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Michael Emmerich

Publications and source records attributed to Michael Emmerich.

At least 19 recordsLinked to original sources

Riesz Energy Subset Selection in the Euclidean Plane is NP-Hard: A Reduction from the Ising Model on Planar Cubic Graphs

We prove that minimum Riesz $s$-energy subset selection in the Euclidean plane is NP-complete already for the fixed exponent $s=2$. To our knowledge, this is the first Euclidean hardness result for exact Riesz-energy subset selection in which both the ambient dimension and the exponent are fixed. The reduction uses Barahona's planar cubic Ising model with uniform field. A spin is encoded by one diagonal of a four-point square. Axis-aligned selector chains implement ferromagnetic consistency, while a $45^\circ$ terminal geometry yields an antiferromagnetic source interaction. Rational diagonal perturbations realize the magnetic field, and all remaining interactions are dominated by polynomial separation. Because $s=2$ and all coordinates are rational, every constructed energy and the decision threshold are rational exactly.

cs.CG

Integer Natural Evolution Strategies

While contemporary Evolution Strategies handle integer optimization problems effectively, their adaptation mechanism is grounded in $\ell_2$-based Gaussian models, which are not native to the integer lattice. In contrast, the $\ell_1$-norm provides the natural measure of displacement on $\mathbb{Z}^n$, with the double geometric distribution as its canonical mutation operator. In this work, we derive a fully $\ell_1$-native step-size adaptation mechanism from first principles and propose an Integer Natural Evolution Strategy. We show that the DG distribution belongs to the exponential family, and that its sufficient statistic $|z|$ yields a natural-gradient signal for dispersion adaptation. By accumulating this signal via an evolution path, we obtain a fading-memory online estimator of the natural gradient, following Ollivier (2018). This establishes that DG-based step-size adaptation arises directly from the statistical structure of the mutation distribution, rather than as a discrete analog of continuous ES mechanisms. Empirical results on integer quadratic benchmarks show that \textsc{INES} learns meaningful coordinate-wise step-sizes and is competitive with integer-handling CMA-ES baselines. Its advantages are most visible in high-dimensional Ellipsoidal problems and in robust convergence at larger dimensions.

cs.NE

Correlated Mutations for Integer Programming

Even with the recent theoretical advancements that dramatically reduced the complexity of Integer Programming (IP), heuristics remain the dominant problem-solvers for this difficult category. This study seeks to establish the groundwork for Integer Evolution Strategies (IESs), a class of randomized search heuristics inherently designed for continuous spaces. IESs already excel in treating IP in practice, but accomplish it via discretization and by applying sophisticated patches to their continuous operators, while persistently using the $\ell_2$-norm as their operation pillar. We lay foundations for discrete search, by adopting the $\ell_1$-norm, accounting for the suitable step-size, and questioning alternative measures to quantify correlations over the integer lattice. We focus on mutation distributions for unbounded integer decision variables. We briefly discuss a couple of candidate discrete probabilities induced by the uniform and binomial distributions, which we show to possess less appealing theoretical properties, and then narrow down to the Truncated Normal (TN) and Double Geometric (DG) distributions. We explore their theoretical properties, including entropy functions, and propose a procedure to generate scalable correlated mutation distributions. Our investigations are accompanied by extensive numerical simulations, which consistently support the claim that the DG distribution is better suited for unbounded integer search. We link our theoretical perspective to empirical evidence indicating that an IES with correlated DG mutations outperformed other strategies over non-separable quadratic IP. We conclude that while the replacement of the default TN distribution by the DG is theoretically justified and practically beneficial, the truly crucial change lies in adopting the $\ell_1$-norm over the $\ell_2$-norm.

math.OC

Minimum Riesz s-Energy Subset Selection in Ordered Point Sets via Dynamic Programming

We present a dynamic programming algorithm for selecting a representative subset of size $k$ from a given set with $n$ points such that the Riesz $s$-energy is near minimized. While NP-hard in general dimensions, the one-dimensional case can use the natural data ordering for efficient dynamic programming as an effective heuristic solution approach. This approach is then extended to problems related to two-dimensional Pareto front representations arising in biobjective optimization problems. Under the assumption of sorted (or non-dominated) input, the method typically yields near-optimal solutions in most cases. We also show that the approach avoids mistakes of greedy subset-selection by means of example. However, as we demonstrate, there are exceptions where DP does not identify the global minimum; for example, in one of our examples, the DP solution slightly deviates from the configuration found by a brute-force search. This is because the DP scheme's recurrence is approximate. The total time complexity of our algorithm is shown to be $O(n^2 k)$. We provide computational examples with discontinuous Pareto fronts and an open-source Python implementation, demonstrating the approximate DP algorithm's effectiveness across various problems with large point sets.

cs.DS

Multicriteria Optimization and Decision Making: Principles, Algorithms and Case Studies

Real-world decision and optimization problems, often involve constraints and conflicting criteria. For example, choosing a travel method must balance speed, cost, environmental footprint, and convenience. Similarly, designing an industrial process must consider safety, environmental impact, and cost efficiency. Ideal solutions where all objectives are optimally met are rare; instead, we seek good compromises and aim to avoid lose-lose scenarios. Multicriteria optimization offers computational techniques to compute Pareto optimal solutions, aiding decision analysis and decision making. This reader offers an introduction to this topic and has been developed on the basis of the revised edition of the reader for the MSc computer science course "Multicriteria Optimization and Decision Analysis" at the Leiden Institute of Advanced Computer Science, Leiden University, The Netherlands. This course was taught annually by the first author from 2007 to 2023 as a single semester course with lectures and practicals. Our aim was to make the material accessible to MSc students who do not study mathematics as their core discipline by introducing basic numerical analysis concepts when necessary and providing numerical examples for interesting cases. The introduction is organized in a unique didactic manner developed by the authors, starting from more simple concepts such as linear programming and single-point methods, and advancing from these to more difficult concepts such as optimality conditions for nonlinear optimization and set-oriented solution algorithms. Besides, we focus on the mathematical modeling and foundations rather than on specific algorithms, though not excluding the discussion of some representative examples of solution algorithms.

math.OC

Optimally Weighted Ensembles of Regression Models: Exact Weight Optimization and Applications

Automated model selection is often proposed to users to choose which machine learning model (or method) to apply to a given regression task. In this paper, we show that combining different regression models can yield better results than selecting a single ('best') regression model, and outline an efficient method that obtains optimally weighted convex linear combination from a heterogeneous set of regression models. More specifically, in this paper, a heuristic weight optimization, used in a preceding conference paper, is replaced by an exact optimization algorithm using convex quadratic programming. We prove convexity of the quadratic programming formulation for the straightforward formulation and for a formulation with weighted data points. The novel weight optimization is not only (more) exact but also more efficient. The methods we develop in this paper are implemented and made available via github-open source. They can be executed on commonly available hardware and offer a transparent and easy to interpret interface. The results indicate that the approach outperforms model selection methods on a range of data sets, including data sets with mixed variable type from drug discovery applications.

cs.LG

Efficient Stochastic Simulation of Network Topology Effects on the Peak Number of Infections in Epidemic Outbreaks

This paper investigates the effect of the structure of the contact network on the dynamics of the epidemic outbreak. In particular, we focus on the peak number of critically infected nodes (PCIN), determining the maximum workload of intensive healthcare units which should be kept low. As a model and simulation method, we develop a continuous-time Markov chain (CTMC) model and an efficient simulation-based on Gillespie's Stochastic Simulation Algorithm (SSA). This methods combine a realistic approximation of the stochastic process not relying on the assumptions of mean-field models and large asymptotically large population sizes as in differential equation models, and at the same time an efficient way to simulate networks of moderate size. The approach is analysed for different scenarios, based on data from the COVID-19 outbreak and demographic data from Ukraine. From these results we extract network topology features that need to be considered to effectively decrease the peak number of infections. The CTMC simulation is implemented in python and integrated in a dashboard that can be used for interactive exploration and it is made openly available.

q-bio.PE

A Novel Column Generation Heuristic for Airline Crew Pairing Optimization with Large-scale Complex Flight Networks

Crew Pairing Optimization (CPO) is critical for an airlines' business viability, given that the crew operating cost is second only to the fuel cost. CPO aims at generating a set of flight sequences (crew pairings) to cover all scheduled flights, at minimum cost, while satisfying several legality constraints. The state-of-the-art heavily relies on relaxing the underlying Integer Programming Problem into a Linear Programming Problem, which in turn is solved through the Column Generation (CG) technique. However, with the alarmingly expanding airlines' operations, CPO is marred by the curse of dimensionality, rendering the exact CG-implementations obsolete, and necessitating the heuristic-based CG-implementations. Yet, in literature, the much prevalent large-scale complex flight networks involving multiple { crew bases and/or hub-and-spoke sub-networks, largely remain uninvestigated. This paper proposes a novel CG heuristic, which has enabled the in-house development of an Airline Crew Pairing Optimizer (AirCROP). The efficacy of the heuristic/AirCROP has been tested on real-world, large-scale, complex network instances with over 4,200 flights, 15 crew bases, and multiple hub-and-spoke sub-networks (resulting in billion-plus possible pairings). Notably, this paper has a dedicated focus on the proposed CG heuristic (not the entire AirCROP framework) based on balancing random exploration of pairings; exploitation of domain knowledge (on optimal solution features); and utilization of the past computational & search effort through archiving. Though this paper has an airline context, the proposed CG heuristic may find wider applications across different domains, by serving as a template on how to utilize domain knowledge to better tackle combinatorial optimization problems.

math.OC

Automatic Preference Based Multi-objective Evolutionary Algorithm on Vehicle Fleet Maintenance Scheduling Optimization

A preference based multi-objective evolutionary algorithm is proposed for generating solutions in an automatically detected knee point region. It is named Automatic Preference based DI-MOEA (AP-DI-MOEA) where DI-MOEA stands for Diversity-Indicator based Multi-Objective Evolutionary Algorithm). AP-DI-MOEA has two main characteristics: firstly, it generates the preference region automatically during the optimization; secondly, it concentrates the solution set in this preference region. Moreover, the real-world vehicle fleet maintenance scheduling optimization (VFMSO) problem is formulated, and a customized multi-objective evolutionary algorithm (MOEA) is proposed to optimize maintenance schedules of vehicle fleets based on the predicted failure distribution of the components of cars. Furthermore, the customized MOEA for VFMSO is combined with AP-DI-MOEA to find maintenance schedules in the automatically generated preference region. Experimental results on multi-objective benchmark problems and our three-objective real-world application problems show that the newly proposed algorithm can generate the preference region accurately and that it can obtain better solutions in the preference region. Especially, in many cases, under the same budget, the Pareto optimal solutions obtained by AP-DI-MOEA dominate solutions obtained by MOEAs that pursue the entire Pareto front.

cs.NE

Airline Crew Pairing Optimization Framework for Large Networks with Multiple Crew Bases and Hub-and-Spoke Subnetworks

Crew Pairing Optimization aims at generating a set of flight sequences (crew pairings), covering all flights in an airline's flight schedule, at minimum cost, while satisfying several legality constraints. CPO is critically important for airlines' business viability, considering that the crew operating cost is their second-largest expense. It poses an NP-hard combinatorial optimization problem, to tackle which, the state-of-the-art relies on relaxing the underlying Integer Programming Problem (IPP) into a Linear Programming Problem (LPP), solving the latter through Column Generation (CG) technique, and integerization of the resulting LPP solution. However, with the growing scale and complexity of the flight networks (those with a large number of flights, multiple crew bases and/or multiple hub-and-spoke subnetworks), the utility of the conventional CG-practices has become questionable. This paper proposed an Airline Crew Pairing Optimization Framework, AirCROP, whose constitutive modules include the Legal Crew Pairing Generator, Initial Feasible Solution Generator, and an Optimization Engine built on heuristic-based CG-implementation. In this paper, besides the design of AirCROP's modules, insights into important questions related to how these modules interact, which the literature is otherwise silent on, have been shared. These relate to the sensitivity of AirCROP's performance towards: sources of variability over multiple runs for a given problem, initialization method, and termination parameters for LPP-solutioning and IPP-solutioning. The efficacy of the AirCROP has been demonstrated on real-world large-scale and complex flight networks (with over 4200 flights, 15 crew bases, and billion-plus pairings). It is hoped that with the emergence of such complex flight networks, this paper shall serve as an important milestone for affiliated research and applications.

cs.MS

Multiple Node Immunisation for Preventing Epidemics on Networks by Exact Multiobjective Optimisation of Cost and Shield-Value

The general problem in this paper is vertex (node) subset selection with the goal to contain an infection that spreads in a network. Instead of selecting the single most important node, this paper deals with the problem of selecting multiple nodes for removal. As compared to previous work on multiple-node selection, the trade-off between cost and benefit is considered. The benefit is measured in terms of increasing the epidemic threshold which is a measure of how difficult it is for an infection to spread in a network. The cost is measured in terms of the number and size of nodes to be removed or controlled. Already in its single-objective instance with a fixed number of $k$ nodes to be removed, the multiple vertex immunisation problems have been proven to be NP-hard. Several heuristics have been developed to approximate the problem. In this work, we compare meta-heuristic techniques with exact methods on the Shield-value, which is a sub-modular proxy for the maximal eigenvalue and used in the current state-of-the-art greedy node-removal strategies. We generalise it to the multi-objective case and replace the greedy algorithm by a quadratic program (QP), which then can be solved with exact QP solvers. The main contribution of this paper is the insight that, if time permits, exact and problem-specific methods approximation should be used, which are often far better than Pareto front approximations obtained by general meta-heuristics. Based on these, it will be more effective to develop strategies for controlling real-world networks when the goal is to prevent or contain epidemic outbreaks. This paper is supported by ready to use Python implementation of the optimization methods and datasets.

eess.SY

Improving Many-Objective Evolutionary Algorithms by Means of Edge-Rotated Cones

Given a point in $m$-dimensional objective space, any $\varepsilon$-ball of a point can be partitioned into the incomparable, the dominated and dominating region. The ratio between the size of the incomparable region, and the dominated (and dominating) region decreases proportionally to $1/2^{m-1}$, i.e., the volume of the Pareto dominating orthant as compared to all other volumes. Due to this reason, it gets increasingly unlikely that dominating points can be found by random, isotropic mutations. As a remedy to stagnation of search in many objective optimization, in this paper, we suggest to enhance the Pareto dominance order by involving an obtuse convex dominance cone in the convergence phase of an evolutionary optimization algorithm. We propose edge-rotated cones as generalizations of Pareto dominance cones for which the opening angle can be controlled by a single parameter only. The approach is integrated in several state-of-the-art multi-objective evolutionary algorithms (MOEAs) and tested on benchmark problems with four, five, six and eight objectives. Computational experiments demonstrate the ability of these edge-rotated cones to improve the performance of MOEAs on many-objective optimization problems.

cs.NE

Tackling Morpion Solitaire with AlphaZero-likeRanked Reward Reinforcement Learning

Morpion Solitaire is a popular single player game, performed with paper and pencil. Due to its large state space (on the order of the game of Go) traditional search algorithms, such as MCTS, have not been able to find good solutions. A later algorithm, Nested Rollout Policy Adaptation, was able to find a new record of 82 steps, albeit with large computational resources. After achieving this record, to the best of our knowledge, there has been no further progress reported, for about a decade. In this paper we take the recent impressive performance of deep self-learning reinforcement learning approaches from AlphaGo/AlphaZero as inspiration to design a searcher for Morpion Solitaire. A challenge of Morpion Solitaire is that the state space is sparse, there are few win/loss signals. Instead, we use an approach known as ranked reward to create a reinforcement learning self-play framework for Morpion Solitaire. This enables us to find medium-quality solutions with reasonable computational effort. Our record is a 67 steps solution, which is very close to the human best (68) without any other adaptation to the problem than using ranked reward. We list many further avenues for potential improvement.

cs.AI

On Initializing Airline Crew Pairing Optimization for Large-scale Complex Flight Networks

Crew pairing optimization (CPO) is critically important for any airline, since its crew operating costs are second-largest, next to the fuel-cost. CPO aims at generating a set of flight sequences (crew pairings) covering a flight-schedule, at minimum-cost, while satisfying several legality constraints. For large-scale complex flight networks, billion-plus legal pairings (variables) are possible, rendering their offline enumeration intractable and an exhaustive search for their minimum-cost full flight-coverage subset impractical. Even generating an initial feasible solution (IFS: a manageable set of legal pairings covering all flights), which could be subsequently optimized is a difficult (NP-complete) problem. Though, as part of a larger project the authors have developed a crew pairing optimizer (AirCROP), this paper dedicatedly focuses on IFS-generation through a novel heuristic based on divide-and-cover strategy and Integer Programming. For real-world large and complex flight network datasets (including over 3200 flights and 15 crew bases) provided by GE Aviation, the proposed heuristic shows upto a ten-fold speed improvement over another state-of-the-art approach. Unprecedentedly, this paper presents an empirical investigation of the impact of IFS-cost on the final (optimized) solution-cost, revealing that too low an IFS-cost does not necessarily imply faster convergence for AirCROP or even lower cost for the optimized solution.

cs.AI

Analysis of Hyper-Parameters for Small Games: Iterations or Epochs in Self-Play?

The landmark achievements of AlphaGo Zero have created great research interest into self-play in reinforcement learning. In self-play, Monte Carlo Tree Search is used to train a deep neural network, that is then used in tree searches. Training itself is governed by many hyperparameters.There has been surprisingly little research on design choices for hyper-parameter values and loss-functions, presumably because of the prohibitive computational cost to explore the parameter space. In this paper, we investigate 12 hyper-parameters in an AlphaZero-like self-play algorithm and evaluate how these parameters contribute to training. We use small games, to achieve meaningful exploration with moderate computational effort. The experimental results show that training is highly sensitive to hyper-parameter choices. Through multi-objective analysis we identify 4 important hyper-parameters to further assess. To start, we find surprising results where too much training can sometimes lead to lower performance. Our main result is that the number of self-play iterations subsumes MCTS-search simulations, game-episodes, and training epochs. The intuition is that these three increase together as self-play iterations increase, and that increasing them individually is sub-optimal. A consequence of our experiments is a direct recommendation for setting hyper-parameter values in self-play: the overarching outer-loop of self-play iterations should be maximized, in favor of the three inner-loop hyper-parameters, which should be set at lower values. A secondary result of our experiments concerns the choice of optimization goals, for which we also provide recommendations.

cs.LG

Real-World Airline Crew Pairing Optimization: Customized Genetic Algorithm versus Column Generation Method

Airline crew pairing optimization problem (CPOP) aims to find a set of flight sequences (crew pairings) that cover all flights in an airline's highly constrained flight schedule at minimum cost. Since crew cost is second only to the fuel cost, CPOP solutioning is critically important for an airline. However, CPOP is NP-hard, and tackling it is quite challenging. The literature suggests, that when the CPOP's scale and complexity is reasonably limited, and an enumeration of all crew pairings is possible, then Metaheuristics are used, predominantly Genetic Algorithms (GAs). Else, Column Generation (CG) based Mixed Integer Programming techniques are used. Notably, as per the literature, a maximum of 45,000 crew pairings have been tackled by GAs. In a significant departure, this paper considers over 800 flights of a US-based large airline (with a monthly network of over 33,000 flights), and tests the efficacy of GAs by enumerating all 400,000+ crew pairings, apriori. Towards it, this paper proposes a domain-knowledge-driven customized-GA. The utility of incorporating domain-knowledge in GA operations, particularly initialization and crossover, is highlighted through suitable experiments. Finally, the proposed GA's performance is compared with a CG-based approach (developed in-house by the authors). Though the latter is found to perform better in terms of solution's cost-quality and run time, it is hoped that this paper will help in better understanding the strengths and limitations of domain-knowledge-driven customizations in GAs, for solving combinatorial optimization problems, including CPOPs.

cs.NE

Efficient Computation of Expected Hypervolume Improvement Using Box Decomposition Algorithms

In the field of multi-objective optimization algorithms, multi-objective Bayesian Global Optimization (MOBGO) is an important branch, in addition to evolutionary multi-objective optimization algorithms (EMOAs). MOBGO utilizes Gaussian Process models learned from previous objective function evaluations to decide the next evaluation site by maximizing or minimizing an infill criterion. A common criterion in MOBGO is the Expected Hypervolume Improvement (EHVI), which shows a good performance on a wide range of problems, with respect to exploration and exploitation. However, so far it has been a challenge to calculate exact EHVI values efficiently. In this paper, an efficient algorithm for the computation of the exact EHVI for a generic case is proposed. This efficient algorithm is based on partitioning the integration volume into a set of axis-parallel slices. Theoretically, the upper bound time complexities are improved from previously $O (n^2)$ and $O(n^3)$, for two- and three-objective problems respectively, to $Θ(n\log n)$, which is asymptotically optimal. This article generalizes the scheme in higher dimensional case by utilizing a new hyperbox decomposition technique, which was proposed by D{ä}chert et al, EJOR, 2017. It also utilizes a generalization of the multilayered integration scheme that scales linearly in the number of hyperboxes of the decomposition. The speed comparison shows that the proposed algorithm in this paper significantly reduces computation time. Finally, this decomposition technique is applied in the calculation of the Probability of Improvement (PoI).

cs.LG

Hyper-Parameter Sweep on AlphaZero General

Since AlphaGo and AlphaGo Zero have achieved breakground successes in the game of Go, the programs have been generalized to solve other tasks. Subsequently, AlphaZero was developed to play Go, Chess and Shogi. In the literature, the algorithms are explained well. However, AlphaZero contains many parameters, and for neither AlphaGo, AlphaGo Zero nor AlphaZero, there is sufficient discussion about how to set parameter values in these algorithms. Therefore, in this paper, we choose 12 parameters in AlphaZero and evaluate how these parameters contribute to training. We focus on three objectives~(training loss, time cost and playing strength). For each parameter, we train 3 models using 3 different values~(minimum value, default value, maximum value). We use the game of play 6$\times$6 Othello, on the AlphaZeroGeneral open source re-implementation of AlphaZero. Overall, experimental results show that different values can lead to different training results, proving the importance of such a parameter sweep. We categorize these 12 parameters into time-sensitive parameters and time-friendly parameters. Moreover, through multi-objective analysis, this paper provides an insightful basis for further hyper-parameter optimization.

cs.LG