SearcharxivSearch

arXiv subjects

Mengtian Yang

Publications and source records attributed to Mengtian Yang.

5 recordsLinked to original sources

Charon: A Unified and Fine-Grained Simulator for Large-Scale LLM Training and Inference

Deploying large-scale LLM training and inference with optimal performance is exceptionally challenging due to a complex design space of parallelism strategies, system optimizations, and hardware configurations. Accurate and rapid performance simulation is critical for guiding optimization efforts and system studies by validating "what-if" Hooker Figure hypotheses. To address this, we introduce Charon, a unified, modular, and fine-grained simulator for accurately predicting LLM performance. Experiments show Charon achieves high accuracy across different models and configurations, with an overall prediction error consistently under 5.35%, and even under 3.74% for training with a large-scale GPU cluster. In a practical inference deployment case, Charon discovered a configuration that improved system throughput over an engineering-tuned baseline, demonstrating its significant real-world value.

cs.DC

Vorion: A RISC-V GPU with Hardware-Accelerated 3D Gaussian Rendering and Training

3D Gaussian Splatting (3DGS) has recently emerged as a foundational technique for real-time neural rendering, 3D scene generation, volumetric video (4D) capture. However, its rendering and training impose massive computation, making real-time rendering on edge devices and real-time 4D reconstruction on workstations currently infeasible. Given its fixed-function nature and similarity with traditional rasterization, 3DGS presents a strong case for dedicated hardware in the graphics pipeline of next-generation GPUs. This work, Vorion, presents the first GPGPU prototype with hardware-accelerated 3DGS rendering and training. Vorion features scalable architecture, minimal hardware change to traditional rasterizers, z-tiling to increase parallelism, and Gaussian/pixel-centric hybrid dataflow. We prototype the minimal system (8 SIMT cores, 2 Gaussian rasterizer) using TSMC 16nm FinFET technology, which achieves 19 FPS for rendering. The scaled design with 16 rasterizers achieves 38.6 iterations/s for training.

cs.AR

SUGAR: Efficient Subgraph-level Training via Resource-aware Graph Partitioning

Graph Neural Networks (GNNs) have demonstrated a great potential in a variety of graph-based applications, such as recommender systems, drug discovery, and object recognition. Nevertheless, resource-efficient GNN learning is a rarely explored topic despite its many benefits for edge computing and Internet of Things (IoT) applications. To improve this state of affairs, this work proposes efficient subgraph-level training via resource-aware graph partitioning (SUGAR). SUGAR first partitions the initial graph into a set of disjoint subgraphs and then performs local training at the subgraph-level. We provide a theoretical analysis and conduct extensive experiments on five graph benchmarks to verify its efficacy in practice. Our results show that SUGAR can achieve up to 33 times runtime speedup and 3.8 times memory reduction on large-scale graphs. We believe SUGAR opens a new research direction towards developing GNN methods that are resource-efficient, hence suitable for IoT deployment.

cs.LG

Characterizing and Demystifying the Implicit Convolution Algorithm on Commercial Matrix-Multiplication Accelerators

Many of today's deep neural network accelerators, e.g., Google's TPU and NVIDIA's tensor core, are built around accelerating the general matrix multiplication (i.e., GEMM). However, supporting convolution on GEMM-based accelerators is not trivial. The naive method explicitly lowers the convolution to GEMM, commonly known as im2col, which introduces significant performance and memory overhead. Existing implicit im2col algorithms require unscalable hardware and are inefficient in supporting important convolution variants such as strided convolution. In this paper, we propose a memory-efficient and hardware-friendly implicit im2col algorithm used by Google's TPU, which dynamically converts a convolution into a GEMM with practically zero performance and memory overhead, fully unleashing the power of GEMM engines. Through comprehensive experimental results, we quantitatively argue that this algorithm has been adopted in commercial closed-source platforms, and we are the first to describe its high-level idea and implementation details. Finally, we show that our algorithm can also be generally applied to Nvidia's Tensor Cores (TC), matching and out-performing the measured performance on TCs.

cs.DC

NAAS: Neural Accelerator Architecture Search

Data-driven, automatic design space exploration of neural accelerator architecture is desirable for specialization and productivity. Previous frameworks focus on sizing the numerical architectural hyper-parameters while neglect searching the PE connectivities and compiler mappings. To tackle this challenge, we propose Neural Accelerator Architecture Search (NAAS) which holistically searches the neural network architecture, accelerator architecture, and compiler mapping in one optimization loop. NAAS composes highly matched architectures together with efficient mapping. As a data-driven approach, NAAS rivals the human design Eyeriss by 4.4x EDP reduction with 2.7% accuracy improvement on ImageNet under the same computation resource, and offers 1.4x to 3.5x EDP reduction than only sizing the architectural hyper-parameters.

cs.LG