Searcharxiv⌕ Search

arXiv subjects

Michael Gleicher

Publications and source records attributed to Michael Gleicher.

49 records · Page 3Linked to original sources

embComp: Visual Interactive Comparison of Vector Embeddings

This paper introduces embComp, a novel approach for comparing two embeddings that capture the similarity between objects, such as word and document embeddings. We survey scenarios where comparing these embedding spaces is useful. From those scenarios, we derive common tasks, introduce visual analysis methods that support these tasks, and combine them into a comprehensive system. One of embComp's central features are overview visualizations that are based on metrics for measuring differences in the local structure around objects. Summarizing these local metrics over the embeddings provides global overviews of similarities and differences. Detail views allow comparison of the local structure around selected objects and relating this local information to the global views. Integrating and connecting all of these components, embComp supports a range of analysis workflows that help understand similarities and differences between embedding spaces. We assess our approach by applying it in several use cases, including understanding corpora differences via word vector embeddings, and understanding algorithmic differences in generating embeddings.

cs.HC↗

Strobe: An Acceleration Meta-algorithm for Optimizing Robot Paths using Concurrent Interleaved Sub-Epoch Pods

In this paper, we present a meta-algorithm intended to accelerate many existing path optimization algorithms. The central idea of our work is to strategically break up a waypoint path into consecutive groupings called "pods," then optimize over various pods concurrently using parallel processing. Each pod is assigned a color, either blue or red, and the path is divided in such a way that adjacent pods of the same color have an appropriate buffer of the opposite color between them, reducing the risk of interference between concurrent computations. We present a path splitting algorithm to create blue and red pod groupings and detail steps for a meta-algorithm that optimizes over these pods in parallel. We assessed how our method works on a testbed of simulated path optimization scenarios using various optimization tasks and characterize how it scales with additional threads. We also compared our meta-algorithm on these tasks to other parallelization schemes. Our results show that our method more effectively utilizes concurrency compared to the alternatives, both in terms of speed and optimization quality.

cs.RO↗

Single-query Path Planning Using Sample-efficient Probability Informed Trees

In this work, we present a novel sampling-based path planning method, called SPRINT. The method finds solutions for high dimensional path planning problems quickly and robustly. Its efficiency comes from minimizing the number of collision check samples. This reduction in sampling relies on heuristics that predict the likelihood that samples will be useful in the search process. Specifically, heuristics (1) prioritize more promising search regions; (2) cull samples from local minima regions; and (3) steer the search away from previously observed collision states. Empirical evaluations show that our method finds shorter or comparable-length solution paths in significantly less time than commonly used methods. We demonstrate that these performance gains can be largely attributed to our approach to achieve sample efficiency.

cs.RO↗

Corrective Shared Autonomy for Addressing Task Variability

Many tasks, particularly those involving interaction with the environment, are characterized by high variability, making robotic autonomy difficult. One flexible solution is to introduce the input of a human with superior experience and cognitive abilities as part of a shared autonomy policy. However, current methods for shared autonomy are not designed to address the wide range of necessary corrections (e.g., positions, forces, execution rate, etc.) that the user may need to provide to address task variability. In this paper, we present corrective shared autonomy, where users provide corrections to key robot state variables on top of an otherwise autonomous task model. We provide an instantiation of this shared autonomy paradigm and demonstrate its viability and benefits such as low user effort and physical demand via a system-level user study on three tasks involving variability situated in aircraft manufacturing.

cs.RO↗

CollisionIK: A Per-Instant Pose Optimization Method for Generating Robot Motions with Environment Collision Avoidance

In this work, we present a per-instant pose optimization method that can generate configurations that achieve specified pose or motion objectives as best as possible over a sequence of solutions, while also simultaneously avoiding collisions with static or dynamic obstacles in the environment. We cast our method as a multi-objective, non-linear constrained optimization-based IK problem where each term in the objective function encodes a particular pose objective. We demonstrate how to effectively incorporate environment collision avoidance as a single term in this multi-objective, optimization-based IK structure, and provide solutions for how to spatially represent and organize external environments such that data can be efficiently passed to a real-time, performance-critical optimization loop. We demonstrate the effectiveness of our method by comparing it to various state-of-the-art methods in a testbed of simulation experiments and discuss the implications of our work based on our results.

cs.RO↗

Visualization of topology optimization designs with representative subset selection

An important new trend in additive manufacturing is the use of optimization to automatically design industrial objects, such as beams, rudders or wings. Topology optimization, as it is often called, computes the best configuration of material over a 3D space, typically represented as a grid, in order to satisfy or optimize physical parameters. Designers using these automated systems often seek to understand the interaction of physical constraints with the final design and its implications for other physical characteristics. Such understanding is challenging because the space of designs is large and small changes in parameters can result in radically different designs. We propose to address these challenges using a visualization approach for exploring the space of design solutions. The core of our novel approach is to summarize the space (ensemble of solutions) by automatically selecting a set of examples and to represent the complete set of solutions as combinations of these examples. The representative examples create a meaningful parameterization of the design space that can be explored using standard visualization techniques for high-dimensional spaces. We present evaluations of our subset selection technique and that the overall approach addresses the needs of expert designers.

cs.GR↗

A Method for Constraint Inference Using Pose and Wrench Measurements

Many physical tasks such as pulling out a drawer or wiping a table can be modeled with geometric constraints. These geometric constraints are characterized by restrictions on kinematic trajectories and reaction wrenches (forces and moments) of objects under the influence of the constraint. This paper presents a method to infer geometric constraints involving unmodeled objects in human demonstrations using both kinematic and wrench measurements. Our approach takes a recording of a human demonstration and determines what constraints are present, when they occur, and their parameters (e.g. positions). By using both kinematic and wrench information, our methods are able to reliably identify a variety of constraint types, even if the constraints only exist for short durations within the demonstration. We present a systematic approach to fitting arbitrary scleronomic constraint models to kinematic and wrench measurements. Reaction forces are estimated from measurements by removing friction. Position, orientation, force, and moment error metrics are developed to provide systematic comparison between constraint models. By conducting a user study, we show that our methods can reliably identify constraints in realistic situations and confirm the value of including forces and moments in the model regression and selection process.

cs.RO↗

CAVA: A Visual Analytics System for Exploratory Columnar Data Augmentation Using Knowledge Graphs

Most visual analytics systems assume that all foraging for data happens before the analytics process; once analysis begins, the set of data attributes considered is fixed. Such separation of data construction from analysis precludes iteration that can enable foraging informed by the needs that arise in-situ during the analysis. The separation of the foraging loop from the data analysis tasks can limit the pace and scope of analysis. In this paper, we present CAVA, a system that integrates data curation and data augmentation with the traditional data exploration and analysis tasks, enabling information foraging in-situ during analysis. Identifying attributes to add to the dataset is difficult because it requires human knowledge to determine which available attributes will be helpful for the ensuing analytical tasks. CAVA crawls knowledge graphs to provide users with a a broad set of attributes drawn from external data to choose from. Users can then specify complex operations on knowledge graphs to construct additional attributes. CAVA shows how visual analytics can help users forage for attributes by letting users visually explore the set of available data, and by serving as an interface for query construction. It also provides visualizations of the knowledge graph itself to help users understand complex joins such as multi-hop aggregations. We assess the ability of our system to enable users to perform complex data combinations without programming in a user study over two datasets. We then demonstrate the generalizability of CAVA through two additional usage scenarios. The results of the evaluation confirm that CAVA is effective in helping the user perform data foraging that leads to improved analysis outcomes, and offer evidence in support of integrating data augmentation as a part of the visual analytics pipeline.

cs.IR↗

Boxer: Interactive Comparison of Classifier Results

Machine learning practitioners often compare the results of different classifiers to help select, diagnose and tune models. We present Boxer, a system to enable such comparison. Our system facilitates interactive exploration of the experimental results obtained by applying multiple classifiers to a common set of model inputs. The approach focuses on allowing the user to identify interesting subsets of training and testing instances and comparing performance of the classifiers on these subsets. The system couples standard visual designs with set algebra interactions and comparative elements. This allows the user to compose and coordinate views to specify subsets and assess classifier performance on them. The flexibility of these compositions allow the user to address a wide range of scenarios in developing and assessing classifiers. We demonstrate Boxer in use cases including model selection, tuning, fairness assessment, and data quality diagnosis.

cs.HC↗

Visual Designs for Binned Aggregation of Multi-Class Scatterplots

Point sets in 2D with multiple classes are a common type of data. A canonical visualization design for them are scatterplots, which do not scale to large collections of points. For these larger data sets, binned aggregation (or binning) is often used to summarize the data, with many possible design alternatives for creating effective visual representations of these summaries. There are a wide range of designs to show summaries of 2D multi-class point data, each capable of supporting different analysis tasks. In this paper, we explore the space of visual designs for such data, and provide design guidelines for different analysis scenarios. To support these guidelines, we compile a set of abstract tasks and ground them in concrete examples using multiple sample datasets. We then assess designs, and survey a range of design decisions, considering their appropriateness to the tasks. In addition, we provide a web-based implementation to experiment with design choices, supporting the validation of designs based on task needs.

cs.HC↗

A User-based Visual Analytics Workflow for Exploratory Model Analysis

Many visual analytics systems allow users to interact with machine learning models towards the goals of data exploration and insight generation on a given dataset. However, in some situations, insights may be less important than the production of an accurate predictive model for future use. In that case, users are more interested in generating of diverse and robust predictive models, verifying their performance on holdout data, and selecting the most suitable model for their usage scenario. In this paper, we consider the concept of Exploratory Model Analysis (EMA), which is defined as the process of discovering and selecting relevant models that can be used to make predictions on a data source. We delineate the differences between EMA and the well-known term exploratory data analysis in terms of the desired outcome of the analytic process: insights into the data or a set of deployable models. The contributions of this work are a visual analytics system workflow for EMA, a user study, and two use cases validating the effectiveness of the workflow. We found that our system workflow enabled users to generate complex models, to assess them for various qualities, and to select the most relevant model for their task.

cs.HC↗

Characterizing Input Methods for Human-to-robot Demonstrations

Human demonstrations are important in a range of robotics applications, and are created with a variety of input methods. However, the design space for these input methods has not been extensively studied. In this paper, focusing on demonstrations of hand-scale object manipulation tasks to robot arms with two-finger grippers, we identify distinct usage paradigms in robotics that utilize human-to-robot demonstrations, extract abstract features that form a design space for input methods, and characterize existing input methods as well as a novel input method that we introduce, the instrumented tongs. We detail the design specifications for our method and present a user study that compares it against three common input methods: free-hand manipulation, kinesthetic guidance, and teleoperation. Study results show that instrumented tongs provide high quality demonstrations and a positive experience for the demonstrator while offering good correspondence to the target robot.

cs.RO↗

Inferring geometric constraints in human demonstrations

This paper presents an approach for inferring geometric constraints in human demonstrations. In our method, geometric constraint models are built to create representations of kinematic constraints such as fixed point, axial rotation, prismatic motion, planar motion and others across multiple degrees of freedom. Our method infers geometric constraints using both kinematic and force/torque information. The approach first fits all the constraint models using kinematic information and evaluates them individually using position, force and moment criteria. Our approach does not require information about the constraint type or contact geometry; it can determine both simultaneously. We present experimental evaluations using instrumented tongs that show how constraints can be robustly inferred in recordings of human demonstrations.

cs.RO↗