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Matthias Bethge

Publications and source records attributed to Matthias Bethge.

At least 19 recordsLinked to original sources

LAION-BVD: A 10-Million-Hour Open Video Dataset for Multimodal Pre-training

We present LAION-BVD, a large-scale open video dataset for multimodal learning, which contains 1.3B platform-specific video URLs collected from CommonCrawl. From these, we download 80M videos with a total duration of 10 million hours. The dataset is designed for multimodal pre-training across the video, audio, and image modalities. Using content-aware scene detection, we extract clips for which we synthetically generate video and audio captions. Models trained on these data achieve competitive performance on standard video-text and audio-text benchmarks, with consistent improvements as training or model scale increases. Additionally, we explore video frames as an alternative source of image-text data by extracting scene-changing frames. These frames exhibit a visual distribution distinct from standard web image corpora, and models trained on this dataset achieve strong image-text retrieval performance. We release LAION-BVD to the research community. It significantly expands open access to multimodal videos at an unprecedented scale.

cs.CV

DeepGaze3.5-VL: Modeling Scanpaths via Autoregressive Token Prediction

Understanding human visual attention on a scene over time has applications in domains such as interface design and inferring cognitive states. Modeling visual scanpaths has historically relied on specialized architectures with hand-crafted priors. While these architectures can model fixation sequences, their rigid structural biases restrict easy extendability and flexible conditioning. For instance, integrating task-specific instructions or adapting to distinct viewer identities requires custom, disjoint architectural additions. We frame scanpath prediction purely as a discrete sequence modeling task. By mapping coordinates into a text vocabulary, we leverage the pretrained representations of Vision-Language Models. This framing absorbs diverse factors of variation: simple prompting allows for global conditioning, such as providing viewer identities to capture personalized biases, or task-specific objectives like visual search. The framework can also integrate per-fixation attributes, such as individual fixation durations, alongside spatial locations. The autoregressive alignment enables the scalable, exact computation of per-fixation log-likelihoods, directly equivalent to the commonly used Information Gain (IG) metric. Our model, DeepGaze3.5-VL, establishes a new state-of-the-art across multiple datasets, achieving 2.18 bits of IG on MIT1003, a 46% improvement over DeepGaze III. This advantage persists even when baselines use identical high-capacity vision encoders. Beyond predictive performance, our generative framework serves as a powerful computational tool for direct behavioral interventions, allowing for controlled in-silico simulations that would be experimentally difficult or impossible to conduct in vivo. We demonstrate this ability by performing controlled interventions on the durations of pre-saccadic fixations, recovering known oculomotor phenomena purely from data.

cs.CV

QVal: Cheaply Evaluating Dense Supervision Signals for Long-Horizon LLM Agents

LLM agents increasingly act over long horizons, where a single trajectory can contain hundreds or thousands of actions. In these settings, outcome-only rewards provide too sparse guidance, failing to inform the model about the goodness of intermediate actions. Dense supervision methods aim to solve this problem by scoring intermediate steps, from intrinsic confidence to self-distillation and embedding similarities. However, it is common practice to evaluate them by measuring the downstream performance of a training pipeline that integrates them. This is expensive, conflates supervision quality with training engineering confounders, and renders different methodological families requiring distinct training setups incomparable. As a result, dense supervision methods are rarely benchmarked on common ground. We introduce QVal, a training-free testbed for directly evaluating dense supervision signals. Given a state-action pair, QVal measures how well a method's score is Q-aligned: whether it orders actions according to the Q-values of a strong reference-policy. This lets us compare signals before any training run and separate signal quality from other engineering choices. We instantiate QVal as QVal-v1.0, benchmarking 21 dense supervision methods across four diverse environments and seven methodological families, with over 1.2K evaluation experiments across six open-weight model backbones. We find that simple prompting baselines consistently outperform recent dense supervision methods from the literature, and that performance clusters strongly by family. These findings hold across model sizes, environments, and observation modalities. QVal is designed to be easily extensible to new environments and methods, enabling researchers to iterate on dense supervision methods before any training run.

cs.LG

DataComp-VLM: Improved Open Datasets for Vision-Language Models

Building performant Vision-Language Models (VLMs) requires carefully curating large-scale training datasets, yet the community lacks systematic benchmarks for evaluating such curation strategies. We introduce DataComp for VLMs (DCVLM), a benchmark for controlled data-centric experiments to improve VLM training. As part of DCVLM, we collect 160 datasets spanning four data types -- image-caption pairs, multimodal interleaved documents, text-only, and instruction-tuning data -- into a corpus of 6T multimodal tokens. DCVLM allows participants to test curation strategies (filtering, mixing, formatting, sampling) across 1B-8B models and 6.25B-200B token budgets. Models are then evaluated on a carefully selected suite of up to 52 downstream benchmarks across 9 domains. We conduct extensive experiments on DCVLM and find that data mixing, not filtering, is key to a high-quality training dataset: instruction-heavy mixtures scale better than caption-heavy ones, with gains widening at larger scales. The resulting dataset, DCVLM-Baseline, enables training an 8B VLM to 63.6% accuracy on our 33-task core suite with 200B training tokens. Compared to FineVision, the state-of-the-art open VLM training dataset, this represents an improvement of +5.4pp. DCVLM and all accompanying artifacts will be made publicly available at https://www.datacomp.ai/dcvlm/.

cs.CV

RevengeBench: Reverse Engineering Code-Space Policies from Behavioral Experiments

For most of scientific history, researchers studying behavior could only infer hidden mechanisms from outward actions: an inverse problem that becomes more tractable when observation is augmented by targeted intervention. We pose a computational analogue: given only behavioral traces of an agent in a game environment, can a learner reconstruct the underlying decision program as executable code, and how much does this reconstruction improve with the ability to design controlled experiments? We introduce RevengeBench, a benchmark of 75 LLM generated, Elo-calibrated policies across five game environments, drawn from CodeClash tournament trajectories. The learner observes the hidden target policy play against sampled opponents and designs behavioral probes in the form of custom opponent policies that elicit informative behavior. It then submits an executable hypothesis, which is evaluated using continuous action-distance metrics. We further validate that recovered code carries informative signal in downstream player-versus-player tournaments. Across twelve frontier LLMs, recovery quality varies substantially (34 to 72% of initial distance closed), with reconstructed policies yielding measurable competitive advantage, particularly for weaker models that otherwise struggle to design effective counter-strategies. Our benchmark positions behavioral recovery of programmatic policies as a tractable inverse problem in code-space, opening a path to opponent modeling, policy interpretability, and the broader question of inferring latent mechanisms from observations.

cs.LG

Only Brains Align with Brains: Cross-Region Alignment Patterns Expose Limits of Normative Models

Neuroscientists and computer vision researchers use model-brain alignment benchmarks to compare artificial and biological vision systems. These benchmarks rank models according to alignment measures such as the similarity of representational geometry or the predictability of neural responses from model activations. However, recent works have identified a number of problems with these rankings, among them their lack of discriminative power and robustness, raising the conceptual question of what it means for a model to be brain-aligned. Here we introduce alignment patterns -- characteristic functional relationship profiles of each brain region to all others -- and propose that models should reproduce these patterns to qualify as brain-aligned. First, we apply a standard benchmarking pipeline to a broad spectrum of vision models of the BOLD Moments video fMRI dataset across visual regions of interest (ROIs). We find diverse models appear equivalent in their brain alignment, reflecting the lack of discriminative power of conventional alignment benchmarking pipelines. In contrast, alignment pattern analysis (APA) is a second-order structural consistency test: a model aligned to a given ROI should reproduce that ROI's characteristic cross-region alignment profile. Applying APA, we find that, while these patterns are highly stable across brains of different subjects, even top-ranked models often fail to capture them. Finally, we argue for a clearer distinction between the criteria a model must meet to serve as a tool versus as a computational model for human visual cortex. Conventional alignment measures may be sufficient for identifying neurally predictive models, but claims about computational or algorithmic similarity may require a stronger basis of evidence, including the reproducibility of relational alignment patterns.

q-bio.NC

Round-Trip Translation Reveals What Frontier Multilingual Benchmarks Miss

Multilingual benchmarks guide the development of frontier models. Yet multilingual evaluations reported by frontier models are structured similar to popular reasoning and knowledge benchmarks, but across many languages. We show such benchmarks, and consequently multilingual evaluations, measure mathematical reasoning and factual recall, not multilingual proficiency. For example, thinking variants dramatically outperform instruct variants on these benchmarks, yet often perform worse on real-world multilingual tasks, such as LMArena. We propose a simple alternative: evaluate multilingual capability via round-trip translation. Given text in a source language, translate it to a target language and back; semantic gaps between the original and result expose failures in multilingual generation capabilities. Round-trip translation correlates almost perfectly (\r{ho} = 0.94) with user ratings on LMArena with our benchmark, requires no human reference translations, and does not require a more capable multilingual judge than tested models. Lastly, we introduce Lost in Translation (LiT), a challenging round-trip translation benchmark spanning widely spoken languages worldwide, for realistic evaluation of multilingual frontier models.

cs.CL

Personalizing Text-to-Image Generation to Individual Taste

Modern text-to-image (T2I) models generate high-fidelity visuals but remain indifferent to individual user preferences. While existing reward models optimize for "average" human appeal, they fail to capture the inherent subjectivity of aesthetic judgment. In this work, we introduce a novel dataset and predictive framework, called PAMELA, designed to model personalized image evaluations. Our dataset comprises 70,000 ratings across 5,000 diverse images generated by state-of-the-art models (Flux 2 and Nano Banana). Each image is evaluated by 15 unique users, providing a rich distribution of subjective preferences across domains such as art, design, fashion, and cinematic photography. Leveraging this data, we propose a personalized reward model trained jointly on our high-quality annotations and existing aesthetic assessment subsets. We demonstrate that our model predicts individual liking with higher accuracy than the majority of current state-of-the-art methods predict population-level preferences. Using our personalized predictor, we demonstrate how simple prompt optimization methods can be used to steer generations towards individual user preferences. Our results highlight the importance of data quality and personalization to handle the subjectivity of user preferences. We release our dataset and model to facilitate standardized research in personalized T2I alignment and subjective visual quality assessment.

cs.CV

PostTrainBench: Can LLM Agents Automate LLM Post-Training?

AI agents have become surprisingly proficient at software engineering over the past year, largely due to improvements in reasoning capabilities. This raises a deeper question: can these systems extend their capabilities to automate AI research itself? In this paper, we explore post-training, the critical phase that turns base LLMs into useful assistants. We introduce PostTrainBench to benchmark how well LLM agents can perform post-training autonomously under bounded compute constraints (10 hours on one H100 GPU). We ask frontier agents (e.g., Claude Code with Opus 4.6) to optimize the performance of a base LLM on a particular benchmark (e.g., Qwen3-4B on AIME). Importantly, we do not provide any predefined strategies to the agents and instead give them full autonomy to find necessary information on the web, run experiments, and curate data. We find that frontier agents make substantial progress but generally lag behind instruction-tuned LLMs from leading providers: 23.2% for the best agent vs. 51.1% for official instruction-tuned models. However, agents can exceed instruction-tuned models in targeted scenarios: GPT-5.1 Codex Max achieves 89% on BFCL with Gemma-3-4B vs. 67% for the official model. We also observe several failure modes worth flagging. Agents sometimes engage in reward hacking: training on the test set, downloading existing instruction-tuned checkpoints instead of training their own, and using API keys they find to generate synthetic data without authorization. These behaviors are concerning and highlight the importance of careful sandboxing as these systems become more capable. Overall, we hope PostTrainBench will be useful for tracking progress in AI R&D automation and for studying the risks that come with it. Website and code are available at https://posttrainbench.com/.

cs.SE

Intrinsic Credit Assignment for Long Horizon Interaction

How can we train agents to navigate uncertainty over long horizons? In this work, we propose {\Delta}Belief-RL, which leverages a language model's own intrinsic beliefs to reward intermediate progress. Our method utilizes the change in the probability an agent assigns to the target solution for credit assignment. By training on synthetic interaction data, {\Delta}Belief-RL teaches information-seeking capabilities that consistently outperform purely outcome-based rewards for Reinforcement Learning, with improvements generalizing to out-of-distribution applications ranging from customer service to personalization. Notably, the performance continues to improve as we scale test-time interactions beyond the training horizon, with interaction-efficiency increasing even on Pass@k metrics. Overall, our work introduces a scalable training strategy for navigating uncertainty over a long-horizon, by enabling credit assignment to intermediate actions via intrinsic {\Delta}Belief rewards.

cs.LG

MentisOculi: Revealing the Limits of Reasoning with Mental Imagery

Frontier models are transitioning from multimodal large language models (MLLMs) that merely ingest visual information to unified multimodal models (UMMs) capable of native interleaved generation. This shift has sparked interest in using intermediate visualizations as a reasoning aid, akin to human mental imagery. Central to this idea is the ability to form, maintain, and manipulate visual representations in a goal-oriented manner. To evaluate and probe this capability, we develop MentisOculi, a procedural, stratified suite of multi-step reasoning problems amenable to visual solution, tuned to challenge frontier models. Evaluating visual strategies ranging from latent tokens to explicit generated imagery, we find they generally fail to improve performance. Analysis of UMMs specifically exposes a critical limitation: While they possess the textual reasoning capacity to solve a task and can sometimes generate correct visuals, they suffer from compounding generation errors and fail to leverage even ground-truth visualizations. Our findings suggest that despite their inherent appeal, visual thoughts do not yet benefit model reasoning. MentisOculi establishes the necessary foundation to analyze and close this gap across diverse model families.

cs.AI

Concept-Aware Batch Sampling Improves Language-Image Pretraining

What data should a vision-language model be trained on? To answer this question, many data curation efforts center on the quality of a dataset. However, most of these existing methods are (i) offline, i.e. they produce a static dataset from a set of predetermined filtering criteria, and (ii) concept-agnostic, i.e. they use model-based filters which induce additional data biases. In this work, we go beyond such offline, concept-agnostic methods and advocate for more flexible, task-adaptive online concept-based curation. Our first contribution is DataConcept, a collection of 128M web-crawled image-text pairs annotated with fine-grained details about their concept composition. Building on DataConcept, we introduce Concept-Aware Batch Sampling (CABS), a simple yet effective batch sampling framework that flexibly constructs batches on-the-fly based on specific target distributions. We propose two variants: (i) Diversity Maximization (CABS-DM) to curate batches with a broad coverage of available concepts, and (ii) Frequency Maximization (CABS-FM) to curate batches with high object multiplicity. Through extensive evaluations across 28 benchmarks, we demonstrate that our CABS method significantly benefits CLIP/SigLIP model classes and yields highly performant models. Overall, CABS represents a strong open-source alternative to proprietary online data curation algorithms, enabling practitioners to define custom concept distributions that optimize for specific downstream tasks.

cs.CV

Solving Spatial Supersensing Without Spatial Supersensing

Cambrian-S aims to take the first steps towards improving video world models with spatial supersensing by introducing (i) two benchmarks, VSI-Super-Recall (VSR) and VSI-Super-Counting (VSC), and (ii) bespoke predictive sensing inference strategies tailored to each benchmark. In this work, we conduct a critical analysis of Cambrian-S across both these fronts. First, we introduce a simple baseline, NoSense, which discards almost all temporal structure and uses only a bag-of-words SigLIP model, yet near-perfectly solves VSR, achieving 95% accuracy even on 4-hour videos. This shows benchmarks like VSR can be nearly solved without spatial cognition, world modeling or spatial supersensing. Second, we hypothesize that the tailored inference methods proposed by Cambrian-S likely exploit shortcut heuristics in the benchmark. We illustrate this with a simple sanity check on the VSC benchmark, called VSC-Repeat: We concatenate each video with itself 1-5 times, which does not change the number of unique objects. However, this simple perturbation entirely collapses the mean relative accuracy of Cambrian-S from 42% to 0%. A system that performs spatial supersensing and integrates information across experiences should recognize views of the same scene and keep object-count predictions unchanged; instead, Cambrian-S inference algorithm relies largely on a shortcut in the VSC benchmark that rooms are never revisited. Taken together, our findings suggest that (i) current VSI-Super benchmarks do not yet reliably measure spatial supersensing, and (ii) predictive-sensing inference recipes used by Cambrian-S improve performance by inadvertently exploiting shortcuts rather than from robust spatial supersensing. We include the response from the Cambrian-S authors (in Appendix A) to provide a balanced perspective alongside our claims. We release our code at: https://github.com/bethgelab/supersanity

cs.CV

LLM generation novelty through the lens of semantic similarity

Generation novelty is a key indicator of an LLM's ability to generalize, yet measuring it against full pretraining corpora is computationally challenging. Existing evaluations often rely on lexical overlap, failing to detect paraphrased text, or do not consider the full pretraining corpus. We frame novelty as a semantic retrieval problem. This framing enables us to address novelty with modern embedding and indexing pipelines, allowing for efficient analysis at pre-training scale. Specifically, we propose a three-stage framework that retrieves semantically similar samples, reranks them at varying subsequence lengths, and calibrates scores using a human novelty reference for interpretability. We apply this framework to the SmolLM model family and report three key findings: (1) models draw on pre-training data across much longer sequences than previously reported; (2) some task domains systematically promote or suppress generation novelty; and (3) instruction tuning not only alters style but also increases novelty. These results highlight the value of semantic novelty analysis for studying generalization. To support reproducibility and further research, we release ~20 TB of corpus chunks and index artifacts at https://huggingface.co/datasets/stai-tuebingen/faiss-smollm

cs.LG

Equivariance by Contrast: Identifiable Equivariant Embeddings from Unlabeled Finite Group Actions

We propose Equivariance by Contrast (EbC) to learn equivariant embeddings from observation pairs $(\mathbf{y}, g \cdot \mathbf{y})$, where $g$ is drawn from a finite group acting on the data. Our method jointly learns a latent space and a group representation in which group actions correspond to invertible linear maps -- without relying on group-specific inductive biases. We validate our approach on the infinite dSprites dataset with structured transformations defined by the finite group $G:= (R_m \times \mathbb{Z}_n \times \mathbb{Z}_n)$, combining discrete rotations and periodic translations. The resulting embeddings exhibit high-fidelity equivariance, with group operations faithfully reproduced in latent space. On synthetic data, we further validate the approach on the non-abelian orthogonal group $O(n)$ and the general linear group $GL(n)$. We also provide a theoretical proof for identifiability. While broad evaluation across diverse group types on real-world data remains future work, our results constitute the first successful demonstration of general-purpose encoder-only equivariant learning from group action observations alone, including non-trivial non-abelian groups and a product group motivated by modeling affine equivariances in computer vision.

cs.LG

Mapping Post-Training Forgetting in Language Models at Scale

Scaled post-training now drives many of the largest capability gains in language models (LMs), yet its effect on pretrained knowledge remains poorly understood. Not all forgetting is equal: Forgetting one fact (e.g., a U.S. president or an API call) does not "average out" by recalling another. Hence, we propose a sample-wise paradigm to measure what is forgotten and when backward transfer occurs. Our metric counts 1->0 transitions (correct before post-training, incorrect after) to quantify forgetting and 0->1 transitions to quantify backward transfer. Traditional task averages conflate these effects and obscure large changes. For multiple-choice benchmarks, we add chance-adjusted variants that subtract the expected contribution of random guessing from pre- and post-training accuracies. We apply this framework across post-training stages, model sizes, and data scales. Our large-scale analysis shows that: (1) Domain-continual pretraining induces moderate forgetting with low-to-moderate backward transfer; (2) RL/SFT post-training applied to base models and Instruction tuning yields moderate-to-large backward transfer on math and logic with overall low-to-moderate forgetting; (3) Applying RL/SFT to instruction-tuned models is sensitive on data scale: at small scales, both forgetting and backward transfer are small; at larger scales, effects are mixed and warrant further study with better controls; (4) Model merging does not reliably mitigate forgetting. Overall, our framework offers a practical yardstick for mapping how post-training alters pretrained knowledge at scale -- enabling progress towards generally capable AI systems.

cs.LG

Strategic Dishonesty Can Undermine AI Safety Evaluations of Frontier LLMs

Large language model (LLM) developers aim for their models to be honest, helpful, and harmless. However, when faced with malicious requests, models are trained to refuse, sacrificing helpfulness. We show that frontier LLMs can develop a preference for dishonesty as a new strategy, even when other options are available. Affected models respond to harmful requests with outputs that sound harmful but are crafted to be subtly incorrect or otherwise harmless in practice. This behavior emerges with hard-to-predict variations even within models from the same model family. We find no apparent cause for the propensity to deceive, but show that more capable models are better at executing this strategy. Strategic dishonesty already has a practical impact on safety evaluations, as we show that dishonest responses fool all output-based monitors used to detect jailbreaks that we test, rendering benchmark scores unreliable. Further, strategic dishonesty can act like a honeypot against malicious users, which noticeably obfuscates prior jailbreak attacks. While output monitors fail, we show that linear probes on internal activations can be used to reliably detect strategic dishonesty. We validate probes on datasets with verifiable outcomes and by using them as steering vectors. Overall, we consider strategic dishonesty as a concrete example of a broader concern that alignment of LLMs is hard to control, especially when helpfulness and harmlessness conflict.

cs.LG

VGGSounder: Audio-Visual Evaluations for Foundation Models

The emergence of audio-visual foundation models underscores the importance of reliably assessing their multi-modal understanding. The VGGSound dataset is commonly used as a benchmark for evaluation audio-visual classification. However, our analysis identifies several limitations of VGGSound, including incomplete labelling, partially overlapping classes, and misaligned modalities. These lead to distorted evaluations of auditory and visual capabilities. To address these limitations, we introduce VGGSounder, a comprehensively re-annotated, multi-label test set that extends VGGSound and is specifically designed to evaluate audio-visual foundation models. VGGSounder features detailed modality annotations, enabling precise analyses of modality-specific performance. Furthermore, we reveal model limitations by analysing performance degradation when adding another input modality with our new modality confusion metric.

cs.MM