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Md Sanzeed Anwar

Publications and source records attributed to Md Sanzeed Anwar.

2 recordsLinked to original sources

Recommendation and Temptation

Traditional recommender systems based on revealed preferences often fail to capture the fundamental duality in user behavior, where consumption choices are driven by both inherent value (enrichment) and instant appeal (temptation). Consequently, these systems may generate recommendations that prioritize short-term engagement over long-lasting user satisfaction. We propose a novel recommender design that explicitly models the tension between enrichment and temptation. We introduce a behavioral model that accounts for how both enrichment and temptation influence user choices, while incorporating the reality of off-platform alternatives. Building on this model, we formulate a novel recommendation objective aligned with maximizing consumed enrichment and prove the optimality of a locally greedy recommendation strategy. Finally, we present an estimation framework that leverages the distinction between explicit user feedback and implicit choice data while making minimal assumptions about off-platform options. Through comprehensive evaluation using both synthetic simulations and real-world data from the MovieLens dataset, we demonstrate that our approach consistently outperforms competitive baselines that ignore temptation dynamics either by assuming revealed preferences or recommending solely based on enrichment. Our work represents a paradigm shift toward more nuanced and user-centric recommender design, with significant implications for developing responsible AI systems that genuinely serve users' long-term interests rather than merely maximizing engagement.

cs.IR↗

Filter Bubble or Homogenization? Disentangling the Long-Term Effects of Recommendations on User Consumption Patterns

Recommendation algorithms play a pivotal role in shaping our media choices, which makes it crucial to comprehend their long-term impact on user behavior. These algorithms are often linked to two critical outcomes: homogenization, wherein users consume similar content despite disparate underlying preferences, and the filter bubble effect, wherein individuals with differing preferences only consume content aligned with their preferences (without much overlap with other users). Prior research assumes a trade-off between homogenization and filter bubble effects and then shows that personalized recommendations mitigate filter bubbles by fostering homogenization. However, because of this assumption of a tradeoff between these two effects, prior work cannot develop a more nuanced view of how recommendation systems may independently impact homogenization and filter bubble effects. We develop a more refined definition of homogenization and the filter bubble effect by decomposing them into two key metrics: how different the average consumption is between users (inter-user diversity) and how varied an individual's consumption is (intra-user diversity). We then use a novel agent-based simulation framework that enables a holistic view of the impact of recommendation systems on homogenization and filter bubble effects. Our simulations show that traditional recommendation algorithms (based on past behavior) mainly reduce filter bubbles by affecting inter-user diversity without significantly impacting intra-user diversity. Building on these findings, we introduce two new recommendation algorithms that take a more nuanced approach by accounting for both types of diversity.

cs.CY↗