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Meng Cao

Publications and source records attributed to Meng Cao.

At least 37 records · Page 2Linked to original sources

A1: A Fully Transparent Open-Source, Adaptive and Efficient Truncated Vision-Language-Action Model

Vision-Language-Action (VLA) models have emerged as a powerful paradigm for open-world robot manipulation, but their practical deployment is often constrained by cost: billion-scale VLM backbones and iterative diffusion/flow-based action heads incur high latency and compute, making real-time control expensive on commodity hardware. We present A1, a fully open-source and transparent VLA framework designed for low-cost, high-throughput inference without sacrificing manipulation success; Our approach leverages pretrained VLMs that provide implicit affordance priors for action generation. We release the full training stack (training code, data/data-processing pipeline, intermediate checkpoints, and evaluation scripts) to enable end-to-end reproducibility. Beyond optimizing the VLM alone, A1 targets the full inference pipeline by introducing a budget-aware adaptive inference scheme that jointly accelerates the backbone and the action head. Specifically, we monitor action consistency across intermediate VLM layers to trigger early termination, and propose Inter-Layer Truncated Flow Matching that warm-starts denoising across layers, enabling accurate actions with substantially fewer effective denoising iterations. Across simulation benchmarks (LIBERO, VLABench) and real robots (Franka, AgiBot), A1 achieves state-of-the-art success rates while significantly reducing inference cost (e.g., up to 72% lower per-episode latency for flow-matching inference and up to 76.6% backbone computation reduction with minor performance degradation). On RoboChallenge, A1 achieves an average success rate of 29.00%, outperforming baselines including pi0(28.33%), X-VLA (21.33%), and RDT-1B (15.00%).

cs.RO↗

Graph-PiT: Enhancing Structural Coherence in Part-Based Image Synthesis via Graph Priors

Achieving fine-grained and structurally sound controllability is a cornerstone of advanced visual generation. Existing part-based frameworks treat user-provided parts as an unordered set and therefore ignore their intrinsic spatial and semantic relationships, which often results in compositions that lack structural integrity. To bridge this gap, we propose Graph-PiT, a framework that explicitly models the structural dependencies of visual components using a graph prior. Specifically, we represent visual parts as nodes and their spatial-semantic relationships as edges. At the heart of our method is a Hierarchical Graph Neural Network (HGNN) module that performs bidirectional message passing between coarse-grained part-level super-nodes and fine-grained IP+ token sub-nodes, refining part embeddings before they enter the generative pipeline. We also introduce a graph Laplacian smoothness loss and an edge-reconstruction loss so that adjacent parts acquire compatible, relation-aware embeddings. Quantitative experiments on controlled synthetic domains (character, product, indoor layout, and jigsaw), together with qualitative transfer to real web images, show that Graph-PiT improves structural coherence over vanilla PiT while remaining compatible with the original IP-Prior pipeline. Ablation experiments confirm that explicit relational reasoning is crucial for enforcing user-specified adjacency constraints. Our approach not only enhances the plausibility of generated concepts but also offers a scalable and interpretable mechanism for complex, multi-part image synthesis. The code is available at https://github.com/wolf-bailang/Graph-PiT.

cs.CV↗

Incentivizing Temporal-Awareness in Egocentric Video Understanding Models

Multimodal large language models (MLLMs) have recently shown strong performance in visual understanding, yet they often lack temporal awareness, particularly in egocentric settings where reasoning depends on the correct ordering and evolution of events. This deficiency stems in part from training objectives that fail to explicitly reward temporal reasoning and instead rely on frame-level spatial shortcuts. To address this limitation, we propose Temporal Global Policy Optimization (TGPO), a reinforcement learning with verifiable rewards (RLVR) algorithm designed to incentivize temporal awareness in MLLMs. TGPO contrasts model outputs generated from temporally ordered versus shuffled video frames to derive calibrated, globally normalized reward signals that explicitly favor temporally coherent reasoning. Integrated with GRPO and GSPO, TGPO supports cold-start RL training and effectively suppresses spatial shortcut behaviors learned by existing MLLMs. Experiments across five egocentric video benchmarks demonstrate that TGPO consistently improves temporal grounding and causal coherence, outperforming prior RL-based video reasoning approaches. Our results suggest that TGPO offers a simple and scalable pathway toward temporally robust MLLMs for egocentric video understanding.

cs.CV↗

VSSFlow: Unifying Video-conditioned Sound and Speech Generation via Joint Learning

Video-conditioned audio generation, including Video-to-Sound (V2S) and Visual Text-to-Speech (VisualTTS), has traditionally been treated as distinct tasks, leaving the potential for a unified generative framework largely underexplored. In this paper, we bridge this gap with VSSFlow, a unified flow-matching framework that seamlessly solve both problems. To effectively handle multiple input signals within a Diffusion Transformer (DiT) architecture, we propose a disentangled condition aggregation mechanism leveraging distinct intrinsic properties of attention layers: cross-attention for semantic conditions, and self-attention for temporally-intensive conditions. Besides, contrary to the prevailing belief that joint training for the two tasks leads to performance degradation, we demonstrate that VSSFlow maintains superior performance during end-to-end joint learning process. Furthermore, we use a straightforward feature-level data synthesis method, demonstrating that our framework provides a robust foundation that easily adapts to joint sound and speech generation using synthetic data. Extensive experiments on V2S, VisualTTS and joint generation benchmarks show that VSSFlow effectively unifies these tasks and surpasses state-of-the-art domain-specific baselines, underscoring the critical potential of unified generative models. Project page: https://vasflow1.github.io/vasflow/

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Dual Consensus: Escaping from Spurious Majority in Unsupervised RLVR via Two-Stage Vote Mechanism

Current label-free RLVR approaches for large language models (LLMs), such as TTRL and Self-reward, have demonstrated effectiveness in improving the performance of LLMs on complex reasoning tasks. However, these methods rely heavily on accurate pseudo-label estimation and converge on spurious yet popular answers, thereby trapping in a dominant mode and limiting further improvements. Building on this, we propose Dual Consensus Reinforcement Learning (DCRL), a novel self-supervised training method which is capable of generating more reliable learning signals through a two-stage consensus mechanism. The model initially acts as an anchor, producing dominant responses; then it serves as an explorer, generating diverse auxiliary signals via a temporary unlearning process. The final training target is derived from the harmonic mean of these two signal sets. Notably, the process operates entirely without external models or supervision. Across eight benchmarks and diverse domains, DCRL consistently improves Pass@1 over majority vote while yielding more stable training dynamics. These results demonstrate that DCRL establishes a scalable path toward stronger reasoning without labels.

cs.LG↗

CARE What Fails: Contrastive Anchored-REflection for Verifiable Multimodal Reasoning

Group-relative reinforcement learning with verifiable rewards (RLVR) often wastes the most informative data it already has the failures. When all rollouts are wrong, gradients stall; when one happens to be correct, the update usually ignores why the others are close-but-wrong, and credit can be misassigned to spurious chains. We present CARE (Contrastive Anchored REflection), a failure-centric post-training framework for multimodal reasoning that turns errors into supervision. CARE combines: (i) an anchored-contrastive objective that forms a compact subgroup around the best rollout and a set of semantically proximate hard negatives, performs within-subgroup z-score normalization with negative-only scaling, and includes an all-negative rescue to prevent zero-signal batches; and (ii) Reflection-Guided Resampling (RGR), a one-shot structured self-repair that rewrites a representative failure and re-scores it with the same verifier, converting near-misses into usable positives without any test-time reflection. CARE improves accuracy and training smoothness while explicitly increasing the share of learning signal that comes from failures. On Qwen2.5-VL-7B, CARE lifts macro-averaged accuracy by 4.6 points over GRPO across six verifiable visual-reasoning benchmarks; with Qwen3-VL-8B it reaches competitive or state-of-the-art results on MathVista and MMMU-Pro under an identical evaluation protocol.

cs.LG↗

ASTRA-bench: Evaluating Tool-Use Agent Reasoning and Action Planning with Personal User Context

Next-generation AI must manage vast personal data, diverse tools, and multi-step reasoning, yet most benchmarks remain context-free and single-turn. We present ASTRA-bench (Assistant Skills in Tool-use, Reasoning \& Action-planning), a benchmark that uniquely unifies time-evolving personal context with an interactive toolbox and complex user intents. Our event-driven pipeline generates 2,413 scenarios across four protagonists, grounded in longitudinal life events and annotated by referential, functional, and informational complexity. Evaluation of state-of-the-art models (e.g., Claude-4.5-Opus, DeepSeek-V3.2) reveals significant performance degradation under high-complexity conditions, with argument generation emerging as the primary bottleneck. These findings expose critical limitations in current agents' ability to ground reasoning within messy personal context and orchestrate reliable multi-step plans. We release ASTRA-bench with a full execution environment and evaluation scripts to provide a diagnostic testbed for developing truly context-aware AI assistants.

cs.AI↗

Thinking with Drafts: Speculative Temporal Reasoning for Efficient Long Video Understanding

Long video understanding is essential for human-like intelligence, enabling coherent perception and reasoning over extended temporal contexts. While the emerging thinking-with-frames paradigm, which alternates between global temporal reasoning and local frame examination, has advanced the reasoning capabilities of video multi-modal large language models (MLLMs), it suffers from a significant efficiency bottleneck due to the progressively growing and redundant multi-modal context. To address this, we propose SpecTemp, a reinforcement learning-based Speculative Temporal reasoning framework that decouples temporal perception from reasoning via a cooperative dual-model design. In SpecTemp, a lightweight draft MLLM rapidly explores and proposes salient frames from densely sampled temporal regions, while a powerful target MLLM focuses on temporal reasoning and verifies the draft's proposals, iteratively refining its attention until convergence. This design mirrors the collaborative pathways of the human brain, balancing efficiency with accuracy. To support training, we construct the SpecTemp-80K dataset, featuring synchronized dual-level annotations for coarse evidence spans and fine-grained frame-level evidence. Experiments across multiple video understanding benchmarks demonstrate that SpecTemp not only maintains competitive accuracy but also significantly accelerates inference compared with existing thinking-with-frames methods.

cs.CV↗

Order from Chaos: Physical World Understanding from Glitchy Gameplay Videos

Understanding the physical world, including object dynamics, material properties, and causal interactions, remains a core challenge in artificial intelligence. Although recent multi-modal large language models (MLLMs) have demonstrated impressive general reasoning capabilities, they still fall short of achieving human-level understanding of physical principles. Existing datasets for physical reasoning either rely on real-world videos, which incur high annotation costs, or on synthetic simulations, which suffer from limited realism and diversity. In this paper, we propose a novel paradigm that leverages glitches in gameplay videos, referring to visual anomalies that violate predefined physical laws, as a rich and scalable supervision source for physical world understanding. We introduce PhysGame, an meta information guided instruction-tuning dataset containing 140,057 glitch-centric question-answer pairs across five physical domains and sixteen fine-grained categories. To ensure data accuracy, we design a prompting strategy that utilizes gameplay metadata such as titles and descriptions to guide high-quality QA generation. Complementing PhysGame, we construct GameBench, an expert-annotated benchmark with 880 glitch-identified gameplay videos designed to evaluate physical reasoning capabilities. Extensive experiments show that PhysGame significantly enhances both Game2Real transferability, improving the real world physical reasoning performance of Qwen2.5VL by 2.5% on PhysBench, and Game2General transferability, yielding a 1.9% gain on the MVBench benchmark. Moreover, PhysGame-tuned models achieve a 3.7% absolute improvement on GameBench, demonstrating enhanced robustness in detecting physical implausibilities. These results indicate that learning from gameplay anomalies offers a scalable and effective pathway toward advancing physical world understanding in multimodal intelligence.

cs.CV↗

Ground-R1: Incentivizing Grounded Visual Reasoning via Reinforcement Learning

Large Vision-Language Models (LVLMs) have become powerful general-purpose assistants, yet their predictions often lack reliability and interpretability due to insufficient grounding in visual evidence. The emerging thinking-with-images paradigm seeks to address this issue by explicitly anchoring reasoning to image regions. However, we empirically find that most existing methods suffer from a systematic scale-driven bias in optimization, where training rewards are dominated by large visual regions, suppressing learning from small but semantically critical evidence and leading to spurious grounding at inference time. To address this limitation, we propose Ground-R1, a de-biased thinking-with-images framework trained via a novel Scale Relative Policy Optimization (SRPO) objective that replaces standard GRPO. Specifically, our SRPO recalibrates reward learning across evidence regions of different sizes through scale-aware binning and intra-/inter-bin comparisons, enabling balanced credit assignment during training. Experimental results on general LVLM, high-resolution, and visual grounding benchmarks validate the effectiveness of Ground-R1 and show that SRPO yields consistent gains over standard GRPO in both response accuracy and evidence grounding.

cs.CV↗

Negatives-Dominant Contrastive Learning for Generalization in Imbalanced Domains

Imbalanced Domain Generalization (IDG) focuses on mitigating both domain and label shifts, both of which fundamentally shape the model's decision boundaries, particularly under heterogeneous long-tailed distributions across domains. Despite its practical significance, it remains underexplored, primarily due to the technical complexity of handling their entanglement and the paucity of theoretical foundations. In this paper, we begin by theoretically establishing the generalization bound for IDG, highlighting the role of posterior discrepancy and decision margin. This bound motivates us to focus on directly steering decision boundaries, marking a clear departure from existing methods. Subsequently, we technically propose a novel Negative-Dominant Contrastive Learning (NDCL) for IDG to enhance discriminability while enforce posterior consistency across domains. Specifically, inter-class decision-boundary separation is enhanced by placing greater emphasis on negatives as the primary signal in our contrastive learning, naturally amplifying gradient signals for minority classes to avoid the decision boundary being biased toward majority classes. Meanwhile, intra-class compactness is encouraged through a re-weighted cross-entropy strategy, and posterior consistency across domains is enforced through a prediction-central alignment strategy. Finally, rigorous yet challenging experiments on benchmarks validate the effectiveness of our NDCL. The code is available at https://github.com/Alrash/NDCL.

cs.LG↗

A0: An Affordance-Aware Hierarchical Model for General Robotic Manipulation

Robotic manipulation faces critical challenges in understanding spatial affordances--the "where" and "how" of object interactions--essential for complex manipulation tasks like wiping a board or stacking objects. Existing methods, including modular-based and end-to-end approaches, often lack robust spatial reasoning capabilities. Unlike recent point-based and flow-based affordance methods that focus on dense spatial representations or trajectory modeling, we propose A0, a hierarchical affordance-aware diffusion model that decomposes manipulation tasks into high-level spatial affordance understanding and low-level action execution. A0 leverages the Embodiment-Agnostic Affordance Representation, which captures object-centric spatial affordances by predicting contact points and post-contact trajectories. A0 is pre-trained on 1 million contact points data and fine-tuned on annotated trajectories, enabling generalization across platforms. Key components include Position Offset Attention for motion-aware feature extraction and a Spatial Information Aggregation Layer for precise coordinate mapping. The model's output is executed by the action execution module. Experiments on multiple robotic systems (Franka, Kinova, Realman, and Dobot) demonstrate A0's superior performance in complex tasks, showcasing its efficiency, flexibility, and real-world applicability.

cs.RO↗

ClimateIQA: A New Dataset and Benchmark to Advance Vision-Language Models in Meteorology Anomalies Analysis

Meteorological heatmaps play a vital role in deciphering extreme weather phenomena, yet their inherent complexities marked by irregular contours, unstructured patterns, and complex color variations present unique analytical hurdles for state-of-the-art Vision-Language Models (VLMs). Current state-of-the-art models like GPT-4o, Qwen-VL, and LLaVA 1.6 struggle with tasks such as precise color identification and spatial localization, resulting in inaccurate or incomplete interpretations. To address these challenges, we introduce Sparse Position and Outline Tracking (SPOT), a novel algorithm specifically designed to process irregularly shaped colored regions in visual data. SPOT identifies and localizes these regions by extracting their spatial coordinates, enabling structured representations of irregular shapes. Building on SPOT, we construct ClimateIQA, a novel meteorological visual question answering (VQA) dataset, comprising 26,280 high-resolution heatmaps and 762,120 instruction samples for wind gust, total precipitation, wind chill index and heat index analysis. ClimateIQA enhances VLM training by incorporating spatial cues, geographic metadata, and reanalysis data, improving model accuracy in interpreting and describing extreme weather features. Furthermore, we develop Climate-Zoo, a suite of fine-tuned VLMs based on SPOT-empowered ClimateIQA, which significantly outperforms existing models in meteorological heatmap tasks.

cs.CV↗

COLT: Enhancing Video Large Language Models with Continual Tool Usage

The success of Large Language Models (LLMs) has significantly propelled the research of video understanding. To harvest the benefits of well-trained expert models (i.e., tools), video LLMs prioritize the exploration of tool usage capabilities. Existing methods either prompt closed-source LLMs or employ the instruction tuning paradigm for tool-use fine-tuning. These methods, however, assume an established repository of fixed tools and struggle to generalize to real-world environments where tool data is perpetually evolving and streaming in. To this end, we propose to enhance open-source video LLMs with COntinuaL Tool usage (termed COLT), which automatically acquires tool-use ability in a successive tool stream without suffering 'catastrophic forgetting' of the past learned tools. Specifically, our COLT incorporates a learnable tool codebook as a tool-specific memory system. Then relevant tools are dynamically selected based on the similarity between user instruction and tool features within the codebook. To unleash the tool usage potential of video LLMs, we collect a video-centric tool-use instruction tuning dataset VideoToolBench. Extensive experiments on both previous video LLM benchmarks and the tool-use-specific VideoToolBench dataset demonstrate the state-of-the-art performance of our proposed COLT.

cs.CV↗

Bring Your Dreams to Life: Continual Text-to-Video Customization

Customized text-to-video generation (CTVG) has recently witnessed great progress in generating tailored videos from user-specific text. However, most CTVG methods assume that personalized concepts remain static and do not expand incrementally over time. Additionally, they struggle with forgetting and concept neglect when continuously learning new concepts, including subjects and motions. To resolve the above challenges, we develop a novel Continual Customized Video Diffusion (CCVD) model, which can continuously learn new concepts to generate videos across various text-to-video generation tasks by tackling forgetting and concept neglect. To address catastrophic forgetting, we introduce a concept-specific attribute retention module and a task-aware concept aggregation strategy. They can capture the unique characteristics and identities of old concepts during training, while combining all subject and motion adapters of old concepts based on their relevance during testing. Besides, to tackle concept neglect, we develop a controllable conditional synthesis to enhance regional features and align video contexts with user conditions, by incorporating layer-specific region attention-guided noise estimation. Extensive experimental comparisons demonstrate that our CCVD outperforms existing CTVG baselines on both the DreamVideo and Wan 2.1 backbones. The code is available at https://github.com/JiahuaDong/CCVD.

cs.CV↗

GLaD: Geometric Latent Distillation for Vision-Language-Action Models

Most existing Vision-Language-Action (VLA) models rely primarily on RGB information, while ignoring geometric cues crucial for spatial reasoning and manipulation. In this work, we introduce GLaD, a geometry-aware VLA framework that incorporates 3D geometric priors during pretraining through knowledge distillation. Rather than distilling geometric features solely into the vision encoder, we align the LLM's hidden states corresponding to visual tokens with features from a frozen geometry-aware vision transformer (VGGT), ensuring that geometric understanding is deeply integrated into the multimodal representations that drive action prediction. Pretrained on the Bridge dataset with this geometry distillation mechanism, GLaD achieves 94.1% average success rate across four LIBERO task suites, outperforming UniVLA (92.5%) which uses identical pretraining data. These results validate that geometry-aware pretraining enhances spatial reasoning and policy generalization without requiring explicit depth sensors or 3D annotations.

cs.RO↗

Seeing through Imagination: Learning Scene Geometry via Implicit Spatial World Modeling

Spatial reasoning, the ability to understand and interpret the 3D structure of the world, is a critical yet underdeveloped capability in Multimodal Large Language Models (MLLMs). Current methods predominantly rely on verbal descriptive tuning, which suffers from visual illiteracy, i.e., they learn spatial concepts through textual symbols alone, devoid of connection to their visual manifestations. To bridge this gap, this paper introduces MILO, an Implicit spatIaL wOrld modeling paradigm that simulates human-like spatial imagination. MILO integrates a visual generator to provide geometry-aware feedback, thereby implicitly grounding the MLLM's symbolic reasoning in perceptual experience. Complementing this paradigm, we propose RePE (Relative Positional Encoding), a novel encoding scheme that captures relative camera-pose transformations, offering superior performance over absolute coordinate systems. To support the training, we construct GeoGen, a large-scale Geometry-aware Generative dataset with approximately 2,241 videos and 67,827 observation-action-outcome triplets. Experiments demonstrate that our approach significantly enhances spatial reasoning capabilities across multiple baselines and benchmarks, offering a more holistic understanding of 3D space.

cs.CV↗

SpatialDreamer: Incentivizing Spatial Reasoning via Active Mental Imagery

Despite advancements in Multi-modal Large Language Models (MLLMs) for scene understanding, their performance on complex spatial reasoning tasks requiring mental simulation remains significantly limited. Current methods often rely on passive observation of spatial data, failing to internalize an active mental imagery process. To bridge this gap, we propose SpatialDreamer, a reinforcement learning framework that enables spatial reasoning through a closedloop process of active exploration, visual imagination via a world model, and evidence-grounded reasoning. To address the lack of fine-grained reward supervision in longhorizontal reasoning tasks, we propose Geometric Policy Optimization (GeoPO), which introduces tree-structured sampling and step-level reward estimation with geometric consistency constraints. Extensive experiments demonstrate that SpatialDreamer delivers highly competitive results across multiple challenging benchmarks, signifying a critical advancement in human-like active spatial mental simulation for MLLMs.

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