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Maxim V. Shugaev

Publications and source records attributed to Maxim V. Shugaev.

5 recordsLinked to original sources

A unified Benchmark for Multi-Frame Image Restoration under Severe Refractive Warping

Video sequence capturing through refractive dynamic media, such as a turbulent air or water surface, often suffer from severe geometric distortions and temporal instability. While recent advances address mild atmospheric turbulence, no existing benchmarks systematically evaluate restoration methods under strong and highly nonuniform refractive conditions. We present a comprehensive benchmark for geometric distortion removal in video, covering a range from turbulence-like mild warping to strong discontinuous refractive deformations. The benchmark includes both laboratory-captured real data and synthetic sequences generated for static scenes via physics-based light refraction modeling across four distortion levels and multiple surface wave types. We evaluate a spectrum of methods from simple baselines and classical registration algorithms to advanced learning-based approaches including DATUM and our proposed diffusion based V-cache for high and extreme distortions regimes. Evaluation uses both pixel-level (PSNR, SSIM), and perceptual (LPIPS, DINO, CLIP) metrics providing the first large scale analysis of geometric distortion removal. Our benchmark establishes a new foundation for developing and evaluating algorithms capable of reconstructing video from highly distorted optical environments. Our code and datasets are available at https://github.com/iafoss/refractive-mfir-benchmark.

cs.CV

Learning to detect continuous gravitational waves: an open data-analysis competition

We report results of a public data-analysis challenge, hosted on the open data-science platform Kaggle, to detect simulated continuous gravitational-wave signals (CWs). These are weak signals from rapidly spinning neutron stars that remain undetected despite extensive searches. The competition dataset consisted of a population of CW signals using both simulated and real LIGO detector data matching the conditions of actual CW searches. The competition attracted more than 1,000 participants to develop realistic CW search algorithms. We describe the top 10 approaches and discuss their applicability as a pre-processing step compared to standard CW-search approaches. For the competition's dataset, we find that top approaches can reduce the computing cost by 1 to 3 orders of magnitude at a false-dismissal probability comparable to standard CW searches. Additionally, the competition drove the development of new GPU-accelerated detection pipelines, which facilitated their adoption in other areas of gravitational-wave data analysis. We release the associated dataset, which constitutes the first open standardized benchmark for CW detection, to enable reproducible method comparisons and to encourage further developments toward the first detection of these elusive signals.

gr-qc

ERUPT: Efficient Rendering with Unposed Patch Transformer

This work addresses the problem of novel view synthesis in diverse scenes from small collections of RGB images. We propose ERUPT (Efficient Rendering with Unposed Patch Transformer) a state-of-the-art scene reconstruction model capable of efficient scene rendering using unposed imagery. We introduce patch-based querying, in contrast to existing pixel-based queries, to reduce the compute required to render a target view. This makes our model highly efficient both during training and at inference, capable of rendering at 600 fps on commercial hardware. Notably, our model is designed to use a learned latent camera pose which allows for training using unposed targets in datasets with sparse or inaccurate ground truth camera pose. We show that our approach can generalize on large real-world data and introduce a new benchmark dataset (MSVS-1M) for latent view synthesis using street-view imagery collected from Mapillary. In contrast to NeRF and Gaussian Splatting, which require dense imagery and precise metadata, ERUPT can render novel views of arbitrary scenes with as few as five unposed input images. ERUPT achieves better rendered image quality than current state-of-the-art methods for unposed image synthesis tasks, reduces labeled data requirements by ~95\% and decreases computational requirements by an order of magnitude, providing efficient novel view synthesis for diverse real-world scenes.

cs.CV

IceCube -- Neutrinos in Deep Ice The Top 3 Solutions from the Public Kaggle Competition

During the public Kaggle competition "IceCube -- Neutrinos in Deep Ice", thousands of reconstruction algorithms were created and submitted, aiming to estimate the direction of neutrino events recorded by the IceCube detector. Here we describe in detail the three ultimate best, award-winning solutions. The data handling, architecture, and training process of each of these machine learning models is laid out, followed up by an in-depth comparison of the performance on the kaggle datatset. We show that on cascade events in IceCube above 10 TeV, the best kaggle solution is able to achieve an angular resolution of better than 5 degrees, and for tracks correspondingly better than 0.5 degrees. These performance measures compare favourably to the current state-of-the-art in the field.

astro-ph.HE

Mechanism of the single-pulse ablative generation of laser induced periodic surface structures

One of the remarkable capabilities of ultrashort polarized laser pulses is the generation of laser-induced periodic surface structures (LIPSS). The origin of this phenomenon is largely attributed to the interference of the incident laser wave and surface electromagnetic wave that creates a periodic absorption pattern. Although, commonly, LIPSS are produced by repetitive irradiation of the same area by multiple laser pulses in the regime of surface melting and resolidification, recent reports demonstrate the formation of LIPSS in the single pulse irradiation regime at laser fluences well above the ablation threshold. In this paper, we report results of a large-scale molecular dynamics simulation aimed at providing insights into the mechanisms of single pulse ablative LIPSS formation. The simulation performed for a Cr target reveals an interplay of material removal and redistribution in the course of spatially modulated ablation, leading to the transient formation of an elongated liquid wall extending up to ~600 nm above the surface of the target at the locations of the minima of the laser energy deposition. The upper part of the liquid wall disintegrates into droplets while the base of the wall solidifies on the timescale of ~2 ns, producing a ~100 nm-long frozen surface feature extending above the level of the initial surface of the target. The properties of the surface region of the target are modified by the presence of high densities of dislocations and vacancies generated due to the rapid and highly nonequilibrium nature of the melting and resolidification processes. The insights into the LIPSS formation mechanisms may help in designing approaches for increasing the processing speed and improving the quality of the laser-patterned periodic surface structures.

cond-mat.mtrl-sci