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Matthew Fried

Publications and source records attributed to Matthew Fried.

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Conjugation invariants determine the metacommutation permutation only up to relabelling

Let $\mathcal{H}$ be the Hurwitz quaternions, $p$ an odd prime, and $Q \in \mathcal{H}$ a prime of norm $q \neq p$. Metacommutation $PQ = Q'P'$ induces a permutation $\pi_Q$ of the $p+1$ left-associate classes of primes of norm $p$. Cohn and Kumar compute its sign and fixed-point count, and Leite and Machiavelo its full cycle structure, by formulas depending only on conjugation-invariant data of $Q$ (namely $q$ and $\mathrm{tr}\,Q$). We prove this is exactly the boundary of what such invariants can carry: no quantity $I(Q)$ invariant under unit conjugation determines $\pi_Q$ as a labelled permutation of the intrinsic class set, or even the image of a single specified class. The proof combines an equivariance identity $\pi_{uQu^{-1}} = \rho_u \pi_Q \rho_u^{-1}$ with a minimal, fully explicit witness at $(p,q) = (3,5)$: the four primes $2+i$, $2+j$, $2+k$, $2-i$ form a single unit-conjugacy orbit, hence agree under every conjugation-invariant function, yet induce four pairwise distinct $4$-cycles of the same four classes. We further observe that isomorphisms $\mathcal{H}/p\mathcal{H} \to M_2(\mathbb{F}_p)$ form a torsor under $\mathrm{PGL}_2(\mathbb{F}_p)$, so no projective labelling of the classes is canonical, and that by orbit-stabilizer the datum of one destination $\pi_Q(C)$ is exactly a coset $g_Q G_C$ in $\mathrm{PGL}_2(\mathbb{F}_p)/G_C$. All sixteen refactorizations in the witness are listed in the appendix and have been verified by machine along two independent routes.

cs.GT

What Multichoice Values Cannot See: The Information Content of Anonymous Values for Games with Graded Participation

In a cooperative game with graded participation, each of $n$ players acts at one of $m$ ordered levels; multichoice games, voting with abstention, and graded feature attribution all take this form. We determine exactly what the entire family of linear, player-symmetric values, power indices, and importance measures proposed for this setting, present and future, can and cannot see, for all $m$ at once. The mechanism is short: the functional computing any one player's payoff under an anonymous value is invariant under permutations of the other $n-1$ players, and by the branching rule such invariants exist only in the Specht constituents $(n)$ and $(n-1,1)$ of $(\mathbb{C}^m)^{\otimes n}$. Consequences: the joint information of all anonymous values is a component of dimension polynomial in $n$ against an $m^n$-dimensional game space, with the classical binary theory as the $m=2$ shadow. Three players can hide: for $m\ge3$ the blind space is nonzero already at $n=3$, and the first invisible constituent is not a correlation but a chirality, realized by two distinct monotone abstention-voting rules on three voters that every anonymous power index scores identically. For $n\ge4$ the blind space is spanned by $\pm1$ games on four profiles each. Order-$d$ interaction probes see exactly the partitions with at most $d$ cells outside the first row, with full recovery only at $d=n-\lceil n/m\rceil$. Audit evasion gets easier than in the binary theory: a coalition of $c$ players evades every order-$d$ audit iff $c-\lceil c/m\rceil\ge d+1$, so with three or more levels, trios can restructure invisibly to every value-based payment scheme. Algorithmically, the visible part of a game is a polynomial-size, cheaply estimable sketch, while exact computation of any full-support value requires all $m^n-1$ nonzero queries. All dimension and rank claims are verified computationally.

cs.GT

Which Wallpaper Groups Arise from Tiled Games?

Which discrete symmetry groups can arise from strategic interaction? We tile the plane with copies of a bimatrix game's support complex, joined by controlled boundary rules, and show that all seventeen wallpaper groups act on the resulting covers: explicit generators, each a machine-verified graph automorphism, every realization certified as the exact toroidal quotient, with types identified by a crystallographic recognizer in exact rational arithmetic and cross-validated in GAP. A three-line lemma turns the classical symmorphic/non-symmorphic distinction into a lattice classification: realizations whose translations contain the full tile lattice exist precisely for the thirteen symmorphic groups, and the four non-symmorphic groups are realized at translation-lattice index exactly two, the minimum possible: the tile is the glide's half-step. Two computational tracks accompany the construction. On the graph track, quotienting a straight cover by its translations recovers the tile exactly, $\beq(M/\calT)=\beq(K)$, and swap boundaries add exactly $\binom m2$, independent of payoffs and of cover size. On the game track, detecting a duplicated-strategy cover is a linear-time payoff scan, one tile solution folds to a full translation orbit of cover equilibria, and the tiled correlated-equilibrium system has dimension exactly $r(d-q)+q$, with expansion impossible. The polymatrix cover then carries the symmetry outright: every wallpaper action, glides included, is a group of genuine game automorphisms, equilibria collapse along any symmetry subgroup to a folded fixed-point problem, and a decorated refinement has game automorphism group exactly the toroidal wallpaper group.

cs.GT

What Semivalues Cannot See: The Information Content of Anonymous Marginal Values

The semivalue family shares a common kernel: games invisible to every anonymous marginal value at once, nonzero from four players (Kleinberg and Weiss, 1985; Amer, Derks and Gim\'enez, 2003). Crisman and Orrison (2015) ask what useful structure this kernel carries; this paper gives a concrete answer. In Harsanyi-dividend coordinates the joint information of all semivalues is exactly each player's total synergy at each coalition size, so the kernel is synergy arranged in closed circuits. We prove: order-$\le d$ mixed-difference audits recover exactly the degree-$\le d$ dividend-slice harmonics, with closed-form dimension at every rung; nonzero blind games fail superadditivity, monotonicity, and core existence, yet distinct convex games with identical values under every semivalue exist from four players, with exact perturbation thresholds; the positive weighted Shapley family attains full information $2^n-1$, so anonymity is the binding axiom within the marginal framework; and a coalition of size $c$ defeats every audit of order $\le d$ precisely when $c\ge2d+2$, within the convex class for small perturbations. An exhaustive census at $n=5$ exhibits non-isomorphic voting rules with identical values under every semivalue power index; no weighted game participates in any collision, prompting a swing-rigidity conjecture. Measured against the theory, classical cooperative games sit at $0.90$ to $1.00$ visibility to the family versus $0.089$ for a random game.

cs.GT

Game Conductors of Finite Groups: Determinantal Torsion from Structured Payoff Probes

We attach to a finite group $G$ and a structured payoff probe $\phi$ an integer \emph{payoff-difference lattice} $M_\phi(G)$ and its \emph{conductor} $C_\phi(G)$: the primes at which $M_\phi(G)$ loses rank modulo $p$. Our main result is an exact computation: for any CA-group the commuting conductor is rad$(b-1)$, where $b$ is the number of maximal abelian subgroups. In particular, conductor primes need not divide $|G|$: the prime $3$ occurs for a $2$-group of order $64$ with $b=7$. The commuting Smith spectrum is an invariant of the isoclinism class and obeys an exact direct-product law, giving ${\rm C_{comm}}(G\times H) = {\rm C_{comm}}(G) \cup {\rm C_{comm}}(H)$ unconditionally. A Galois-orbit-trace character probe reads a complementary layer: an index-$2$ subgroup forces $2\in {\rm C_{char}}(G)$ while no odd prime is forced, and ${\rm C_{comm}}(D_{2q}) = \{q\}$, ${\rm C_{char}}(D_{2q}) = \{2\}$ for all odd primes $q$. Certified exhaustive computation ($|G|\le128$ commuting, $|G|\le64$ character) and a deformation-family analysis support the general program: classify the Smith torsion of the compressed centralizer-type incidence matrix $B_G$.

math.GR