Searcharxiv⌕ Search

arXiv subjects

Meyer Scetbon

Publications and source records attributed to Meyer Scetbon.

22 records · Page 2Linked to original sources

Mixed Nash Equilibria in the Adversarial Examples Game

This paper tackles the problem of adversarial examples from a game theoretic point of view. We study the open question of the existence of mixed Nash equilibria in the zero-sum game formed by the attacker and the classifier. While previous works usually allow only one player to use randomized strategies, we show the necessity of considering randomization for both the classifier and the attacker. We demonstrate that this game has no duality gap, meaning that it always admits approximate Nash equilibria. We also provide the first optimization algorithms to learn a mixture of classifiers that approximately realizes the value of this game, \emph{i.e.} procedures to build an optimally robust randomized classifier.

cs.GT↗

Deep K-SVD Denoising

This work considers noise removal from images, focusing on the well known K-SVD denoising algorithm. This sparsity-based method was proposed in 2006, and for a short while it was considered as state-of-the-art. However, over the years it has been surpassed by other methods, including the recent deep-learning-based newcomers. The question we address in this paper is whether K-SVD was brought to its peak in its original conception, or whether it can be made competitive again. The approach we take in answering this question is to redesign the algorithm to operate in a supervised manner. More specifically, we propose an end-to-end deep architecture with the exact K-SVD computational path, and train it for optimized denoising. Our work shows how to overcome difficulties arising in turning the K-SVD scheme into a differentiable, and thus learnable, machine. With a small number of parameters to learn and while preserving the original K-SVD essence, the proposed architecture is shown to outperform the classical K-SVD algorithm substantially, and getting closer to recent state-of-the-art learning-based denoising methods. Adopting a broader context, this work touches on themes around the design of deep-learning solutions for image processing tasks, while paving a bridge between classic methods and novel deep-learning-based ones.

cs.LG↗

Harmonic Decompositions of Convolutional Networks

We present a description of the function space and the smoothness class associated with a convolutional network using the machinery of reproducing kernel Hilbert spaces. We show that the mapping associated with a convolutional network expands into a sum involving elementary functions akin to spherical harmonics. This functional decomposition can be related to the functional ANOVA decomposition in nonparametric statistics. Building off our functional characterization of convolutional networks, we obtain statistical bounds highlighting an interesting trade-off between the approximation error and the estimation error.

stat.ML↗

Linear Time Sinkhorn Divergences using Positive Features

Although Sinkhorn divergences are now routinely used in data sciences to compare probability distributions, the computational effort required to compute them remains expensive, growing in general quadratically in the size $n$ of the support of these distributions. Indeed, solving optimal transport (OT) with an entropic regularization requires computing a $n\times n$ kernel matrix (the neg-exponential of a $n\times n$ pairwise ground cost matrix) that is repeatedly applied to a vector. We propose to use instead ground costs of the form $c(x,y)=-\log\dotp{φ(x)}{φ(y)}$ where $φ$ is a map from the ground space onto the positive orthant $\RR^r_+$, with $r\ll n$. This choice yields, equivalently, a kernel $k(x,y)=\dotp{φ(x)}{φ(y)}$, and ensures that the cost of Sinkhorn iterations scales as $O(nr)$. We show that usual cost functions can be approximated using this form. Additionaly, we take advantage of the fact that our approach yields approximation that remain fully differentiable with respect to input distributions, as opposed to previously proposed adaptive low-rank approximations of the kernel matrix, to train a faster variant of OT-GAN \cite{salimans2018improving}.

stat.ML↗