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Melkior Ornik

Publications and source records attributed to Melkior Ornik.

At least 19 recordsLinked to original sources

Safe, Real-Time Active Model Discrimination and Fault Diagnosis for Nonlinear Systems via Differentiable Reachability

We present a safe, real-time algorithm for active fault diagnosis and model discrimination for uncertain continuous-time nonlinear systems with process and measurement disturbances. Given a finite set of candidate models representing nominal and faulty modes, including actuator and sensor faults, we formulate an output-feedback, time-varying policy optimization problem that (i) robustly enforces state-input safety constraints over a finite horizon and (ii) drives the system to produce sampled measurements consistent with at most one model, enabling deterministic diagnosis. To solve this problem in real time, we develop a tractable approximation using interval over-approximations of reachable state and output sets, and encode diagnosability via a differentiable objective that penalizes overlap between the reachable output sets of possible models. The resulting optimization is solved efficiently online with gradient-based methods using JAX and differentiable reachability primitives. We evaluate our method on sensor and actuator fault diagnosis (up to 11 fault modes) in several high-dimensional nonlinear robotic systems, including a simulated quadrotor and fighter-jet model, a hardware differential-drive robot, and quadrupedal navigation. Across these case studies, our approach achieves reliable model discrimination in under 50 ms, outperforming baselines in discrimination success rate and speed while providing formal safety guarantees.

cs.RO

When Should a Robot Replan? Regret-Guided Update Scheduling in Time-Varying MDPs

Robots operating in non-stationary environments must continually adapt their policies as the dynamics drift, but onboard energy and compute budgets cap how often a full state estimation and re-planning step can be performed. This raises a question: \emph{when}, along a horizon, should a robot spend its limited budget? We formulate this problem in time-varying Markov decision processes (TVMDPs) with a known bound on the rate of transition drift. We model execution as a \emph{skip-update} scheme in which, at chosen update times, the agent estimates the transition kernel by maximum likelihood and computes a finite-horizon policy, and between updates reuses this policy under a propagated state estimate. We analyze the dynamic regret of this scheme and show how it grows during skip intervals in terms of the properties of the TVMDP and the skip lengths; the resulting bound answers the opening question via an online, regret-guided update rule that allocates the budget adaptively. We evaluate the rule in a simulated Mars-rover navigation task with time-varying slip dynamics and on a Crazyflie quadrotor in indoor obstacle fields. Adaptive allocation outperforms other budgeted baselines.

cs.RO

Task-Aware Environment Augmentation for Reliable Navigation via Shielded Conditional Diffusion

Reliable trajectory planning under partial observability depends not only on computing a feasible geometric path, but also on whether the robot receives informative observations while executing that trajectory. Existing approaches usually keep the environment fixed and adapt the robot through belief-space planning, active localization, or added sensing, often incurring costly uncertainty propagation and brittle behavior in observation-poor regions. We flip this perspective and address the largely open problem of \emph{task-aware environment augmentation}: given a mapped environment, a planned task trajectory, and a small budget of visual fiducial markers, where should the environment be augmented so that the planned trajectory can be executed reliably under uncertainty? Our key observation is that useful marker layouts are defined by the localization support they provide along the task trajectory: a small number of well-timed observations can be sufficient to prevent uncertainty from accumulating in regions where state-estimation error would otherwise compromise control. Building on this observation, we present \tbp{SCoDA}, $\textbf{S}$hielded $\textbf{Co}$nditional $\textbf{D}$iffusion for Environment $\textbf{A}$ugmentation. \tbp{SCoDA} learns a conditional distribution over high-performing fiducial layouts from data, using the environment, planned trajectory, disturbance context, and desired execution profile as conditioning. Its shielded sampler reasons over where along the planned execution pose corrections should occur, and steers this distribution toward task-relevant, finite-budget augmentations. Across simulated benchmarks and hardware deployments, we show that \tbp{SCoDA} improves trajectory execution reliability and completion time over strong baselines. Code, models and dataset available at: \hyperlink{scoda-diffusion.github.io}{https://scoda-diffusion.github.io/}

cs.RO

Trajectory-Level Redirection Attacks on Vision-Language-Action Models

Vision-language-action (VLA) policies bring natural language into closed-loop robot control, enabling robots to execute manipulation tasks directly from text instructions. The same interface gives text a recurring role in control because the prompt is reused at every replanning step, and each prompt-conditioned action changes the future observations on which the policy acts. Existing VLA attacks study adversarial prompts that elicit targeted low-level actions or make such actions persist across changing images. We identify a stronger trajectory-level failure mode: a prompt that still $\textit{appears}$ to specify the intended task but redirects the final physical outcome. We mathematically formalize this setting as $\textit{command-preserving trajectory redirection}$, a prompt-only threat model in which the attacker chooses one prompt before the episode, all policy and environment components remain fixed, and the prompt must stay close to the benign instruction while omitting target words and correction language. To find such prompts, we introduce an on-policy prompt search method that uses rollouts to discover perturbations whose closed-loop behavior tracks a target task while satisfying the command-preserving constraints. Experiments in simulation and on hardware show that near-benign prompt perturbations can redirect VLA rollouts to attacker-specified targets. These results expose a trajectory-level vulnerability in VLA instruction grounding: text that appears to preserve the intended command can still give an adversary control over the robot's final physical outcome. Project website: https://vla-redirection-attack.github.io/

cs.RO

Viscosity-Informed Generative Actor-Critic for High-Dimensional Stochastic Optimal Control

We introduce a method for approximating viscosity solutions of stationary degenerate elliptic Hamilton--Jacobi--Bellman equations on bounded domains arising in stochastic exit-time control. Viscosity enforcement is formulated as a min--max problem over an envelope-generated test family parameterized by symmetric positive definite matrices. Under structural and asymptotic assumptions, any uniform limit point of the value function approximations satisfies the viscosity inequalities on the sampled test family. Numerical experiments show that the proposed method reduces empirical viscosity violations and improves robustness under perturbed dynamics.

math.OC

Characterizing the Robustness of Black-Box LLM Planners Under Perturbed Observations with Adaptive Stress Testing

Large language models (LLMs) have recently demonstrated success in decision-making tasks including planning, control, and prediction, but their tendency to hallucinate unsafe and undesired outputs poses risks. This unwanted behavior is further exacerbated in environments where sensors are noisy or unreliable. Characterizing the behavior of LLM planners to varied observations is necessary to proactively avoid failures in safety-critical scenarios. We specifically investigate the response of LLMs along two different perturbation dimensions. Like prior works, one dimension generates semantically similar prompts with varied phrasing by randomizing order of details, modifying access to few-shot examples, etc. Unique to our work, the second dimension simulates access to varied sensors and noise to mimic raw sensor or detection algorithm failures. An initial case study in which perturbations are manually applied show that both dimensions lead LLMs to hallucinate in a multi-agent driving environment. However, manually covering the entire perturbation space for several scenarios is infeasible. As such, we propose a novel method for efficiently searching the space of prompt perturbations using adaptive stress testing (AST) with Monte-Carlo tree search (MCTS). Our AST formulation enables discovery of scenarios, sensor configurations, and prompt phrasing that cause language models to act with high uncertainty or even crash. By generating MCTS prompt perturbation trees across diverse scenarios, we show through extensive experiments that offline analyses can be used to proactively understand potential failures that may arise at runtime. Code is available at https://sites.google.com/illinois.edu/astllm.

cs.RO

Muninn: Your Trajectory Diffusion Model But Faster

Diffusion-based trajectory planners can synthesize rich, multimodal robot motions, but their iterative denoising makes online planning and control prohibitively slow. Existing accelerations either modify the sampler or compress the network--sacrificing plan quality or requiring retraining without accounting for downstream control risk. We address the problem of making diffusion-based trajectory planners fast enough for real-time robot use without retraining the model or sacrificing trajectory quality, and in a way that works across diverse state-space diffusion architectures. Our key insight is that diffusion trajectory planners expose two signals we can exploit: a cheap probe of how their internal trajectory representation changes across steps, and analytic coefficients that describe how denoiser errors affect the sampler's state update. By calibrating the first signal against the second on offline runs, we obtain a per-step score that upper-bounds how far the final trajectory can deviate when we reuse a cached denoiser output, and we treat this bound as an uncertainty budget that we can spend over the denoising process. Building on this insight, we present Muninn, a training-free caching wrapper that tracks this uncertainty budget during sampling and, at each diffusion step, chooses between reusing a cached denoiser output when the predicted deviation is small and recomputing the denoiser when it is not. Across standard benchmarks Muninn delivers up to 4.6x wall-clock speedups across several trajectory diffusion models by reducing denoiser evaluations, while preserving task performance and safety metrics. Muninn further certifies that cached rollouts remain within a specified distance of their full-compute counterparts, and we validate these gains in real-time closed-loop navigation and manipulation hardware deployments. Project page: https://github.com/gokulp01/Muninn.

cs.RO

Resource-Constrained Shortest Path with Polytopic Reset Sets

This paper investigates the problem of computing the shortest path between two states under resource constraints in environments with resource-replenishment regions. Namely, the length of the path is limited by a budget that can be restored within polytopic replenishment regions. We show that the optimal path in this problem exhibits a distinct geometric structure: it consists of straight-line segments, changes direction at the edges of replenishment regions, and enters a sequence of replenishment regions in a feasible-connected space. We propose an approach to solve the continuous problem in two steps: using a graph-based approach, followed by convex programming. First, we define a graph whose nodes are possible waypoints of feasible paths, and the edges are the Euclidean distances between these nodes. To obtain a discrete set of nodes that ensure a feasible and near-optimal solution, we utilize a wavefront algorithm. With a sufficiently small spacing between wavefronts, the solution of the shortest path problem on this graph yields the optimal sequence of polytopes to visit. Next, we use convex optimization on this sequence of polytopes to refine the solution to optimality. A numerical experiment is presented to demonstrate the effectiveness of the approach.

eess.SY

Live LTL Progress Tracking: Towards Task-Based Exploration

Motivated by the challenge presented by non-Markovian objectives in reinforcement learning (RL), we present a novel framework to track and represent the progress of autonomous agents through complex, multi-stage tasks. Given a specification in finite linear temporal logic (LTL), the framework establishes a 'tracking vector' which updates at each time step in a trajectory rollout. The values of the vector represent the status of the specification as the trajectory develops, assigning true, false, or 'open' labels (where 'open' is used for indeterminate cases). Applied to an LTL formula tree, the tracking vector can be used to encode detailed information about how a task is executed over a trajectory, providing a potential tool for new performance metrics, diverse exploration, and reward shaping. In this paper, we formally present the framework and algorithm, collectively named Live LTL Progress Tracking, give a simple working example, and demonstrate avenues for its integration into RL models. Future work will apply the framework to problems such as task-space exploration and diverse solution-finding in RL.

cs.LG

Digital Guardians: The Past and The Future of Cyber-Physical Resilience

Resilience in cyber-physical systems (CPS) is the fundamental ability to maintain safety and critical functionality despite adverse "perturbations," which includes security attacks, environmental disruptions, and hardware or software failures. This survey provides a comprehensive review of CPS resilience, framing the field through five interconnected themes that are required in an integrated whole to achieve real-world resilience. The article first posits that resilience is a system-wide property emerging from interactions between hardware, software, and human users. Second, it addresses the challenges of learning-enabled CPS, which often operate in data-scarce environments characterized by imbalanced or noisy data, requiring innovative solutions like synthetic data generation and foundation model adaptation. Third, the survey examines proactive measures for resilience, which include distinctive aspects of verification, testing, and redundancy. Fourth, it explores recovery mechanisms, moving beyond traditional fault models to design "just good enough" recovery strategies that prioritize safety-critical functions during perturbations. Finally, it highlights the central role of the human, focusing on the different levels of human intervention, the necessity of trust calibration, and the requirement for explainable AI to support human-CPS teaming. These themes are illustrated through representative application domains, primarily Connected and Autonomous Transportation Systems (CATS) and Medical CPS (MCPS). By integrating the five interconnected themes, this survey provides a systematic roadmap for achieving the resilient CPS in increasingly complex and adversarial environments.

cs.CR

Dynamic Regret in Time-varying MDPs with Intermittent Information

We study sequential decision-making in time-varying Markov decision processes (TVMDPs) under limited update rates, where the decision-maker observes the system and updates its model only intermittently. Such settings arise in applications with sensing, communication, or computational constraints that preclude continuous adaptation. Our goal is to understand how the performance of an agent, which learns and plans using receding-horizon control under these information constraints, degrades as a function of the update rate. We propose a skip-update learning and planning framework that combines likelihood-based estimation of time-varying transition kernels with finite-horizon planning and executes policies between updates using stale information. We analyze its performance via dynamic regret relative to an oracle policy with full knowledge of the dynamics and continuous observations. Our main result establishes a dynamic regret bound that explicitly quantifies the impact of intermittent updates, decomposing regret into contributions from update times and skip intervals and revealing its dependence on temporal variation, estimation uncertainty, and the duration of intervals without updates. In particular, the dominant contribution from skip intervals admits a linear dependence on the interval length and the rate of temporal variation, while its effect is mitigated by mixing-induced contraction.

eess.SY

Finite-time Reachability for Constrained, Partially Uncontrolled Nonlinear Systems

This paper presents a technique to drive the state of a constrained nonlinear system to a specified target state in finite time, when the system suffers a partial loss in control authority. Our technique builds on a recent method to control constrained nonlinear systems by building a simple, linear driftless approximation at the initial state. We construct a partition of the finite time horizon into successively smaller intervals, and design controlled inputs based on the approximate dynamics in each partition. Under conditions that bound the length of the time horizon, we prove that these inputs result in bounded error from the target state in the original nonlinear system. As successive partitions of the time horizon become shorter, the error reduces to zero despite the effect of uncontrolled inputs. A simulation example on the model of a fighter jet demonstrates that the designed sequence of controlled inputs achieves the target state despite the system suffering a loss of control authority over one of its inputs.

math.OC

Input Matrix Optimization for Desired Reachable Set Warping of Linear Systems

Shaping the reachable set of a dynamical system is a fundamental challenge in control design, with direct implications for both performance and safety. This paper considers the problem of selecting the optimal input matrix for a linear system that maximizes warping of the reachable set along a direction of interest. The main result establishes that under certain assumptions on the dynamics, the problem reduces to a finite number of linear optimization problems. When these assumptions are relaxed, we show heuristically that the same approach yields good results. The results are validated on two systems: a linearized ADMIRE fighter jet model and a damped oscillator with complex eigenvalues. The paper concludes with a discussion of future directions for reachable set warping research.

eess.SY

Energetic Resilience under Temporal Logic Specifications

In environments with uncertainties or undesirable influences, control systems can require additional energy to achieve their task while remaining resilient to these influences. In this paper, we present an energetic resilience metric that quantifies the maximal additional energy used by a system under undesired effects, while satisfying complex specifications encoded through temporal logic. We prove that this metric satisfies properties that enable its computation even for compositions of these specifications, thus allowing considerations of sequential reachability and safety tasks. For specifications related to finite-horizon reachability and safety, we describe how synthesizing a control input and computing this metric reduces to solving efficient quadratic programs. Two case studies on a fighter-jet model and a planar mobile robot illustrate how the synthesized control inputs satisfy given specifications despite undesired and potentially adversarial effects. Further, we demonstrate how the energetic resilience metric varies with the initial state as well as the magnitude of undesired effects.

eess.SY

Hierarchical Motion Planning and Control under Unknown Nonlinear Dynamics via Predicted Reachability

Autonomous motion planning under unknown nonlinear dynamics requires learning system properties while navigating toward a target. In this work, we develop a hierarchical planning-control framework that enables online motion synthesis with limited prior system knowledge. The state space is partitioned into polytopes and approximates the unknown nonlinear system using a piecewise-affine (PWA) model. The local affine models are identified once the agent enters the corresponding polytopes. To reduce computational complexity, we introduce a non-uniform adaptive state space partition strategy that refines the partition only in task-relevant regions. The resulting PWA system is abstracted into a directed weighted graph, whose edge existence is incrementally verified using reach control theory and predictive reachability conditions. Certified edges are weighted using provable time-to-reach bounds, while uncertain edges are assigned information-theoretic weights to guide exploration. The graph is updated online as new data becomes available, and high-level planning is performed by graph search, while low-level affine feedback controllers are synthesized to execute the plan. Furthermore, the conditions of classical reach control theory are often difficult to satisfy in underactuated settings. We therefore introduce relaxed reachability conditions to extend the framework to such systems. Simulations demonstrate effective exploration-exploitation trade-offs with formal reachability guarantees.

cs.RO

Amortizing Trajectory Diffusion with Keyed Drift Fields

Diffusion-based trajectory planners can synthesize rich, multimodal action sequences for offline reinforcement learning, but their iterative denoising incurs substantial inference-time cost, making closed-loop planning slow under tight compute budgets. We study the problem of achieving diffusion-like trajectory planning behavior with one-step inference, while retaining the ability to sample diverse candidate plans and condition on the current state in a receding-horizon control loop. Our key observation is that conditional trajectory generation fails under naïve distribution-matching objectives when the similarity measure used to align generated trajectories with the dataset is dominated by unconstrained future dimensions. In practice, this causes attraction toward average trajectories, collapses action diversity, and yields near-static behavior. Our key insight is that conditional generative planning requires a conditioning-aware notion of neighborhood: trajectory updates should be computed using distances in a compact key space that reflects the condition, while still applying updates in the full trajectory space. Building on this, we introduce Keyed Drifting Policies (KDP), a one-step trajectory generator trained with a drift-field objective that attracts generated trajectories toward condition-matched dataset windows and repels them from nearby generated samples, using a stop-gradient drifted target to amortize iterative refinement into training. At inference, the resulting policy produces a full trajectory window in a single forward pass. Across standard RL benchmarks and real-time hardware deployments, KDP achieves strong performance with one-step inference and substantially lower planning latency than diffusion sampling. Project website, code and videos: https://keyed-drifting.github.io/

cs.RO

SCoUT: Scalable Communication via Utility-Guided Temporal Grouping in Multi-Agent Reinforcement Learning

Communication can improve coordination in partially observed multi-agent reinforcement learning (MARL), but learning \emph{when} and \emph{who} to communicate with requires choosing among many possible sender-recipient pairs, and the effect of any single message on future reward is hard to isolate. We introduce \textbf{SCoUT} (\textbf{S}calable \textbf{Co}mmunication via \textbf{U}tility-guided \textbf{T}emporal grouping), which addresses both these challenges via temporal and agent abstraction within traditional MARL. During training, SCoUT resamples \textit{soft} agent groups every \(K\) environment steps (macro-steps) via Gumbel-Softmax; these groups are latent clusters that induce an affinity used as a differentiable prior over recipients. Using the same assignments, a group-aware critic predicts values for each agent group and maps them to per-agent baselines through the same soft assignments, reducing critic complexity and variance. Each agent is trained with a three-headed policy: environment action, send decision, and recipient selection. To obtain precise communication learning signals, we derive counterfactual communication advantages by analytically removing each sender's contribution from the recipient's aggregated messages. This counterfactual computation enables precise credit assignment for both send and recipient-selection decisions. At execution time, all centralized training components are discarded and only the per-agent policy is run, preserving decentralized execution. Project website, videos and code: \hyperlink{https://scout-comm.github.io/}{https://scout-comm.github.io/}

cs.MA

Navigating in Uncertain Environments with Heterogeneous Visibility

Navigating an environment with uncertain connectivity requires a strategic balance between minimizing the cost of traversal and seeking information to resolve map ambiguities. Unlike previous approaches that rely on local sensing, we utilize a framework where nodes possess varying visibility levels, allowing for observation of distant edges from certain vantage points. We propose a novel heuristic algorithm that balances the cost of detouring to high-visibility locations against the gain in information by optimizing the sum of a custom observation reward and the cost of traversal. We introduce a technique to sample the shortest path on numerous realizations of the environment, which we use to define an edge's utility for observation and to quickly estimate the path with the highest reward. Our approach can be easily adapted to a variety of scenarios by tuning a single hyperparameter that determines the importance of observation. We test our method on a variety of uncertain navigation tasks, including a map based on real-world topographical data. The method demonstrates lower mean cost of traversal compared to a shortest path baseline that does not consider observation and has exponentially lower computational overhead compared to an existing method for balancing observation with path cost minimization.

cs.RO