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Mauricio Gonzalez-Soto

Publications and source records attributed to Mauricio Gonzalez-Soto.

3 recordsLinked to original sources

Causal Structure Learning: a Bayesian approach based on random graphs

A Random Graph is a random object which take its values in the space of graphs. We take advantage of the expressibility of graphs in order to model the uncertainty about the existence of causal relationships within a given set of variables. We adopt a Bayesian point of view in order to capture a causal structure via interaction and learning with a causal environment. We test our method over two different scenarios, and the experiments mainly confirm that our technique can learn a causal structure. Furthermore, the experiments and results presented for the first test scenario demonstrate the usefulness of our method to learn a causal structure as well as the optimal action. On the other hand the second experiment, shows that our proposal manages to learn the underlying causal structure of several tasks with different sizes and different causal structures.

cs.AI

Causal Games and Causal Nash Equilibrium

Classical results of Decision Theory, and its extension to a multi-agent setting: Game Theory, operate only at the associative level of information; this is, classical decision makers only take into account probabilities of events; we go one step further and consider causal information: in this work, we define Causal Decision Problems and extend them to a multi-agent decision problem, which we call a causal game. For such games, we study belief updating in a class of strategic games in which any player's action causes some consequence via a causal model, which is unknown by all players; for this reason, the most suitable model is Harsanyi's Bayesian Game. We propose a probability updating for the Bayesian Game in such a way that the knowledge of any player in terms of probabilistic beliefs about the causal model, as well as what is caused by her actions as well as the actions of every other player are taken into account. Based on such probability updating we define a Nash equilibria for Causal Games.

cs.GT

Reinforcement Learning is not a Causal problem

We use an analogy between non-isomorphic mathematical structures defined over the same set and the algebras induced by associative and causal levels of information in order to argue that Reinforcement Learning, in its current formulation, is not a causal problem, independently if the motivation behind it has to do with an agent taking actions.

cs.AI