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Matjaz Perc

Publications and source records attributed to Matjaz Perc.

At least 181 records · Page 10Linked to original sources

Evolution of public cooperation on interdependent networks: The impact of biased utility functions

We study the evolution of public cooperation on two interdependent networks that are connected by means of a utility function, which determines to what extent payoffs in one network influence the success of players in the other network. We find that the stronger the bias in the utility function, the higher the level of public cooperation. Yet the benefits of enhanced public cooperation on the two networks are just as biased as the utility functions themselves. While cooperation may thrive on one network, the other may still be plagued by defectors. Nevertheless, the aggregate level of cooperation on both networks is higher than the one attainable on an isolated network. This positive effect of biased utility functions is due to the suppressed feedback of individual success, which leads to a spontaneous separation of characteristic time scales of the evolutionary process on the two interdependent networks. As a result, cooperation is promoted because the aggressive invasion of defectors is more sensitive to the slowing down than the build-up of collective efforts in sizable groups.

physics.soc-ph↗

Resolution of the stochastic strategy spatial prisoner's dilemma by means of particle swarm optimization

We study the evolution of cooperation among selfish individuals in the stochastic strategy spatial prisoner's dilemma game. We equip players with the particle swarm optimization technique, and find that it may lead to highly cooperative states even if the temptations to defect are strong. The concept of particle swarm optimization was originally introduced within a simple model of social dynamics that can describe the formation of a swarm, i.e., analogous to a swarm of bees searching for a food source. Essentially, particle swarm optimization foresees changes in the velocity profile of each player, such that the best locations are targeted and eventually occupied. In our case, each player keeps track of the highest payoff attained within a local topological neighborhood and its individual highest payoff. Thus, players make use of their own memory that keeps score of the most profitable strategy in previous actions, as well as use of the knowledge gained by the swarm as a whole, to find the best available strategy for themselves and the society. Following extensive simulations of this setup, we find a significant increase in the level of cooperation for a wide range of parameters, and also a full resolution of the prisoner's dilemma. We also demonstrate extreme efficiency of the optimization algorithm when dealing with environments that strongly favor the proliferation of defection, which in turn suggests that swarming could be an important phenomenon by means of which cooperation can be sustained even under highly unfavorable conditions. We thus present an alternative way of understanding the evolution of cooperative behavior and its ubiquitous presence in nature, and we hope that this study will be inspirational for future efforts aimed in this direction.

physics.soc-ph↗

Evolution of interactions and cooperation in the spatial prisoner's dilemma game

We study the evolution of cooperation in the spatial prisoner's dilemma game where players are allowed to establish new interactions with others. By employing a simple coevolutionary rule entailing only two crucial parameters, we find that different selection criteria for the new interaction partners as well as their number vitally affect the outcome of the game. The resolution of the social dilemma is most probable if the selection favors more successful players and if their maximally attainable number is restricted. While the preferential selection of the best players promotes cooperation irrespective of game parametrization, the optimal number of new interactions depends somewhat on the temptation to defect. Our findings reveal that the "making of new friends" may be an important activity for the successful evolution of cooperation, but also that partners must be selected carefully and their number limited.

physics.soc-ph↗

Does strong heterogeneity promote cooperation by group interactions?

Previous research has highlighted the importance of strong heterogeneity for the successful evolution of cooperation in games governed by pairwise interactions. Here we determine to what extent this is true for games governed by group interactions. We therefore study the evolution of cooperation in the public goods game on the square lattice, the triangular lattice and the random regular graph, whereby the payoffs are distributed either uniformly or exponentially amongst the players by assigning to them individual scaling factors that determine the share of the public good they will receive. We find that uniformly distributed public goods are more successful in maintaining high levels of cooperation than exponentially distributed public goods. This is not in agreement with previous results on games governed by pairwise interactions, indicating that group interactions may be less susceptible to the promotion of cooperation by means of strong heterogeneity as originally assumed, and that the role of strongly heterogeneous states should be reexamined for other types of games.

physics.soc-ph↗

Group-size effects on the evolution of cooperation in the spatial public goods game

We study the evolution of cooperation in public goods games on the square lattice, focusing on the effects that are brought about by different sizes of groups where individuals collect their payoffs and search for potential strategy donors. We find that increasing the group size does not necessarily lead to mean-field behavior, as is traditionally observed for games governed by pairwise interactions, but rather that public cooperation may be additionally promoted by means of enhanced spatial reciprocity that sets in for very large groups. Our results highlight that the promotion of cooperation due to spatial interactions is not rooted solely in having restricted connections amongst players, but also in individuals having the opportunity to collect payoffs separately from their direct opponents. Moreover, in large groups the presence of a small number of defectors is bearable, which makes the mixed phase region expand with increasing group size. Having a chance of exploiting distant players, however, offers defectors a new way to break the phalanx of cooperators, and even to resurrect from small numbers to eventually completely invade the population.

physics.soc-ph↗

Success-driven distribution of public goods promotes cooperation but preserves defection

Established already in the Biblical times, the Matthew effect stands for the fact that in societies rich tend to get richer and the potent even more powerful. Here we investigate a game theoretical model describing the evolution of cooperation on structured populations where the distribution of public goods is driven by the reproductive success of individuals. Phase diagrams reveal that cooperation is promoted irrespective of the uncertainty by strategy adoptions and the type of interaction graph, yet the complete dominance of cooperators is elusive due to the spontaneous emergence of super-persistent defectors that owe their survival to extremely rare microscopic patterns. This indicates that success-driven mechanisms are crucial for effectively harvesting benefits from collective actions, but that they may also account for the observed persistence of maladaptive behavior.

physics.soc-ph↗

Imitating emotions instead of strategies in spatial games elevates social welfare

The success of imitation as an evolutionary driving force in spatial games has often been questioned, especially for social dilemmas such as the snowdrift game, where the most profitable may be the mixed phase sustaining both the cooperative as well as the defective strategy. Here we reexamine this assumption by investigating the evolution of cooperation in spatial social dilemma games, where instead of pure strategies players can adopt emotional profiles of their neighbors. For simplicity, the emotional profile of each player is determined by two pivotal factors only, namely how it behaves towards less and how towards more successful neighbors. We find that imitating emotions such as goodwill and envy instead of pure strategies from the more successful players reestablishes imitation as a tour de force for resolving social dilemmas on structured populations without any additional assumptions or strategic complexity.

physics.soc-ph↗

Effects of competition on pattern formation in the rock-paper-scissors game

We investigate the impact of cyclic competition on pattern formation in the rock-paper-scissors game. By separately considering random and prepared initial conditions, we observe a critical influence of the competition rate $p$ on the stability of spiral waves and on the emergence of biodiversity. In particular, while increasing values of $p$ promote biodiversity, they may act detrimental on spatial pattern formation. For random initial conditions, we observe a phase transition from biodiversity to an absorbing phase, whereby the critical value of mobility grows linearly with increasing values of $p$ on a log-log scale, but then saturates as $p$ becomes large. For prepared initial conditions, we observe the formation of single-armed spirals, but only for values of $p$ that are below a critical value. Once above, the spirals break up and form disordered spatial structures, mainly because of the percolation of vacant sites. Thus, there exists a critical value of the competition rate $p_{c}$ for stable single-armed spirals in finite populations. Importantly though, $p_{c}$ increases with increasing system size, because noise reinforces the disintegration of ordered patterns. In addition, we also find that $p_{c}$ increases with the mobility. These phenomena are reproduced by a deterministic model that is based on nonlinear partial differential equations. Our findings indicate that competition is vital for the sustenance of biodiversity and emergence of pattern formation in ecosystems governed by cyclical interactions.

q-bio.PE↗

Coveting thy neighbors fitness as a means to resolve social dilemmas

In spatial evolutionary games the fitness of each individual is traditionally determined by the payoffs it obtains upon playing the game with its neighbors. Since defection yields the highest individual benefits, the outlook for cooperators is gloomy. While network reciprocity promotes collaborative efforts, chances of averting the impending social decline are slim if the temptation to defect is strong. It is therefore of interest to identify viable mechanisms that provide additional support for the evolution of cooperation. Inspired by the fact that the environment may be just as important as inheritance for individual development, we introduce a simple switch that allows a player to either keep its original payoff or use the average payoff of all its neighbors. Depending on which payoff is higher, the influence of either option can be tuned by means of a single parameter. We show that, in general, taking into account the environment promotes cooperation. Yet coveting the fitness of one's neighbors too strongly is not optimal. In fact, cooperation thrives best only if the influence of payoffs obtained in the traditional way is equal to that of the average payoff of the neighborhood. We present results for the prisoner's dilemma and the snowdrift game, for different levels of uncertainty governing the strategy adoption process, and for different neighborhood sizes. Our approach outlines a viable route to increased levels of cooperative behavior in structured populations, but one that requires a thoughtful implementation.

q-bio.PE↗

Phase diagrams for the spatial public goods game with pool-punishment

The efficiency of institutionalized punishment is studied by evaluating the stationary states in the spatial public goods game comprising unconditional defectors, cooperators, and cooperating pool-punishers as the three competing strategies. Fine and cost of pool-punishment are considered as the two main parameters determining the stationary distributions of strategies on the square lattice. Each player collects its payoff from five five-person public goods games, and the evolution of strategies is subsequently governed by imitation based on pairwise comparisons at a low level of noise. The impact of pool-punishment on the evolution of cooperation in structured populations is significantly different from that reported previously for peer-punishment. Representative phase diagrams reveal remarkably rich behavior, depending also on the value of the synergy factor that characterizes the efficiency of investments payed into the common pool. Besides traditional single and two-strategy stationary states, a rock-paper-scissors type cyclic dominance can emerge in strikingly different ways.

physics.soc-ph↗

Impact of link deletions on public cooperation in scale-free networks

Working together in groups may be beneficial if compared to isolated efforts. Yet this is true only if all group members contribute to the success. If not, group efforts may act detrimentally on the fitness of their members. Here we study the evolution of cooperation in public goods games on scale-free networks that are subject to deletion of links that are connected to the highest-degree individuals, i.e., on networks that are under attack. We focus on the case where all groups a player belongs to are considered for the determination of payoffs; the so-called multi-group public goods games. We find that the effect of link deletions on the evolution of cooperation is predominantly detrimental, although there exist regions of the multiplication factor where the existence of an "optimal" number of removed links for deterioration of cooperation can also be demonstrated. The findings are explained by means of wealth distributions and analytical approximations, confirming that socially diverse states are crucial for the successful evolution of cooperation.

physics.soc-ph↗

Synchronous bursts on scale-free neuronal networks with attractive and repulsive coupling

This paper investigates the dependence of synchronization transitions of bursting oscillations on the information transmission delay over scale-free neuronal networks with attractive and repulsive coupling. It is shown that for both types of coupling, the delay always plays a subtle role in either promoting or impairing synchronization. In particular, depending on the inherent oscillation period of individual neurons, regions of irregular and regular propagating excitatory fronts appear intermittently as the delay increases. These delay-induced synchronization transitions are manifested as well-expressed minima in the measure for spatiotemporal synchrony. For attractive coupling, the minima appear at every integer multiple of the average oscillation period, while for the repulsive coupling, they appear at every odd multiple of the half of the average oscillation period. The obtained results are robust to the variations of the dynamics of individual neurons, the system size, and the neuronal firing type. Hence, they can be used to characterize attractively or repulsively coupled scale-free neuronal networks with delays.

cond-mat.dis-nn↗

Heterogeneous aspirations promote cooperation in the prisoner's dilemma game

To be the fittest is central to proliferation in evolutionary games. Individuals thus adopt the strategies of better performing players in the hope of successful reproduction. In structured populations the array of those that are eligible to act as strategy sources is bounded to the immediate neighbors of each individual. But which one of these strategy sources should potentially be copied? Previous research dealt with this question either by selecting the fittest or by selecting one player uniformly at random. Here we introduce a parameter $u$ that interpolates between these two extreme options. Setting $u$ equal to zero returns the random selection of the opponent, while positive $u$ favor the fitter players. In addition, we divide the population into two groups. Players from group $A$ select their opponents as dictated by the parameter $u$, while players from group $B$ do so randomly irrespective of $u$. We denote the fraction of players contained in groups $A$ and $B$ by $v$ and $1-v$, respectively. The two parameters $u$ and $v$ allow us to analyze in detail how aspirations in the context of the prisoner's dilemma game influence the evolution of cooperation. We find that for sufficiently positive values of $u$ there exist a robust intermediate $v \approx 0.5$ for which cooperation thrives best. The robustness of this observation is tested against different levels of uncertainty in the strategy adoption process $K$ and for different interaction networks. We also provide complete phase diagrams depicting the dependence of the impact of $u$ and $v$ for different values of $K$, and contrast the validity of our conclusions by means of an alternative model where individual aspiration levels are subject to evolution as well. Our study indicates that heterogeneity in aspirations may be key for the sustainability of cooperation in structured populations.

physics.soc-ph↗

Reward and cooperation in the spatial public goods game

The promise of punishment and reward in promoting public cooperation is debatable. While punishment is traditionally considered more successful than reward, the fact that the cost of punishment frequently fails to offset gains from enhanced cooperation has lead some to reconsider reward as the main catalyst behind collaborative efforts. Here we elaborate on the "stick versus carrot" dilemma by studying the evolution of cooperation in the spatial public goods game, where besides the traditional cooperators and defectors, rewarding cooperators supplement the array of possible strategies. The latter are willing to reward cooperative actions at a personal cost, thus effectively downgrading pure cooperators to second-order free-riders due to their unwillingness to bear these additional costs. Consequently, we find that defection remains viable, especially if the rewarding is costly. Rewards, however, can promote cooperation, especially if the synergetic effects of cooperation are low. Surprisingly, moderate rewards may promote cooperation better than high rewards, which is due to the spontaneous emergence of cyclic dominance between the three strategies.

physics.soc-ph↗

Effects of correlated Gaussian noise on the mean firing rate and correlations of an electrically coupled neuronal network

In this paper, we examine the effects of correlated Gaussian noise on a two-dimensional neuronal network that is locally modeled by the Rulkov map. More precisely, we study the effects of the noise correlation on the variations of the mean firing rate and the correlations among neurons versus the noise intensity. Via numerical simulations, we show that the mean firing rate can always be optimized at an intermediate noise intensity, irrespective of the noise correlation. On the other hand, variations of the population coherence with respect to the noise intensity are strongly influenced by the ratio between local and global Gaussian noisy inputs. Biological implications of our findings are also discussed.

cond-mat.dis-nn↗

Experimental observation of a chaos-to-chaos transition in laser droplet generation

We examine the dynamics of laser droplet generation in dependence on the detachment pulse power. In the absence of the detachment pulse, undulating pendant droplets are formed at the end of a properly fed metal wire due to the impact of the primary laser pulse that induces melting. Eventually, these droplets detach, i.e. overcome the surface tension, because of their increasing mass. We show that this spontaneous dripping is deterministically chaotic by means of a positive largest Lyapunov exponent and a negative divergence. In the presence of the detachment pulse, however, the generation of droplets is fastened depending on the pulse power. At high powers, the spontaneity of dripping is completely overshadowed by the impact of the detachment pulse. Still, amplitude chaos can be detected, which similarly as the spontaneous dripping, is characterized by a positive largest Lyapunov exponent and a negative divergence, thus indicating that the observed dynamics is deterministically chaotic with an attractor as solution in the phase space. In the intermediate regime, i.e. for low and medium detachment pulse powers, the two chaotic states compete for supremacy, yielding an intermittent period-doubling to amplitude chaos transition, which we characterize by means of recurrence plots and their properties. Altogether, the transition from spontaneous to triggered laser droplet generation is characterized by a chaos-to-chaos transition with an intermediate dynamically nonstationary phase in-between. Since metal droplets can be used in various industrial applications, we hope that the accurate determination of the dynamical properties underlying their formation will facilitate their use and guide future attempts at mathematical modeling.

nlin.CD↗

Aspiring to the fittest and promotion of cooperation in the prisoner's dilemma game

Strategy changes are an essential part of evolutionary games. Here we introduce a simple rule that, depending on the value of a single parameter $w$, influences the selection of players that are considered as potential sources of the new strategy. For positive $w$ players with high payoffs will be considered more likely, while for negative $w$ the opposite holds. Setting $w$ equal to zero returns the frequently adopted random selection of the opponent. We find that increasing the probability of adopting the strategy from the fittest player within reach, i.e. setting $w$ positive, promotes the evolution of cooperation. The robustness of this observation is tested against different levels of uncertainty in the strategy adoption process and for different interaction network. Since the evolution to widespread defection is tightly associated with cooperators having a lower fitness than defectors, the fact that positive values of $w$ facilitate cooperation is quite surprising. We show that the results can be explained by means of a negative feedback effect that increases the vulnerability of defectors although initially increasing their survivability. Moreover, we demonstrate that the introduction of $w$ effectively alters the interaction network and thus also the impact of uncertainty by strategy adoptions on the evolution of cooperation.

physics.soc-ph↗

Punish, but not too hard: How costly punishment spreads in the spatial public goods game

We study the evolution of cooperation in spatial public goods games where, besides the classical strategies of cooperation (C) and defection (D), we consider punishing cooperators (PC) or punishing defectors (PD) as an additional strategy. Using a minimalist modeling approach, our goal is to separately clarify and identify the consequences of the two punishing strategies. Since punishment is costly, punishing strategies loose the evolutionary competition in case of well-mixed interactions. When spatial interactions are taken into account, however, the outcome can be strikingly different, and cooperation may spread. The underlying mechanism depends on the character of the punishment strategy. In case of cooperating punishers, increasing the fine results in a rising cooperation level. In contrast, in the presence of the PD strategy, the phase diagram exhibits a reentrant transition as the fine is increased. Accordingly, the level of cooperation shows a non-monotonous dependence on the fine. Remarkably, punishing strategies can spread in both cases, but based on largely different mechanisms, which depend on the cooperativeness (or not) of punishers.

physics.soc-ph↗