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Matthias De Lange

Publications and source records attributed to Matthias De Lange.

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Overview of the TalentCLEF 2026: Skill and Job Title Intelligence for Human Capital Management

This paper presents an overview of the second edition of the TalentCLEF challenge, organized as a Lab at the Conference and Labs of the Evaluation Forum (CLEF) 2026. TalentCLEF is an initiative aimed at advancing Natural Language Processing research in Human Capital Management. The second edition of the challenge consisted of two tasks: Task A, contextualized job-person matching, focuses on identifying and ranking the most suitable candidates represented by their resumes for a given job vacancy in English and Spanish. Task B, job-skill matching with skill type classification, addresses retrieving the most relevant skills for a given job title in English and distinguishing between core and contextual skills. TalentCLEF attracted 113 registered teams and received more than 400 submissions in the two tasks, reflecting the growing interest of the research community in shared evaluation benchmarks for Human Capital Management. This paper describes the motivation and organization of the challenge, summarizes the datasets and evaluation settings, and reports the main results obtained by the participating teams.

cs.CL

Unified Work Embeddings: Contrastive Learning of a Bidirectional Multi-task Ranker

Applications in labor market intelligence demand specialized NLP systems for a wide range of tasks, characterized by extreme multi-label target spaces, strict latency constraints, and multiple text modalities such as skills and job titles. These constraints have led to isolated, task-specific developments in the field, with models and benchmarks focused on single prediction tasks. Exploiting the shared structure of work-related data, we propose a unifying framework, combining a wide range of tasks in a multi-task ranking benchmark, and a flexible architecture tackling text-driven work tasks with a single model. The benchmark, WorkBench, is the first unified evaluation suite spanning six work-related tasks formulated explicitly as ranking problems, curated from real-world ontologies and human-annotated resources. WorkBench enables cross-task analysis, where we find significant positive cross-task transfer. This insight leads to Unified Work Embeddings (UWE), a task-agnostic bi-encoder that exploits our training-data structure with a many-to-many InfoNCE objective, and leverages token-level embeddings with task-agnostic soft late interaction. UWE demonstrates zero-shot ranking performance on unseen target spaces in the work domain, and enables low-latency inference with two orders of magnitude fewer parameters than best-performing generalist models (Qwen3-8B), with +4.4 MAP improvement.

cs.CL

WorkRB: A Community-Driven Evaluation Framework for AI in the Work Domain

Today's evolving labor markets rely increasingly on recommender systems for hiring, talent management, and workforce analytics, with natural language processing (NLP) capabilities at the core. Yet, research in this area remains highly fragmented. Studies employ divergent ontologies (ESCO, O*NET, national taxonomies), heterogeneous task formulations, and diverse model families, making cross-study comparison and reproducibility exceedingly difficult. General-purpose benchmarks lack coverage of work-specific tasks, and the inherent sensitivity of employment data further limits open evaluation. We present \textbf{WorkRB} (Work Research Benchmark), the first open-source, community-driven benchmark tailored to work-domain AI. WorkRB organizes 13 diverse tasks from 7 task groups as unified recommendation and NLP tasks, including job/skill recommendation, candidate recommendation, similar item recommendation, and skill extraction and normalization. WorkRB enables both monolingual and cross-lingual evaluation settings through dynamic loading of multilingual ontologies. Developed within a multi-stakeholder ecosystem of academia, industry, and public institutions, WorkRB has a modular design for seamless contributions and enables integration of proprietary tasks without disclosing sensitive data. WorkRB is available under the Apache 2.0 license at https://github.com/techwolf-ai/WorkRB.

cs.CL

Multilingual JobBERT for Cross-Lingual Job Title Matching

We introduce JobBERT-V3, a contrastive learning-based model for cross-lingual job title matching. Building on the state-of-the-art monolingual JobBERT-V2, our approach extends support to English, German, Spanish, and Chinese by leveraging synthetic translations and a balanced multilingual dataset of over 21 million job titles. The model retains the efficiency-focused architecture of its predecessor while enabling robust alignment across languages without requiring task-specific supervision. Extensive evaluations on the TalentCLEF 2025 benchmark demonstrate that JobBERT-V3 outperforms strong multilingual baselines and achieves consistent performance across both monolingual and cross-lingual settings. While not the primary focus, we also show that the model can be effectively used to rank relevant skills for a given job title, demonstrating its broader applicability in multilingual labor market intelligence. The model is publicly available: https://huggingface.co/TechWolf/JobBERT-v3.

cs.CL

Towards Open-World Gesture Recognition

Providing users with accurate gestural interfaces, such as gesture recognition based on wrist-worn devices, is a key challenge in mixed reality. However, static machine learning processes in gesture recognition assume that training and test data come from the same underlying distribution. Unfortunately, in real-world applications involving gesture recognition, such as gesture recognition based on wrist-worn devices, the data distribution may change over time. We formulate this problem of adapting recognition models to new tasks, where new data patterns emerge, as open-world gesture recognition (OWGR). We propose the use of continual learning to enable machine learning models to be adaptive to new tasks without degrading performance on previously learned tasks. However, the process of exploring parameters for questions around when, and how, to train and deploy recognition models requires resource-intensive user studies may be impractical. To address this challenge, we propose a design engineering approach that enables offline analysis on a collected large-scale dataset by systematically examining various parameters and comparing different continual learning methods. Finally, we provide design guidelines to enhance the development of an open-world wrist-worn gesture recognition process.

cs.CV

Multiscale Video Pretraining for Long-Term Activity Forecasting

Long-term activity forecasting is an especially challenging research problem because it requires understanding the temporal relationships between observed actions, as well as the variability and complexity of human activities. Despite relying on strong supervision via expensive human annotations, state-of-the-art forecasting approaches often generalize poorly to unseen data. To alleviate this issue, we propose Multiscale Video Pretraining (MVP), a novel self-supervised pretraining approach that learns robust representations for forecasting by learning to predict contextualized representations of future video clips over multiple timescales. MVP is based on our observation that actions in videos have a multiscale nature, where atomic actions typically occur at a short timescale and more complex actions may span longer timescales. We compare MVP to state-of-the-art self-supervised video learning approaches on downstream long-term forecasting tasks including long-term action anticipation and video summary prediction. Our comprehensive experiments across the Ego4D and Epic-Kitchens-55/100 datasets demonstrate that MVP out-performs state-of-the-art methods by significant margins. Notably, MVP obtains a relative performance gain of over 20% accuracy in video summary forecasting over existing methods.

cs.CV

EgoAdapt: A multi-stream evaluation study of adaptation to real-world egocentric user video

In egocentric action recognition a single population model is typically trained and subsequently embodied on a head-mounted device, such as an augmented reality headset. While this model remains static for new users and environments, we introduce an adaptive paradigm of two phases, where after pretraining a population model, the model adapts on-device and online to the user's experience. This setting is highly challenging due to the change from population to user domain and the distribution shifts in the user's data stream. Coping with the latter in-stream distribution shifts is the focus of continual learning, where progress has been rooted in controlled benchmarks but challenges faced in real-world applications often remain unaddressed. We introduce EgoAdapt, a benchmark for real-world egocentric action recognition that facilitates our two-phased adaptive paradigm, and real-world challenges naturally occur in the egocentric video streams from Ego4d, such as long-tailed action distributions and large-scale classification over 2740 actions. We introduce an evaluation framework that directly exploits the user's data stream with new metrics to measure the adaptation gain over the population model, online generalization, and hindsight performance. In contrast to single-stream evaluation in existing works, our framework proposes a meta-evaluation that aggregates the results from 50 independent user streams. We provide an extensive empirical study for finetuning and experience replay.

cs.CV

Continual evaluation for lifelong learning: Identifying the stability gap

Time-dependent data-generating distributions have proven to be difficult for gradient-based training of neural networks, as the greedy updates result in catastrophic forgetting of previously learned knowledge. Despite the progress in the field of continual learning to overcome this forgetting, we show that a set of common state-of-the-art methods still suffers from substantial forgetting upon starting to learn new tasks, except that this forgetting is temporary and followed by a phase of performance recovery. We refer to this intriguing but potentially problematic phenomenon as the stability gap. The stability gap had likely remained under the radar due to standard practice in the field of evaluating continual learning models only after each task. Instead, we establish a framework for continual evaluation that uses per-iteration evaluation and we define a new set of metrics to quantify worst-case performance. Empirically we show that experience replay, constraint-based replay, knowledge-distillation, and parameter regularization methods are all prone to the stability gap; and that the stability gap can be observed in class-, task-, and domain-incremental learning benchmarks. Additionally, a controlled experiment shows that the stability gap increases when tasks are more dissimilar. Finally, by disentangling gradients into plasticity and stability components, we propose a conceptual explanation for the stability gap.

cs.LG

3rd Continual Learning Workshop Challenge on Egocentric Category and Instance Level Object Understanding

Continual Learning, also known as Lifelong or Incremental Learning, has recently gained renewed interest among the Artificial Intelligence research community. Recent research efforts have quickly led to the design of novel algorithms able to reduce the impact of the catastrophic forgetting phenomenon in deep neural networks. Due to this surge of interest in the field, many competitions have been held in recent years, as they are an excellent opportunity to stimulate research in promising directions. This paper summarizes the ideas, design choices, rules, and results of the challenge held at the 3rd Continual Learning in Computer Vision (CLVision) Workshop at CVPR 2022. The focus of this competition is the complex continual object detection task, which is still underexplored in literature compared to classification tasks. The challenge is based on the challenge version of the novel EgoObjects dataset, a large-scale egocentric object dataset explicitly designed to benchmark continual learning algorithms for egocentric category-/instance-level object understanding, which covers more than 1k unique main objects and 250+ categories in around 100k video frames.

cs.CV

Re-examining Distillation For Continual Object Detection

Training models continually to detect and classify objects, from new classes and new domains, remains an open problem. In this work, we conduct a thorough analysis of why and how object detection models forget catastrophically. We focus on distillation-based approaches in two-stage networks; the most-common strategy employed in contemporary continual object detection work.Distillation aims to transfer the knowledge of a model trained on previous tasks -- the teacher -- to a new model -- the student -- while it learns the new task. We show that this works well for the region proposal network, but that wrong, yet overly confident teacher predictions prevent student models from effective learning of the classification head. Our analysis provides a foundation that allows us to propose improvements for existing techniques by detecting incorrect teacher predictions, based on current ground-truth labels, and by employing an adaptive Huber loss as opposed to the mean squared error for the distillation loss in the classification heads. We evidence that our strategy works not only in a class incremental setting, but also in domain incremental settings, which constitute a realistic context, likely to be the setting of representative real-world problems.

cs.CV

CLAD: A realistic Continual Learning benchmark for Autonomous Driving

In this paper we describe the design and the ideas motivating a new Continual Learning benchmark for Autonomous Driving (CLAD), that focuses on the problems of object classification and object detection. The benchmark utilises SODA10M, a recently released large-scale dataset that concerns autonomous driving related problems. First, we review and discuss existing continual learning benchmarks, how they are related, and show that most are extreme cases of continual learning. To this end, we survey the benchmarks used in continual learning papers at three highly ranked computer vision conferences. Next, we introduce CLAD-C, an online classification benchmark realised through a chronological data stream that poses both class and domain incremental challenges; and CLAD-D, a domain incremental continual object detection benchmark. We examine the inherent difficulties and challenges posed by the benchmark, through a survey of the techniques and methods used by the top-3 participants in a CLAD-challenge workshop at ICCV 2021. We conclude with possible pathways to improve the current continual learning state of the art, and which directions we deem promising for future research.

cs.CV

A continual learning survey: Defying forgetting in classification tasks

Artificial neural networks thrive in solving the classification problem for a particular rigid task, acquiring knowledge through generalized learning behaviour from a distinct training phase. The resulting network resembles a static entity of knowledge, with endeavours to extend this knowledge without targeting the original task resulting in a catastrophic forgetting. Continual learning shifts this paradigm towards networks that can continually accumulate knowledge over different tasks without the need to retrain from scratch. We focus on task incremental classification, where tasks arrive sequentially and are delineated by clear boundaries. Our main contributions concern 1) a taxonomy and extensive overview of the state-of-the-art, 2) a novel framework to continually determine the stability-plasticity trade-off of the continual learner, 3) a comprehensive experimental comparison of 11 state-of-the-art continual learning methods and 4 baselines. We empirically scrutinize method strengths and weaknesses on three benchmarks, considering Tiny Imagenet and large-scale unbalanced iNaturalist and a sequence of recognition datasets. We study the influence of model capacity, weight decay and dropout regularization, and the order in which the tasks are presented, and qualitatively compare methods in terms of required memory, computation time, and storage.

cs.CV

Rehearsal revealed: The limits and merits of revisiting samples in continual learning

Learning from non-stationary data streams and overcoming catastrophic forgetting still poses a serious challenge for machine learning research. Rather than aiming to improve state-of-the-art, in this work we provide insight into the limits and merits of rehearsal, one of continual learning's most established methods. We hypothesize that models trained sequentially with rehearsal tend to stay in the same low-loss region after a task has finished, but are at risk of overfitting on its sample memory, hence harming generalization. We provide both conceptual and strong empirical evidence on three benchmarks for both behaviors, bringing novel insights into the dynamics of rehearsal and continual learning in general. Finally, we interpret important continual learning works in the light of our findings, allowing for a deeper understanding of their successes.

cs.LG

Continual Prototype Evolution: Learning Online from Non-Stationary Data Streams

Attaining prototypical features to represent class distributions is well established in representation learning. However, learning prototypes online from streaming data proves a challenging endeavor as they rapidly become outdated, caused by an ever-changing parameter space during the learning process. Additionally, continual learning does not assume the data stream to be stationary, typically resulting in catastrophic forgetting of previous knowledge. As a first, we introduce a system addressing both problems, where prototypes evolve continually in a shared latent space, enabling learning and prediction at any point in time. In contrast to the major body of work in continual learning, data streams are processed in an online fashion, without additional task-information, and an efficient memory scheme provides robustness to imbalanced data streams. Besides nearest neighbor based prediction, learning is facilitated by a novel objective function, encouraging cluster density about the class prototype and increased inter-class variance. Furthermore, the latent space quality is elevated by pseudo-prototypes in each batch, constituted by replay of exemplars from memory. As an additional contribution, we generalize the existing paradigms in continual learning to incorporate data incremental learning from data streams by formalizing a two-agent learner-evaluator framework. We obtain state-of-the-art performance by a significant margin on eight benchmarks, including three highly imbalanced data streams.

cs.CV

Avalanche: an End-to-End Library for Continual Learning

Learning continually from non-stationary data streams is a long-standing goal and a challenging problem in machine learning. Recently, we have witnessed a renewed and fast-growing interest in continual learning, especially within the deep learning community. However, algorithmic solutions are often difficult to re-implement, evaluate and port across different settings, where even results on standard benchmarks are hard to reproduce. In this work, we propose Avalanche, an open-source end-to-end library for continual learning research based on PyTorch. Avalanche is designed to provide a shared and collaborative codebase for fast prototyping, training, and reproducible evaluation of continual learning algorithms.

cs.LG

Unsupervised Model Personalization while Preserving Privacy and Scalability: An Open Problem

This work investigates the task of unsupervised model personalization, adapted to continually evolving, unlabeled local user images. We consider the practical scenario where a high capacity server interacts with a myriad of resource-limited edge devices, imposing strong requirements on scalability and local data privacy. We aim to address this challenge within the continual learning paradigm and provide a novel Dual User-Adaptation framework (DUA) to explore the problem. This framework flexibly disentangles user-adaptation into model personalization on the server and local data regularization on the user device, with desirable properties regarding scalability and privacy constraints. First, on the server, we introduce incremental learning of task-specific expert models, subsequently aggregated using a concealed unsupervised user prior. Aggregation avoids retraining, whereas the user prior conceals sensitive raw user data, and grants unsupervised adaptation. Second, local user-adaptation incorporates a domain adaptation point of view, adapting regularizing batch normalization parameters to the user data. We explore various empirical user configurations with different priors in categories and a tenfold of transforms for MIT Indoor Scene recognition, and classify numbers in a combined MNIST and SVHN setup. Extensive experiments yield promising results for data-driven local adaptation and elicit user priors for server adaptation to depend on the model rather than user data. Hence, although user-adaptation remains a challenging open problem, the DUA framework formalizes a principled foundation for personalizing both on server and user device, while maintaining privacy and scalability.

cs.CV