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Meisam Jamshidi Seikavandi

Publications and source records attributed to Meisam Jamshidi Seikavandi.

6 recordsLinked to original sources

Pseudo-Label Augmentation for Affect Sensing in Small Collaborative Groups

Physiological affect sensing in naturalistic group interaction is often limited by sparse labels rather than sensor data: wearable devices produce many time windows, while self-reports are collected only a few times per session. Using GroupAffect-4, a four-person collaborative dataset with wearable physiology, eye tracking, Big Five personality, and post-task VAD labels, we study pseudo-label augmentation for affect sensing under sparse supervision. We compare no augmentation, Gaussian Process pseudo-labelling, personality-aware trust weighting, and joint personality-plus-confidence weighting within a shared target-construction pipeline. Results show that pseudo-label augmentation improves over the labelled-only baseline in the known-team setting. However, the narrow range of Big Five cosine similarities (0.91-0.99) makes fine-grained personality weighting ineffective; personality similarity functions mainly as a same-team filter rather than a calibrated trust signal. With smoothing, augmented SVM variants are effectively tied on Valence and Arousal, while the joint personality-plus-confidence variant gives the highest Dominance score. Cross-subject LOSO transfer remains encouraging, especially for Arousal, whereas strict session-isolated LOGO removes the augmentation benefit. Given only 10 groups, LOGO should be interpreted as a conservative lower bound on unseen-group transfer. Overall, the results suggest that pseudo-label augmentation can make better use of sparsely labelled collaborative affect data, while personality information is most useful as a within-team selection mechanism.

cs.LG↗

GroupAffect-4: A Multimodal Dataset of Four-Person Collaborative Interaction

Existing affective-computing, social-signal-processing, and meeting corpora capture important parts of human interaction, but they rarely support analysis of affect in co-located groups as a coupled individual, interpersonal, and group-level process. The required signals (per-participant physiology, eye movement, audio, self-report, task outcomes, and personality) are usually fragmented across separate dataset traditions. We introduce GroupAffect-4, a multimodal corpus of 40 participants in 10 four-person groups, each completing four ecologically varied collaborative tasks spanning information pooling, negotiation, idea generation, and a public-goods game. Each participant is instrumented with a wrist-worn physiology sensor, eye-tracking glasses, and a close-talk microphone; sessions include continuous affect self-reports, post-task questionnaires, task outcomes, and Big-Five personality scores, all time-aligned to a shared clock. The dataset covers over 91% of expected physiology windows and 98% of eye-tracking windows, with strong task validity confirmed by a clear affective manipulation check across the negotiation block. We define fifteen benchmarkable targets spanning three analysis levels -- within-person state, between-person traits, and group dynamics -- and report leave-one-group-out feasibility baselines establishing the dataset's evaluative scope. GroupAffect-4 is released with a BIDS-inspired structure, Croissant metadata, a datasheet, per-session quality reports, and open processing scripts. Code and processing scripts are available at https://github.com/meisamjam/GroupAffect-4; the dataset is publicly archived at https://zenodo.org/records/20037847.

cs.AI↗

AffectAI-Capture: A Reproducible Multimodal Protocol for Small-Group Meeting Research

We present AffectAI-Capture, a protocol for collecting synchronized multimodal data in four-person meeting-like interactions, combining eye tracking, wearable physiology, close-talk and room audio, multi-view video, event logging, and structured self-report. Sessions use fixed task blocks grounded in established group-interaction paradigms, while acquisition and post-processing are organized around a single authoritative event timeline and standardized outputs. We describe the experimental rationale, synchronization philosophy, data organization, and practical trade-offs. Pilot-level validation of audio quality and video synchronization has been conducted using controlled bench tests; full protocol sessions with participants remain ongoing work. The contribution is a reproducible protocol architecture linking task design, instrumentation, timing provenance, and data packaging for affective, behavioral, and meeting-analytics research.

cs.HC↗

Modelling Emotions in Face-to-Face Setting: The Interplay of Eye-Tracking, Personality, and Temporal Dynamics

Accurate emotion recognition is pivotal for nuanced and engaging human-computer interactions, yet remains difficult to achieve, especially in dynamic, conversation-like settings. In this study, we showcase how integrating eye-tracking data, temporal dynamics, and personality traits can substantially enhance the detection of both perceived and felt emotions. Seventy-three participants viewed short, speech-containing videos from the CREMA-D dataset, while being recorded for eye-tracking signals (pupil size, fixation patterns), Big Five personality assessments, and self-reported emotional states. Our neural network models combined these diverse inputs including stimulus emotion labels for contextual cues and yielded marked performance gains compared to the state-of-the-art. Specifically, perceived valence predictions reached a macro F1-score of 0.76, and models incorporating personality traits and stimulus information demonstrated significant improvements in felt emotion accuracy. These results highlight the benefit of unifying physiological, individual and contextual factors to address the subjectivity and complexity of emotional expression. Beyond validating the role of user-specific data in capturing subtle internal states, our findings inform the design of future affective computing and human-agent systems, paving the way for more adaptive and cross-individual emotional intelligence in real-world interactions.

cs.HC↗

MuMTAffect: A Multimodal Multitask Affective Framework for Personality and Emotion Recognition from Physiological Signals

We present MuMTAffect, a novel Multimodal Multitask Affective Embedding Network designed for joint emotion classification and personality prediction (re-identification) from short physiological signal segments. MuMTAffect integrates multiple physiological modalities pupil dilation, eye gaze, facial action units, and galvanic skin response using dedicated, transformer-based encoders for each modality and a fusion transformer to model cross-modal interactions. Inspired by the Theory of Constructed Emotion, the architecture explicitly separates core affect encoding (valence/arousal) from higher-level conceptualization, thereby grounding predictions in contemporary affective neuroscience. Personality trait prediction is leveraged as an auxiliary task to generate robust, user-specific affective embeddings, significantly enhancing emotion recognition performance. We evaluate MuMTAffect on the AFFEC dataset, demonstrating that stimulus-level emotional cues (Stim Emo) and galvanic skin response substantially improve arousal classification, while pupil and gaze data enhance valence discrimination. The inherent modularity of MuMTAffect allows effortless integration of additional modalities, ensuring scalability and adaptability. Extensive experiments and ablation studies underscore the efficacy of our multimodal multitask approach in creating personalized, context-aware affective computing systems, highlighting pathways for further advancements in cross-subject generalisation.

cs.HC↗

Exploring the Temporal Dynamics of Facial Mimicry in Emotion Processing Using Action Units

Facial mimicry - the automatic, unconscious imitation of others' expressions - is vital for emotional understanding. This study investigates how mimicry differs across emotions using Face Action Units from videos and participants' responses. Dynamic Time Warping quantified the temporal alignment between participants' and stimuli's facial expressions, revealing significant emotional variations. Post-hoc tests indicated greater mimicry for 'Fear' than 'Happy' and reduced mimicry for 'Anger' compared to 'Fear'. The mimicry correlations with personality traits like Extraversion and Agreeableness were significant, showcasing subtle yet meaningful connections. These findings suggest specific emotions evoke stronger mimicry, with personality traits playing a secondary role in emotional alignment. Notably, our results highlight how personality-linked mimicry mechanisms extend beyond interpersonal communication to affective computing applications, such as remote human-human interactions and human-virtual-agent scenarios. Insights from temporal facial mimicry - e.g., designing digital agents that adaptively mirror user expressions - enable developers to create empathetic, personalized systems, enhancing emotional resonance and user engagement.

cs.HC↗