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Mehran Kazemi

Publications and source records attributed to Mehran Kazemi.

25 records · Page 2Linked to original sources

UGSL: A Unified Framework for Benchmarking Graph Structure Learning

Graph neural networks (GNNs) demonstrate outstanding performance in a broad range of applications. While the majority of GNN applications assume that a graph structure is given, some recent methods substantially expanded the applicability of GNNs by showing that they may be effective even when no graph structure is explicitly provided. The GNN parameters and a graph structure are jointly learned. Previous studies adopt different experimentation setups, making it difficult to compare their merits. In this paper, we propose a benchmarking strategy for graph structure learning using a unified framework. Our framework, called Unified Graph Structure Learning (UGSL), reformulates existing models into a single model. We implement a wide range of existing models in our framework and conduct extensive analyses of the effectiveness of different components in the framework. Our results provide a clear and concise understanding of the different methods in this area as well as their strengths and weaknesses. The benchmark code is available at https://github.com/google-research/google-research/tree/master/ugsl.

cs.LG↗

Tackling Provably Hard Representative Selection via Graph Neural Networks

Representative Selection (RS) is the problem of finding a small subset of exemplars from a dataset that is representative of the dataset. In this paper, we study RS for attributed graphs, and focus on finding representative nodes that optimize the accuracy of a model trained on the selected representatives. Theoretically, we establish a new hardness result forRS (in the absence of a graph structure) by proving that a particular, highly practical variant of it (RS for Learning) is hard to approximate in polynomial time within any reasonable factor, which implies a significant potential gap between the optimum solution of widely-used surrogate functions and the actual accuracy of the model. We then study the setting where a (homophilous) graph structure is available, or can be constructed, between the data points.We show that with an appropriate modeling approach, the presence of such a structure can turn a hard RS (for learning) problem into one that can be effectively solved. To this end, we develop RS-GNN, a representation learning-based RS model based on Graph Neural Networks. Empirically, we demonstrate the effectiveness of RS-GNN on problems with predefined graph structures as well as problems with graphs induced from node feature similarities, by showing that RS-GNN achieves significant improvements over established baselines on a suite of eight benchmarks.

cs.LG↗

BoardgameQA: A Dataset for Natural Language Reasoning with Contradictory Information

Automated reasoning with unstructured natural text is a key requirement for many potential applications of NLP and for developing robust AI systems. Recently, Language Models (LMs) have demonstrated complex reasoning capacities even without any finetuning. However, existing evaluation for automated reasoning assumes access to a consistent and coherent set of information over which models reason. When reasoning in the real-world, the available information is frequently inconsistent or contradictory, and therefore models need to be equipped with a strategy to resolve such conflicts when they arise. One widely-applicable way of resolving conflicts is to impose preferences over information sources (e.g., based on source credibility or information recency) and adopt the source with higher preference. In this paper, we formulate the problem of reasoning with contradictory information guided by preferences over sources as the classical problem of defeasible reasoning, and develop a dataset called BoardgameQA for measuring the reasoning capacity of LMs in this setting. BoardgameQA also incorporates reasoning with implicit background knowledge, to better reflect reasoning problems in downstream applications. We benchmark various LMs on BoardgameQA and the results reveal a significant gap in the reasoning capacity of state-of-the-art LMs on this problem, showing that reasoning with conflicting information does not surface out-of-the-box in LMs. While performance can be improved with finetuning, it nevertheless remains poor.

cs.CL↗

LAMBADA: Backward Chaining for Automated Reasoning in Natural Language

Remarkable progress has been made on automated reasoning with natural text, by using Language Models (LMs) and methods such as Chain-of-Thought and Selection-Inference. These techniques search for proofs in the forward direction from axioms to the conclusion, which suffers from a combinatorial explosion of the search space, and thus high failure rates for problems requiring longer chains of reasoning. The classical automated reasoning literature has shown that reasoning in the backward direction (i.e. from the intended conclusion to supporting axioms) is significantly more efficient at proof-finding. Importing this intuition into the LM setting, we develop a Backward Chaining algorithm, called LAMBADA, that decomposes reasoning into four sub-modules. These sub-modules are simply implemented by few-shot prompted LM inference. We show that LAMBADA achieves sizable accuracy boosts over state-of-the-art forward reasoning methods on challenging logical reasoning datasets, particularly when deep and accurate proof chains are required.

cs.AI↗

Dr.ICL: Demonstration-Retrieved In-context Learning

In-context learning (ICL), teaching a large language model (LLM) to perform a task with few-shot demonstrations rather than adjusting the model parameters, has emerged as a strong paradigm for using LLMs. While early studies primarily used a fixed or random set of demonstrations for all test queries, recent research suggests that retrieving semantically similar demonstrations to the input from a pool of available demonstrations results in better performance. This work expands the applicability of retrieval-based ICL approaches by demonstrating that even simple word-overlap similarity measures such as BM25 outperform randomly selected demonstrations. Furthermore, we extend the success of retrieval-based ICL to instruction-finetuned LLMs as well as Chain-of-Thought (CoT) prompting. For instruction-finetuned LLMs, we find that although a model has already seen the training data at training time, retrieving demonstrations from the training data at test time yields better results compared to using no demonstrations or random demonstrations. Last but not least, we train a task-specific demonstration retriever that outperforms off-the-shelf retrievers.

cs.CL↗

Understanding Finetuning for Factual Knowledge Extraction from Language Models

Language models (LMs) pretrained on large corpora of text from the web have been observed to contain large amounts of various types of knowledge about the world. This observation has led to a new and exciting paradigm in knowledge graph construction where, instead of manual curation or text mining, one extracts knowledge from the parameters of an LM. Recently, it has been shown that finetuning LMs on a set of factual knowledge makes them produce better answers to queries from a different set, thus making finetuned LMs a good candidate for knowledge extraction and, consequently, knowledge graph construction. In this paper, we analyze finetuned LMs for factual knowledge extraction. We show that along with its previously known positive effects, finetuning also leads to a (potentially harmful) phenomenon which we call Frequency Shock, where at the test time the model over-predicts rare entities that appear in the training set and under-predicts common entities that do not appear in the training set enough times. We show that Frequency Shock leads to a degradation in the predictions of the model and beyond a point, the harm from Frequency Shock can even outweigh the positive effects of finetuning, making finetuning harmful overall. We then consider two solutions to remedy the identified negative effect: 1- model mixing and 2- mixture finetuning with the LM's pre-training task. The two solutions combined lead to significant improvements compared to vanilla finetuning.

cs.CL↗

Stay Positive: Knowledge Graph Embedding Without Negative Sampling

Knowledge graphs (KGs) are typically incomplete and we often wish to infer new facts given the existing ones. This can be thought of as a binary classification problem; we aim to predict if new facts are true or false. Unfortunately, we generally only have positive examples (the known facts) but we also need negative ones to train a classifier. To resolve this, it is usual to generate negative examples using a negative sampling strategy. However, this can produce false negatives which may reduce performance, is computationally expensive, and does not produce calibrated classification probabilities. In this paper, we propose a training procedure that obviates the need for negative sampling by adding a novel regularization term to the loss function. Our results for two relational embedding models (DistMult and SimplE) show the merit of our proposal both in terms of performance and speed.

cs.LG↗