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Meiting Dang

Publications and source records attributed to Meiting Dang.

3 recordsLinked to original sources

ESIA: An Energy-Based Spatiotemporal Interaction-Aware Framework for Pedestrian Intention Prediction

Recent advances in autonomous driving have motivated research on pedestrian intention prediction, which aims to infer future crossing decisions and actions by modeling temporal dynamics, social interactions, and environmental context. However, existing studies remain constrained by oversimplified multi-agent interaction patterns, opaque reasoning logic, and a lack of global consistency in behavioral predictions, which compromise both robustness and interpretability. In this work, we propose ESIA (Energy-based Spatiotemporal Interaction-Aware framework), a novel Conditional Random Field (CRF)-based paradigm. We cast the intention prediction task as a structured prediction problem over a unified graph-based representation, treating pedestrians and the environment as spatiotemporal nodes. To characterize their distinct roles, we assign unary potentials to nodes to capture individual intentions, and pairwise potentials to edges to encode social and environmental interactions. These potentials are integrated into a unified global energy function to ensure scene-level consistency across behavioral predictions. To further constrain inference without ground-truth supervision, we introduce structural consistency terms to penalize logical contradictions. This optimization is efficiently solved via a novel Unary-Seeded Simulated Annealing (U-SSA) algorithm, which leverages high-confidence unary priors to rapidly converge to a high-quality solution. Extensive experiments on standard benchmarks demonstrate that ESIA achieves state-of-the-art performance with improved interpretability over existing methods.

cs.CV

Free Energy-Inspired Cognitive Risk Integration for AV Navigation in Pedestrian-Rich Environments

Recent advances in autonomous vehicle (AV) behavior planning have shown impressive social interaction capabilities when interacting with other road users. However, achieving human-like prediction and decision-making in interactions with vulnerable road users remains a key challenge in complex multi-agent interactive environments. Existing research focuses primarily on crowd navigation for small mobile robots, which cannot be directly applied to AVs due to inherent differences in their decision-making strategies and dynamic boundaries. Moreover, pedestrians in these multi-agent simulations follow fixed behavior patterns that cannot dynamically respond to AV actions. To overcome these limitations, this paper proposes a novel framework for modeling interactions between the AV and multiple pedestrians. In this framework, a cognitive process modeling approach inspired by the Free Energy Principle is integrated into both the AV and pedestrian models to simulate more realistic interaction dynamics. Specifically, the proposed pedestrian Cognitive-Risk Social Force Model adjusts goal-directed and repulsive forces using a fused measure of cognitive uncertainty and physical risk to produce human-like trajectories. Meanwhile, the AV leverages this fused risk to construct a dynamic, risk-aware adjacency matrix for a Graph Convolutional Network within a Soft Actor-Critic architecture, allowing it to make more reasonable and informed decisions. Simulation results indicate that our proposed framework effectively improves safety, efficiency, and smoothness of AV navigation compared to the state-of-the-art method.

cs.RO

Dynamic Game-Theoretical Decision-Making Framework for Vehicle-Pedestrian Interaction with Human Bounded Rationality

Human-involved interactive environments pose significant challenges for autonomous vehicle decision-making processes due to the complexity and uncertainty of human behavior. It is crucial to develop an explainable and trustworthy decision-making system for autonomous vehicles interacting with pedestrians. Previous studies often used traditional game theory to describe interactions for its interpretability. However, it assumes complete human rationality and unlimited reasoning abilities, which is unrealistic. To solve this limitation and improve model accuracy, this paper proposes a novel framework that integrates the partially observable markov decision process with behavioral game theory to dynamically model AV-pedestrian interactions at the unsignalized intersection. Both the AV and the pedestrian are modeled as dynamic-belief-induced quantal cognitive hierarchy (DB-QCH) models, considering human reasoning limitations and bounded rationality in the decision-making process. In addition, a dynamic belief updating mechanism allows the AV to update its understanding of the opponent's rationality degree in real-time based on observed behaviors and adapt its strategies accordingly. The analysis results indicate that our models effectively simulate vehicle-pedestrian interactions and our proposed AV decision-making approach performs well in safety, efficiency, and smoothness. It closely resembles real-world driving behavior and even achieves more comfortable driving navigation compared to our previous virtual reality experimental data.

cs.RO