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Mengxuan Zhang

Publications and source records attributed to Mengxuan Zhang.

11 recordsLinked to original sources

HiRAD: A Flexible Large-Scale AGV Routing System

Automatic Guided Vehicles (AGVs) substantially boost warehouse throughput, but routing large-scale AGV fleets remains challenging. Classical Multi-Agent Pathfinding solvers suffer from exploding combinatorial complexity and super-quadratic runtime, while relying on idealized grid or piecewise-linear motion models that mismatch real-world kinematics. Recent Reinforcement Learning (RL) solutions improve flexibility via decentralized agent policies but depend on discretized spatiotemporal representations, require millions of episodes to converge, and incur full-map observation at every step, which leads to large models, slow convergence, and high inference latency that violates real-time industrial control constraints. To address these bottlenecks, we propose HiRAD, a hierarchical RL framework for continuous-space AGV routing with real-time guarantees: (1) a step-level spatiotemporal representation that translates continuous motion into a differentiable RL problem, (2) a hierarchical strategy that splits heading choice from velocity control to reduce the action space, and (3) an asynchronous event-driven decision pipeline that lowers inference complexity from O(n^2) to O(n) and cuts per-step latency by as much as 71 percent. Across random graphs and two warehouse maps, HiRAD reduces makespan by 45 percent to 63 percent and shortens end-to-end runtime.

cs.RO

Query-aware Routing for Filtered Approximate Nearest Neighbors Search

Filtered ANN search, which combines vector similarity with attribute predicates, is a core primitive in modern vector databases and retrieval-augmented generation. We benchmark all major categorical filtered ANN methods across multiple datasets under three predicates and find that no single method dominates. Moreover, even within a single dataset and predicate type, the best method for a query can vary. Therefore, we propose a query-aware routing framework. A lightweight ML model predicts each candidate method's recall on the query, and the router consults an offline benchmark table that maps every method and parameter setting to its measured recall and QPS, then selects the method with the best recall--QPS trade-off. Our ablation study narrows 22 candidate features to a minimal set of three and we adopt regression rather than classification as the prediction target to sharpen accuracy. Our model is trained on six real-world datasets and applied to five unseen validation datasets. The final result shows that our router achieves state-of-the-art recall and QPS balance across all five validation datasets compared to existing filtered ANN baselines, while incurring negligible latency overhead.

cs.DB

Explore Intrinsic Geometry for Query-based Tiny and Oriented Object Detector with Momentum-based Bipartite Matching

Recent query-based detectors have achieved remarkable progress, yet their performance remains constrained when handling objects with arbitrary orientations, especially for tiny objects capturing limited texture information. This limitation primarily stems from the underutilization of intrinsic geometry during pixel-based feature decoding and the occurrence of inter-stage matching inconsistency caused by stage-wise bipartite matching. To tackle these challenges, we present IGOFormer, a novel query-based oriented object detector that explicitly integrates intrinsic geometry into feature decoding and enhances inter-stage matching stability. Specifically, we design an Intrinsic Geometry-aware Decoder, which enhances the object-related features conditioned on an object query by injecting complementary geometric embeddings extrapolated from their correlations to capture the geometric layout of the object, thereby offering a critical geometric insight into its orientation. Meanwhile, a Momentum-based Bipartite Matching scheme is developed to adaptively aggregate historical matching costs by formulating an exponential moving average with query-specific smoothing factors, effectively preventing conflicting supervisory signals arising from inter-stage matching inconsistency. Extensive experiments and ablation studies demonstrate the superiority of our IGOFormer for aerial oriented object detection, achieving an AP$_{50}$ score of 78.00\% on DOTA-V1.0 using Swin-T backbone under the single-scale setting. The code will be made publicly available.

cs.CV

A Universal Scheme for Dynamic Partitioned Shortest Path Index: Survey, Improvement, and Experiments

Shortest Path (SP) computation is a fundamental operation in many real-life applications such as navigation on road networks, link analysis on social networks, etc. These networks tend to be massive, and graph partitioning is commonly leveraged to scale up the SP algorithms. However, the Partitioned Shortest Path (PSP) index has never been systematically investigated. Moreover, few studies have explored its index maintenance in dynamic networks. In this paper, we survey the dynamic PSP index and propose a universal scheme for its design and analysis. Specifically, we first review the SP algorithms and put forward a novel structure-based partition method classification to facilitate the selection of partition methods. Furthermore, we summarize the existing Pre-boundary PSP strategy and propose two novel strategies (No-boundary and Post-boundary) to improve its index performance. Lastly, we propose a universal scheme with three dimensions (SP algorithm, partition method, and PSP strategy) to facilitate the analysis and design of the PSP index. Based on this scheme, we put forward five new PSP indexes with a prominent query or update efficiency performance. Extensive experiments are conducted to evaluate the performance of the PSP index and the effectiveness of the proposed techniques, with valuable guidance on the PSP index design.

cs.DB

High Throughput Shortest Distance Query Processing on Large Dynamic Road Networks

Shortest path (SP) computation is the building block for many location-based services, and achieving high throughput SP query processing with real-time response is crucial for those services. However, existing solutions can hardly handle high throughput queries on large dynamic road networks due to either slow query efficiency or poor dynamic adaption. In this paper, we leverage graph partitioning and propose novel Partitioned Shortest Path (PSP) indexes to address this problem. Specifically, we first put forward a cross-boundary strategy to accelerate the query processing of PSP index and analyze its efficiency upper bound theoretically. After that, we propose a non-trivial Partitioned Multi-stage Hub Labeling (PMHL) that subtly aggregates multiple PSP strategies to achieve fast index maintenance and consecutive query efficiency improvement during index update. Lastly, to further optimize throughput, we design tree decomposition-based graph partitioning and propose Post-partitioned MHL (PostMHL) with faster query processing and index update. Experiments on real-world road networks show that our methods outperform state-of-the-art baselines in query throughput, yielding up to 2 orders of magnitude improvement.

cs.DB

Three Pillars Towards Next-Generation Routing System

The routing results are playing an increasingly important role in transportation efficiency, but they could generate traffic congestion unintentionally. This is because the traffic condition and routing system are disconnected components in the current routing paradigm. In this paper, we propose a next-generation routing paradigm that could reduce traffic congestion by considering the influence of the routing results in real-time. Specifically, we regard the routing results as the root cause of the future traffic flow, which at the same time is identified as the root cause of traffic conditions. To implement such a system, we identify three essential components: 1) the traffic condition simulation that establishes the relation between traffic flow and traffic condition with guaranteed accuracy; 2) the future route management that supports efficient simulation with dynamic route update; 3) the global routing optimization that improves the overall transportation system efficiency. Preliminary design and experimental results will be presented, and the corresponding challenges and research directions will also be discussed.

cs.NI

Towards Mobility Data Science (Vision Paper)

Mobility data captures the locations of moving objects such as humans, animals, and cars. With the availability of GPS-equipped mobile devices and other inexpensive location-tracking technologies, mobility data is collected ubiquitously. In recent years, the use of mobility data has demonstrated significant impact in various domains including traffic management, urban planning, and health sciences. In this paper, we present the emerging domain of mobility data science. Towards a unified approach to mobility data science, we envision a pipeline having the following components: mobility data collection, cleaning, analysis, management, and privacy. For each of these components, we explain how mobility data science differs from general data science, we survey the current state of the art and describe open challenges for the research community in the coming years.

cs.OH

Multi-Constraint Shortest Path using Forest Hop Labeling

The \textit{Multi-Constraint Shortest Path (MCSP)} problem aims to find the shortest path between two nodes in a network subject to a given constraint set. It is typically processed as a \textit{skyline path} problem. However, the number of intermediate skyline paths becomes larger as the network size increases and the constraint number grows, which brings about the dramatical growth of computational cost and further makes the existing index-based methods hardly capable of obtaining the complete exact results. In this paper, we propose a novel high-dimensional skyline path concatenation method to avoid the expensive skyline path search, which then supports the efficient construction of hop labeling index for \textit{MCSP} queries. Specifically, a set of insightful observations and techniques are proposed to improve the efficiency of concatenating two skyline path set, a \textit{n-Cube} technique is designed to prune the concatenation space among multiple hops, and a \textit{constraint pruning} method is used to avoid the unnecessary computation. Furthermore, to scale up to larger networks, we propose a novel \textit{forest hop labeling} which enables the parallel label construction from different network partitions. Our approach is the first method that can achieve both accuracy and efficiency for \textit{MCSP} query answering. Extensive experiments on real-life road networks demonstrate the superiority of our method over the state-of-the-art solutions.

cs.DS

On Infusing Reachability-Based Safety Assurance within Planning Frameworks for Human-Robot Vehicle Interactions

Action anticipation, intent prediction, and proactive behavior are all desirable characteristics for autonomous driving policies in interactive scenarios. Paramount, however, is ensuring safety on the road -- a key challenge in doing so is accounting for uncertainty in human driver actions without unduly impacting planner performance. This paper introduces a minimally-interventional safety controller operating within an autonomous vehicle control stack with the role of ensuring collision-free interaction with an externally controlled (e.g., human-driven) counterpart while respecting static obstacles such as a road boundary wall. We leverage reachability analysis to construct a real-time (100Hz) controller that serves the dual role of (i) tracking an input trajectory from a higher-level planning algorithm using model predictive control, and (ii) assuring safety by maintaining the availability of a collision-free escape maneuver as a persistent constraint regardless of whatever future actions the other car takes. A full-scale steer-by-wire platform is used to conduct traffic weaving experiments wherein two cars, initially side-by-side, must swap lanes in a limited amount of time and distance, emulating cars merging onto/off of a highway. We demonstrate that, with our control stack, the autonomous vehicle is able to avoid collision even when the other car defies the planner's expectations and takes dangerous actions, either carelessly or with the intent to collide, and otherwise deviates minimally from the planned trajectory to the extent required to maintain safety.

cs.RO

Typical Snapshots Selection for Shortest Path Query in Dynamic Road Networks

Finding the shortest paths in road network is an important query in our life nowadays, and various index structures are constructed to speed up the query answering. However, these indexes can hardly work in real-life scenario because the traffic condition changes dynamically, which makes the pathfinding slower than in the static environment. In order to speed up path query answering in the dynamic road network, we propose a framework to support these indexes. Firstly, we view the dynamic graph as a series of static snapshots. After that, we propose two kinds of methods to select the typical snapshots. The first kind is time-based and it only considers the temporal information. The second category is the graph representation-based, which considers more insights: edge-based that captures the road continuity, and vertex-based that reflects the region traffic fluctuation. Finally, we propose the snapshot matching to find the most similar typical snapshot for the current traffic condition and use its index to answer the query directly. Extensive experiments on real-life road network and traffic conditions validate the effectiveness of our approach.

cs.DB

Game-Theoretic Modeling of Driver and Vehicle Interactions for Verification and Validation of Autonomous Vehicle Control Systems

Autonomous driving has been the subject of increased interest in recent years both in industry and in academia. Serious efforts are being pursued to address legal, technical and logistical problems and make autonomous cars a viable option for everyday transportation. One significant challenge is the time and effort required for the verification and validation of the decision and control algorithms employed in these vehicles to ensure a safe and comfortable driving experience. Hundreds of thousands of miles of driving tests are required to achieve a well calibrated control system that is capable of operating an autonomous vehicle in an uncertain traffic environment where multiple interactions between vehicles and drivers simultaneously occur. Traffic simulators where these interactions can be modeled and represented with reasonable fidelity can help decrease the time and effort necessary for the development of the autonomous driving control algorithms by providing a venue where acceptable initial control calibrations can be achieved quickly and safely before actual road tests. In this paper, we present a game theoretic traffic model that can be used to 1) test and compare various autonomous vehicle decision and control systems and 2) calibrate the parameters of an existing control system. We demonstrate two example case studies, where, in the first case, we test and quantitatively compare two autonomous vehicle control systems in terms of their safety and performance, and, in the second case, we optimize the parameters of an autonomous vehicle control system, utilizing the proposed traffic model and simulation environment.

cs.AI