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Mengwei Xu

Publications and source records attributed to Mengwei Xu.

At least 37 records · Page 2Linked to original sources

Elastic On-Device LLM Service

On-device Large Language Models (LLMs) are transforming mobile AI, catalyzing applications like UI automation without privacy concerns. Nowadays the common practice is to deploy a single yet powerful LLM as a general task solver for multiple requests. We identify a key system challenge in this paradigm: current LLMs lack the elasticity to serve requests that have diversified Service-Level Objectives (SLOs) on inference latency. To tackle this, we present \sys, an on-device LLM service that elasticizes both the model and the prompt dimension of a full LLM. It incorporates (1) a one-shot neuron-reordering method, which leverages the intrinsic permutation consistency in transformer models to generate high-quality elasticized sub-models with minimal runtime switching overhead; (2) a dual-head tiny language model, which efficiently and effectively refines the prompt and orchestrates the elastification between model and prompt. We implement such an elastic on-device LLM service on multiple COTS smartphones, and evaluate \sys on both standalone NLP/mobile-agent datasets and end-to-end synthesized traces. On diverse SLOs, \sys outperforms 7 strong baselines in (absolute) accuracy by up to 14.83\% and 10.45\% on average, with <1\% TTFT switching overhead, on-par memory consumption and <100 offline GPU hours.

cs.DC↗

MCPWorld: A Unified Benchmarking Testbed for API, GUI, and Hybrid Computer Use Agents

(M)LLM-powered computer use agents (CUA) are emerging as a transformative technique to automate human-computer interaction. However, existing CUA benchmarks predominantly target GUI agents, whose evaluation methods are susceptible to UI changes and ignore function interactions exposed by application APIs, e.g., Model Context Protocol (MCP). To this end, we propose MCPWorld, the first automatic CUA testbed for API, GUI, and API-GUI hybrid agents. A key principle of MCPWorld is the use of "white-box apps", i.e., those with source code availability and can be revised/re-compiled as needed (e.g., adding MCP support), with two notable advantages: (1) It greatly broadens the design space of CUA, such as what and how the app features to be exposed/extracted as CUA-callable APIs. (2) It allows MCPWorld to programmatically verify task completion by directly monitoring application behavior through techniques like dynamic code instrumentation, offering robust, accurate CUA evaluation decoupled from specific agent implementations or UI states. Currently, MCPWorld includes 201 well curated and annotated user tasks, covering diversified use cases and difficulty levels. MCPWorld is also fully containerized with GPU acceleration support for flexible adoption on different OS/hardware environments. Our preliminary experiments, using a representative LLM-powered CUA framework, achieve 75.12% task completion accuracy, simultaneously providing initial evidence on the practical effectiveness of agent automation leveraging MCP. Overall, we anticipate MCPWorld to facilitate and standardize the benchmarking of next-generation computer use agents that can leverage rich external tools. Our code and dataset are publicly available at https://github.com/SAAgent/MCPWorld.

cs.AI↗

MobiEdit: Resource-efficient Knowledge Editing for Personalized On-device LLMs

Large language models (LLMs) are deployed on mobile devices to power killer applications such as intelligent assistants. LLMs pre-trained on general corpora often hallucinate when handling personalized or unseen queries, leading to incorrect or outdated responses. Knowledge editing addresses this by identifying and adjusting a small crucial portion of model weights, without compromising the general knowledge. However, prior knowledge editing methods are impractical to run on local devices due to the resource-heavy backpropagation (BP) needed for updates. We present MobiEdit, the first mobile knowledge editing framework that enables efficient LLM personalization on commercial off-the-shelf (COTS) mobile devices. MobiEdit replaces full-precision BP with quantized forward-only gradient estimation, thus compatible with the energy-efficient mobile neural processing units (NPUs). MobiEdit replaces full-precision backpropagation with quantized forward-only gradient estimation, making it compatible with energy-efficient mobile NPUs. To further improve gradient estimation efficiency, we introduce two optimizations: an early stoping mechanism that adaptively terminates editing upon success and a prefix cache that reuses computation across steps. Our approach enables real-time editing of a 3B-parameter model (Qwen2.5-3B-Instruct) on COTS mobile devices with 7.6$\times$ less memory, 14.7 $\times$ less energy and 3.6$\times$ less latency compared to previous knowledge editing methods.

cs.LG↗

LoRASuite: Efficient LoRA Adaptation Across Large Language Model Upgrades

As Large Language Models (LLMs) are frequently updated, LoRA weights trained on earlier versions quickly become obsolete. The conventional practice of retraining LoRA weights from scratch on the latest model is costly, time-consuming, and environmentally detrimental, particularly as the diversity of LLMs and downstream tasks expands. This motivates a critical question: "How can we efficiently leverage existing LoRA weights to adapt to newer model versions?" To address this, we propose LoRASuite, a modular approach tailored specifically to various types of LLM updates. First, we compute a transfer matrix utilizing known parameters from both old and new LLMs. Next, we allocate corresponding layers and attention heads based on centered kernel alignment and cosine similarity metrics, respectively. A subsequent small-scale, skillful fine-tuning step ensures numerical stability. Experimental evaluations demonstrate that LoRASuite consistently surpasses small-scale vanilla LoRA methods. Notably, on backbone LLMs such as MiniCPM and Qwen, LoRASuite even exceeds the performance of full-scale LoRA retraining, with average improvements of +1.4 and +6.6 points on math tasks, respectively. Additionally, LoRASuite significantly reduces memory consumption by 5.5 GB and computational time by 78.23%.

cs.LG↗

Uncertain Machine Ethics Planning

Machine Ethics decisions should consider the implications of uncertainty over decisions. Decisions should be made over sequences of actions to reach preferable outcomes long term. The evaluation of outcomes, however, may invoke one or more moral theories, which might have conflicting judgements. Each theory will require differing representations of the ethical situation. For example, Utilitarianism measures numerical values, Deontology analyses duties, and Virtue Ethics emphasises moral character. While balancing potentially conflicting moral considerations, decisions may need to be made, for example, to achieve morally neutral goals with minimal costs. In this paper, we formalise the problem as a Multi-Moral Markov Decision Process and a Multi-Moral Stochastic Shortest Path Problem. We develop a heuristic algorithm based on Multi-Objective AO*, utilising Sven-Ove Hansson's Hypothetical Retrospection procedure for ethical reasoning under uncertainty. Our approach is validated by a case study from Machine Ethics literature: the problem of whether to steal insulin for someone who needs it.

cs.AI↗

GUI-Xplore: Empowering Generalizable GUI Agents with One Exploration

GUI agents hold significant potential to enhance the experience and efficiency of human-device interaction. However, current methods face challenges in generalizing across applications (apps) and tasks, primarily due to two fundamental limitations in existing datasets. First, these datasets overlook developer-induced structural variations among apps, limiting the transferability of knowledge across diverse software environments. Second, many of them focus solely on navigation tasks, which restricts their capacity to represent comprehensive software architectures and complex user interactions. To address these challenges, we introduce GUI-Xplore, a dataset meticulously designed to enhance cross-application and cross-task generalization via an exploration-and-reasoning framework. GUI-Xplore integrates pre-recorded exploration videos providing contextual insights, alongside five hierarchically structured downstream tasks designed to comprehensively evaluate GUI agent capabilities. To fully exploit GUI-Xplore's unique features, we propose Xplore-Agent, a GUI agent framework that combines Action-aware GUI Modeling with Graph-Guided Environment Reasoning. Further experiments indicate that Xplore-Agent achieves a 10% improvement over existing methods in unfamiliar environments, yet there remains significant potential for further enhancement towards truly generalizable GUI agents.

cs.CV↗

Does Chain-of-Thought Reasoning Help Mobile GUI Agent? An Empirical Study

Reasoning capabilities have significantly improved the performance of vision-language models (VLMs) in domains such as mathematical problem-solving, coding, and visual question-answering. However, their impact on real-world applications remains unclear. This paper presents the first empirical study on the effectiveness of reasoning-enabled VLMs in mobile GUI agents, a domain that requires interpreting complex screen layouts, understanding user instructions, and executing multi-turn interactions. We evaluate two pairs of commercial models--Gemini 2.0 Flash and Claude 3.7 Sonnet--comparing their base and reasoning-enhanced versions across two static benchmarks (ScreenSpot and AndroidControl) and one interactive environment (AndroidWorld). We surprisingly find the Claude 3.7 Sonnet reasoning model achieves state-of-the-art performance on AndroidWorld. However, reasoning VLMs generally offer marginal improvements over non-reasoning models on static benchmarks and even degrade performance in some agent setups. Notably, reasoning and non-reasoning VLMs fail on different sets of tasks, suggesting that reasoning does have an impact, but its benefits and drawbacks counterbalance each other. We attribute these inconsistencies to the limitations of benchmarks and VLMs. Based on the findings, we provide insights for further enhancing mobile GUI agents in terms of benchmarks, VLMs, and their adaptability in dynamically invoking reasoning VLMs. The experimental data are publicly available at https://github.com/LlamaTouch/VLM-Reasoning-Traces.

cs.AI↗

EdgeMoE: Empowering Sparse Large Language Models on Mobile Devices

Large language models (LLMs) such as GPTs and Mixtral-8x7B have revolutionized machine intelligence due to their exceptional abilities in generic ML tasks. Transiting LLMs from datacenters to edge devices brings benefits like better privacy and availability, but is challenged by their massive parameter size and thus unbearable runtime costs. To this end, we present EdgeMoE, an on-device inference engine for mixture-of-expert (MoE) LLMs -- a popular form of sparse LLM that scales its parameter size with almost constant computing complexity. EdgeMoE achieves both memory- and compute-efficiency by partitioning the model into the storage hierarchy: non-expert weights are held in device memory; while expert weights are held on external storage and fetched to memory only when activated. This design is motivated by a key observation that expert weights are bulky but infrequently used due to sparse activation. To further reduce the expert I/O swapping overhead, EdgeMoE incorporates two novel techniques: (1) expert-wise bitwidth adaptation that reduces the expert sizes with tolerable accuracy loss; (2) expert preloading that predicts the activated experts ahead of time and preloads it with the compute-I/O pipeline. On popular MoE LLMs and edge devices, EdgeMoE showcase significant memory savings and speedup over competitive baselines. The code is available at https://github.com/UbiquitousLearning/mllm.

cs.LG↗

Small Language Models: Survey, Measurements, and Insights

Small language models (SLMs), despite their widespread adoption in modern smart devices, have received significantly less academic attention compared to their large language model (LLM) counterparts, which are predominantly deployed in data centers and cloud environments. While researchers continue to improve the capabilities of LLMs in the pursuit of artificial general intelligence, SLM research aims to make machine intelligence more accessible, affordable, and efficient for everyday tasks. Focusing on transformer-based, decoder-only language models with 100M-5B parameters, we survey 70 state-of-the-art open-source SLMs, analyzing their technical innovations across three axes: architectures, training datasets, and training algorithms. In addition, we evaluate their capabilities in various domains, including commonsense reasoning, mathematics, in-context learning, and long context. To gain further insight into their on-device runtime costs, we benchmark their inference latency and memory footprints. Through in-depth analysis of our benchmarking data, we offer valuable insights to advance research in this field.

cs.CL↗

Every Software as an Agent: Blueprint and Case Study

The rise of (multimodal) large language models (LLMs) has shed light on software agent -- where software can understand and follow user instructions in natural language. However, existing approaches such as API-based and GUI-based agents are far from satisfactory at accuracy and efficiency aspects. Instead, we advocate to endow LLMs with access to the software internals (source code and runtime context) and the permission to dynamically inject generated code into software for execution. In such a whitebox setting, one may better leverage the software context and the coding ability of LLMs. We then present an overall design architecture and case studies on two popular web-based desktop applications. We also give in-depth discussion of the challenges and future directions. We deem that such a new paradigm has the potential to fundamentally overturn the existing software agent design, and finally creating a digital world in which software can comprehend, operate, collaborate, and even think to meet complex user needs.

cs.SE↗

ShortcutsBench: A Large-Scale Real-world Benchmark for API-based Agents

Recent advancements in integrating large language models (LLMs) with application programming interfaces (APIs) have gained significant interest in both academia and industry. Recent work demonstrates that these API-based agents exhibit relatively strong autonomy and planning capabilities. However, their ability to handle multi-dimensional difficulty levels, diverse task types, and real-world demands remains unknown. In this paper, we introduce \textsc{ShortcutsBench}, a large-scale benchmark for the comprehensive evaluation of API-based agents in solving real-world complex tasks. \textsc{ShortcutsBench} includes a wealth of real APIs from Apple Inc., refined user queries, human-annotated high-quality action sequences, detailed parameter filling values, and parameters requesting necessary input from the system or user. We revealed how existing benchmarks~/~datasets struggle to accommodate the advanced reasoning capabilities of existing more intelligent LLMs. Moreover, our extensive evaluation of agents built with $5$ leading open-source (size $\geq$ 57B) and $5$ closed-source LLMs (e.g. Gemini-1.5-Pro and GPT-4o-mini) with varying intelligence level reveals significant limitations of existing API-based agents in the whole process of handling complex queries related to API selection, parameter filling, and requesting necessary input from the system and the user. These findings highlight the great challenges that API-based agents face in effectively fulfilling real and complex user queries. All datasets, code, experimental logs, and results are available at \url{https://github.com/EachSheep/ShortcutsBench}.

cs.SE↗

Fast On-device LLM Inference with NPUs

On-device inference for Large Language Models (LLMs), driven by increasing privacy concerns and advancements of mobile-sized models, has gained significant interest. However, even mobile-sized LLMs (e.g., Gemma-2B) encounter unacceptably high inference latency, often bottlenecked by the prefill stage in tasks like screen UI understanding. We present llm.npu, the first LLM inference system utilizing on-device Neural Processing Unit (NPU) offloading to reduce prefill latency. llm.npu enhances NPU offloading efficiency by re-constructing the prompt and model in three levels: (1) At prompt level, it divides variable-length prompts into multiple fixed-sized chunks while maintaining data dependencies; (2) At tensor level, it identifies and extracts significant outliers to run on the CPU/GPU in parallel with minimal overhead; (3) At block level, it schedules Transformer blocks in an out-of-order manner to the CPU/GPU and NPU based on their hardware affinity and sensitivity to accuracy. Compared to competitive baselines, llm.npu achieves 22.4x faster prefill speed and 30.7$\times$ energy savings on average, and up to 32.8x speedup in an end-to-end real-world application. For the first time, llm.npu achieves more than 1,000 tokens/sec prefilling for a billion-sized model.

cs.AI↗

DroidCall: A Dataset for LLM-powered Android Intent Invocation

The growing capabilities of large language models in natural language understanding significantly strengthen existing agentic systems. To power performant on-device mobile agents for better data privacy, we introduce DroidCall, the first training and testing dataset for accurate Android intent invocation. With a highly flexible and reusable data generation pipeline, we constructed 10k samples in DroidCall. Given a task instruction in natural language, small language models such as Qwen2.5-3B and Gemma2-2B fine-tuned with DroidCall can approach or even surpass the capabilities of GPT-4o for accurate Android intent invocation. We also provide an end-to-end Android app equipped with these fine-tuned models to demonstrate the Android intent invocation process. The code and dataset are available at https://github.com/UbiquitousLearning/DroidCall.

cs.AI↗

A First Look at GPT Apps: Landscape and Vulnerability

Following OpenAI's introduction of GPTs, a surge in GPT apps has led to the launch of dedicated LLM app stores. Nevertheless, given its debut, there is a lack of sufficient understanding of this new ecosystem. To fill this gap, this paper presents a first comprehensive longitudinal (5-month) study of the evolution, landscape, and vulnerability of the emerging LLM app ecosystem, focusing on two GPT app stores: \textit{GPTStore.AI} and the official \textit{OpenAI GPT Store}. Specifically, we develop two automated tools and a TriLevel configuration extraction strategy to efficiently gather metadata (\ie names, creators, descriptions, \etc) and user feedback for all GPT apps across these two stores, as well as configurations (\ie system prompts, knowledge files, and APIs) for the top 10,000 popular apps. Our extensive analysis reveals: (1) the user enthusiasm for GPT apps consistently rises, whereas creator interest plateaus within three months of GPTs' launch; (2) nearly 90\% system prompts can be easily accessed due to widespread failure to secure GPT app configurations, leading to considerable plagiarism and duplication among apps. Our findings highlight the necessity of enhancing the LLM app ecosystem by the app stores, creators, and users.

cs.CR↗

Proceedings Sixth International Workshop on Formal Methods for Autonomous Systems

This EPTCS volume contains the papers from the Sixth International Workshop on Formal Methods for Autonomous Systems (FMAS 2024), which was held between the 11th and 13th of November 2024. FMAS 2024 was co-located with 19th International Conference on integrated Formal Methods (iFM'24), hosted by the University of Manchester in the United Kingdom, in the University of Manchester's Core Technology Facility.

cs.LO↗

PhoneLM:an Efficient and Capable Small Language Model Family through Principled Pre-training

The interest in developing small language models (SLM) for on-device deployment is fast growing. However, the existing SLM design hardly considers the device hardware characteristics. Instead, this work presents a simple yet effective principle for SLM design: architecture searching for (near-)optimal runtime efficiency before pre-training. Guided by this principle, we develop PhoneLM SLM family (currently with 0.5B and 1.5B versions), that acheive the state-of-the-art capability-efficiency tradeoff among those with similar parameter size. We fully open-source the code, weights, and training datasets of PhoneLM for reproducibility and transparency, including both base and instructed versions. We also release a finetuned version of PhoneLM capable of accurate Android Intent invocation, and an end-to-end Android demo. All materials are available at https://github.com/UbiquitousLearning/PhoneLM.

cs.CL↗

A Survey of Resource-efficient LLM and Multimodal Foundation Models

Large foundation models, including large language models (LLMs), vision transformers (ViTs), diffusion, and LLM-based multimodal models, are revolutionizing the entire machine learning lifecycle, from training to deployment. However, the substantial advancements in versatility and performance these models offer come at a significant cost in terms of hardware resources. To support the growth of these large models in a scalable and environmentally sustainable way, there has been a considerable focus on developing resource-efficient strategies. This survey delves into the critical importance of such research, examining both algorithmic and systemic aspects. It offers a comprehensive analysis and valuable insights gleaned from existing literature, encompassing a broad array of topics from cutting-edge model architectures and training/serving algorithms to practical system designs and implementations. The goal of this survey is to provide an overarching understanding of how current approaches are tackling the resource challenges posed by large foundation models and to potentially inspire future breakthroughs in this field.

cs.LG↗

Recall: Empowering Multimodal Embedding for Edge Devices

Human memory is inherently prone to forgetting. To address this, multimodal embedding models have been introduced, which transform diverse real-world data into a unified embedding space. These embeddings can be retrieved efficiently, aiding mobile users in recalling past information. However, as model complexity grows, so do its resource demands, leading to reduced throughput and heavy computational requirements that limit mobile device implementation. In this paper, we introduce RECALL, a novel on-device multimodal embedding system optimized for resource-limited mobile environments. RECALL achieves high-throughput, accurate retrieval by generating coarse-grained embeddings and leveraging query-based filtering for refined retrieval. Experimental results demonstrate that RECALL delivers high-quality embeddings with superior throughput, all while operating unobtrusively with minimal memory and energy consumption.

cs.IR↗