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Mengshi Qi

Publications and source records attributed to Mengshi Qi.

52 records · Page 3Linked to original sources

Learning Group Interactions and Semantic Intentions for Multi-Object Trajectory Prediction

Effective modeling of group interactions and dynamic semantic intentions is crucial for forecasting behaviors like trajectories or movements. In complex scenarios like sports, agents' trajectories are influenced by group interactions and intentions, including team strategies and opponent actions. To this end, we propose a novel diffusion-based trajectory prediction framework that integrates group-level interactions into a conditional diffusion model, enabling the generation of diverse trajectories aligned with specific group activity. To capture dynamic semantic intentions, we frame group interaction prediction as a cooperative game, using Banzhaf interaction to model cooperation trends. We then fuse semantic intentions with enhanced agent embeddings, which are refined through both global and local aggregation. Furthermore, we expand the NBA SportVU dataset by adding human annotations of team-level tactics for trajectory and tactic prediction tasks. Extensive experiments on three widely-adopted datasets demonstrate that our model outperforms state-of-the-art methods. Our source code and data are available at https://github.com/aurora-xin/Group2Int-trajectory.

cs.CV↗

PITN: Physics-Informed Temporal Networks for Cuffless Blood Pressure Estimation

Monitoring blood pressure with non-invasive sensors has gained popularity for providing comfortable user experiences, one of which is a significant function of smart wearables. Although providing a comfortable user experience, such methods are suffering from the demand for a significant amount of realistic data to train an individual model for each subject, especially considering the invasive or obtrusive BP ground-truth measurements. To tackle this challenge, we introduce a novel physics-informed temporal network~(PITN) with adversarial contrastive learning to enable precise BP estimation with very limited data. Specifically, we first enhance the physics-informed neural network~(PINN) with the temporal block for investigating BP dynamics' multi-periodicity for personal cardiovascular cycle modeling and temporal variation. We then employ adversarial training to generate extra physiological time series data, improving PITN's robustness in the face of sparse subject-specific training data. Furthermore, we utilize contrastive learning to capture the discriminative variations of cardiovascular physiologic phenomena. This approach aggregates physiological signals with similar blood pressure values in latent space while separating clusters of samples with dissimilar blood pressure values. Experiments on three widely-adopted datasets with different modailties (\emph{i.e.,} bioimpedance, PPG, millimeter-wave) demonstrate the superiority and effectiveness of the proposed methods over previous state-of-the-art approaches. The code is available at~\url{https://github.com/Zest86/ACL-PITN}.

cs.LG↗

Improving Batch Normalization with TTA for Robust Object Detection in Self-Driving

In current open real-world autonomous driving scenarios, challenges such as sensor failure and extreme weather conditions hinder the generalization of most autonomous driving perception models to these unseen domain due to the domain shifts between the test and training data. As the parameter scale of autonomous driving perception models grows, traditional test-time adaptation (TTA) methods become unstable and often degrade model performance in most scenarios. To address these challenges, this paper proposes two new robust methods to improve the Batch Normalization with TTA for object detection in autonomous driving: (1) We introduce a LearnableBN layer based on Generalized-search Entropy Minimization (GSEM) method. Specifically, we modify the traditional BN layer by incorporating auxiliary learnable parameters, which enables the BN layer to dynamically update the statistics according to the different input data. (2) We propose a new semantic-consistency based dual-stage-adaptation strategy, which encourages the model to iteratively search for the optimal solution and eliminates unstable samples during the adaptation process. Extensive experiments on the NuScenes-C dataset shows that our method achieves a maximum improvement of about 8% using BEVFormer as the baseline model across six corruption types and three levels of severity. We will make our source code available soon.

cs.CV↗

Decomposed Vector-Quantized Variational Autoencoder for Human Grasp Generation

Generating realistic human grasps is a crucial yet challenging task for applications involving object manipulation in computer graphics and robotics. Existing methods often struggle with generating fine-grained realistic human grasps that ensure all fingers effectively interact with objects, as they focus on encoding hand with the whole representation and then estimating both hand posture and position in a single step. In this paper, we propose a novel Decomposed Vector-Quantized Variational Autoencoder (DVQ-VAE) to address this limitation by decomposing hand into several distinct parts and encoding them separately. This part-aware decomposed architecture facilitates more precise management of the interaction between each component of hand and object, enhancing the overall reality of generated human grasps. Furthermore, we design a newly dual-stage decoding strategy, by first determining the type of grasping under skeletal physical constraints, and then identifying the location of the grasp, which can greatly improve the verisimilitude as well as adaptability of the model to unseen hand-object interaction. In experiments, our model achieved about 14.1% relative improvement in the quality index compared to the state-of-the-art methods in four widely-adopted benchmarks. Our source code is available at https://github.com/florasion/D-VQVAE.

cs.CV↗

RDFC-GAN: RGB-Depth Fusion CycleGAN for Indoor Depth Completion

Raw depth images captured in indoor scenarios frequently exhibit extensive missing values due to the inherent limitations of the sensors and environments. For example, transparent materials frequently elude detection by depth sensors; surfaces may introduce measurement inaccuracies due to their polished textures, extended distances, and oblique incidence angles from the sensor. The presence of incomplete depth maps imposes significant challenges for subsequent vision applications, prompting the development of numerous depth completion techniques to mitigate this problem. Numerous methods excel at reconstructing dense depth maps from sparse samples, but they often falter when faced with extensive contiguous regions of missing depth values, a prevalent and critical challenge in indoor environments. To overcome these challenges, we design a novel two-branch end-to-end fusion network named RDFC-GAN, which takes a pair of RGB and incomplete depth images as input to predict a dense and completed depth map. The first branch employs an encoder-decoder structure, by adhering to the Manhattan world assumption and utilizing normal maps from RGB-D information as guidance, to regress the local dense depth values from the raw depth map. The other branch applies an RGB-depth fusion CycleGAN, adept at translating RGB imagery into detailed, textured depth maps while ensuring high fidelity through cycle consistency. We fuse the two branches via adaptive fusion modules named W-AdaIN and train the model with the help of pseudo depth maps. Comprehensive evaluations on NYU-Depth V2 and SUN RGB-D datasets show that our method significantly enhances depth completion performance particularly in realistic indoor settings.

cs.CV↗

Mutual Distillation Learning For Person Re-Identification

With the rapid advancements in deep learning technologies, person re-identification (ReID) has witnessed remarkable performance improvements. However, the majority of prior works have traditionally focused on solving the problem via extracting features solely from a single perspective, such as uniform partitioning, hard attention mechanisms, or semantic masks. While these approaches have demonstrated efficacy within specific contexts, they fall short in diverse situations. In this paper, we propose a novel approach, Mutual Distillation Learning For Person Re-identification (termed as MDPR), which addresses the challenging problem from multiple perspectives within a single unified model, leveraging the power of mutual distillation to enhance the feature representations collectively. Specifically, our approach encompasses two branches: a hard content branch to extract local features via a uniform horizontal partitioning strategy and a Soft Content Branch to dynamically distinguish between foreground and background and facilitate the extraction of multi-granularity features via a carefully designed attention mechanism. To facilitate knowledge exchange between these two branches, a mutual distillation and fusion process is employed, promoting the capability of the outputs of each branch. Extensive experiments are conducted on widely used person ReID datasets to validate the effectiveness and superiority of our approach. Notably, our method achieves an impressive $88.7\%/94.4\%$ in mAP/Rank-1 on the DukeMTMC-reID dataset, surpassing the current state-of-the-art results. Our source code is available at https://github.com/KuilongCui/MDPR.

cs.CV↗

Uncovering the human motion pattern: Pattern Memory-based Diffusion Model for Trajectory Prediction

Human trajectory forecasting is a critical challenge in fields such as robotics and autonomous driving. Due to the inherent uncertainty of human actions and intentions in real-world scenarios, various unexpected occurrences may arise. To uncover latent motion patterns in human behavior, we introduce a novel memory-based method, named Motion Pattern Priors Memory Network. Our method involves constructing a memory bank derived from clustered prior knowledge of motion patterns observed in the training set trajectories. We introduce an addressing mechanism to retrieve the matched pattern and the potential target distributions for each prediction from the memory bank, which enables the identification and retrieval of natural motion patterns exhibited by agents, subsequently using the target priors memory token to guide the diffusion model to generate predictions. Extensive experiments validate the effectiveness of our approach, achieving state-of-the-art trajectory prediction accuracy. The code will be made publicly available.

cs.CV↗

Multi-Stage Contrastive Regression for Action Quality Assessment

In recent years, there has been growing interest in the video-based action quality assessment (AQA). Most existing methods typically solve AQA problem by considering the entire video yet overlooking the inherent stage-level characteristics of actions. To address this issue, we design a novel Multi-stage Contrastive Regression (MCoRe) framework for the AQA task. This approach allows us to efficiently extract spatial-temporal information, while simultaneously reducing computational costs by segmenting the input video into multiple stages or procedures. Inspired by the graph contrastive learning, we propose a new stage-wise contrastive learning loss function to enhance performance. As a result, MCoRe demonstrates the state-of-the-art result so far on the widely-adopted fine-grained AQA dataset.

cs.CV↗

Weakly-Supervised Temporal Action Localization by Inferring Salient Snippet-Feature

Weakly-supervised temporal action localization aims to locate action regions and identify action categories in untrimmed videos simultaneously by taking only video-level labels as the supervision. Pseudo label generation is a promising strategy to solve the challenging problem, but the current methods ignore the natural temporal structure of the video that can provide rich information to assist such a generation process. In this paper, we propose a novel weakly-supervised temporal action localization method by inferring salient snippet-feature. First, we design a saliency inference module that exploits the variation relationship between temporal neighbor snippets to discover salient snippet-features, which can reflect the significant dynamic change in the video. Secondly, we introduce a boundary refinement module that enhances salient snippet-features through the information interaction unit. Then, a discrimination enhancement module is introduced to enhance the discriminative nature of snippet-features. Finally, we adopt the refined snippet-features to produce high-fidelity pseudo labels, which could be used to supervise the training of the action localization network. Extensive experiments on two publicly available datasets, i.e., THUMOS14 and ActivityNet v1.3, demonstrate our proposed method achieves significant improvements compared to the state-of-the-art methods.

cs.CV↗

SGFormer: Semantic Graph Transformer for Point Cloud-based 3D Scene Graph Generation

In this paper, we propose a novel model called SGFormer, Semantic Graph TransFormer for point cloud-based 3D scene graph generation. The task aims to parse a point cloud-based scene into a semantic structural graph, with the core challenge of modeling the complex global structure. Existing methods based on graph convolutional networks (GCNs) suffer from the over-smoothing dilemma and can only propagate information from limited neighboring nodes. In contrast, SGFormer uses Transformer layers as the base building block to allow global information passing, with two types of newly-designed layers tailored for the 3D scene graph generation task. Specifically, we introduce the graph embedding layer to best utilize the global information in graph edges while maintaining comparable computation costs. Furthermore, we propose the semantic injection layer to leverage linguistic knowledge from large-scale language model (i.e., ChatGPT), to enhance objects' visual features. We benchmark our SGFormer on the established 3DSSG dataset and achieve a 40.94% absolute improvement in relationship prediction's R@50 and an 88.36% boost on the subset with complex scenes over the state-of-the-art. Our analyses further show SGFormer's superiority in the long-tail and zero-shot scenarios. Our source code is available at https://github.com/Andy20178/SGFormer.

cs.CV↗

Disentangled Counterfactual Learning for Physical Audiovisual Commonsense Reasoning

In this paper, we propose a Disentangled Counterfactual Learning~(DCL) approach for physical audiovisual commonsense reasoning. The task aims to infer objects' physics commonsense based on both video and audio input, with the main challenge is how to imitate the reasoning ability of humans. Most of the current methods fail to take full advantage of different characteristics in multi-modal data, and lacking causal reasoning ability in models impedes the progress of implicit physical knowledge inferring. To address these issues, our proposed DCL method decouples videos into static (time-invariant) and dynamic (time-varying) factors in the latent space by the disentangled sequential encoder, which adopts a variational autoencoder (VAE) to maximize the mutual information with a contrastive loss function. Furthermore, we introduce a counterfactual learning module to augment the model's reasoning ability by modeling physical knowledge relationships among different objects under counterfactual intervention. Our proposed method is a plug-and-play module that can be incorporated into any baseline. In experiments, we show that our proposed method improves baseline methods and achieves state-of-the-art performance. Our source code is available at https://github.com/Andy20178/DCL.

cs.CV↗

Unsupervised Self-Driving Attention Prediction via Uncertainty Mining and Knowledge Embedding

Predicting attention regions of interest is an important yet challenging task for self-driving systems. Existing methodologies rely on large-scale labeled traffic datasets that are labor-intensive to obtain. Besides, the huge domain gap between natural scenes and traffic scenes in current datasets also limits the potential for model training. To address these challenges, we are the first to introduce an unsupervised way to predict self-driving attention by uncertainty modeling and driving knowledge integration. Our approach's Uncertainty Mining Branch (UMB) discovers commonalities and differences from multiple generated pseudo-labels achieved from models pre-trained on natural scenes by actively measuring the uncertainty. Meanwhile, our Knowledge Embedding Block (KEB) bridges the domain gap by incorporating driving knowledge to adaptively refine the generated pseudo-labels. Quantitative and qualitative results with equivalent or even more impressive performance compared to fully-supervised state-of-the-art approaches across all three public datasets demonstrate the effectiveness of the proposed method and the potential of this direction. The code will be made publicly available.

cs.CV↗

Coarse-to-Fine Video Denoising with Dual-Stage Spatial-Channel Transformer

Video denoising aims to recover high-quality frames from the noisy video. While most existing approaches adopt convolutional neural networks~(CNNs) to separate the noise from the original visual content, however, CNNs focus on local information and ignore the interactions between long-range regions in the frame. Furthermore, most related works directly take the output after basic spatio-temporal denoising as the final result, leading to neglect the fine-grained denoising process. In this paper, we propose a Dual-stage Spatial-Channel Transformer for coarse-to-fine video denoising, which inherits the advantages of both Transformer and CNNs. Specifically, DSCT is proposed based on a progressive dual-stage architecture, namely a coarse-level and a fine-level stage to extract dynamic features and static features, respectively. At both stages, a Spatial-Channel Encoding Module is designed to model the long-range contextual dependencies at both spatial and channel levels. Meanwhile, we design a Multi-Scale Residual Structure to preserve multiple aspects of information at different stages, which contains a Temporal Features Aggregation Module to summarize the dynamic representation. Extensive experiments on four publicly available datasets demonstrate our proposed method achieves significant improvements compared to the state-of-the-art methods.

cs.CV↗

RGB-Depth Fusion GAN for Indoor Depth Completion

The raw depth image captured by the indoor depth sensor usually has an extensive range of missing depth values due to inherent limitations such as the inability to perceive transparent objects and limited distance range. The incomplete depth map burdens many downstream vision tasks, and a rising number of depth completion methods have been proposed to alleviate this issue. While most existing methods can generate accurate dense depth maps from sparse and uniformly sampled depth maps, they are not suitable for complementing the large contiguous regions of missing depth values, which is common and critical. In this paper, we design a novel two-branch end-to-end fusion network, which takes a pair of RGB and incomplete depth images as input to predict a dense and completed depth map. The first branch employs an encoder-decoder structure to regress the local dense depth values from the raw depth map, with the help of local guidance information extracted from the RGB image. In the other branch, we propose an RGB-depth fusion GAN to transfer the RGB image to the fine-grained textured depth map. We adopt adaptive fusion modules named W-AdaIN to propagate the features across the two branches, and we append a confidence fusion head to fuse the two outputs of the branches for the final depth map. Extensive experiments on NYU-Depth V2 and SUN RGB-D demonstrate that our proposed method clearly improves the depth completion performance, especially in a more realistic setting of indoor environments with the help of the pseudo depth map.

cs.CV↗

Unsupervised Domain Adaptation with Temporal-Consistent Self-Training for 3D Hand-Object Joint Reconstruction

Deep learning-solutions for hand-object 3D pose and shape estimation are now very effective when an annotated dataset is available to train them to handle the scenarios and lighting conditions they will encounter at test time. Unfortunately, this is not always the case, and one often has to resort to training them on synthetic data, which does not guarantee that they will work well in real situations. In this paper, we introduce an effective approach to addressing this challenge by exploiting 3D geometric constraints within a cycle generative adversarial network (CycleGAN) to perform domain adaptation. Furthermore, in contrast to most existing works, which fail to leverage the rich temporal information available in unlabeled real videos as a source of supervision, we propose to enforce short- and long-term temporal consistency to fine-tune the domain-adapted model in a self-supervised fashion. We will demonstrate that our approach outperforms state-of-the-art 3D hand-object joint reconstruction methods on three widely-used benchmarks and will make our code publicly available.

cs.CV↗

Attentive Relational Networks for Mapping Images to Scene Graphs

Scene graph generation refers to the task of automatically mapping an image into a semantic structural graph, which requires correctly labeling each extracted object and their interaction relationships. Despite the recent success in object detection using deep learning techniques, inferring complex contextual relationships and structured graph representations from visual data remains a challenging topic. In this study, we propose a novel Attentive Relational Network that consists of two key modules with an object detection backbone to approach this problem. The first module is a semantic transformation module utilized to capture semantic embedded relation features, by translating visual features and linguistic features into a common semantic space. The other module is a graph self-attention module introduced to embed a joint graph representation through assigning various importance weights to neighboring nodes. Finally, accurate scene graphs are produced by the relation inference module to recognize all entities and the corresponding relations. We evaluate our proposed method on the widely-adopted Visual Genome Dataset, and the results demonstrate the effectiveness and superiority of our model.

cs.CV↗