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Michael B. Cohen

Publications and source records attributed to Michael B. Cohen.

At least 19 recordsLinked to original sources

Relative Lipschitzness in Extragradient Methods and a Direct Recipe for Acceleration

We show that standard extragradient methods (i.e. mirror prox and dual extrapolation) recover optimal accelerated rates for first-order minimization of smooth convex functions. To obtain this result we provide a fine-grained characterization of the convergence rates of extragradient methods for solving monotone variational inequalities in terms of a natural condition we call relative Lipschitzness. We further generalize this framework to handle local and randomized notions of relative Lipschitzness and thereby recover rates for box-constrained $\ell_\infty$ regression based on area convexity and complexity bounds achieved by accelerated (randomized) coordinate descent for smooth convex function minimization.

math.OC

Metrical task systems on trees via mirror descent and unfair gluing

We consider metrical task systems on tree metrics, and present an $O(\mathrm{depth} \times \log n)$-competitive randomized algorithm based on the mirror descent framework introduced in our prior work on the $k$-server problem. For the special case of hierarchically separated trees (HSTs), we use mirror descent to refine the standard approach based on gluing unfair metrical task systems. This yields an $O(\log n)$-competitive algorithm for HSTs, thus removing an extraneous $\log\log n$ in the bound of Fiat and Mendel (2003). Combined with well-known HST embedding theorems, this also gives an $O((\log n)^2)$-competitive randomized algorithm for every $n$-point metric space.

cs.DS

Solving Linear Programs in the Current Matrix Multiplication Time

This paper shows how to solve linear programs of the form $\min_{Ax=b,x\geq0} c^\top x$ with $n$ variables in time $$O^*((n^ω+n^{2.5-α/2}+n^{2+1/6}) \log(n/δ))$$ where $ω$ is the exponent of matrix multiplication, $α$ is the dual exponent of matrix multiplication, and $δ$ is the relative accuracy. For the current value of $ω\sim2.37$ and $α\sim0.31$, our algorithm takes $O^*(n^ω \log(n/δ))$ time. When $ω= 2$, our algorithm takes $O^*(n^{2+1/6} \log(n/δ))$ time. Our algorithm utilizes several new concepts that we believe may be of independent interest: $\bullet$ We define a stochastic central path method. $\bullet$ We show how to maintain a projection matrix $\sqrt{W}A^{\top}(AWA^{\top})^{-1}A\sqrt{W}$ in sub-quadratic time under $\ell_{2}$ multiplicative changes in the diagonal matrix $W$.

cs.DS

A near-optimal algorithm for approximating the John Ellipsoid

We develop a simple and efficient algorithm for approximating the John Ellipsoid of a symmetric polytope. Our algorithm is near optimal in the sense that our time complexity matches the current best verification algorithm. We also provide the MATLAB code for further research.

cs.DS

Solving Directed Laplacian Systems in Nearly-Linear Time through Sparse LU Factorizations

We show how to solve directed Laplacian systems in nearly-linear time. Given a linear system in an $n \times n$ Eulerian directed Laplacian with $m$ nonzero entries, we show how to compute an $ε$-approximate solution in time $O(m \log^{O(1)} (n) \log (1/ε))$. Through reductions from [Cohen et al. FOCS'16] , this gives the first nearly-linear time algorithms for computing $ε$-approximate solutions to row or column diagonally dominant linear systems (including arbitrary directed Laplacians) and computing $ε$-approximations to various properties of random walks on directed graphs, including stationary distributions, personalized PageRank vectors, hitting times, and escape probabilities. These bounds improve upon the recent almost-linear algorithms of [Cohen et al. STOC'17], which gave an algorithm to solve Eulerian Laplacian systems in time $O((m+n2^{O(\sqrt{\log n \log \log n})})\log^{O(1)}(n ε^{-1}))$. To achieve our results, we provide a structural result that we believe is of independent interest. We show that Laplacians of all strongly connected directed graphs have sparse approximate LU-factorizations. That is, for every such directed Laplacian $ {\mathbf{L}}$, there is a lower triangular matrix $\boldsymbol{\mathit{\mathfrak{L}}}$ and an upper triangular matrix $\boldsymbol{\mathit{\mathfrak{U}}}$, each with at most $\tilde{O}(n)$ nonzero entries, such that their product $\boldsymbol{\mathit{\mathfrak{L}}} \boldsymbol{\mathit{\mathfrak{U}}}$ spectrally approximates $ {\mathbf{L}}$ in an appropriate norm. This claim can be viewed as an analogue of recent work on sparse Cholesky factorizations of Laplacians of undirected graphs. We show how to construct such factorizations in nearly-linear time and prove that, once constructed, they yield nearly-linear time algorithms for solving directed Laplacian systems.

cs.DS

A Nearly-Linear Bound for Chasing Nested Convex Bodies

Friedman and Linial introduced the convex body chasing problem to explore the interplay between geometry and competitive ratio in metrical task systems. In convex body chasing, at each time step $t \in \mathbb{N}$, the online algorithm receives a request in the form of a convex body $K_t \subseteq \mathbb{R}^d$ and must output a point $x_t \in K_t$. The goal is to minimize the total movement between consecutive output points, where the distance is measured in some given norm. This problem is still far from being understood, and recently Bansal et al. gave an algorithm for the nested version, where each convex body is contained within the previous one. We propose a different strategy which is $O(d \log d)$-competitive algorithm for this nested convex body chasing problem, improving substantially over previous work. Our algorithm works for any norm. This result is almost tight, given an $Ω(d)$ lower bound for the $\ell_{\infty}$.

cs.DS

Constant Arboricity Spectral Sparsifiers

We show that every graph is spectrally similar to the union of a constant number of forests. Moreover, we show that Spielman-Srivastava sparsifiers are the union of O(logn) forests. This result can be used to estimate boundaries of small subsets of vertices in nearly optimal query time.

cs.DS

On Acceleration with Noise-Corrupted Gradients

Accelerated algorithms have broad applications in large-scale optimization, due to their generality and fast convergence. However, their stability in the practical setting of noise-corrupted gradient oracles is not well-understood. This paper provides two main technical contributions: (i) a new accelerated method AGDP that generalizes Nesterov's AGD and improves on the recent method AXGD (Diakonikolas & Orecchia, 2018), and (ii) a theoretical study of accelerated algorithms under noisy and inexact gradient oracles, which is supported by numerical experiments. This study leverages the simplicity of AGDP and its analysis to clarify the interaction between noise and acceleration and to suggest modifications to the algorithm that reduce the mean and variance of the error incurred due to the gradient noise.

math.OC

An homotopy method for $\ell_p$ regression provably beyond self-concordance and in input-sparsity time

We consider the problem of linear regression where the $\ell_2^n$ norm loss (i.e., the usual least squares loss) is replaced by the $\ell_p^n$ norm. We show how to solve such problems up to machine precision in $O^*(n^{|1/2 - 1/p|})$ (dense) matrix-vector products and $O^*(1)$ matrix inversions, or alternatively in $O^*(n^{|1/2 - 1/p|})$ calls to a (sparse) linear system solver. This improves the state of the art for any $p\not\in \{1,2,+\infty\}$. Furthermore we also propose a randomized algorithm solving such problems in {\em input sparsity time}, i.e., $O^*(Z + \mathrm{poly}(d))$ where $Z$ is the size of the input and $d$ is the number of variables. Such a result was only known for $p=2$. Finally we prove that these results lie outside the scope of the Nesterov-Nemirovski's theory of interior point methods by showing that any symmetric self-concordant barrier on the $\ell_p^n$ unit ball has self-concordance parameter $\tildeΩ(n)$.

math.OC

Sparsity, variance and curvature in multi-armed bandits

In (online) learning theory the concepts of sparsity, variance and curvature are well-understood and are routinely used to obtain refined regret and generalization bounds. In this paper we further our understanding of these concepts in the more challenging limited feedback scenario. We consider the adversarial multi-armed bandit and linear bandit settings and solve several open problems pertaining to the existence of algorithms with favorable regret bounds under the following assumptions: (i) sparsity of the individual losses, (ii) small variation of the loss sequence, and (iii) curvature of the action set. Specifically we show that (i) for $s$-sparse losses one can obtain $\tilde{O}(\sqrt{s T})$-regret (solving an open problem by Kwon and Perchet), (ii) for loss sequences with variation bounded by $Q$ one can obtain $\tilde{O}(\sqrt{Q})$-regret (solving an open problem by Kale and Hazan), and (iii) for linear bandit on an $\ell_p^n$ ball one can obtain $\tilde{O}(\sqrt{n T})$-regret for $p \in [1,2]$ and one has $\tildeΩ(n \sqrt{T})$-regret for $p>2$ (solving an open problem by Bubeck, Cesa-Bianchi and Kakade). A key new insight to obtain these results is to use regularizers satisfying more refined conditions than general self-concordance

cs.LG

k-server via multiscale entropic regularization

We present an $O((\log k)^2)$-competitive randomized algorithm for the $k$-server problem on hierarchically separated trees (HSTs). This is the first $o(k)$-competitive randomized algorithm for which the competitive ratio is independent of the size of the underlying HST. Our algorithm is designed in the framework of online mirror descent where the mirror map is a multiscale entropy. When combined with Bartal's static HST embedding reduction, this leads to an $O((\log k)^2 \log n)$-competitive algorithm on any $n$-point metric space. We give a new dynamic HST embedding that yields an $O((\log k)^3 \log Δ)$-competitive algorithm on any metric space where the ratio of the largest to smallest non-zero distance is at most $Δ$.

cs.DS

Matrix Scaling and Balancing via Box Constrained Newton's Method and Interior Point Methods

In this paper, we study matrix scaling and balancing, which are fundamental problems in scientific computing, with a long line of work on them that dates back to the 1960s. We provide algorithms for both these problems that, ignoring logarithmic factors involving the dimension of the input matrix and the size of its entries, both run in time $\widetilde{O}\left(m\log κ\log^2 (1/ε)\right)$ where $ε$ is the amount of error we are willing to tolerate. Here, $κ$ represents the ratio between the largest and the smallest entries of the optimal scalings. This implies that our algorithms run in nearly-linear time whenever $κ$ is quasi-polynomial, which includes, in particular, the case of strictly positive matrices. We complement our results by providing a separate algorithm that uses an interior-point method and runs in time $\widetilde{O}(m^{3/2} \log (1/ε))$. In order to establish these results, we develop a new second-order optimization framework that enables us to treat both problems in a unified and principled manner. This framework identifies a certain generalization of linear system solving that we can use to efficiently minimize a broad class of functions, which we call second-order robust. We then show that in the context of the specific functions capturing matrix scaling and balancing, we can leverage and generalize the work on Laplacian system solving to make the algorithms obtained via this framework very efficient.

cs.DS

Faster Algorithms for Computing the Stationary Distribution, Simulating Random Walks, and More

In this paper, we provide faster algorithms for computing various fundamental quantities associated with random walks on a directed graph, including the stationary distribution, personalized PageRank vectors, hitting times, and escape probabilities. In particular, on a directed graph with $n$ vertices and $m$ edges, we show how to compute each quantity in time $\tilde{O}(m^{3/4}n+mn^{2/3})$, where the $\tilde{O}$ notation suppresses polylogarithmic factors in $n$, the desired accuracy, and the appropriate condition number (i.e. the mixing time or restart probability). Our result improves upon the previous fastest running times for these problems; previous results either invoke a general purpose linear system solver on a $n\times n$ matrix with $m$ non-zero entries, or depend polynomially on the desired error or natural condition number associated with the problem (i.e. the mixing time or restart probability). For sparse graphs, we obtain a running time of $\tilde{O}(n^{7/4})$, breaking the $O(n^{2})$ barrier of the best running time one could hope to achieve using fast matrix multiplication. We achieve our result by providing a similar running time improvement for solving directed Laplacian systems, a natural directed or asymmetric analog of the well studied symmetric or undirected Laplacian systems. We show how to solve such systems in time $\tilde{O}(m^{3/4}n+mn^{2/3})$, and efficiently reduce a broad range of problems to solving $\tilde{O}(1)$ directed Laplacian systems on Eulerian graphs. We hope these results and our analysis open the door for further study into directed spectral graph theory.

cs.DS

Almost-Linear-Time Algorithms for Markov Chains and New Spectral Primitives for Directed Graphs

In this paper we introduce a notion of spectral approximation for directed graphs. While there are many potential ways one might define approximation for directed graphs, most of them are too strong to allow sparse approximations in general. In contrast, we prove that for our notion of approximation, such sparsifiers do exist, and we show how to compute them in almost linear time. Using this notion of approximation, we provide a general framework for solving asymmetric linear systems that is broadly inspired by the work of [Peng-Spielman, STOC`14]. Applying this framework in conjunction with our sparsification algorithm, we obtain an almost linear time algorithm for solving directed Laplacian systems associated with Eulerian Graphs. Using this solver in the recent framework of [Cohen-Kelner-Peebles-Peng-Sidford-Vladu, FOCS`16], we obtain almost linear time algorithms for solving a directed Laplacian linear system, computing the stationary distribution of a Markov chain, computing expected commute times in a directed graph, and more. For each of these problems, our algorithms improves the previous best running times of $O((nm^{3/4} + n^{2/3} m) \log^{O(1)} (n κε^{-1}))$ to $O((m + n2^{O(\sqrt{\log{n}\log\log{n}})}) \log^{O(1)} (n κε^{-1}))$ where $n$ is the number of vertices in the graph, $m$ is the number of edges, $κ$ is a natural condition number associated with the problem, and $ε$ is the desired accuracy. We hope these results open the door for further studies into directed spectral graph theory, and will serve as a stepping stone for designing a new generation of fast algorithms for directed graphs.

cs.DS

Input Sparsity Time Low-Rank Approximation via Ridge Leverage Score Sampling

We present a new algorithm for finding a near optimal low-rank approximation of a matrix $A$ in $O(nnz(A))$ time. Our method is based on a recursive sampling scheme for computing a representative subset of $A$'s columns, which is then used to find a low-rank approximation. This approach differs substantially from prior $O(nnz(A))$ time algorithms, which are all based on fast Johnson-Lindenstrauss random projections. It matches the guarantees of these methods while offering a number of advantages. Not only are sampling algorithms faster for sparse and structured data, but they can also be applied in settings where random projections cannot. For example, we give new single-pass streaming algorithms for the column subset selection and projection-cost preserving sample problems. Our method has also been used to give the fastest algorithms for provably approximating kernel matrices [MM16].

cs.DS

Negative-Weight Shortest Paths and Unit Capacity Minimum Cost Flow in $\tilde{O}(m^{10/7} \log W)$ Time

In this paper, we study a set of combinatorial optimization problems on weighted graphs: the shortest path problem with negative weights, the weighted perfect bipartite matching problem, the unit-capacity minimum-cost maximum flow problem and the weighted perfect bipartite $b$-matching problem under the assumption that $\Vert b\Vert_1=O(m)$. We show that each one of these four problems can be solved in $\tilde{O}(m^{10/7}\log W)$ time, where $W$ is the absolute maximum weight of an edge in the graph, which gives the first in over 25 years polynomial improvement in their sparse-graph time complexity. At a high level, our algorithms build on the interior-point method-based framework developed by Madry (FOCS 2013) for solving unit-capacity maximum flow problem. We develop a refined way to analyze this framework, as well as provide new variants of the underlying preconditioning and perturbation techniques. Consequently, we are able to extend the whole interior-point method-based approach to make it applicable in the weighted graph regime.

cs.DS

Geometric Median in Nearly Linear Time

In this paper we provide faster algorithms for solving the geometric median problem: given $n$ points in $\mathbb{R}^{d}$ compute a point that minimizes the sum of Euclidean distances to the points. This is one of the oldest non-trivial problems in computational geometry yet despite an abundance of research the previous fastest algorithms for computing a $(1+ε)$-approximate geometric median were $O(d\cdot n^{4/3}ε^{-8/3})$ by Chin et. al, $\tilde{O}(d\exp{ε^{-4}\logε^{-1}})$ by Badoiu et. al, $O(nd+\mathrm{poly}(d,ε^{-1})$ by Feldman and Langberg, and $O((nd)^{O(1)}\log\frac{1}ε)$ by Parrilo and Sturmfels and Xue and Ye. In this paper we show how to compute a $(1+ε)$-approximate geometric median in time $O(nd\log^{3}\frac{1}ε)$ and $O(dε^{-2})$. While our $O(dε^{-2})$ is a fairly straightforward application of stochastic subgradient descent, our $O(nd\log^{3}\frac{1}ε)$ time algorithm is a novel long step interior point method. To achieve this running time we start with a simple $O((nd)^{O(1)}\log\frac{1}ε)$ time interior point method and show how to improve it, ultimately building an algorithm that is quite non-standard from the perspective of interior point literature. Our result is one of very few cases we are aware of outperforming traditional interior point theory and the only we are aware of using interior point methods to obtain a nearly linear time algorithm for a canonical optimization problem that traditionally requires superlinear time. We hope our work leads to further improvements in this line of research.

cs.DS

Online Row Sampling

Finding a small spectral approximation for a tall $n \times d$ matrix $A$ is a fundamental numerical primitive. For a number of reasons, one often seeks an approximation whose rows are sampled from those of $A$. Row sampling improves interpretability, saves space when $A$ is sparse, and preserves row structure, which is especially important, for example, when $A$ represents a graph. However, correctly sampling rows from $A$ can be costly when the matrix is large and cannot be stored and processed in memory. Hence, a number of recent publications focus on row sampling in the streaming setting, using little more space than what is required to store the outputted approximation [KL13, KLM+14]. Inspired by a growing body of work on online algorithms for machine learning and data analysis, we extend this work to a more restrictive online setting: we read rows of $A$ one by one and immediately decide whether each row should be kept in the spectral approximation or discarded, without ever retracting these decisions. We present an extremely simple algorithm that approximates $A$ up to multiplicative error $ε$ and additive error $δ$ using $O(d \log d \log(ε||A||_2/δ)/ε^2)$ online samples, with memory overhead proportional to the cost of storing the spectral approximation. We also present an algorithm that uses $O(d^2$) memory but only requires $O(d\log(ε||A||_2/δ)/ε^2)$ samples, which we show is optimal. Our methods are clean and intuitive, allow for lower memory usage than prior work, and expose new theoretical properties of leverage score based matrix approximation.

cs.DS