SearcharxivSearch

arXiv subjects

Mateo Clemente

Publications and source records attributed to Mateo Clemente.

4 recordsLinked to original sources

Faster-WAM: Do World Action Models Need Deep Action Modules?

World Action Models (WAMs) couple robot action prediction with video world models. Existing WAMs with shared-backbone and Mixture-of-Transformers designs generally tie the depth of the action module to that of the video backbone, resulting in substantial computational overhead and high inference latency. To address this limitation, we introduce Dock of Transformer (DoT), a video-centric design principle that treats a pretrained video Transformer as a representation hub and connects lightweight output-heads through docking interfaces. This enables flexible output-head design while providing direct access to representations from all layers of the backbone. We then introduce \textbf{Faster-WAM}, an instantiation of DoT for WAMs, which docks a single-layer action head onto a 30-layer video backbone. The docking interface fuses keys and values from all video layers and applies RoPE realignment. Without additional embodied pretraining, Faster-WAM achieves competitive performance on LIBERO and RoboTwin 2.0 while demonstrating strong out-of-distribution generalization on LIBERO-Plus. Faster-WAM also achieves the lowest end-to-end latency in our controlled comparison, requiring only 66.5 ms per inference --- a \(3.2\times\) speedup over Fast-WAM. Overall, these results demonstrate that the video-centric DoT architecture supports flexible task-specific head design while delivering low inference latency, strong action-prediction performance, and robust generalization.

cs.AI

CAPE: Context-Aware Diffusion Policy Via Proximal Mode Expansion for Collision Avoidance

In robotics, diffusion models can capture multi-modal trajectories from demonstrations, making them a transformative approach in imitation learning. However, achieving optimal performance following this regiment requires a large-scale dataset, which is costly to obtain, especially for challenging tasks, such as collision avoidance. In those tasks, generalization at test time demands coverage of many obstacles types and their spatial configurations, which are impractical to acquire purely via data. To remedy this problem, we propose Context-Aware diffusion policy via Proximal mode Expansion (CAPE), a framework that expands trajectory distribution modes with context-aware prior and guidance at inference via a novel prior-seeded iterative guided refinement procedure. The framework generates an initial trajectory plan and executes a short prefix trajectory, and then the remaining trajectory segment is perturbed to an intermediate noise level, forming a trajectory prior. Such a prior is context-aware and preserves task intent. Repeating the process with context-aware guided denoising iteratively expands mode support to allow finding smoother, less collision-prone trajectories. For collision avoidance, CAPE expands trajectory distribution modes with collision-aware context, enabling the sampling of collision-free trajectories in previously unseen environments while maintaining goal consistency. We evaluate CAPE on diverse manipulation tasks in cluttered unseen simulated and real-world settings and show up to 26% and 80% higher success rates respectively compared to SOTA methods, demonstrating better generalization to unseen environments.

cs.RO

Two-Steps Diffusion Policy for Robotic Manipulation via Genetic Denoising

Diffusion models, such as diffusion policy, have achieved state-of-the-art results in robotic manipulation by imitating expert demonstrations. While diffusion models were originally developed for vision tasks like image and video generation, many of their inference strategies have been directly transferred to control domains without adaptation. In this work, we show that by tailoring the denoising process to the specific characteristics of embodied AI tasks -- particularly structured, low-dimensional nature of action distributions -- diffusion policies can operate effectively with as few as 5 neural function evaluations (NFE). Building on this insight, we propose a population-based sampling strategy, genetic denoising, which enhances both performance and stability by selecting denoising trajectories with low out-of-distribution risk. Our method solves challenging tasks with only 2 NFE while improving or matching performance. We evaluate our approach across 14 robotic manipulation tasks from D4RL and Robomimic, spanning multiple action horizons and inference budgets. In over 2 million evaluations, our method consistently outperforms standard diffusion-based policies, achieving up to 20\% performance gains with significantly fewer inference steps.

cs.RO

Ergodic Generative Flows

Generative Flow Networks (GFNs) were initially introduced on directed acyclic graphs to sample from an unnormalized distribution density. Recent works have extended the theoretical framework for generative methods allowing more flexibility and enhancing application range. However, many challenges remain in training GFNs in continuous settings and for imitation learning (IL), including intractability of flow-matching loss, limited tests of non-acyclic training, and the need for a separate reward model in imitation learning. The present work proposes a family of generative flows called Ergodic Generative Flows (EGFs) which are used to address the aforementioned issues. First, we leverage ergodicity to build simple generative flows with finitely many globally defined transformations (diffeomorphisms) with universality guarantees and tractable flow-matching loss (FM loss). Second, we introduce a new loss involving cross-entropy coupled to weak flow-matching control, coined KL-weakFM loss. It is designed for IL training without a separate reward model. We evaluate IL-EGFs on toy 2D tasks and real-world datasets from NASA on the sphere, using the KL-weakFM loss. Additionally, we conduct toy 2D reinforcement learning experiments with a target reward, using the FM loss.

cs.LG