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Mehmet S. Aktas

Publications and source records attributed to Mehmet S. Aktas.

6 recordsLinked to original sources

BreakFun: Jailbreaking LLMs via Object Instantiation under Simulated Code Execution

Large Language Models (LLMs) are widely used because they process structures, syntax and code well, but this same ability also makes them paradoxically vulnerable. We introduce BreakFun, a jailbreak method that frames a harmful request as code-execution simulation. The prompt gives the model a benign Python class definition, the "Trojan Schema", and asks what that code would print if it ran. To answer, the model must create an object from the class and invent a value for each field, and the adversarial field names steer those values toward the attacker's goal. The harmful content therefore appears as a side-effect of the simulated instantiation, not as a direct answer. A three-part prompt carries the attack: an innocent frame, the Trojan Schema, and a Chain-of-Thought distraction. On JailbreakBench, BreakFun reaches an average attack success rate of 89% across 13 open-weight and commercial models (open-weight ~98%, API systems ~78%), and 100% on several. An ablation identifies the Trojan Schema as the strongest contributing component. As a counter-ablation probe we introduce Adversarial Prompt Deconstruction (APD), in which a second LLM writes out all readable text in the prompt before it judges safety. APD improves detection across three model families, and a probe-specific ablation shows that the transcription step gives most of the gain. Our findings show that LLM safety must account for content that a simulation task produces as a side-effect, not only for content that a user requests directly.

cs.CR↗

Deep Agentic Search for Repository-Level Code Question Answering: An Empirical Study

Code agents spend much of their effort simply locating the right code inside a repository. Two approaches dominate current practice. In Semantic Search, the agent retrieves code blocks from a vector index built from the repository in advance. In Deep Agentic Search (also known as grep-search by subagent), a planning agent delegates the exploration to a separate subagent that works in an isolated context window and returns only a condensed result. The second design, which is considered good context engineering practice, exists to protect the main agent from context pollution (also known as context rot), the loss of accuracy that occurs as unrelated material accumulates in the context window. Recent code agents (such as Claude Code, Codex, Antigravity, etc) have adopted it quickly, but there is little evidence on whether it produces better answers. We compare the two approaches on SWE-QA, a benchmark for repository-level code question answering. Semantic search answered 65.2% of questions correctly against 46.2% for deep agentic search, and it produced each correct answer at less than half the cost. To explain the gap, we then coded every failed run into a taxonomy of failure modes. The taxonomy shows that deep agentic search did not remove failures but introduced a new class of them: the single largest share of its failures, 41.8%, occurred at the hand-off between the planner and its sub-agent, and these were usually silent, ending in a fluent and confident answer that was wrong. Deep agentic search addresses a real problem and is now the preferred design in many code agents. However, our results show that the protection it offers may not be free, and that for read-only questions over a repository that can be indexed, retrieval was the stronger and cheaper option.

cs.SE↗

Asynchronous Pipeline Parallelism for Real-Time Multilingual Lip Synchronization in Video Communication Systems

This paper introduces a parallel and asynchronous Transformer framework designed for efficient and accurate multilingual lip synchronization in real-time video conferencing systems. The proposed architecture integrates translation, speech processing, and lip-synchronization modules within a pipeline-parallel design that enables concurrent module execution through message-queue-based decoupling, reducing end-to-end latency by up to 3.1 times compared to sequential approaches. To enhance computational efficiency and throughput, the inference workflow of each module is optimized through low-level graph compilation, mixed-precision quantization, and hardware-accelerated kernel fusion. These optimizations provide substantial gains in efficiency while preserving model accuracy and visual quality. In addition, a context-adaptive silence-detection component segments the input speech stream at semantically coherent boundaries, improving translation consistency and temporal alignment across languages. Experimental results demonstrate that the proposed parallel architecture outperforms conventional sequential pipelines in processing speed, synchronization stability, and resource utilization. The modular, message-oriented design makes this work applicable to resource-constrained IoT communication scenarios including telemedicine, multilingual kiosks, and remote assistance systems. Overall, this work advances the development of low-latency, resource-efficient multimodal communication frameworks for next-generation AIoT systems.

cs.MM↗

Generative AI for Video Translation: A Scalable Architecture for Multilingual Video Conferencing

The real-time deployment of cascaded generative AI pipelines for applications like video translation is constrained by significant system-level challenges. These include the cumulative latency of sequential model inference and the quadratic ($\mathcal{O}(N^2)$) computational complexity that renders multi-user video conferencing applications unscalable. This paper proposes and evaluates a practical system-level framework designed to mitigate these critical bottlenecks. The proposed architecture incorporates a turn-taking mechanism to reduce computational complexity from quadratic to linear in multi-user scenarios, and a segmented processing protocol to manage inference latency for a perceptually real-time experience. We implement a proof-of-concept pipeline and conduct a rigorous performance analysis across a multi-tiered hardware setup, including commodity (NVIDIA RTX 4060), cloud (NVIDIA T4), and enterprise (NVIDIA A100) GPUs. Our objective evaluation demonstrates that the system achieves real-time throughput ($τ< 1.0$) on modern hardware. A subjective user study further validates the approach, showing that a predictable, initial processing delay is highly acceptable to users in exchange for a smooth, uninterrupted playback experience. The work presents a validated, end-to-end system design that offers a practical roadmap for deploying scalable, real-time generative AI applications in multilingual communication platforms.

cs.MM↗

When Many-Shot Prompting Fails: An Empirical Study of LLM Code Translation

Large Language Models (LLMs) with vast context windows offer new avenues for in-context learning (ICL), where providing many examples ("many-shot" prompting) is often assumed to enhance performance. We investigate this assumption for the complex task of code translation. Through a large-scale empirical study of over 90,000 translations, we systematically evaluate the impact of scaling in-context examples from zero-shot to many-shot configurations of up to 625 examples, with prompts spanning from approximately 100,000 to 800,000 tokens. Our findings reveal a "many-shot paradox": while static similarity metrics may modestly improve with more examples, functional correctness consistently peaks with few-shot prompting (5-25 examples). Providing substantially more examples often degrades this crucial functional performance. This study highlights that for code translation, the quality of a few well-chosen examples outweighs sheer quantity, challenging the universal efficacy of "more is better" for ICL and underscoring the task-dependent nature of optimal prompting strategies. Our results have significant implications for effectively leveraging LLMs in software engineering.

cs.SE↗

Natural Language Summarization Enables Multi-Repository Bug Localization by LLMs in Microservice Architectures

Bug localization in multi-repository microservice architectures is challenging due to the semantic gap between natural language bug reports and code, LLM context limitations, and the need to first identify the correct repository. We propose reframing this as a natural language reasoning task by transforming codebases into hierarchical NL summaries and performing NL-to-NL search instead of cross-modal retrieval. Our approach builds context-aware summaries at file, directory, and repository levels, then uses a two-phase search: first routing bug reports to relevant repositories, then performing top-down localization within those repositories. Evaluated on DNext, an industrial system with 46 repositories and 1.1M lines of code, our method achieves Pass@10 of 0.82 and MRR of 0.50, significantly outperforming retrieval baselines and agentic RAG systems like GitHub Copilot and Cursor. This work demonstrates that engineered natural language representations can be more effective than raw source code for scalable bug localization, providing an interpretable repository -> directory -> file search path, which is vital for building trust in enterprise AI tools by providing essential transparency.

cs.SE↗