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Michael B. Healy

Publications and source records attributed to Michael B. Healy.

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Design and architecture of the IBM Quantum Engine Compiler

In this work, we describe the design and architecture of the open-source Quantum Engine Compiler (qe-compiler) currently used in production for IBM Quantum systems. The qe-compiler is built using LLVM's Multi-Level Intermediate Representation (MLIR) framework and includes definitions for several dialects to represent parameterized quantum computation at multiple levels of abstraction. The compiler also provides Python bindings and a diagnostic system. An open-source LALR lexer and parser built using Bison and Flex generates an Abstract Syntax Tree that is translated to a high-level MLIR dialect. An extensible hierarchical target system for modeling the heterogeneous nature of control systems at compilation time is included. Target-based and generic compilation passes are added using a pipeline interface to translate the input down to low-level intermediate representations (including LLVM IR) and can take advantage of LLVM backends and tooling to generate machine executable binaries. The qe-compiler is built to be extensible, maintainable, performant, and scalable to support the future of quantum computing.

quant-ph

Encoding a magic state with beyond break-even fidelity

To run large-scale algorithms on a quantum computer, error-correcting codes must be able to perform a fundamental set of operations, called logic gates, while isolating the encoded information from noise~\cite{Harper2019,Ryan-Anderson2021,Egan2021fault, Chen2022calibrated, Sundaresan2022matching, ryananderson2022implementing, Postler2022demonstration, GoogleAI2023}. We can complete a universal set of logic gates by producing special resources called magic states~\cite{Bravyi2005universal,Maier2013magic, Chamberland2022building}. It is therefore important to produce high-fidelity magic states to conduct algorithms while introducing a minimal amount of noise to the computation. Here, we propose and implement a scheme to prepare a magic state on a superconducting qubit array using error correction. We find that our scheme produces better magic states than those we can prepare using the individual qubits of the device. This demonstrates a fundamental principle of fault-tolerant quantum computing~\cite{Shor96}, namely, that we can use error correction to improve the quality of logic gates with noisy qubits. Additionally, we show we can increase the yield of magic states using adaptive circuits, where circuit elements are changed depending on the outcome of mid-circuit measurements. This demonstrates an essential capability we will need for many error-correction subroutines. Our prototype will be invaluable in the future as it can reduce the number of physical qubits needed to produce high-fidelity magic states in large-scale quantum-computing architectures.

quant-ph

Touché: Towards Ideal and Efficient Cache Compression By Mitigating Tag Area Overheads

Compression is seen as a simple technique to increase the effective cache capacity. Unfortunately, compression techniques either incur tag area overheads or restrict data placement to only include neighboring compressed cache blocks to mitigate tag area overheads. Ideally, we should be able to place arbitrary compressed cache blocks without any placement restrictions and tag area overheads. This paper proposes Touché, a framework that enables storing multiple arbitrary compressed cache blocks within a physical cacheline without any tag area overheads. The Touché framework consists of three components. The first component, called the ``Signature'' (SIGN) engine, creates shortened signatures from the tag addresses of compressed blocks. Due to this, the SIGN engine can store multiple signatures in each tag entry. On a cache access, the physical cacheline is accessed only if there is a signature match (which has a negligible probability of false positive). The second component, called the ``Tag Appended Data'' (TADA) mechanism, stores the full tag addresses with data. TADA enables Touché to detect false positive signature matches by ensuring that the actual tag address is available for comparison. The third component, called the ``Superblock Marker'' (SMARK) mechanism, uses a unique marker in the tag entry to indicate the occurrence of compressed cache blocks from neighboring physical addresses in the same cacheline. Touché is completely hardware-based and achieves an average speedup of 12\% (ideal 13\%) when compared to an uncompressed baseline.

cs.AR