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Matthew T. Jackson

Publications and source records attributed to Matthew T. Jackson.

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Segment to Focus: Guiding Latent Action Models in the Presence of Distractors

Latent action models (LAMs) offer a promising path to pre-training embodied agents on large amounts of action-free video. They infer latent actions between consecutive observations that can later be decoded to ground-truth actions using a small number of labels. However, recent work has shown that this recipe fails in the presence of action-correlated visual distractors common in real-world video, such as dynamic backgrounds, camera shake, or other moving objects. In these scenarios, the standard reconstruction objective drives latent actions to encode exogenous motion instead of agent-controlled dynamics, resulting in policies that underperform when fine-tuned. We observe, however, that endogenous and exogenous factors are typically spatially separated in pixel space: control-relevant change is concentrated on the agent, while distractor motion occurs elsewhere. We exploit this observation by restricting the reconstruction objective to agent pixels, forcing latent actions to explain agent-controlled dynamics rather than exogenous ones. We call this method MaskLAM; it obtains the agent mask zero-shot from off-the-shelf segmentation foundation models (e.g., SAM) and requires no architectural changes, auxiliary losses, or action labels during pre-training. Across two continuous-control benchmarks (Distracting Control Suite, Distracting Meta-World), MaskLAM reduces normalized linear-probe MSE by up to $3.51\times$ and improves normalized return by up to $4.97\times$ over LAPO, while narrowing the gap to LAOM-Labels, which relies on ground-truth action supervision.

cs.LG

An Optimisation Framework for Unsupervised Environment Design

For reinforcement learning agents to be deployed in high-risk settings, they must achieve a high level of robustness to unfamiliar scenarios. One method for improving robustness is unsupervised environment design (UED), a suite of methods aiming to maximise an agent's generalisability across configurations of an environment. In this work, we study UED from an optimisation perspective, providing stronger theoretical guarantees for practical settings than prior work. Whereas previous methods relied on guarantees if they reach convergence, our framework employs a nonconvex-strongly-concave objective for which we provide a provably convergent algorithm in the zero-sum setting. We empirically verify the efficacy of our method, outperforming prior methods in a number of environments with varying difficulties.

cs.LG

Adam on Local Time: Addressing Nonstationarity in RL with Relative Adam Timesteps

In reinforcement learning (RL), it is common to apply techniques used broadly in machine learning such as neural network function approximators and momentum-based optimizers. However, such tools were largely developed for supervised learning rather than nonstationary RL, leading practitioners to adopt target networks, clipped policy updates, and other RL-specific implementation tricks to combat this mismatch, rather than directly adapting this toolchain for use in RL. In this paper, we take a different approach and instead address the effect of nonstationarity by adapting the widely used Adam optimiser. We first analyse the impact of nonstationary gradient magnitude -- such as that caused by a change in target network -- on Adam's update size, demonstrating that such a change can lead to large updates and hence sub-optimal performance. To address this, we introduce Adam-Rel. Rather than using the global timestep in the Adam update, Adam-Rel uses the local timestep within an epoch, essentially resetting Adam's timestep to 0 after target changes. We demonstrate that this avoids large updates and reduces to learning rate annealing in the absence of such increases in gradient magnitude. Evaluating Adam-Rel in both on-policy and off-policy RL, we demonstrate improved performance in both Atari and Craftax. We then show that increases in gradient norm occur in RL in practice, and examine the differences between our theoretical model and the observed data.

cs.LG

Multi-Modal Fusion by Meta-Initialization

When experience is scarce, models may have insufficient information to adapt to a new task. In this case, auxiliary information - such as a textual description of the task - can enable improved task inference and adaptation. In this work, we propose an extension to the Model-Agnostic Meta-Learning algorithm (MAML), which allows the model to adapt using auxiliary information as well as task experience. Our method, Fusion by Meta-Initialization (FuMI), conditions the model initialization on auxiliary information using a hypernetwork, rather than learning a single, task-agnostic initialization. Furthermore, motivated by the shortcomings of existing multi-modal few-shot learning benchmarks, we constructed iNat-Anim - a large-scale image classification dataset with succinct and visually pertinent textual class descriptions. On iNat-Anim, FuMI significantly outperforms uni-modal baselines such as MAML in the few-shot regime. The code for this project and a dataset exploration tool for iNat-Anim are publicly available at https://github.com/s-a-malik/multi-few .

cs.LG