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Michael Beetz

Publications and source records attributed to Michael Beetz.

At least 37 records · Page 2Linked to original sources

Shadow Program Inversion with Differentiable Planning: A Framework for Unified Robot Program Parameter and Trajectory Optimization

This paper presents SPI-DP, a novel first-order optimizer capable of optimizing robot programs with respect to both high-level task objectives and motion-level constraints. To that end, we introduce DGPMP2-ND, a differentiable collision-free motion planner for serial N-DoF kinematics, and integrate it into an iterative, gradient-based optimization approach for generic, parameterized robot program representations. SPI-DP allows first-order optimization of planned trajectories and program parameters with respect to objectives such as cycle time or smoothness subject to e.g. collision constraints, while enabling humans to understand, modify or even certify the optimized programs. We provide a comprehensive evaluation on two practical household and industrial applications.

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Neuronal Correlates of Semantic Event Classes during Presentation of Complex Naturalistic Stimuli: Anatomical Patterns, Context-Sensitivity, and Potential Impact on shared Human-Robot Ontologies

The present study forms part of a research project that aims to develop cognition-enabled robotic agents with environmental interaction capabilities close to human proficiency. This approach is based on human-derived neuronal data in combination with a shared ontology to enable robots to learn from human experiences. To gain further insight into the relation between human neuronal activity patterns and ontological classes, we introduced General Linear Model (GLM) analyses on fMRI data of participants who were presented with complex naturalistic video stimuli comparable to the robot tasks. We modeled four event classes (pick, place, fetch and deliver) attached to different environmental and object-related context and employed a Representational Similarity Analysis (RSA) on associated brain activity patterns as a starting point for an automatic hierarchical clustering. Based on the default values for the Hemodynamic Response Function (HRF), the activity patterns were reliably grouped according to their parent classes of object interaction and navigation. Although fetch and deliver events were also distinguished by neuronal patterns, pick and place events demonstrated higher ambiguity with respect to neuronal activation patterns. Introducing a shorter HRF time-to-peak leads to a more reliable grouping of all four semantic classes, despite contextual factors. These data might give novel insights into the neuronal representation of complex stimuli and may enable further research in ontology validation in cognition-enabled robotics.

q-bio.NC↗

MARLIN: A Cloud Integrated Robotic Solution to Support Intralogistics in Retail

In this paper, we present the service robot MARLIN and its integration with the K4R platform, a cloud system for complex AI applications in retail. At its core, this platform contains so-called semantic digital twins, a semantically annotated representation of the retail store. MARLIN continuously exchanges data with the K4R platform, improving the robot's capabilities in perception, autonomous navigation, and task planning. We exploit these capabilities in a retail intralogistics scenario, specifically by assisting store employees in stocking shelves. We demonstrate that MARLIN is able to update the digital representation of the retail store by detecting and classifying obstacles, autonomously planning and executing replenishment missions, adapting to unforeseen changes in the environment, and interacting with store employees. Experiments are conducted in simulation, in a laboratory environment, and in a real store. We also describe and evaluate a novel algorithm for autonomous navigation of articulated tractor-trailer systems. The algorithm outperforms the manufacturer's proprietary navigation approach and improves MARLIN's navigation capabilities in confined spaces.

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Human-AI Interaction in Industrial Robotics: Design and Empirical Evaluation of a User Interface for Explainable AI-Based Robot Program Optimization

While recent advances in deep learning have demonstrated its transformative potential, its adoption for real-world manufacturing applications remains limited. We present an Explanation User Interface (XUI) for a state-of-the-art deep learning-based robot program optimizer which provides both naive and expert users with different user experiences depending on their skill level, as well as Explainable AI (XAI) features to facilitate the application of deep learning methods in real-world applications. To evaluate the impact of the XUI on task performance, user satisfaction and cognitive load, we present the results of a preliminary user survey and propose a study design for a large-scale follow-up study.

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BANSAI: Towards Bridging the AI Adoption Gap in Industrial Robotics with Neurosymbolic Programming

Over the past decade, deep learning helped solve manipulation problems across all domains of robotics. At the same time, industrial robots continue to be programmed overwhelmingly using traditional program representations and interfaces. This paper undertakes an analysis of this "AI adoption gap" from an industry practitioner's perspective. In response, we propose the BANSAI approach (Bridging the AI Adoption Gap via Neurosymbolic AI). It systematically leverages principles of neurosymbolic AI to establish data-driven, subsymbolic program synthesis and optimization in modern industrial robot programming workflow. BANSAI conceptually unites several lines of prior research and proposes a path toward practical, real-world validation.

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Cloud-based Digital Twin for Cognitive Robotics

The paper presents a novel cloud-based digital twin learning platform for teaching and training concepts of cognitive robotics. Instead of forcing interested learners or students to install a new operating system and bulky, fragile software onto their personal laptops just to solve tutorials or coding assignments of a single lecture on robotics, it would be beneficial to avoid technical setups and directly dive into the content of cognitive robotics. To achieve this, the authors utilize containerization technologies and Kubernetes to deploy and operate containerized applications, including robotics simulation environments and software collections based on the Robot operating System (ROS). The web-based Integrated Development Environment JupyterLab is integrated with RvizWeb and XPRA to provide real-time visualization of sensor data and robot behavior in a user-friendly environment for interacting with robotics software. The paper also discusses the application of the platform in teaching Knowledge Representation, Reasoning, Acquisition and Retrieval, and Task-Executives. The authors conclude that the proposed platform is a valuable tool for education and research in cognitive robotics, and that it has the potential to democratize access to these fields. The platform has already been successfully employed in various academic courses, demonstrating its effectiveness in fostering knowledge and skill development.

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RoboGrind: Intuitive and Interactive Surface Treatment with Industrial Robots

Surface treatment tasks such as grinding, sanding or polishing are a vital step of the value chain in many industries, but are notoriously challenging to automate. We present RoboGrind, an integrated system for the intuitive, interactive automation of surface treatment tasks with industrial robots. It combines a sophisticated 3D perception pipeline for surface scanning and automatic defect identification, an interactive voice-controlled wizard system for the AI-assisted bootstrapping and parameterization of robot programs, and an automatic planning and execution pipeline for force-controlled robotic surface treatment. RoboGrind is evaluated both under laboratory and real-world conditions in the context of refabricating fiberglass wind turbine blades.

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Translating Universal Scene Descriptions into Knowledge Graphs for Robotic Environment

Robots performing human-scale manipulation tasks require an extensive amount of knowledge about their surroundings in order to perform their actions competently and human-like. In this work, we investigate the use of virtual reality technology as an implementation for robot environment modeling, and present a technique for translating scene graphs into knowledge bases. To this end, we take advantage of the Universal Scene Description (USD) format which is an emerging standard for the authoring, visualization and simulation of complex environments. We investigate the conversion of USD-based environment models into Knowledge Graph (KG) representations that facilitate semantic querying and integration with additional knowledge sources.

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Integrating Transformations in Probabilistic Circuits

This study addresses the predictive limitation of probabilistic circuits and introduces transformations as a remedy to overcome it. We demonstrate this limitation in robotic scenarios. We motivate that independent component analysis is a sound tool to preserve the independence properties of probabilistic circuits. Our approach is an extension of joint probability trees, which are model-free deterministic circuits. By doing so, it is demonstrated that the proposed approach is able to achieve higher likelihoods while using fewer parameters compared to the joint probability trees on seven benchmark data sets as well as on real robot data. Furthermore, we discuss how to integrate transformations into tree-based learning routines. Finally, we argue that exact inference with transformed quantile parameterized distributions is not tractable. However, our approach allows for efficient sampling and approximate inference.

stat.ML↗

Towards a Neuronally Consistent Ontology for Robotic Agents

The Collaborative Research Center for Everyday Activity Science & Engineering (CRC EASE) aims to enable robots to perform environmental interaction tasks with close to human capacity. It therefore employs a shared ontology to model the activity of both kinds of agents, empowering robots to learn from human experiences. To properly describe these human experiences, the ontology will strongly benefit from incorporating characteristics of neuronal information processing which are not accessible from a behavioral perspective alone. We, therefore, propose the analysis of human neuroimaging data for evaluation and validation of concepts and events defined in the ontology model underlying most of the CRC projects. In an exploratory analysis, we employed an Independent Component Analysis (ICA) on functional Magnetic Resonance Imaging (fMRI) data from participants who were presented with the same complex video stimuli of activities as robotic and human agents in different environments and contexts. We then correlated the activity patterns of brain networks represented by derived components with timings of annotated event categories as defined by the ontology model. The present results demonstrate a subset of common networks with stable correlations and specificity towards particular event classes and groups, associated with environmental and contextual factors. These neuronal characteristics will open up avenues for adapting the ontology model to be more consistent with human information processing.

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Knowledge-Driven Robot Program Synthesis from Human VR Demonstrations

Aging societies, labor shortages and increasing wage costs call for assistance robots capable of autonomously performing a wide array of real-world tasks. Such open-ended robotic manipulation requires not only powerful knowledge representations and reasoning (KR&R) algorithms, but also methods for humans to instruct robots what tasks to perform and how to perform them. In this paper, we present a system for automatically generating executable robot control programs from human task demonstrations in virtual reality (VR). We leverage common-sense knowledge and game engine-based physics to semantically interpret human VR demonstrations, as well as an expressive and general task representation and automatic path planning and code generation, embedded into a state-of-the-art cognitive architecture. We demonstrate our approach in the context of force-sensitive fetch-and-place for a robotic shopping assistant. The source code is available at https://github.com/ease-crc/vr-program-synthesis.

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From Interactive to Co-Constructive Task Learning

Humans have developed the capability to teach relevant aspects of new or adapted tasks to a social peer with very few task demonstrations by making use of scaffolding strategies that leverage prior knowledge and importantly prior joint experience to yield a joint understanding and a joint execution of the required steps to solve the task. This process has been discovered and analyzed in parent-infant interaction and constitutes a ``co-construction'' as it allows both, the teacher and the learner, to jointly contribute to the task. We propose to focus research in robot interactive learning on this co-construction process to enable robots to learn from non-expert users in everyday situations. In the following, we will review current proposals for interactive task learning and discuss their main contributions with respect to the entailing interaction. We then discuss our notion of co-construction and summarize research insights from adult-child and human-robot interactions to elucidate its nature in more detail. From this overview we finally derive research desiderata that entail the dimensions architecture, representation, interaction and explainability.

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The CRAM Cognitive Architecture for Robot Manipulation in Everyday Activities

This paper presents a hybrid robot cognitive architecture, CRAM, that enables robot agents to accomplish everyday manipulation tasks. It addresses five key challenges that arise when carrying out everyday activities. These include (i) the underdetermined nature of task specification, (ii) the generation of context-specific behavior, (iii) the ability to make decisions based on knowledge, experience, and prediction, (iv) the ability to reason at the levels of motions and sensor data, and (v) the ability to explain actions and the consequences of these actions. We explore the computational foundations of the CRAM cognitive model: the self-programmability entailed by physical symbol systems, the CRAM plan language, generalized action plans and implicit-to-explicit manipulation, generative models, digital twin knowledge representation & reasoning, and narrative-enabled episodic memories. We describe the structure of the cognitive architecture and explain the process by which CRAM transforms generalized action plans into parameterized motion plans. It does this using knowledge and reasoning to identify the parameter values that maximize the likelihood of successfully accomplishing the action. We demonstrate the ability of a CRAM-controlled robot to carry out everyday activities in a kitchen environment. Finally, we consider future extensions that focus on achieving greater flexibility through transformational learning and metacognition.

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Joint Probability Trees

We introduce Joint Probability Trees (JPT), a novel approach that makes learning of and reasoning about joint probability distributions tractable for practical applications. JPTs support both symbolic and subsymbolic variables in a single hybrid model, and they do not rely on prior knowledge about variable dependencies or families of distributions. JPT representations build on tree structures that partition the problem space into relevant subregions that are elicited from the training data instead of postulating a rigid dependency model prior to learning. Learning and reasoning scale linearly in JPTs, and the tree structure allows white-box reasoning about any posterior probability $P(Q|E)$, such that interpretable explanations can be provided for any inference result. Our experiments showcase the practical applicability of JPTs in high-dimensional heterogeneous probability spaces with millions of training samples, making it a promising alternative to classic probabilistic graphical models.

cs.LG↗

Heuristic-free Optimization of Force-Controlled Robot Search Strategies in Stochastic Environments

In both industrial and service domains, a central benefit of the use of robots is their ability to quickly and reliably execute repetitive tasks. However, even relatively simple peg-in-hole tasks are typically subject to stochastic variations, requiring search motions to find relevant features such as holes. While search improves robustness, it comes at the cost of increased runtime: More exhaustive search will maximize the probability of successfully executing a given task, but will significantly delay any downstream tasks. This trade-off is typically resolved by human experts according to simple heuristics, which are rarely optimal. This paper introduces an automatic, data-driven and heuristic-free approach to optimize robot search strategies. By training a neural model of the search strategy on a large set of simulated stochastic environments, conditioning it on few real-world examples and inverting the model, we can infer search strategies which adapt to the time-variant characteristics of the underlying probability distributions, while requiring very few real-world measurements. We evaluate our approach on two different industrial robots in the context of spiral and probe search for THT electronics assembly.

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Robot Program Parameter Inference via Differentiable Shadow Program Inversion

Challenging manipulation tasks can be solved effectively by combining individual robot skills, which must be parameterized for the concrete physical environment and task at hand. This is time-consuming and difficult for human programmers, particularly for force-controlled skills. To this end, we present Shadow Program Inversion (SPI), a novel approach to infer optimal skill parameters directly from data. SPI leverages unsupervised learning to train an auxiliary differentiable program representation ("shadow program") and realizes parameter inference via gradient-based model inversion. Our method enables the use of efficient first-order optimizers to infer optimal parameters for originally non-differentiable skills, including many skill variants currently used in production. SPI zero-shot generalizes across task objectives, meaning that shadow programs do not need to be retrained to infer parameters for different task variants. We evaluate our methods on three different robots and skill frameworks in industrial and household scenarios. Code and examples are available at https://innolab.artiminds.com/icra2021.

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Kineverse: A Symbolic Articulation Model Framework for Model-Agnostic Mobile Manipulation

Service robots in the future need to execute abstract instructions such as "fetch the milk from the fridge". To translate such instructions into actionable plans, robots require in-depth background knowledge. With regards to interactions with doors and drawers, robots require articulation models that they can use for state estimation and motion planning. Existing frameworks model articulated connections as abstract concepts such as prismatic, or revolute, but do not provide a parameterized model of these connections for computation. In this paper, we introduce a novel framework that uses symbolic mathematical expressions to model articulated structures -- robots and objects alike -- in a unified and extensible manner. We provide a theoretical description of this framework, and the operations that are supported by its models, and introduce an architecture to exchange our models in robotic applications, making them as flexible as any other environmental observation. To demonstrate the utility of our approach, we employ our practical implementation Kineverse for solving common robotics tasks from state estimation and mobile manipulation, and use it further in real-world mobile robot manipulation.

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Empirical Estimates on Hand Manipulation are Recoverable: A Step Towards Individualized and Explainable Robotic Support in Everyday Activities

A key challenge for robotic systems is to figure out the behavior of another agent. The capability to draw correct inferences is crucial to derive human behavior from examples. Processing correct inferences is especially challenging when (confounding) factors are not controlled experimentally (observational evidence). For this reason, robots that rely on inferences that are correlational risk a biased interpretation of the evidence. We propose equipping robots with the necessary tools to conduct observational studies on people. Specifically, we propose and explore the feasibility of structural causal models with non-parametric estimators to derive empirical estimates on hand behavior in the context of object manipulation in a virtual kitchen scenario. In particular, we focus on inferences under (the weaker) conditions of partial confounding (the model covering only some factors) and confront estimators with hundreds of samples instead of the typical order of thousands. Studying these conditions explores the boundaries of the approach and its viability. Despite the challenging conditions, the estimates inferred from the validation data are correct. Moreover, these estimates are stable against three refutation strategies where four estimators are in agreement. Furthermore, the causal quantity for two individuals reveals the sensibility of the approach to detect positive and negative effects. The validity, stability and explainability of the approach are encouraging and serve as the foundation for further research.

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