Searcharxiv⌕ Search

arXiv subjects

Mathieu Salzmann

Publications and source records attributed to Mathieu Salzmann.

At least 55 records · Page 3Linked to original sources

3D Single-object Tracking in Point Clouds with High Temporal Variation

The high temporal variation of the point clouds is the key challenge of 3D single-object tracking (3D SOT). Existing approaches rely on the assumption that the shape variation of the point clouds and the motion of the objects across neighboring frames are smooth, failing to cope with high temporal variation data. In this paper, we present a novel framework for 3D SOT in point clouds with high temporal variation, called HVTrack. HVTrack proposes three novel components to tackle the challenges in the high temporal variation scenario: 1) A Relative-Pose-Aware Memory module to handle temporal point cloud shape variations; 2) a Base-Expansion Feature Cross-Attention module to deal with similar object distractions in expanded search areas; 3) a Contextual Point Guided Self-Attention module for suppressing heavy background noise. We construct a dataset with high temporal variation (KITTI-HV) by setting different frame intervals for sampling in the KITTI dataset. On the KITTI-HV with 5 frame intervals, our HVTrack surpasses the state-of-the-art tracker CXTracker by 11.3%/15.7% in Success/Precision.

cs.CV↗

Source-Free Domain-Invariant Performance Prediction

Accurately estimating model performance poses a significant challenge, particularly in scenarios where the source and target domains follow different data distributions. Most existing performance prediction methods heavily rely on the source data in their estimation process, limiting their applicability in a more realistic setting where only the trained model is accessible. The few methods that do not require source data exhibit considerably inferior performance. In this work, we propose a source-free approach centred on uncertainty-based estimation, using a generative model for calibration in the absence of source data. We establish connections between our approach for unsupervised calibration and temperature scaling. We then employ a gradient-based strategy to evaluate the correctness of the calibrated predictions. Our experiments on benchmark object recognition datasets reveal that existing source-based methods fall short with limited source sample availability. Furthermore, our approach significantly outperforms the current state-of-the-art source-free and source-based methods, affirming its effectiveness in domain-invariant performance estimation.

cs.CV↗

Hybrid diffusion models: combining supervised and generative pretraining for label-efficient fine-tuning of segmentation models

We are considering in this paper the task of label-efficient fine-tuning of segmentation models: We assume that a large labeled dataset is available and allows to train an accurate segmentation model in one domain, and that we have to adapt this model on a related domain where only a few samples are available. We observe that this adaptation can be done using two distinct methods: The first method, supervised pretraining, is simply to take the model trained on the first domain using classical supervised learning, and fine-tune it on the second domain with the available labeled samples. The second method is to perform self-supervised pretraining on the first domain using a generic pretext task in order to get high-quality representations which can then be used to train a model on the second domain in a label-efficient way. We propose in this paper to fuse these two approaches by introducing a new pretext task, which is to perform simultaneously image denoising and mask prediction on the first domain. We motivate this choice by showing that in the same way that an image denoiser conditioned on the noise level can be considered as a generative model for the unlabeled image distribution using the theory of diffusion models, a model trained using this new pretext task can be considered as a generative model for the joint distribution of images and segmentation masks under the assumption that the mapping from images to segmentation masks is deterministic. We then empirically show on several datasets that fine-tuning a model pretrained using this approach leads to better results than fine-tuning a similar model trained using either supervised or unsupervised pretraining only.

cs.CV↗

SINDER: Repairing the Singular Defects of DINOv2

Vision Transformer models trained on large-scale datasets, although effective, often exhibit artifacts in the patch token they extract. While such defects can be alleviated by re-training the entire model with additional classification tokens, the underlying reasons for the presence of these tokens remain unclear. In this paper, we conduct a thorough investigation of this phenomenon, combining theoretical analysis with empirical observations. Our findings reveal that these artifacts originate from the pre-trained network itself, specifically stemming from the leading left singular vector of the network's weights. Furthermore, to mitigate these defects, we propose a novel fine-tuning smooth regularization that rectifies structural deficiencies using only a small dataset, thereby avoiding the need for complete re-training. We validate our method on various downstream tasks, including unsupervised segmentation, classification, supervised segmentation, and depth estimation, demonstrating its effectiveness in improving model performance. Codes and checkpoints are available at https://github.com/haoqiwang/sinder.

cs.CV↗

TIC-TAC: A Framework for Improved Covariance Estimation in Deep Heteroscedastic Regression

Deep heteroscedastic regression involves jointly optimizing the mean and covariance of the predicted distribution using the negative log-likelihood. However, recent works show that this may result in sub-optimal convergence due to the challenges associated with covariance estimation. While the literature addresses this by proposing alternate formulations to mitigate the impact of the predicted covariance, we focus on improving the predicted covariance itself. We study two questions: (1) Does the predicted covariance truly capture the randomness of the predicted mean? (2) In the absence of supervision, how can we quantify the accuracy of covariance estimation? We address (1) with a Taylor Induced Covariance (TIC), which captures the randomness of the predicted mean by incorporating its gradient and curvature through the second order Taylor polynomial. Furthermore, we tackle (2) by introducing a Task Agnostic Correlations (TAC) metric, which combines the notion of correlations and absolute error to evaluate the covariance. We evaluate TIC-TAC across multiple experiments spanning synthetic and real-world datasets. Our results show that not only does TIC accurately learn the covariance, it additionally facilitates an improved convergence of the negative log-likelihood. Our code is available at https://github.com/vita-epfl/TIC-TAC

cs.LG↗

Free-Moving Object Reconstruction and Pose Estimation with Virtual Camera

We propose an approach for reconstructing free-moving object from a monocular RGB video. Most existing methods either assume scene prior, hand pose prior, object category pose prior, or rely on local optimization with multiple sequence segments. We propose a method that allows free interaction with the object in front of a moving camera without relying on any prior, and optimizes the sequence globally without any segments. We progressively optimize the object shape and pose simultaneously based on an implicit neural representation. A key aspect of our method is a virtual camera system that reduces the search space of the optimization significantly. We evaluate our method on the standard HO3D dataset and a collection of egocentric RGB sequences captured with a head-mounted device. We demonstrate that our approach outperforms most methods significantly, and is on par with recent techniques that assume prior information.

cs.CV↗

DSI2I: Dense Style for Unpaired Image-to-Image Translation

Unpaired exemplar-based image-to-image (UEI2I) translation aims to translate a source image to a target image domain with the style of a target image exemplar, without ground-truth input-translation pairs. Existing UEI2I methods represent style using one vector per image or rely on semantic supervision to define one style vector per object. Here, in contrast, we propose to represent style as a dense feature map, allowing for a finer-grained transfer to the source image without requiring any external semantic information. We then rely on perceptual and adversarial losses to disentangle our dense style and content representations. To stylize the source content with the exemplar style, we extract unsupervised cross-domain semantic correspondences and warp the exemplar style to the source content. We demonstrate the effectiveness of our method on four datasets using standard metrics together with a localized style metric we propose, which measures style similarity in a class-wise manner. Our results show that the translations produced by our approach are more diverse, preserve the source content better, and are closer to the exemplars when compared to the state-of-the-art methods. Project page: https://github.com/IVRL/dsi2i

cs.CV↗

Mitigating Object Dependencies: Improving Point Cloud Self-Supervised Learning through Object Exchange

In the realm of point cloud scene understanding, particularly in indoor scenes, objects are arranged following human habits, resulting in objects of certain semantics being closely positioned and displaying notable inter-object correlations. This can create a tendency for neural networks to exploit these strong dependencies, bypassing the individual object patterns. To address this challenge, we introduce a novel self-supervised learning (SSL) strategy. Our approach leverages both object patterns and contextual cues to produce robust features. It begins with the formulation of an object-exchanging strategy, where pairs of objects with comparable sizes are exchanged across different scenes, effectively disentangling the strong contextual dependencies. Subsequently, we introduce a context-aware feature learning strategy, which encodes object patterns without relying on their specific context by aggregating object features across various scenes. Our extensive experiments demonstrate the superiority of our method over existing SSL techniques, further showing its better robustness to environmental changes. Moreover, we showcase the applicability of our approach by transferring pre-trained models to diverse point cloud datasets.

cs.CV↗

OMH: Structured Sparsity via Optimally Matched Hierarchy for Unsupervised Semantic Segmentation

Unsupervised Semantic Segmentation (USS) involves segmenting images without relying on predefined labels, aiming to alleviate the burden of extensive human labeling. Existing methods utilize features generated by self-supervised models and specific priors for clustering. However, their clustering objectives are not involved in the optimization of the features during training. Additionally, due to the lack of clear class definitions in USS, the resulting segments may not align well with the clustering objective. In this paper, we introduce a novel approach called Optimally Matched Hierarchy (OMH) to simultaneously address the above issues. The core of our method lies in imposing structured sparsity on the feature space, which allows the features to encode information with different levels of granularity. The structure of this sparsity stems from our hierarchy (OMH). To achieve this, we learn a soft but sparse hierarchy among parallel clusters through Optimal Transport. Our OMH yields better unsupervised segmentation performance compared to existing USS methods. Our extensive experiments demonstrate the benefits of OMH when utilizing our differentiable paradigm. We will make our code publicly available.

cs.CV↗

NOPE: Novel Object Pose Estimation from a Single Image

The practicality of 3D object pose estimation remains limited for many applications due to the need for prior knowledge of a 3D model and a training period for new objects. To address this limitation, we propose an approach that takes a single image of a new object as input and predicts the relative pose of this object in new images without prior knowledge of the object's 3D model and without requiring training time for new objects and categories. We achieve this by training a model to directly predict discriminative embeddings for viewpoints surrounding the object. This prediction is done using a simple U-Net architecture with attention and conditioned on the desired pose, which yields extremely fast inference. We compare our approach to state-of-the-art methods and show it outperforms them both in terms of accuracy and robustness. Our source code is publicly available at https://github.com/nv-nguyen/nope

cs.CV↗

GigaPose: Fast and Robust Novel Object Pose Estimation via One Correspondence

We present GigaPose, a fast, robust, and accurate method for CAD-based novel object pose estimation in RGB images. GigaPose first leverages discriminative "templates", rendered images of the CAD models, to recover the out-of-plane rotation and then uses patch correspondences to estimate the four remaining parameters. Our approach samples templates in only a two-degrees-of-freedom space instead of the usual three and matches the input image to the templates using fast nearest-neighbor search in feature space, results in a speedup factor of 35x compared to the state of the art. Moreover, GigaPose is significantly more robust to segmentation errors. Our extensive evaluation on the seven core datasets of the BOP challenge demonstrates that it achieves state-of-the-art accuracy and can be seamlessly integrated with existing refinement methods. Additionally, we show the potential of GigaPose with 3D models predicted by recent work on 3D reconstruction from a single image, relaxing the need for CAD models and making 6D pose object estimation much more convenient. Our source code and trained models are publicly available at https://github.com/nv-nguyen/gigaPose

cs.CV↗

CLOAF: CoLlisiOn-Aware Human Flow

Even the best current algorithms for estimating body 3D shape and pose yield results that include body self-intersections. In this paper, we present CLOAF, which exploits the diffeomorphic nature of Ordinary Differential Equations to eliminate such self-intersections while still imposing body shape constraints. We show that, unlike earlier approaches to addressing this issue, ours completely eliminates the self-intersections without compromising the accuracy of the reconstructions. Being differentiable, CLOAF can be used to fine-tune pose and shape estimation baselines to improve their overall performance and eliminate self-intersections in their predictions. Furthermore, we demonstrate how our CLOAF strategy can be applied to practically any motion field induced by the user. CLOAF also makes it possible to edit motion to interact with the environment without worrying about potential collision or loss of body-shape prior.

cs.CV↗

HOISDF: Constraining 3D Hand-Object Pose Estimation with Global Signed Distance Fields

Human hands are highly articulated and versatile at handling objects. Jointly estimating the 3D poses of a hand and the object it manipulates from a monocular camera is challenging due to frequent occlusions. Thus, existing methods often rely on intermediate 3D shape representations to increase performance. These representations are typically explicit, such as 3D point clouds or meshes, and thus provide information in the direct surroundings of the intermediate hand pose estimate. To address this, we introduce HOISDF, a Signed Distance Field (SDF) guided hand-object pose estimation network, which jointly exploits hand and object SDFs to provide a global, implicit representation over the complete reconstruction volume. Specifically, the role of the SDFs is threefold: equip the visual encoder with implicit shape information, help to encode hand-object interactions, and guide the hand and object pose regression via SDF-based sampling and by augmenting the feature representations. We show that HOISDF achieves state-of-the-art results on hand-object pose estimation benchmarks (DexYCB and HO3Dv2). Code is available at https://github.com/amathislab/HOISDF

cs.CV↗

Unsupervised 3D Keypoint Discovery with Multi-View Geometry

Analyzing and training 3D body posture models depend heavily on the availability of joint labels that are commonly acquired through laborious manual annotation of body joints or via marker-based joint localization using carefully curated markers and capturing systems. However, such annotations are not always available, especially for people performing unusual activities. In this paper, we propose an algorithm that learns to discover 3D keypoints on human bodies from multiple-view images without any supervision or labels other than the constraints multiple-view geometry provides. To ensure that the discovered 3D keypoints are meaningful, they are re-projected to each view to estimate the person's mask that the model itself has initially estimated without supervision. Our approach discovers more interpretable and accurate 3D keypoints compared to other state-of-the-art unsupervised approaches on Human3.6M and MPI-INF-3DHP benchmark datasets.

cs.CV↗

LocPoseNet: Robust Location Prior for Unseen Object Pose Estimation

Object location prior is critical for the standard 6D object pose estimation setting. The prior can be used to initialize the 3D object translation and facilitate 3D object rotation estimation. Unfortunately, the object detectors that are used for this purpose do not generalize to unseen objects. Therefore, existing 6D pose estimation methods for unseen objects either assume the ground-truth object location to be known or yield inaccurate results when it is unavailable. In this paper, we address this problem by developing a method, LocPoseNet, able to robustly learn location prior for unseen objects. Our method builds upon a template matching strategy, where we propose to distribute the reference kernels and convolve them with a query to efficiently compute multi-scale correlations. We then introduce a novel translation estimator, which decouples scale-aware and scale-robust features to predict different object location parameters. Our method outperforms existing works by a large margin on LINEMOD and GenMOP. We further construct a challenging synthetic dataset, which allows us to highlight the better robustness of our method to various noise sources. Our project website is at: https://sailor-z.github.io/projects/3DV2024_LocPoseNet.html.

cs.CV↗

Using Motion Cues to Supervise Single-Frame Body Pose and Shape Estimation in Low Data Regimes

When enough annotated training data is available, supervised deep-learning algorithms excel at estimating human body pose and shape using a single camera. The effects of too little such data being available can be mitigated by using other information sources, such as databases of body shapes, to learn priors. Unfortunately, such sources are not always available either. We show that, in such cases, easy-to-obtain unannotated videos can be used instead to provide the required supervisory signals. Given a trained model using too little annotated data, we compute poses in consecutive frames along with the optical flow between them. We then enforce consistency between the image optical flow and the one that can be inferred from the change in pose from one frame to the next. This provides enough additional supervision to effectively refine the network weights and to perform on par with methods trained using far more annotated data.

cs.CV↗

SE(3) Diffusion Model-based Point Cloud Registration for Robust 6D Object Pose Estimation

In this paper, we introduce an SE(3) diffusion model-based point cloud registration framework for 6D object pose estimation in real-world scenarios. Our approach formulates the 3D registration task as a denoising diffusion process, which progressively refines the pose of the source point cloud to obtain a precise alignment with the model point cloud. Training our framework involves two operations: An SE(3) diffusion process and an SE(3) reverse process. The SE(3) diffusion process gradually perturbs the optimal rigid transformation of a pair of point clouds by continuously injecting noise (perturbation transformation). By contrast, the SE(3) reverse process focuses on learning a denoising network that refines the noisy transformation step-by-step, bringing it closer to the optimal transformation for accurate pose estimation. Unlike standard diffusion models used in linear Euclidean spaces, our diffusion model operates on the SE(3) manifold. This requires exploiting the linear Lie algebra $\mathfrak{se}(3)$ associated with SE(3) to constrain the transformation transitions during the diffusion and reverse processes. Additionally, to effectively train our denoising network, we derive a registration-specific variational lower bound as the optimization objective for model learning. Furthermore, we show that our denoising network can be constructed with a surrogate registration model, making our approach applicable to different deep registration networks. Extensive experiments demonstrate that our diffusion registration framework presents outstanding pose estimation performance on the real-world TUD-L, LINEMOD, and Occluded-LINEMOD datasets.

cs.CV↗

Detecting Road Obstacles by Erasing Them

Vehicles can encounter a myriad of obstacles on the road, and it is impossible to record them all beforehand to train a detector. Instead, we select image patches and inpaint them with the surrounding road texture, which tends to remove obstacles from those patches. We then use a network trained to recognize discrepancies between the original patch and the inpainted one, which signals an erased obstacle.

cs.CV↗