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Maximilian Ernestus

Publications and source records attributed to Maximilian Ernestus.

3 recordsLinked to original sources

imitation: Clean Imitation Learning Implementations

imitation provides open-source implementations of imitation and reward learning algorithms in PyTorch. We include three inverse reinforcement learning (IRL) algorithms, three imitation learning algorithms and a preference comparison algorithm. The implementations have been benchmarked against previous results, and automated tests cover 98% of the code. Moreover, the algorithms are implemented in a modular fashion, making it simple to develop novel algorithms in the framework. Our source code, including documentation and examples, is available at https://github.com/HumanCompatibleAI/imitation

cs.LG

Algorithms for Art Gallery Illumination

The Art Gallery Problem (AGP) is one of the classical problems in computational geometry. It asks for the minimum number of guards required to achieve visibility coverage of a given polygon. The AGP is well-known to be NP-hard even in restricted cases. In this paper, we consider the Art Gallery Problem with Fading (AGPF): A polygonal region is to be illuminated with light sources such that every point is illuminated with at least a global threshold, light intensity decreases over distance, and we seek to minimize the total energy consumption. Choosing fading exponents of zero, one, and two are equivalent to the AGP, laser scanner applications, and natural light, respectively. We present complexity results as well as a negative solvability result. Still, we propose two practical algorithms for AGPF with fixed light positions (e.g. vertex guards) independent of the fading exponent, which we demonstrate to work well in practice. One is based on a discrete approximation, the other on non-linear programming by means of simplex-partitioning strategies. The former approach yields a fully polynomial-time approximation scheme for AGPF with fixed light positions. The latter approach obtains better results in our experimental evaluation.

cs.CG

Distributed Cohesive Control for Robot Swarms: Maintaining Good Connectivity in the Presence of Exterior Forces

We present a number of powerful local mechanisms for maintaining a dynamic swarm of robots with limited capabilities and information, in the presence of external forces and permanent node failures. We propose a set of local continuous algorithms that together produce a generalization of a Euclidean Steiner tree. At any stage, the resulting overall shape achieves a good compromise between local thickness, global connectivity, and flexibility to further continuous motion of the terminals. The resulting swarm behavior scales well, is robust against node failures, and performs close to the best known approximation bound for a corresponding centralized static optimization problem.

cs.RO