Searcharxiv⌕ Search

arXiv subjects

Maxm Pan

Publications and source records attributed to Maxm Pan.

13 recordsLinked to original sources

TaxoBench: Can Deep Research Agents Retrieve and Organize? Evaluating the Synthesis Gap with Expert Taxonomies

Deep Research Agents increasingly automate survey writing, yet existing benchmarks do not jointly test whether they retrieve the papers experts consider essential and organize those papers into paper-grounded taxonomies. We introduce TaxoBench, a benchmark built from 72 highly cited LLM surveys, 3,815 cited papers, and their expert-authored taxonomies. TaxoBench evaluates systems in two settings: Deep Research mode measures end-to-end retrieval and organization from a topic, while Bottom-Up mode provides the expert paper set and isolates organization. We evaluate leaf-level assignments with ARI and V-Measure and hierarchy-level structure with US-TED, US-NTED, and Sem-Path. Across 7 Deep Research Agents and 16 LLM configurations, the best agent retrieves only 20.92% of expert-cited papers, and none of 70 standard Bottom-Up runs reaches the experts' average depth of 4.86. A controlled probe shows that models which match this depth do so by fragmenting the taxonomy, reducing alignment with the expert reference. We further find that raw Sem-Path remains near a no-organization floor even when a newer model generation gains 3.68 pp ARI; after depth matching, humans lead on all 10 matched surveys by 13.27 pp. These results identify retrieval and hierarchical organization as separate bottlenecks and show why hierarchy metrics must be calibrated before they are used to compare models.

cs.CL↗

TIDE: Tree-Induced Fine-Grained Diagnostic Evaluation from Model Behaviors

Benchmark performance is the dominant standard for comparing large language models (LLMs), typically summarized by a single aggregate score, such as accuracy, pass rate, or rubric score. This aggregate score provides limited information about a model's underlying capabilities, yet understanding these capabilities is crucial for model development and evaluation. To this end, we propose Tree-Induced Diagnostic Evaluation (TIDE), which recasts diagnostic evaluation as behavior-driven decision-tree induction to perform fine-grained capability diagnosis. TIDE recursively builds a hierarchical capability tree from benchmark samples and model scores: at each node, an LLM judge proposes candidate splits and performs sample-to-group classification, and behavior-based information gain selects among them. We apply TIDE to five models across four benchmarks to demonstrate its effectiveness, and find fine-grained capability contrasts invisible at the aggregate level: Claude Opus 4.6 achieves 100% on microeconomic market reasoning where GPT-5.4 scores 83.3%, but trails GPT-5.4 on contract law reasoning with 77.8% versus 88.9%. We hope TIDE can be extended to past and future benchmarks so that the rich behavioral signal in evaluation results is fully leveraged for understanding model capabilities.

cs.AI↗

ExplorationBench: Measuring AI Systems' Exploration in Verifiable Alien Worlds

Scientific discovery begins where known problems end. There, AI systems must engage in exploration: framing hypotheses, designing experiments, and iterating on the results. However, evaluating this ability is difficult: (1) how to verify whether a genuinely new hypothesis holds, and (2) how to determine whether a system has discovered it through exploration or merely recalled related knowledge from pre-training data. To this end, we introduce ExplorationBench, which turns the wicked problem of evaluating scientific exploration into a concrete and tractable framework built on verifiable Alien Worlds: their rules are executable, so every answer can be checked exactly, and they conflict with familiar knowledge, so recall alone cannot solve the tasks. The benchmark contains two sandboxes, AlienCode (31 discovery targets, 70 tasks) and AlienLogic (24 discovery targets, 70 tasks). Each sandbox provides a flawed manual, task-specific environmental feedback, and a dedicated tool-call schema. Systems use these resources to explore the sandbox, then solve held-out tasks. We evaluate 10 AI systems and find that the strongest systems can acquire and apply unfamiliar rules, while performance varies substantially across trajectories and continued exploration can stall or reverse earlier gains. ExplorationBench represents a step towards AI systems that can acquire and apply genuinely new knowledge through exploration in unknown environments.

cs.AI↗

Beyond Outcomes: Dual-View Relational Learning for Efficient Agent Benchmarking

Agent benchmarks are substantially more costly to evaluate than conventional LLM benchmarks. Benchmark compression is therefore a natural solution, yet existing methods primarily model redundancy in task--model final-score distributions, which is important in agentic evaluation. To address this limitation, we analyze large-scale trajectories and identify six complementary process signals that are systematically associated with final agent performance. To disentangle agent performance redundancy from a complete perspective, we propose DualViewEval, an agent benchmark compression method that jointly exploits outcome and process relations to learn an exact-size miniset and predict the full-benchmark scores. Across five agent benchmarks and five representative baselines, DualViewEval achieves the best results in all datasets. With only 20 tasks, it achieves $24\times$--$40\times$ compression on APEX-Agents and BFCL, reducing mean absolute error (MAE) by $14.5\%$--$28.2\%$ over the strongest competitors while improving Kendall's $τ$ by up to $7.2\%$ relative to EssenceBench on SWE-bench Verified. The selected minisets further reveal capability differences among different agents, providing compact and diagnostic feedback for efficient agentic model development.

cs.CL↗

HyperLogic: A Hard, Forward-Authored Chinese Logical Reasoning Benchmark with Execution-Derived Answers

Existing logic benchmarks primarily measure models' ability to answer reasoning questions directly. Scalable benchmarks often generate text from formal structures, which makes answers easy to compute but fixes the formalization before the problem is written. Forward construction preserves the challenge of finding a faithful formalization, yet makes difficulty and answer reliability harder to control. We introduce HyperLogic, a forward-construction pipeline that separates problem authoring from answer generation. A multi-agent workflow hardens undergraduate-authored Chinese seeds without solving them; two agents from different model families independently translate each finished item into executable finite-domain models; their encodings and solver-derived answers undergo layered, agent-assisted adjudication under human-expert oversight. HyperLogic-Base contains 195 items and 922 sub-questions and separates seven frontier models by 33.0 percentage points in strict item accuracy (44.6-77.6%). HyperLogic-Hard contains 100 items with larger, coupled search spaces, on which no model exceeds 16% accuracy in direct answering. We also use Hard to evaluate agents' ability to formalize and solve problems with tools, comparing a code sandbox alone with one that includes our logic modeling library. The sandbox improves every model by 16.7-40.1 points; adding the library helps five models and hurts two. These results highlight the difficulty of faithful formalization even with tool access.

cs.CL↗

Beyond Rephrasing: Book-Level Organization Improves Synthetic Textbook Data for Mid-Training

Synthetic textbook data has improved language model pre-training, but prior work largely treats the benefit as a property of generated content or local rewriting style. We study a different factor: whether related content is organized into coherent book-level documents. We contribute both a scalable synthesis pipeline and controlled evidence that this organization matters. The pipeline retrieves source material from a pre-training corpus, clusters it into topical units, plans hierarchical tables of contents, and assembles source-grounded sections into complete books (our Full setting), yielding 686K textbooks (32B tokens) across 15,000+ disciplines. Replacing natural books in a mid-training mix with this corpus improves downstream performance by +1.09 on average. Controlled comparisons then disentangle the relevant design factors. A content-matched Split condition holds generated text and tokens fixed but treats each section as an independent document; Full's +1.02 mean gain isolates document packaging. A length-matched RandomConcat control that joins sections from different books remains below Full, ruling out document length alone. A retrieval-pool-matched Rephrase condition independently rewrites individual retrieved documents under the same audience-by-style scheme, without clustering, TOC planning, or book assembly; Full's +1.17 gain demonstrates the value of structured synthesis. On Llama3-8B, Full likewise outperforms both RandomConcat and Natural Books, supporting book-level organization as a useful axis for synthetic pre-training data design.

cs.AI↗

REALHOP: Rethinking Multi-Hop Reasoning Evaluation via Behavioral Auditing

Complex questions often require multi-hop reasoning that connects facts distributed across sources or distant regions of a long context through intermediate steps. Benchmarks commonly evaluate this ability with questions built around predefined reasoning chains, treating a correct answer as evidence that the intended composition was used. Yet answer correctness alone leaves open whether success depends on the evidence associated with each intended step: models may instead rely on memorized associations, shorter paths, or partial evidence. We examine this dependence using the Behavioral Necessity Rate (BNR), which measures how often targeted evidence removal prevents answer recovery on initially correct instances. Across five existing benchmarks, panel-mean BNR ranges from 16.6% to 48.9%, exposing a substantial gap between annotated structure and observed dependence. Guided by this diagnosis, we introduce REALHOP, a diagnose-construct-verify framework that rebinds entities, factorizes selected relations, adds complete competing paths, and places evidence at traceable locations. Structural and semantic checks precede freezing; behavioral interventions follow. On 790 paired MuSiQue questions, REALHOP raises panel-mean BNR from 27.4% to 94.4% while retaining high Full accuracy. It also yields high BNR on REALHOP-FRAMES and REALHOP-LONGBENCH. On 216 long-context questions, the matched multiple-choice spread across 16 models grows from 13.9 to 59.2 points and persists under repeated open-ended evaluation. Together, these results show that a conceptually coherent chain and a correct final answer do not by themselves establish multi-hop reasoning. Verifying that success depends on every intended hop is therefore as fundamental to multi-hop evaluation as measuring answer accuracy itself.

cs.AI↗

Breaking the Environment Wall: A Unified Framework for Preparing and Evolving Agent-Native Environments

Many real-world tasks (e.g., office workflows, scientific experimentation) require LLM agents to interact repeatedly with their environments for context-dependent operations. However, such environments are often not agent-ready. First, information is often scattered and fragmented across the environment. Second, relevant evidence in the environment is often mixed with misleading information and conflicting versions. Third, environments evolve over time, introducing new noise and more challenging tasks. These challenges can substantially degrade performance for state-of-the-art AI agents (e.g., from 83.9% to 57.6%). To address these challenges, we propose Env-Rethink (a system with 27B post-trained model) that supports three main capabilities: (1) It adaptively builds Collection Maps (for organizing related files) and Event Logs (for contextualizing cross-data relationships) to supplement necessary context; (2) It further leverages the post-trained model (through offline trajectory learning) to identify underlying noise issues in the environment; (3) It ultimately evolves environments through virtual event histories that alter environmental states and evidence relationships, producing more tricky ones for further agent improvement. Experiments show that Env-Rethink can effectively improve downstream task performance (with a 15.1 percentage-point increase in mean rubric pass rate across nine models on 30 tasks).

cs.AI↗

Hy-MultiTurn: A Six-Dimensional Benchmark for Deep Multi-Turn Dialogue Understanding

Long-running multi-turn interactions with chatbots and agents are now common, and a correct response often depends on remembering earlier details, tracking later revisions, identifying intended objects or referents, and withholding action when required conditions are unmet. Existing multi-turn benchmarks typically cover short exchanges and do not fully evaluate these capabilities in long multi-turn interactions, particularly in Chinese, while offering limited insight into how and why models fail. To address these limitations, we analyze real chatbot failures to identify six recurring mechanisms and use them to define six controlled evaluation modes in Hy-MultiTurn, a Chinese benchmark for deep multi-turn dialogue understanding. The six modes evaluate constraint memory, precise execution, constraint synthesis, object localization, action suppression, and reference resolution. Across the six modes, we construct 209 controlled tasks spanning 12-76 turns, with dialogue length, irrelevant-topic distraction, and colloquial phrasing adding further difficulty. Evaluation of 22 frontier model configurations shows that Hy-MultiTurn is broadly challenging, as even GPT-5.5, the strongest overall configuration, satisfies all requirements in only 41.1 percent of responses and no model performs best in all six modes.

cs.CL↗

AhaBench: Do Agents Turn Experience into Reusable Insights? A Long-Horizon Benchmark for Continual Learning

Can language agents continually learn from experience, turning earlier interactions into reusable capabilities? AhaBench evaluates this ability through exploration after solved hidden-state puzzles, computational transfer after mathematical teaching, and sustained business operation under delayed feedback. The benchmark is agnostic to how an agent learns; the evaluated agents use fixed model weights. Curriculum profiles, teaching contrasts, and daily trajectories reveal a common challenge: using explicit guidance is more reliable than generalizing beyond it or sustaining useful behavior. Across the Puzzle panel, the advantage over matched cold targets is 36.0-53.5 points greater with trace support than at the trace-free endpoint; Qwen 3.6 Plus nevertheless retains a +12.57-point post-curriculum gain. In Euler, worked procedures yield 80.0-100.0% held-out accuracy across models, while question-plus-answer teaching yields 0.0-73.9%. Vending trajectories separate sustained profit, late recovery, and incomplete operation: Doubao Seed 2.0 Pro finishes nominal operation at +495 but averages -10 over the year. Together, these results make continual learning an operational target: experience should yield capabilities that remain effective as guidance, inputs, and business states change. We release tasks, validators, a simulator, records, and analyses for developing agents that turn useful insights into lasting abilities.

cs.LG↗

WebCraftBench: Evaluating Web Application Generation from a Software Testing Perspective

Human evaluation provides a direct measure of the quality of LLM-generated web applications. However, fitting human judgments through automated evaluation remains challenging. Static benchmarks can credit functionality that exists in source code but is unreachable at runtime. Interactive benchmarks exercise the application, yet incomplete exploration can cause them to miss implemented functionality and confound application defects with agent execution failures. To address these limitations, we propose WebCraftBench, an interactive benchmark for evaluating web application generation from a software testing perspective. WebCraftBench instruments each generated application and uses code coverage to guide an agent in exploring its functionality through user-simulated interactions. It then abstracts the interaction trace into a state-transition graph and evaluates the application along three dimensions: visual aesthetics, usability, and requirement alignment. By separating exploration from scoring, WebCraftBench collects runtime evidence without constraining exploration to predefined acceptance criteria. WebCraftBench comprises 369 real-world user requirements and 5,088 acceptance criteria. Evaluation of 17 frontier LLMs reveals distinct strengths across the three dimensions, with no model leading on every dimension. On 197 validated sessions sampled from an internal arena, WebCraftBench achieves 85.3\% agreement with human preferences, with agreement generally increasing as the score difference between paired applications grows. Further experiments show that coverage guidance improves exploration coverage and the model rankings remain stable when the judge model is replaced.

cs.SE↗

E-Bench: Benchmarking Multi-Step Tool-Use Agents in Real-World Product Scenarios

Large Language Models (LLMs) are increasingly deployed as agents that interact with stateful environments over multiple steps: gathering hidden information, composing tool calls, and committing state changes. We refer to this capability as multi-step tool use. Existing benchmarks have advanced tool-use agent evaluation, but often focus on isolated API calls, short trajectories, or settings that are difficult to scale or control. We introduce E-Bench, a fully synthetic benchmark with 323 state-changing tasks across three product domains: Honor of Kings, QQ Music, and Tencent Meeting. E-Bench decouples environment synthesis from task synthesis: graph-guided database filling builds reusable, orphan-free product environments, while generator-solver asymmetry creates tasks with both an information gap and a tool gap, requiring agents to discover hidden data and compose multiple tool calls before changing state. Outcomes are graded deterministically by database-state diffs. Since both environments and tasks are synthetic, E-Bench is controllable at the environment level and scalable at the task level. Benchmarking 11 cutting-edge LLMs shows that multi-step tool use remains challenging: Pass^3 stays below 60% for the strongest models, and even with code execution in the E-Bench-Code extension, reliability (Pass^3) remains below 70%.

cs.AI↗

Do Agent Benchmarks Measure Capability? Protocol Validity in the Age of Agentic AI

Agent benchmarks increasingly evaluate repository editing, web research, terminal use, and long-horizon interaction. Their scores support capability claims only when the evaluation protocol keeps the intended capability necessary for success. Recent reward-hacking benchmarks and system reports show that agents can instead recover public solutions, read evaluation artifacts, infer generator structure, manipulate feedback, or benefit from invalid scoring paths; existing responses do not provide a common procedure for attributing these shortcuts and quantifying their effect across benchmarks. We formulate protocol validity and introduce HackDetect, a post-hoc audit that identifies an exposure, determines how the agent used it, and assesses whether the resulting score is misleading. We quantify score inflation with the Mislead gap, defined as the exploit score minus the intended score. We audit 2,385 traces across 15 agent benchmarks and find evidence of exposures and reward hacking in 67.0% of Frontier Science traces and 66.7% of AutoLab tasks. Across paired comparisons, we measure score inflation of 0.45-1.00, showing that benchmark reports should provide evidence that scores reflect the intended capability.

cs.AI↗