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Maurizio Ferrari Dacrema

Publications and source records attributed to Maurizio Ferrari Dacrema.

33 records · Page 2Linked to original sources

Feature Selection for Classification with QAOA

Feature selection is of great importance in Machine Learning, where it can be used to reduce the dimensionality of classification, ranking and prediction problems. The removal of redundant and noisy features can improve both the accuracy and scalability of the trained models. However, feature selection is a computationally expensive task with a solution space that grows combinatorically. In this work, we consider in particular a quadratic feature selection problem that can be tackled with the Quantum Approximate Optimization Algorithm (QAOA), already employed in combinatorial optimization. First we represent the feature selection problem with the QUBO formulation, which is then mapped to an Ising spin Hamiltonian. Then we apply QAOA with the goal of finding the ground state of this Hamiltonian, which corresponds to the optimal selection of features. In our experiments, we consider seven different real-world datasets with dimensionality up to 21 and run QAOA on both a quantum simulator and, for small datasets, the 7-qubit IBM (ibm-perth) quantum computer. We use the set of selected features to train a classification model and evaluate its accuracy. Our analysis shows that it is possible to tackle the feature selection problem with QAOA and that currently available quantum devices can be used effectively. Future studies could test a wider range of classification models as well as improve the effectiveness of QAOA by exploring better performing optimizers for its classical step.

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Towards Feature Selection for Ranking and Classification Exploiting Quantum Annealers

Feature selection is a common step in many ranking, classification, or prediction tasks and serves many purposes. By removing redundant or noisy features, the accuracy of ranking or classification can be improved and the computational cost of the subsequent learning steps can be reduced. However, feature selection can be itself a computationally expensive process. While for decades confined to theoretical algorithmic papers, quantum computing is now becoming a viable tool to tackle realistic problems, in particular special-purpose solvers based on the Quantum Annealing paradigm. This paper aims to explore the feasibility of using currently available quantum computing architectures to solve some quadratic feature selection algorithms for both ranking and classification. The experimental analysis includes 15 state-of-the-art datasets. The effectiveness obtained with quantum computing hardware is comparable to that of classical solvers, indicating that quantum computers are now reliable enough to tackle interesting problems. In terms of scalability, current generation quantum computers are able to provide a limited speedup over certain classical algorithms and hybrid quantum-classical strategies show lower computational cost for problems of more than a thousand features.

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An Evaluation Study of Generative Adversarial Networks for Collaborative Filtering

This work explores the reproducibility of CFGAN. CFGAN and its family of models (TagRec, MTPR, and CRGAN) learn to generate personalized and fake-but-realistic rankings of preferences for top-N recommendations by using previous interactions. This work successfully replicates the results published in the original paper and discusses the impact of certain differences between the CFGAN framework and the model used in the original evaluation. The absence of random noise and the use of real user profiles as condition vectors leaves the generator prone to learn a degenerate solution in which the output vector is identical to the input vector, therefore, behaving essentially as a simple autoencoder. The work further expands the experimental analysis comparing CFGAN against a selection of simple and well-known properly optimized baselines, observing that CFGAN is not consistently competitive against them despite its high computational cost. To ensure the reproducibility of these analyses, this work describes the experimental methodology and publishes all datasets and source code.

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Feature Selection for Recommender Systems with Quantum Computing

The promise of quantum computing to open new unexplored possibilities in several scientific fields has been long discussed, but until recently the lack of a functional quantum computer has confined this discussion mostly to theoretical algorithmic papers. It was only in the last few years that small but functional quantum computers have become available to the broader research community. One paradigm in particular, quantum annealing, can be used to sample optimal solutions for a number of NP-hard optimization problems represented with classical operations research tools, providing an easy access to the potential of this emerging technology. One of the tasks that most naturally fits in this mathematical formulation is feature selection. In this paper, we investigate how to design a hybrid feature selection algorithm for recommender systems that leverages the domain knowledge and behavior hidden in the user interactions data. We represent the feature selection as an optimization problem and solve it on a real quantum computer, provided by D-Wave. The results indicate that the proposed approach is effective in selecting a limited set of important features and that quantum computers are becoming powerful enough to enter the wider realm of applied science.

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Measuring the User Satisfaction in a Recommendation Interface with Multiple Carousels

It is common for video-on-demand and music streaming services to adopt a user interface composed of several recommendation lists, i.e. widgets or swipeable carousels, each generated according to a specific criterion or algorithm (e.g. most recent, top popular, recommended for you, editors' choice, etc.). Selecting the appropriate combination of carousel has significant impact on user satisfaction. A crucial aspect of this user interface is that to measure the relevance a new carousel for the user it is not sufficient to account solely for its individual quality. Instead, it should be considered that other carousels will already be present in the interface. This is not considered by traditional evaluation protocols for recommenders systems, in which each carousel is evaluated in isolation, regardless of (i) which other carousels are displayed to the user and (ii) the relative position of the carousel with respect to other carousels. Hence, we propose a two-dimensional evaluation protocol for a carousel setting that will measure the quality of a recommendation carousel based on how much it improves upon the quality of an already available set of carousels. Our evaluation protocol takes into account also the position bias, i.e. users do not explore the carousels sequentially, but rather concentrate on the top-left corner of the screen. We report experiments on the movie domain and notice that under a carousel setting the definition of which criteria has to be preferred to generate a list of recommended items changes with respect to what is commonly understood.

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A Methodology for the Offline Evaluation of Recommender Systems in a User Interface with Multiple Carousels

Many video-on-demand and music streaming services provide the user with a page consisting of several recommendation lists, i.e. widgets or swipeable carousels, each built with a specific criterion (e.g. most recent, TV series, etc.). Finding efficient strategies to select which carousels to display is an active research topic of great industrial interest. In this setting, the overall quality of the recommendations of a new algorithm cannot be assessed by measuring solely its individual recommendation quality. Rather, it should be evaluated in a context where other recommendation lists are already available, to account for how they complement each other. This is not considered by traditional offline evaluation protocols. Hence, we propose an offline evaluation protocol for a carousel setting in which the recommendation quality of a model is measured by how much it improves upon that of an already available set of carousels. We report experiments on publicly available datasets on the movie domain and notice that under a carousel setting the ranking of the algorithms change. In particular, when a SLIM carousel is available, matrix factorization models tend to be preferred, while item-based models are penalized. We also propose to extend ranking metrics to the two-dimensional carousel layout in order to account for a known position bias, i.e. users will not explore the lists sequentially, but rather concentrate on the top-left corner of the screen.

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A Troubling Analysis of Reproducibility and Progress in Recommender Systems Research

The design of algorithms that generate personalized ranked item lists is a central topic of research in the field of recommender systems. In the past few years, in particular, approaches based on deep learning (neural) techniques have become dominant in the literature. For all of them, substantial progress over the state-of-the-art is claimed. However, indications exist of certain problems in today's research practice, e.g., with respect to the choice and optimization of the baselines used for comparison, raising questions about the published claims. In order to obtain a better understanding of the actual progress, we have tried to reproduce recent results in the area of neural recommendation approaches based on collaborative filtering. The worrying outcome of the analysis of these recent works-all were published at prestigious scientific conferences between 2015 and 2018-is that 11 out of the 12 reproducible neural approaches can be outperformed by conceptually simple methods, e.g., based on the nearest-neighbor heuristics. None of the computationally complex neural methods was actually consistently better than already existing learning-based techniques, e.g., using matrix factorization or linear models. In our analysis, we discuss common issues in today's research practice, which, despite the many papers that are published on the topic, have apparently led the field to a certain level of stagnation.

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Artist-driven layering and user's behaviour impact on recommendations in a playlist continuation scenario

In this paper we provide an overview of the approach we used as team Creamy Fireflies for the ACM RecSys Challenge 2018. The competition, organized by Spotify, focuses on the problem of playlist continuation, that is suggesting which tracks the user may add to an existing playlist. The challenge addresses this issue in many use cases, from playlist cold start to playlists already composed by up to a hundred tracks. Our team proposes a solution based on a few well known models both content based and collaborative, whose predictions are aggregated via an ensembling step. Moreover by analyzing the underlying structure of the data, we propose a series of boosts to be applied on top of the final predictions and improve the recommendation quality. The proposed approach leverages well-known algorithms and is able to offer a high recommendation quality while requiring a limited amount of computational resources.

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ContentWise Impressions: An Industrial Dataset with Impressions Included

In this article, we introduce the ContentWise Impressions dataset, a collection of implicit interactions and impressions of movies and TV series from an Over-The-Top media service, which delivers its media contents over the Internet. The dataset is distinguished from other already available multimedia recommendation datasets by the availability of impressions, i.e., the recommendations shown to the user, its size, and by being open-source. We describe the data collection process, the preprocessing applied, its characteristics, and statistics when compared to other commonly used datasets. We also highlight several possible use cases and research questions that can benefit from the availability of user impressions in an open-source dataset. Furthermore, we release software tools to load and split the data, as well as examples of how to use both user interactions and impressions in several common recommendation algorithms.

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Critically Examining the Claimed Value of Convolutions over User-Item Embedding Maps for Recommender Systems

In recent years, algorithm research in the area of recommender systems has shifted from matrix factorization techniques and their latent factor models to neural approaches. However, given the proven power of latent factor models, some newer neural approaches incorporate them within more complex network architectures. One specific idea, recently put forward by several researchers, is to consider potential correlations between the latent factors, i.e., embeddings, by applying convolutions over the user-item interaction map. However, contrary to what is claimed in these articles, such interaction maps do not share the properties of images where Convolutional Neural Networks (CNNs) are particularly useful. In this work, we show through analytical considerations and empirical evaluations that the claimed gains reported in the literature cannot be attributed to the ability of CNNs to model embedding correlations, as argued in the original papers. Moreover, additional performance evaluations show that all of the examined recent CNN-based models are outperformed by existing non-neural machine learning techniques or traditional nearest-neighbor approaches. On a more general level, our work points to major methodological issues in recommender systems research.

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Towards Evaluating User Profiling Methods Based on Explicit Ratings on Item Features

In order to improve the accuracy of recommendations, many recommender systems nowadays use side information beyond the user rating matrix, such as item content. These systems build user profiles as estimates of users' interest on content (e.g., movie genre, director or cast) and then evaluate the performance of the recommender system as a whole e.g., by their ability to recommend relevant and novel items to the target user. The user profile modelling stage, which is a key stage in content-driven RS is barely properly evaluated due to the lack of publicly available datasets that contain user preferences on content features of items. To raise awareness of this fact, we investigate differences between explicit user preferences and implicit user profiles. We create a dataset of explicit preferences towards content features of movies, which we release publicly. We then compare the collected explicit user feature preferences and implicit user profiles built via state-of-the-art user profiling models. Our results show a maximum average pairwise cosine similarity of 58.07\% between the explicit feature preferences and the implicit user profiles modelled by the best investigated profiling method and considering movies' genres only. For actors and directors, this maximum similarity is only 9.13\% and 17.24\%, respectively. This low similarity between explicit and implicit preference models encourages a more in-depth study to investigate and improve this important user profile modelling step, which will eventually translate into better recommendations.

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Are We Really Making Much Progress? A Worrying Analysis of Recent Neural Recommendation Approaches

Deep learning techniques have become the method of choice for researchers working on algorithmic aspects of recommender systems. With the strongly increased interest in machine learning in general, it has, as a result, become difficult to keep track of what represents the state-of-the-art at the moment, e.g., for top-n recommendation tasks. At the same time, several recent publications point out problems in today's research practice in applied machine learning, e.g., in terms of the reproducibility of the results or the choice of the baselines when proposing new models. In this work, we report the results of a systematic analysis of algorithmic proposals for top-n recommendation tasks. Specifically, we considered 18 algorithms that were presented at top-level research conferences in the last years. Only 7 of them could be reproduced with reasonable effort. For these methods, it however turned out that 6 of them can often be outperformed with comparably simple heuristic methods, e.g., based on nearest-neighbor or graph-based techniques. The remaining one clearly outperformed the baselines but did not consistently outperform a well-tuned non-neural linear ranking method. Overall, our work sheds light on a number of potential problems in today's machine learning scholarship and calls for improved scientific practices in this area. Source code of our experiments and full results are available at: https://github.com/MaurizioFD/RecSys2019_DeepLearning_Evaluation.

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Deriving item features relevance from collaborative domain knowledge

An Item based recommender system works by computing a similarity between items, which can exploit past user interactions (collaborative filtering) or item features (content based filtering). Collaborative algorithms have been proven to achieve better recommendation quality then content based algorithms in a variety of scenarios, being more effective in modeling user behaviour. However, they can not be applied when items have no interactions at all, i.e. cold start items. Content based algorithms, which are applicable to cold start items, often require a lot of feature engineering in order to generate useful recommendations. This issue is specifically relevant as the content descriptors become large and heterogeneous. The focus of this paper is on how to use a collaborative models domain-specific knowledge to build a wrapper feature weighting method which embeds collaborative knowledge in a content based algorithm. We present a comparative study for different state of the art algorithms and present a more general model. This machine learning approach to feature weighting shows promising results and high flexibility.

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Eigenvalue analogy for confidence estimation in item-based recommender systems

Item-item collaborative filtering (CF) models are a well known and studied family of recommender systems, however current literature does not provide any theoretical explanation of the conditions under which item-based recommendations will succeed or fail. We investigate the existence of an ideal item-based CF method able to make perfect recommendations. This CF model is formalized as an eigenvalue problem, where estimated ratings are equivalent to the true (unknown) ratings multiplied by a user-specific eigenvalue of the similarity matrix. Preliminary experiments show that the magnitude of the eigenvalue is proportional to the accuracy of recommendations for that user and therefore it can provide reliable measure of confidence.

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A novel graph-based model for hybrid recommendations in cold-start scenarios

Cold-start is a very common and still open problem in the Recommender Systems literature. Since cold start items do not have any interaction, collaborative algorithms are not applicable. One of the main strategies is to use pure or hybrid content-based approaches, which usually yield to lower recommendation quality than collaborative ones. Some techniques to optimize performance of this type of approaches have been studied in recent past. One of them is called feature weighting, which assigns to every feature a real value, called weight, that estimates its importance. Statistical techniques for feature weighting commonly used in Information Retrieval, like TF-IDF, have been adapted for Recommender Systems, but they often do not provide sufficient quality improvements. More recent approaches, FBSM and LFW, estimate weights by leveraging collaborative information via machine learning, in order to learn the importance of a feature based on other users opinions. This type of models have shown promising results compared to classic statistical analyzes cited previously. We propose a novel graph, feature-based machine learning model to face the cold-start item scenario, learning the relevance of features from probabilities of item-based collaborative filtering algorithms.

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