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Meng Chen

Publications and source records attributed to Meng Chen.

At least 55 records · Page 3Linked to original sources

HunyuanWorld 1.0: Generating Immersive, Explorable, and Interactive 3D Worlds from Words or Pixels

Creating immersive and playable 3D worlds from texts or images remains a fundamental challenge in computer vision and graphics. Existing world generation approaches typically fall into two categories: video-based methods that offer rich diversity but lack 3D consistency and rendering efficiency, and 3D-based methods that provide geometric consistency but struggle with limited training data and memory-inefficient representations. To address these limitations, we present HunyuanWorld 1.0, a novel framework that combines the best of both worlds for generating immersive, explorable, and interactive 3D scenes from text and image conditions. Our approach features three key advantages: 1) 360° immersive experiences via panoramic world proxies; 2) mesh export capabilities for seamless compatibility with existing computer graphics pipelines; 3) disentangled object representations for augmented interactivity. The core of our framework is a semantically layered 3D mesh representation that leverages panoramic images as 360° world proxies for semantic-aware world decomposition and reconstruction, enabling the generation of diverse 3D worlds. Extensive experiments demonstrate that our method achieves state-of-the-art performance in generating coherent, explorable, and interactive 3D worlds while enabling versatile applications in virtual reality, physical simulation, game development, and interactive content creation.

cs.CV↗

Channel-Independent Federated Traffic Prediction

In recent years, traffic prediction has achieved remarkable success and has become an integral component of intelligent transportation systems. However, traffic data is typically distributed among multiple data owners, and privacy constraints prevent the direct utilization of these isolated datasets for traffic prediction. Most existing federated traffic prediction methods focus on designing communication mechanisms that allow models to leverage information from other clients in order to improve prediction accuracy. Unfortunately, such approaches often incur substantial communication overhead, and the resulting transmission delays significantly slow down the training process. As the volume of traffic data continues to grow, this issue becomes increasingly critical, making the resource consumption of current methods unsustainable. To address this challenge, we propose a novel variable relationship modeling paradigm for federated traffic prediction, termed the Channel-Independent Paradigm(CIP). Unlike traditional approaches, CIP eliminates the need for inter-client communication by enabling each node to perform efficient and accurate predictions using only local information. Based on the CIP, we further develop Fed-CI, an efficient federated learning framework, allowing each client to process its own data independently while effectively mitigating the information loss caused by the lack of direct data sharing among clients. Fed-CI significantly reduces communication overhead, accelerates the training process, and achieves state-of-the-art performance while complying with privacy regulations. Extensive experiments on multiple real-world datasets demonstrate that Fed-CI consistently outperforms existing methods across all datasets and federated settings. It achieves improvements of 8%, 14%, and 16% in RMSE, MAE, and MAPE, respectively, while also substantially reducing communication costs.

cs.LG↗

Surfacing Variations to Calibrate Perceived Reliability of MLLM-generated Image Descriptions

Multimodal large language models (MLLMs) provide new opportunities for blind and low vision (BLV) people to access visual information in their daily lives. However, these models often produce errors that are difficult to detect without sight, posing safety and social risks in scenarios from medication identification to outfit selection. While BLV MLLM users use creative workarounds such as cross-checking between tools and consulting sighted individuals, these approaches are often time-consuming and impractical. We explore how systematically surfacing variations across multiple MLLM responses can support BLV users to detect unreliable information without visually inspecting the image. We contribute a design space for eliciting and presenting variations in MLLM descriptions, a prototype system implementing three variation presentation styles, and findings from a user study with 15 BLV participants. Our results demonstrate that presenting variations significantly increases users' ability to identify unreliable claims (by 4.9x using our approach compared to single descriptions) and significantly decreases perceived reliability of MLLM responses. 14 of 15 participants preferred seeing variations of MLLM responses over a single description, and all expressed interest in using our system for tasks from understanding a tornado's path to posting an image on social media.

cs.HC↗

The Noether inequality for threefolds and three moduli spaces with minimal volumes

We establish the Noether inequality \[\textrm{Vol}(X)\geq \frac{4}{3}p_g(X)-\frac{10}{3}\] for all projective $3$-folds $X$ of general type with geometric genus $5\leq p_g(X)\leq 10$ where $\textrm{Vol}(X)$ is the canonical volume. This result resolves all remaining cases of the Noether inequality for $3$-folds. We further investigate the moduli spaces of canonical $3$-folds with small genera and minimal volumes. For a $3$-fold of general type with geometric genus $2$ and with minimal canonical volume $\frac{1}{3}$, we prove that its canonical model is a hypersurface of degree $16$ in $\mathbb{P}(1,1,2,3,8)$, which gives an explicit description of its canonical ring. This implies that the coarse moduli space $\mathcal{M}_{\frac{1}{3}, 2}$, parametrizing all canonical $3$-folds with canonical volume $\frac{1}{3}$ and geometric genus $2$, is an irreducible unirational variety of dimension $189$. Parallel studies show that $\mathcal{M}_{1, 3}$ is irreducible, unirational, and $236$-dimensional, and that $\mathcal{M}_{2, 4}$ is irreducible, unirational, and $270$-dimensional. As being conceived, every member in these 3 families is simply-connected.

math.AG↗

Towards Efficient and Scalable Distributed Vector Search with RDMA

Similarity-based vector search facilitates many important applications such as search and recommendation but is limited by the memory capacity and bandwidth of a single machine due to large datasets and intensive data read. In this paper, we present CoTra, a system that scales up vector search for distributed execution. We observe a tension between computation and communication efficiency, which is the main challenge for good scalability, i.e., handling the local vectors on each machine independently blows up computation as the pruning power of vector index is not fully utilized, while running a global index over all machines introduces rich data dependencies and thus extensive communication. To resolve such tension, we leverage the fact that vector search is approximate in nature and robust to asynchronous execution. In particular, we run collaborative vector search over the machines with algorithm-system co-designs including clustering-based data partitioning to reduce communication, asynchronous execution to avoid communication stall, and task push to reduce network traffic. To make collaborative search efficient, we introduce a suite of system optimizations including task scheduling, communication batching, and storage format. We evaluate CoTra on real datasets and compare with four baselines. The results show that when using 16 machines, the query throughput of CoTra scales to 9.8-13.4x over a single machine and is 2.12-3.58x of the best-performing baseline at 0.95 recall@10.

cs.DC↗

Associativity of two-place functions generated by left continuous monotone functions and other properties

This article introduces a weak pseudo-inverse of a monotone function, which is applied to characterize the associativity of a two-place function $T: [0,1]^2\rightarrow [0,1]$ defined by $T(x,y)=t^{[-1]}(F(t(x),t(y)))$ where $F:[0,\infty]^2\rightarrow[0,\infty]$ is an associative function with neutral element in $[0,\infty]$, $t: [0,1]\rightarrow [0,\infty]$ is a left continuous monotone function and $t^{[-1]}:[0,\infty]\rightarrow[0,1]$ is the weak pseudo-inverse of $t$. It shows that the associativity of the function $T$ depends only on properties of the range of $t$. Moreover, it investigates the idempotence, the limit property, the conditional cancellation law and the continuity of the function $T$, respectively.

math.GM↗

Contrast Similarity-Aware Dual-Pathway Mamba for Multivariate Time Series Node Classification

Multivariate time series (MTS) data is generated through multiple sensors across various domains such as engineering application, health monitoring, and the internet of things, characterized by its temporal changes and high dimensional characteristics. Over the past few years, many studies have explored the long-range dependencies and similarities in MTS. However, long-range dependencies are difficult to model due to their temporal changes and high dimensionality makes it difficult to obtain similarities effectively and efficiently. Thus, to address these issues, we propose contrast similarity-aware dual-pathway Mamba for MTS node classification (CS-DPMamba). Firstly, to obtain the dynamic similarity of each sample, we initially use temporal contrast learning module to acquire MTS representations. And then we construct a similarity matrix between MTS representations using Fast Dynamic Time Warping (FastDTW). Secondly, we apply the DPMamba to consider the bidirectional nature of MTS, allowing us to better capture long-range and short-range dependencies within the data. Finally, we utilize the Kolmogorov-Arnold Network enhanced Graph Isomorphism Network to complete the information interaction in the matrix and MTS node classification task. By comprehensively considering the long-range dependencies and dynamic similarity features, we achieved precise MTS node classification. We conducted experiments on multiple University of East Anglia (UEA) MTS datasets, which encompass diverse application scenarios. Our results demonstrate the superiority of our method through both supervised and semi-supervised experiments on the MTS classification task.

cs.LG↗

Heterogeneous Relationships of Subjects and Shapelets for Semi-supervised Multivariate Series Classification

Multivariate time series (MTS) classification is widely applied in fields such as industry, healthcare, and finance, aiming to extract key features from complex time series data for accurate decision-making and prediction. However, existing methods for MTS often struggle due to the challenges of effectively modeling high-dimensional data and the lack of labeled data, resulting in poor classification performance. To address this issue, we propose a heterogeneous relationships of subjects and shapelets method for semi-supervised MTS classification. This method offers a novel perspective by integrating various types of additional information while capturing the relationships between them. Specifically, we first utilize a contrast temporal self-attention module to obtain sparse MTS representations, and then model the similarities between these representations using soft dynamic time warping to construct a similarity graph. Secondly, we learn the shapelets for different subject types, incorporating both the subject features and their shapelets as additional information to further refine the similarity graph, ultimately generating a heterogeneous graph. Finally, we use a dual level graph attention network to get prediction. Through this method, we successfully transform dataset into a heterogeneous graph, integrating multiple additional information and achieving precise semi-supervised node classification. Experiments on the Human Activity Recognition, sleep stage classification and University of East Anglia datasets demonstrate that our method outperforms current state-of-the-art methods in MTS classification tasks, validating its superiority.

cs.LG↗

Hunyuan3D 2.1: From Images to High-Fidelity 3D Assets with Production-Ready PBR Material

3D AI-generated content (AIGC) is a passionate field that has significantly accelerated the creation of 3D models in gaming, film, and design. Despite the development of several groundbreaking models that have revolutionized 3D generation, the field remains largely accessible only to researchers, developers, and designers due to the complexities involved in collecting, processing, and training 3D models. To address these challenges, we introduce Hunyuan3D 2.1 as a case study in this tutorial. This tutorial offers a comprehensive, step-by-step guide on processing 3D data, training a 3D generative model, and evaluating its performance using Hunyuan3D 2.1, an advanced system for producing high-resolution, textured 3D assets. The system comprises two core components: the Hunyuan3D-DiT for shape generation and the Hunyuan3D-Paint for texture synthesis. We will explore the entire workflow, including data preparation, model architecture, training strategies, evaluation metrics, and deployment. By the conclusion of this tutorial, you will have the knowledge to finetune or develop a robust 3D generative model suitable for applications in gaming, virtual reality, and industrial design.

cs.CV↗

DPN-GAN: Inducing Periodic Activations in Generative Adversarial Networks for High-Fidelity Audio Synthesis

In recent years, generative adversarial networks (GANs) have made significant progress in generating audio sequences. However, these models typically rely on bandwidth-limited mel-spectrograms, which constrain the resolution of generated audio sequences, and lead to mode collapse during conditional generation. To address this issue, we propose Deformable Periodic Network based GAN (DPN-GAN), a novel GAN architecture that incorporates a kernel-based periodic ReLU activation function to induce periodic bias in audio generation. This innovative approach enhances the model's ability to capture and reproduce intricate audio patterns. In particular, our proposed model features a DPN module for multi-resolution generation utilizing deformable convolution operations, allowing for adaptive receptive fields that improve the quality and fidelity of the synthetic audio. Additionally, we enhance the discriminator network using deformable convolution to better distinguish between real and generated samples, further refining the audio quality. We trained two versions of the model: DPN-GAN small (38.67M parameters) and DPN-GAN large (124M parameters). For evaluation, we use five different datasets, covering both speech synthesis and music generation tasks, to demonstrate the efficiency of the DPN-GAN. The experimental results demonstrate that DPN-GAN delivers superior performance on both out-of-distribution and noisy data, showcasing its robustness and adaptability. Trained across various datasets, DPN-GAN outperforms state-of-the-art GAN architectures on standard evaluation metrics, and exhibits increased robustness in synthesized audio.

cs.SD↗

Boosting the Class-Incremental Learning in 3D Point Clouds via Zero-Collection-Cost Basic Shape Pre-Training

Existing class-incremental learning methods in 3D point clouds rely on exemplars (samples of former classes) to resist the catastrophic forgetting of models, and exemplar-free settings will greatly degrade the performance. For exemplar-free incremental learning, the pre-trained model methods have achieved state-of-the-art results in 2D domains. However, these methods cannot be migrated to the 3D domains due to the limited pre-training datasets and insufficient focus on fine-grained geometric details. This paper breaks through these limitations, proposing a basic shape dataset with zero collection cost for model pre-training. It helps a model obtain extensive knowledge of 3D geometries. Based on this, we propose a framework embedded with 3D geometry knowledge for incremental learning in point clouds, compatible with exemplar-free (-based) settings. In the incremental stage, the geometry knowledge is extended to represent objects in point clouds. The class prototype is calculated by regularizing the data representation with the same category and is kept adjusting in the learning process. It helps the model remember the shape features of different categories. Experiments show that our method outperforms other baseline methods by a large margin on various benchmark datasets, considering both exemplar-free (-based) settings.

cs.CV↗

On the Effectiveness of Large Language Models in Domain-Specific Code Generation

Large language models (LLMs) such as ChatGPT have shown remarkable capabilities in code generation. Despite significant achievements, they rely on enormous training data to acquire a broad spectrum of open-domain knowledge. Besides, their evaluation revolves around open-domain benchmarks like HumanEval, which primarily consist of programming contests. Therefore, it is hard to fully characterize the intricacies and challenges associated with particular domains (e.g., web, game, and math). In this paper, we conduct an in-depth study of the LLMs in domain-specific code generation. Our results demonstrate that LLMs exhibit sub-optimal performance in generating domain-specific code, due to their limited proficiency in utilizing domain-specific libraries. We further observe that incorporating API knowledge as prompts can empower LLMs to generate more professional code. Based on these findings, we further investigate how to effectively incorporate API knowledge into the code generation process. We experiment with three strategies for incorporating domain knowledge, namely, external knowledge inquirer, chain-of-thought prompting, and chain-of-thought fine-tuning. We refer to these strategies as a new code generation approach called DomCoder. Experimental results show that all strategies of DomCoder lead to improvement in the effectiveness of domain-specific code generation under certain settings.

cs.SE↗

Lotus: Creating Short Videos From Long Videos With Abstractive and Extractive Summarization

Short-form videos are popular on platforms like TikTok and Instagram as they quickly capture viewers' attention. Many creators repurpose their long-form videos to produce short-form videos, but creators report that planning, extracting, and arranging clips from long-form videos is challenging. Currently, creators make extractive short-form videos composed of existing long-form video clips or abstractive short-form videos by adding newly recorded narration to visuals. While extractive videos maintain the original connection between audio and visuals, abstractive videos offer flexibility in selecting content to be included in a shorter time. We present Lotus, a system that combines both approaches to balance preserving the original content with flexibility over the content. Lotus first creates an abstractive short-form video by generating both a short-form script and its corresponding speech, then matching long-form video clips to the generated narration. Creators can then add extractive clips with an automated method or Lotus's editing interface. Lotus's interface can be used to further refine the short-form video. We compare short-form videos generated by Lotus with those using an extractive baseline method. In our user study, we compare creating short-form videos using Lotus to participants' existing practice.

cs.HC↗

Mastering the Craft of Data Synthesis for CodeLLMs

Large language models (LLMs) have shown impressive performance in \emph{code} understanding and generation, making coding tasks a key focus for researchers due to their practical applications and value as a testbed for LLM evaluation. Data synthesis and filtering techniques have been widely adopted and shown to be highly effective in this context. In this paper, we present a focused survey and taxonomy of these techniques, emphasizing recent advancements. We highlight key challenges, explore future research directions, and offer practical guidance for new researchers entering the field.

cs.SE↗

RetrievalAttention: Accelerating Long-Context LLM Inference via Vector Retrieval

Transformer-based Large Language Models (LLMs) have become increasingly important. However, due to the quadratic time complexity of attention computation, scaling LLMs to longer contexts incurs extremely slow inference speed and high GPU memory consumption for caching key-value (KV) vectors. This paper proposes RetrievalAttention, a training-free approach to both accelerate attention computation and reduce GPU memory consumption. By leveraging the dynamic sparsity of attention mechanism, RetrievalAttention proposes to build approximate nearest neighbor search (ANNS) indexes for KV vectors in CPU memory and retrieve the most relevant ones through vector search during generation. Unfortunately, we observe that the off-the-shelf ANNS indexes are often ineffective for such retrieval tasks due to the out-of-distribution (OOD) between query vectors and key vectors in the attention mechanism. RetrievalAttention addresses the OOD challenge by designing an attention-aware vector search algorithm that can adapt to the distribution of query vectors. Our evaluation demonstrates that RetrievalAttention achieves near full attention accuracy while only requiring access to 1--3% of the data. This leads to a significant reduction in the inference cost of long-context LLMs, with a much lower GPU memory footprint. In particular, RetrievalAttention only needs a single NVIDIA RTX4090 (24GB) to serve 128K tokens for LLMs with 8B parameters, which is capable of generating one token in 0.188 seconds.

cs.LG↗

Libra-Leaderboard: Towards Responsible AI through a Balanced Leaderboard of Safety and Capability

To address this gap, we introduce Libra-Leaderboard, a comprehensive framework designed to rank LLMs through a balanced evaluation of performance and safety. Combining a dynamic leaderboard with an interactive LLM arena, Libra-Leaderboard encourages the joint optimization of capability and safety. Unlike traditional approaches that average performance and safety metrics, Libra-Leaderboard uses a distance-to-optimal-score method to calculate the overall rankings. This approach incentivizes models to achieve a balance rather than excelling in one dimension at the expense of some other ones. In the first release, Libra-Leaderboard evaluates 26 mainstream LLMs from 14 leading organizations, identifying critical safety challenges even in state-of-the-art models.

cs.CL↗

Structure-preserving Kernel-based methods for solving dissipative PDEs on surfaces

In this paper, we propose a general meshless structure-preserving Galerkin method for solving dissipative PDEs on surfaces. By posing the PDE in the variational formulation and simulating the solution in the finite-dimensional approximation space spanned by (local) Lagrange functions generated with positive definite kernels, we obtain a semi-discrete Galerkin equation that inherits the energy dissipation property. The fully-discrete structure-preserving scheme is derived with the average vector field method. We provide a convergence analysis of the proposed method for the Allen-Cahn equation. The numerical experiments also verify the theoretical analysis including the convergence order and structure-preserving properties.

math.NA↗

Proving the stability estimates of variational least-squares Kernel-Based methods

Motivated by the need for the rigorous analysis of the numerical stability of variational least-squares kernel-based methods for solving second-order elliptic partial differential equations, we provide previously lacking stability inequalities. This fills a significant theoretical gap in the previous work [Comput. Math. Appl. 103 (2021) 1-11], which provided error estimates based on a conjecture on the stability. With the stability estimate now rigorously proven, we complete the theoretical foundations and compare the convergence behavior to the proven rates. Furthermore, we establish another stability inequality involving weighted-discrete norms, and provide a theoretical proof demonstrating that the exact quadrature weights are not necessary for the weighted least-squares kernel-based collocation method to converge. Our novel theoretical insights are validated by numerical examples, which showcase the relative efficiency and accuracy of these methods on data sets with large mesh ratios. The results confirm our theoretical predictions regarding the performance of variational least-squares kernel-based method, least-squares kernel-based collocation method, and our new weighted least-squares kernel-based collocation method. Most importantly, our results demonstrate that all methods converge at the same rate, validating the convergence theory of weighted least-squares in our proven theories.

math.NA↗