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Mengyue Yang

Publications and source records attributed to Mengyue Yang.

At least 55 records · Page 3Linked to original sources

Causal Representation Learning from Multimodal Biomedical Observations

Prevalent in biomedical applications (e.g., human phenotype research), multimodal datasets can provide valuable insights into the underlying physiological mechanisms. However, current machine learning (ML) models designed to analyze these datasets often lack interpretability and identifiability guarantees, which are essential for biomedical research. Recent advances in causal representation learning have shown promise in identifying interpretable latent causal variables with formal theoretical guarantees. Unfortunately, most current work on multimodal distributions either relies on restrictive parametric assumptions or yields only coarse identification results, limiting their applicability to biomedical research that favors a detailed understanding of the mechanisms. In this work, we aim to develop flexible identification conditions for multimodal data and principled methods to facilitate the understanding of biomedical datasets. Theoretically, we consider a nonparametric latent distribution (c.f., parametric assumptions in previous work) that allows for causal relationships across potentially different modalities. We establish identifiability guarantees for each latent component, extending the subspace identification results from previous work. Our key theoretical contribution is the structural sparsity of causal connections between modalities, which, as we will discuss, is natural for a large collection of biomedical systems. Empirically, we present a practical framework to instantiate our theoretical insights. We demonstrate the effectiveness of our approach through extensive experiments on both numerical and synthetic datasets. Results on a real-world human phenotype dataset are consistent with established biomedical research, validating our theoretical and methodological framework.

cs.LG↗

Beyond Prior Limits: Addressing Distribution Misalignment in Particle Filtering

Particle filtering is a Bayesian inference method and a fundamental tool in state estimation for dynamic systems, but its effectiveness is often limited by the constraints of the initial prior distribution, a phenomenon we define as the Prior Boundary Phenomenon. This challenge arises when target states lie outside the prior's support, rendering traditional particle filtering methods inadequate for accurate estimation. Although techniques like unbounded priors and larger particle sets have been proposed, they remain computationally prohibitive and lack adaptability in dynamic scenarios. To systematically overcome these limitations, we propose the Diffusion-Enhanced Particle Filtering Framework, which introduces three key innovations: adaptive diffusion through exploratory particles, entropy-driven regularisation to prevent weight collapse, and kernel-based perturbations for dynamic support expansion. These mechanisms collectively enable particle filtering to explore beyond prior boundaries, ensuring robust state estimation for out-of-boundary targets. Theoretical analysis and extensive experiments validate framework's effectiveness, indicating significant improvements in success rates and estimation accuracy across high-dimensional and non-convex scenarios.

stat.ML↗

When Can Proxies Improve the Sample Complexity of Preference Learning?

We address the problem of reward hacking, where maximising a proxy reward does not necessarily increase the true reward. This is a key concern for Large Language Models (LLMs), as they are often fine-tuned on human preferences that may not accurately reflect a true objective. Existing work uses various tricks such as regularisation, tweaks to the reward model, and reward hacking detectors, to limit the influence that such proxy preferences have on a model. Luckily, in many contexts such as medicine, education, and law, a sparse amount of expert data is often available. In these cases, it is often unclear whether the addition of proxy data can improve policy learning. We outline a set of sufficient conditions on proxy feedback that, if satisfied, indicate that proxy data can provably improve the sample complexity of learning the ground truth policy. These conditions can inform the data collection process for specific tasks. The result implies a parameterisation for LLMs that achieves this improved sample complexity. We detail how one can adapt existing architectures to yield this improved sample complexity.

cs.LG↗

Seeking the Sufficiency and Necessity Causal Features in Multimodal Representation Learning

Probability of necessity and sufficiency (PNS) measures the likelihood of a feature set being both necessary and sufficient for predicting an outcome. It has proven effective in guiding representation learning for unimodal data, enhancing both predictive performance and model robustness. Despite these benefits, extending PNS to multimodal settings remains unexplored. This extension presents unique challenges, as the conditions for PNS estimation, exogeneity and monotonicity, need to be reconsidered in a multimodal context. We address these challenges by first conceptualizing multimodal representations as comprising modality-invariant and modality-specific components. We then analyze how to compute PNS for each component while ensuring non-trivial PNS estimation. Based on these analyses, we formulate tractable optimization objectives that enable multimodal models to learn high-PNS representations. Experiments demonstrate the effectiveness of our method on both synthetic and real-world data.

cs.LG↗

Efficient Reinforcement Learning with Large Language Model Priors

In sequential decision-making (SDM) tasks, methods like reinforcement learning (RL) and heuristic search have made notable advances in specific cases. However, they often require extensive exploration and face challenges in generalizing across diverse environments due to their limited grasp of the underlying decision dynamics. In contrast, large language models (LLMs) have recently emerged as powerful general-purpose tools, due to their capacity to maintain vast amounts of domain-specific knowledge. To harness this rich prior knowledge for efficiently solving complex SDM tasks, we propose treating LLMs as prior action distributions and integrating them into RL frameworks through Bayesian inference methods, making use of variational inference and direct posterior sampling. The proposed approaches facilitate the seamless incorporation of fixed LLM priors into both policy-based and value-based RL frameworks. Our experiments show that incorporating LLM-based action priors significantly reduces exploration and optimization complexity, substantially improving sample efficiency compared to traditional RL techniques, e.g., using LLM priors decreases the number of required samples by over 90% in offline learning scenarios.

cs.LG↗

Attaining Human`s Desirable Outcomes in Human-AI Interaction via Structural Causal Games

In human-AI interaction, a prominent goal is to attain human`s desirable outcome with the assistance of AI agents, which can be ideally delineated as a problem of seeking the optimal Nash Equilibrium that matches the human`s desirable outcome. However, reaching the outcome is usually challenging due to the existence of multiple Nash Equilibria that are related to the assisting task but do not correspond to the human`s desirable outcome. To tackle this issue, we employ a theoretical framework called structural causal game (SCG) to formalize the human-AI interactive process. Furthermore, we introduce a strategy referred to as pre-policy intervention on the SCG to steer AI agents towards attaining the human`s desirable outcome. In more detail, a pre-policy is learned as a generalized intervention to guide the agents` policy selection, under a transparent and interpretable procedure determined by the SCG. To make the framework practical, we propose a reinforcement learning-like algorithm to search out this pre-policy. The proposed algorithm is tested in both gridworld environments and realistic dialogue scenarios with large language models, demonstrating its adaptability in a broader class of problems and potential effectiveness in real-world situations.

cs.AI↗

Invariant Learning via Probability of Sufficient and Necessary Causes

Out-of-distribution (OOD) generalization is indispensable for learning models in the wild, where testing distribution typically unknown and different from the training. Recent methods derived from causality have shown great potential in achieving OOD generalization. However, existing methods mainly focus on the invariance property of causes, while largely overlooking the property of \textit{sufficiency} and \textit{necessity} conditions. Namely, a necessary but insufficient cause (feature) is invariant to distribution shift, yet it may not have required accuracy. By contrast, a sufficient yet unnecessary cause (feature) tends to fit specific data well but may have a risk of adapting to a new domain. To capture the information of sufficient and necessary causes, we employ a classical concept, the probability of sufficiency and necessary causes (PNS), which indicates the probability of whether one is the necessary and sufficient cause. To associate PNS with OOD generalization, we propose PNS risk and formulate an algorithm to learn representation with a high PNS value. We theoretically analyze and prove the generalizability of the PNS risk. Experiments on both synthetic and real-world benchmarks demonstrate the effectiveness of the proposed method. The details of the implementation can be found at the GitHub repository: https://github.com/ymy4323460/CaSN.

cs.LG↗

Natural Language Reinforcement Learning

Reinforcement Learning (RL) has shown remarkable abilities in learning policies for decision-making tasks. However, RL is often hindered by issues such as low sample efficiency, lack of interpretability, and sparse supervision signals. To tackle these limitations, we take inspiration from the human learning process and introduce Natural Language Reinforcement Learning (NLRL), which innovatively combines RL principles with natural language representation. Specifically, NLRL redefines RL concepts like task objectives, policy, value function, Bellman equation, and policy iteration in natural language space. We present how NLRL can be practically implemented with the latest advancements in large language models (LLMs) like GPT-4. Initial experiments over tabular MDPs demonstrate the effectiveness, efficiency, and also interpretability of the NLRL framework.

cs.CL↗

InfoRank: Unbiased Learning-to-Rank via Conditional Mutual Information Minimization

Ranking items regarding individual user interests is a core technique of multiple downstream tasks such as recommender systems. Learning such a personalized ranker typically relies on the implicit feedback from users' past click-through behaviors. However, collected feedback is biased toward previously highly-ranked items and directly learning from it would result in a "rich-get-richer" phenomenon. In this paper, we propose a simple yet sufficient unbiased learning-to-rank paradigm named InfoRank that aims to simultaneously address both position and popularity biases. We begin by consolidating the impacts of those biases into a single observation factor, thereby providing a unified approach to addressing bias-related issues. Subsequently, we minimize the mutual information between the observation estimation and the relevance estimation conditioned on the input features. By doing so, our relevance estimation can be proved to be free of bias. To implement InfoRank, we first incorporate an attention mechanism to capture latent correlations within user-item features, thereby generating estimations of observation and relevance. We then introduce a regularization term, grounded in conditional mutual information, to promote conditional independence between relevance estimation and observation estimation. Experimental evaluations conducted across three extensive recommendation and search datasets reveal that InfoRank learns more precise and unbiased ranking strategies.

cs.IR↗

ChessGPT: Bridging Policy Learning and Language Modeling

When solving decision-making tasks, humans typically depend on information from two key sources: (1) Historical policy data, which provides interaction replay from the environment, and (2) Analytical insights in natural language form, exposing the invaluable thought process or strategic considerations. Despite this, the majority of preceding research focuses on only one source: they either use historical replay exclusively to directly learn policy or value functions, or engaged in language model training utilizing mere language corpus. In this paper, we argue that a powerful autonomous agent should cover both sources. Thus, we propose ChessGPT, a GPT model bridging policy learning and language modeling by integrating data from these two sources in Chess games. Specifically, we build a large-scale game and language dataset related to chess. Leveraging the dataset, we showcase two model examples ChessCLIP and ChessGPT, integrating policy learning and language modeling. Finally, we propose a full evaluation framework for evaluating language model's chess ability. Experimental results validate our model and dataset's effectiveness. We open source our code, model, and dataset at https://github.com/waterhorse1/ChessGPT.

cs.LG↗

CausalVAE: Structured Causal Disentanglement in Variational Autoencoder

Learning disentanglement aims at finding a low dimensional representation which consists of multiple explanatory and generative factors of the observational data. The framework of variational autoencoder (VAE) is commonly used to disentangle independent factors from observations. However, in real scenarios, factors with semantics are not necessarily independent. Instead, there might be an underlying causal structure which renders these factors dependent. We thus propose a new VAE based framework named CausalVAE, which includes a Causal Layer to transform independent exogenous factors into causal endogenous ones that correspond to causally related concepts in data. We further analyze the model identifiabitily, showing that the proposed model learned from observations recovers the true one up to a certain degree by providing supervision signals (e.g. feature labels). Experiments are conducted on various datasets, including synthetic and real word benchmark CelebA. Results show that the causal representations learned by CausalVAE are semantically interpretable, and their causal relationship as a Directed Acyclic Graph (DAG) is identified with good accuracy. Furthermore, we demonstrate that the proposed CausalVAE model is able to generate counterfactual data through "do-operation" to the causal factors.

cs.LG↗

Specify Robust Causal Representation from Mixed Observations

Learning representations purely from observations concerns the problem of learning a low-dimensional, compact representation which is beneficial to prediction models. Under the hypothesis that the intrinsic latent factors follow some casual generative models, we argue that by learning a causal representation, which is the minimal sufficient causes of the whole system, we can improve the robustness and generalization performance of machine learning models. In this paper, we develop a learning method to learn such representation from observational data by regularizing the learning procedure with mutual information measures, according to the hypothetical factored causal graph. We theoretically and empirically show that the models trained with the learned causal representations are more robust under adversarial attacks and distribution shifts compared with baselines. The supplementary materials are available at https://github.com/ymy $4323460 / \mathrm{CaRI} /$.

cs.LG↗

Lending Interaction Wings to Recommender Systems with Conversational Agents

Recommender systems trained on offline historical user behaviors are embracing conversational techniques to online query user preference. Unlike prior conversational recommendation approaches that systemically combine conversational and recommender parts through a reinforcement learning framework, we propose CORE, a new offline-training and online-checking paradigm that bridges a COnversational agent and REcommender systems via a unified uncertainty minimization framework. It can benefit any recommendation platform in a plug-and-play style. Here, CORE treats a recommender system as an offline relevance score estimator to produce an estimated relevance score for each item; while a conversational agent is regarded as an online relevance score checker to check these estimated scores in each session. We define uncertainty as the summation of unchecked relevance scores. In this regard, the conversational agent acts to minimize uncertainty via querying either attributes or items. Based on the uncertainty minimization framework, we derive the expected certainty gain of querying each attribute and item, and develop a novel online decision tree algorithm to decide what to query at each turn. Experimental results on 8 industrial datasets show that CORE could be seamlessly employed on 9 popular recommendation approaches. We further demonstrate that our conversational agent could communicate as a human if empowered by a pre-trained large language model.

cs.IR↗

Replace Scoring with Arrangement: A Contextual Set-to-Arrangement Framework for Learning-to-Rank

Learning-to-rank is a core technique in the top-N recommendation task, where an ideal ranker would be a mapping from an item set to an arrangement (a.k.a. permutation). Most existing solutions fall in the paradigm of probabilistic ranking principle (PRP), i.e., first score each item in the candidate set and then perform a sort operation to generate the top ranking list. However, these approaches neglect the contextual dependence among candidate items during individual scoring, and the sort operation is non-differentiable. To bypass the above issues, we propose Set-To-Arrangement Ranking (STARank), a new framework directly generates the permutations of the candidate items without the need for individually scoring and sort operations; and is end-to-end differentiable. As a result, STARank can operate when only the ground-truth permutations are accessible without requiring access to the ground-truth relevance scores for items. For this purpose, STARank first reads the candidate items in the context of the user browsing history, whose representations are fed into a Plackett-Luce module to arrange the given items into a list. To effectively utilize the given ground-truth permutations for supervising STARank, we leverage the internal consistency property of Plackett-Luce models to derive a computationally efficient list-wise loss. Experimental comparisons against 9 the state-of-the-art methods on 2 learning-to-rank benchmark datasets and 3 top-N real-world recommendation datasets demonstrate the superiority of STARank in terms of conventional ranking metrics. Notice that these ranking metrics do not consider the effects of the contextual dependence among the items in the list, we design a new family of simulation-based ranking metrics, where existing metrics can be regarded as special cases. STARank can consistently achieve better performance in terms of PBM and UBM simulation-based metrics.

cs.IR↗

Generalizable Information Theoretic Causal Representation

It is evidence that representation learning can improve model's performance over multiple downstream tasks in many real-world scenarios, such as image classification and recommender systems. Existing learning approaches rely on establishing the correlation (or its proxy) between features and the downstream task (labels), which typically results in a representation containing cause, effect and spurious correlated variables of the label. Its generalizability may deteriorate because of the unstability of the non-causal parts. In this paper, we propose to learn causal representation from observational data by regularizing the learning procedure with mutual information measures according to our hypothetical causal graph. The optimization involves a counterfactual loss, based on which we deduce a theoretical guarantee that the causality-inspired learning is with reduced sample complexity and better generalization ability. Extensive experiments show that the models trained on causal representations learned by our approach is robust under adversarial attacks and distribution shift.

cs.LG↗

Debiased Recommendation with User Feature Balancing

Debiased recommendation has recently attracted increasing attention from both industry and academic communities. Traditional models mostly rely on the inverse propensity score (IPS), which can be hard to estimate and may suffer from the high variance issue. To alleviate these problems, in this paper, we propose a novel debiased recommendation framework based on user feature balancing. The general idea is to introduce a projection function to adjust user feature distributions, such that the ideal unbiased learning objective can be upper bounded by a solvable objective purely based on the offline dataset. In the upper bound, the projected user distributions are expected to be equal given different items. From the causal inference perspective, this requirement aims to remove the causal relation from the user to the item, which enables us to achieve unbiased recommendation, bypassing the computation of IPS. In order to efficiently balance the user distributions upon each item pair, we propose three strategies, including clipping, sampling and adversarial learning to improve the training process. For more robust optimization, we deploy an explicit model to capture the potential latent confounders in recommendation systems. To the best of our knowledge, this paper is the first work on debiased recommendation based on confounder balancing. In the experiments, we compare our framework with many state-of-the-art methods based on synthetic, semi-synthetic and real-world datasets. Extensive experiments demonstrate that our model is effective in promoting the recommendation performance.

cs.IR↗

Top-N Recommendation with Counterfactual User Preference Simulation

Top-N recommendation, which aims to learn user ranking-based preference, has long been a fundamental problem in a wide range of applications. Traditional models usually motivate themselves by designing complex or tailored architectures based on different assumptions. However, the training data of recommender system can be extremely sparse and imbalanced, which poses great challenges for boosting the recommendation performance. To alleviate this problem, in this paper, we propose to reformulate the recommendation task within the causal inference framework, which enables us to counterfactually simulate user ranking-based preferences to handle the data scarce problem. The core of our model lies in the counterfactual question: "what would be the user's decision if the recommended items had been different?". To answer this question, we firstly formulate the recommendation process with a series of structural equation models (SEMs), whose parameters are optimized based on the observed data. Then, we actively indicate many recommendation lists (called intervention in the causal inference terminology) which are not recorded in the dataset, and simulate user feedback according to the learned SEMs for generating new training samples. Instead of randomly intervening on the recommendation list, we design a learning-based method to discover more informative training samples. Considering that the learned SEMs can be not perfect, we, at last, theoretically analyze the relation between the number of generated samples and the model prediction error, based on which a heuristic method is designed to control the negative effect brought by the prediction error. Extensive experiments are conducted based on both synthetic and real-world datasets to demonstrate the effectiveness of our framework.

cs.IR↗

Causal World Models by Unsupervised Deconfounding of Physical Dynamics

The capability of imagining internally with a mental model of the world is vitally important for human cognition. If a machine intelligent agent can learn a world model to create a "dream" environment, it can then internally ask what-if questions -- simulate the alternative futures that haven't been experienced in the past yet -- and make optimal decisions accordingly. Existing world models are established typically by learning spatio-temporal regularities embedded from the past sensory signal without taking into account confounding factors that influence state transition dynamics. As such, they fail to answer the critical counterfactual questions about "what would have happened" if a certain action policy was taken. In this paper, we propose Causal World Models (CWMs) that allow unsupervised modeling of relationships between the intervened observations and the alternative futures by learning an estimator of the latent confounding factors. We empirically evaluate our method and demonstrate its effectiveness in a variety of physical reasoning environments. Specifically, we show reductions in sample complexity for reinforcement learning tasks and improvements in counterfactual physical reasoning.

cs.LG↗