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Matthias Fey

Publications and source records attributed to Matthias Fey.

25 records · Page 2Linked to original sources

Adversarial Generation of Continuous Implicit Shape Representations

This work presents a generative adversarial architecture for generating three-dimensional shapes based on signed distance representations. While the deep generation of shapes has been mostly tackled by voxel and surface point cloud approaches, our generator learns to approximate the signed distance for any point in space given prior latent information. Although structurally similar to generative point cloud approaches, this formulation can be evaluated with arbitrary point density during inference, leading to fine-grained details in generated outputs. Furthermore, we study the effects of using either progressively growing voxel- or point-processing networks as discriminators, and propose a refinement scheme to strengthen the generator's capabilities in modeling the zero iso-surface decision boundary of shapes. We train our approach on the ShapeNet benchmark dataset and validate, both quantitatively and qualitatively, its performance in generating realistic 3D shapes.

cs.CV↗

Deep Graph Matching Consensus

This work presents a two-stage neural architecture for learning and refining structural correspondences between graphs. First, we use localized node embeddings computed by a graph neural network to obtain an initial ranking of soft correspondences between nodes. Secondly, we employ synchronous message passing networks to iteratively re-rank the soft correspondences to reach a matching consensus in local neighborhoods between graphs. We show, theoretically and empirically, that our message passing scheme computes a well-founded measure of consensus for corresponding neighborhoods, which is then used to guide the iterative re-ranking process. Our purely local and sparsity-aware architecture scales well to large, real-world inputs while still being able to recover global correspondences consistently. We demonstrate the practical effectiveness of our method on real-world tasks from the fields of computer vision and entity alignment between knowledge graphs, on which we improve upon the current state-of-the-art. Our source code is available under https://github.com/rusty1s/ deep-graph-matching-consensus.

cs.LG↗

Fast Graph Representation Learning with PyTorch Geometric

We introduce PyTorch Geometric, a library for deep learning on irregularly structured input data such as graphs, point clouds and manifolds, built upon PyTorch. In addition to general graph data structures and processing methods, it contains a variety of recently published methods from the domains of relational learning and 3D data processing. PyTorch Geometric achieves high data throughput by leveraging sparse GPU acceleration, by providing dedicated CUDA kernels and by introducing efficient mini-batch handling for input examples of different size. In this work, we present the library in detail and perform a comprehensive comparative study of the implemented methods in homogeneous evaluation scenarios.

cs.LG↗

Just Jump: Dynamic Neighborhood Aggregation in Graph Neural Networks

We propose a dynamic neighborhood aggregation (DNA) procedure guided by (multi-head) attention for representation learning on graphs. In contrast to current graph neural networks which follow a simple neighborhood aggregation scheme, our DNA procedure allows for a selective and node-adaptive aggregation of neighboring embeddings of potentially differing locality. In order to avoid overfitting, we propose to control the channel-wise connections between input and output by making use of grouped linear projections. In a number of transductive node-classification experiments, we demonstrate the effectiveness of our approach.

cs.LG↗

Group Equivariant Capsule Networks

We present group equivariant capsule networks, a framework to introduce guaranteed equivariance and invariance properties to the capsule network idea. Our work can be divided into two contributions. First, we present a generic routing by agreement algorithm defined on elements of a group and prove that equivariance of output pose vectors, as well as invariance of output activations, hold under certain conditions. Second, we connect the resulting equivariant capsule networks with work from the field of group convolutional networks. Through this connection, we provide intuitions of how both methods relate and are able to combine the strengths of both approaches in one deep neural network architecture. The resulting framework allows sparse evaluation of the group convolution operator, provides control over specific equivariance and invariance properties, and can use routing by agreement instead of pooling operations. In addition, it is able to provide interpretable and equivariant representation vectors as output capsules, which disentangle evidence of object existence from its pose.

cs.CV↗

SplineCNN: Fast Geometric Deep Learning with Continuous B-Spline Kernels

We present Spline-based Convolutional Neural Networks (SplineCNNs), a variant of deep neural networks for irregular structured and geometric input, e.g., graphs or meshes. Our main contribution is a novel convolution operator based on B-splines, that makes the computation time independent from the kernel size due to the local support property of the B-spline basis functions. As a result, we obtain a generalization of the traditional CNN convolution operator by using continuous kernel functions parametrized by a fixed number of trainable weights. In contrast to related approaches that filter in the spectral domain, the proposed method aggregates features purely in the spatial domain. In addition, SplineCNN allows entire end-to-end training of deep architectures, using only the geometric structure as input, instead of handcrafted feature descriptors. For validation, we apply our method on tasks from the fields of image graph classification, shape correspondence and graph node classification, and show that it outperforms or pars state-of-the-art approaches while being significantly faster and having favorable properties like domain-independence.

cs.CV↗

Recognizing Cuneiform Signs Using Graph Based Methods

The cuneiform script constitutes one of the earliest systems of writing and is realized by wedge-shaped marks on clay tablets. A tremendous number of cuneiform tablets have already been discovered and are incrementally digitalized and made available to automated processing. As reading cuneiform script is still a manual task, we address the real-world application of recognizing cuneiform signs by two graph based methods with complementary runtime characteristics. We present a graph model for cuneiform signs together with a tailored distance measure based on the concept of the graph edit distance. We propose efficient heuristics for its computation and demonstrate its effectiveness in classification tasks experimentally. To this end, the distance measure is used to implement a nearest neighbor classifier leading to a high computational cost for the prediction phase with increasing training set size. In order to overcome this issue, we propose to use CNNs adapted to graphs as an alternative approach shifting the computational cost to the training phase. We demonstrate the practicability of both approaches in an extensive experimental comparison regarding runtime and prediction accuracy. Although currently available annotated real-world data is still limited, we obtain a high accuracy using CNNs, in particular, when the training set is enriched by augmented examples.

cs.CV↗