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Michael Hoffmann

Publications and source records attributed to Michael Hoffmann.

At least 55 records · Page 3Linked to original sources

Netrunner Mate-in-1 or -2 is Weakly NP-Hard

We prove that deciding whether the Runner can win this turn (mate-in-1) in the Netrunner card game generalized to allow decks to contain an arbitrary number of copies of a card is weakly NP-hard. We also prove that deciding whether the Corp can win within two turns (mate-in-2) in this generalized Netrunner is weakly NP-hard.

cs.CC↗

Differential voltage amplification from ferroelectric negative capacitance

It is well known that one needs an external source of energy to provide voltage amplification. Because of this, conventional circuit elements such as resistors, inductors or capacitors cannot provide amplification all by themselves. Here, we demonstrate that a ferroelectric can cause a differential amplification without needing such an external energy source. As the ferroelectric switches from one polarization state to the other, a transfer of energy takes place from the ferroelectric to the dielectric, determined by the ratio of their capacitances, which, in turn, leads to the differential amplification. {This amplification is very different in nature from conventional inductor-capacitor based circuits where an oscillatory amplification can be observed. The demonstration of differential voltage amplification from completely passive capacitor elements only, has fundamental ramifications for next generation electronics.

cond-mat.mes-hall↗

A computational study of hafnia-based ferroelectric memories: from ab initio via physical modeling to circuit models of ferroelectric device

The discovery of ferroelectric properties of binary oxides revitalized the interest in ferroelectrics and bridged the scaling gap between the state-of-the-art semiconductor technology and ferroelectric memories. However, before hitting the markets, the origin of ferroelectricity and in-depth studies of device characteristics are needed. Establishing a correlation between the performance of the device and underlying physical mechanisms is the first step toward understanding the device and engineering guidelines for a novel, superior device. Therefore, in this paper a holistic modeling approaches which lead to a better understanding of ferroelectric memories based on hafnium and zirconium oxide is addressed. Starting from describing the stabilization of the ferroelectric phase within the binary oxides via physical modeling the physical mechanisms of the ferroelectric devices are reviewed. Besides, limitations and modeling of the multilevel operation and switching kinetics of ultimately scaled devices as well as the necessity for Landau-Khalatnikov approach are discussed. Furthermore, a device-level model of ferroelectric memory devices that can be used to study the array implementation and their operational schemes are addressed. Finally, a circuit model of the ferroelectric memory device is presented and potential further applications of ferroelectric devices are outlined.

cond-mat.mtrl-sci↗

Nonparametric inference of gradual changes in the jump behaviour of time-continuous processes

In applications the properties of a stochastic feature often change gradually rather than abruptly, that is: after a constant phase for some time they slowly start to vary. In this paper we discuss statistical inference for the detection and the localisation of gradual changes in the jump characteristic of a discretely observed Ito semimartingale. We propose a new measure of time variation for the jump behaviour of the process. The statistical uncertainty of a corresponding estimate is analyzed by deriving new results on the weak convergence of a sequential empirical tail integral process and a corresponding multiplier bootstrap procedure.

math.ST↗

Arc diagrams, flip distances, and Hamiltonian triangulations

We show that every triangulation (maximal planar graph) on $n\ge 6$ vertices can be flipped into a Hamiltonian triangulation using a sequence of less than $n/2$ combinatorial edge flips. The previously best upper bound uses $4$-connectivity as a means to establish Hamiltonicity. But in general about $3n/5$ flips are necessary to reach a $4$-connected triangulation. Our result improves the upper bound on the diameter of the flip graph of combinatorial triangulations on $n$ vertices from $5.2n-33.6$ to $5n-23$. We also show that for every triangulation on $n$ vertices there is a simultaneous flip of less than $2n/3$ edges to a $4$-connected triangulation. The bound on the number of edges is tight, up to an additive constant. As another application we show that every planar graph on $n$ vertices admits an arc diagram with less than $n/2$ biarcs, that is, after subdividing less than $n/2$ (of potentially $3n-6$) edges the resulting graph admits a $2$-page book embedding.

cs.CG↗

Single-Player and Two-Player Buttons & Scissors Games

We study the computational complexity of the Buttons \& Scissors game and obtain sharp thresholds with respect to several parameters. Specifically we show that the game is NP-complete for $C = 2$ colors but polytime solvable for $C = 1$. Similarly the game is NP-complete if every color is used by at most $F = 4$ buttons but polytime solvable for $F \leq 3$. We also consider restrictions on the board size, cut directions, and cut sizes. Finally, we introduce several natural two-player versions of the game and show that they are PSPACE-complete.

cs.CC↗

The Planar Tree Packing Theorem

Packing graphs is a combinatorial problem where several given graphs are being mapped into a common host graph such that every edge is used at most once. In the planar tree packing problem we are given two trees T1 and T2 on n vertices and have to find a planar graph on n vertices that is the edge-disjoint union of T1 and T2. A clear exception that must be made is the star which cannot be packed together with any other tree. But according to a conjecture of García et al. from 1997 this is the only exception, and all other pairs of trees admit a planar packing. Previous results addressed various special cases, such as a tree and a spider tree, a tree and a caterpillar, two trees of diameter four, two isomorphic trees, and trees of maximum degree three. Here we settle the conjecture in the affirmative and prove its general form, thus making it the planar tree packing theorem. The proof is constructive and provides a polynomial time algorithm to obtain a packing for two given nonstar trees.

cs.CG↗

Computing Nonsimple Polygons of Minimum Perimeter

We provide exact and approximation methods for solving a geometric relaxation of the Traveling Salesman Problem (TSP) that occurs in curve reconstruction: for a given set of vertices in the plane, the problem Minimum Perimeter Polygon (MPP) asks for a (not necessarily simply connected) polygon with shortest possible boundary length. Even though the closely related problem of finding a minimum cycle cover is polynomially solvable by matching techniques, we prove how the topological structure of a polygon leads to NP-hardness of the MPP. On the positive side, we show how to achieve a constant-factor approximation. When trying to solve MPP instances to provable optimality by means of integer programming, an additional difficulty compared to the TSP is the fact that only a subset of subtour constraints is valid, depending not on combinatorics, but on geometry. We overcome this difficulty by establishing and exploiting additional geometric properties. This allows us to reliably solve a wide range of benchmark instances with up to 600 vertices within reasonable time on a standard machine. We also show that using a natural geometry-based sparsification yields results that are on average within 0.5% of the optimum.

cs.CG↗

Simultaneous Embeddings with Few Bends and Crossings

A simultaneous embedding with fixed edges (SEFE) of two planar graphs $R$ and $B$ is a pair of plane drawings of $R$ and $B$ that coincide when restricted to the common vertices and edges of $R$ and $B$. We show that whenever $R$ and $B$ admit a SEFE, they also admit a SEFE in which every edge is a polygonal curve with few bends and every pair of edges has few crossings. Specifically: (1) if $R$ and $B$ are trees then one bend per edge and four crossings per edge pair suffice (and one bend per edge is sometimes necessary), (2) if $R$ is a planar graph and $B$ is a tree then six bends per edge and eight crossings per edge pair suffice, and (3) if $R$ and $B$ are planar graphs then six bends per edge and sixteen crossings per edge pair suffice. Our results improve on a paper by Grilli et al. (GD'14), which proves that nine bends per edge suffice, and on a paper by Chan et al. (GD'14), which proves that twenty-four crossings per edge pair suffice.

cs.CG↗

Weak convergence of the empirical truncated distribution function of the Lévy measure of an Itō semimartingale

Given an Itō semimartingale with a time-homogeneous jump part observed at high frequency, we prove weak convergence of a normalized truncated empirical distribution function of the Lévy measure to a Gaussian process. In contrast to competing procedures, our estimator works for processes with a non-vanishing diffusion component and under simple assumptions on the jump process.

math.ST↗

Nonparametric tests for detecting breaks in the jump behaviour of a time-continuous process

This paper is concerned with tests for changes in the jump behaviour of a time-continuous process. Based on results on weak convergence of a sequential empirical tail integral process, asymptotics of certain tests statistics for breaks in the jump measure of an Ito semimartingale are constructed. Whenever limiting distributions depend in a complicated way on the unknown jump measure, empirical quantiles are obtained using a multiplier bootstrap scheme. An extensive simulation study shows a good performance of our tests in finite samples.

stat.ME↗

Interference Minimization in Asymmetric Sensor Networks

A fundamental problem in wireless sensor networks is to connect a given set of sensors while minimizing the \emph{receiver interference}. This is modeled as follows: each sensor node corresponds to a point in $\mathbb{R}^d$ and each \emph{transmission range} corresponds to a ball. The receiver interference of a sensor node is defined as the number of transmission ranges it lies in. Our goal is to choose transmission radii that minimize the maximum interference while maintaining a strongly connected asymmetric communication graph. For the two-dimensional case, we show that it is NP-complete to decide whether one can achieve a receiver interference of at most $5$. In the one-dimensional case, we prove that there are optimal solutions with nontrivial structural properties. These properties can be exploited to obtain an exact algorithm that runs in quasi-polynomial time. This generalizes a result by Tan et al. to the asymmetric case.

cs.CG↗

Covering Folded Shapes

Can folding a piece of paper flat make it larger? We explore whether a shape $S$ must be scaled to cover a flat-folded copy of itself. We consider both single folds and arbitrary folds (continuous piecewise isometries $S\rightarrow R^2$). The underlying problem is motivated by computational origami, and is related to other covering and fixturing problems, such as Lebesgue's universal cover problem and force closure grasps. In addition to considering special shapes (squares, equilateral triangles, polygons and disks), we give upper and lower bounds on scale factors for single folds of convex objects and arbitrary folds of simply connected objects.

cs.CG↗

Halving Balls in Deterministic Linear Time

Let $\D$ be a set of $n$ pairwise disjoint unit balls in $\R^d$ and $P$ the set of their center points. A hyperplane $\Hy$ is an \emph{$m$-separator} for $\D$ if each closed halfspace bounded by $\Hy$ contains at least $m$ points from $P$. This generalizes the notion of halving hyperplanes, which correspond to $n/2$-separators. The analogous notion for point sets has been well studied. Separators have various applications, for instance, in divide-and-conquer schemes. In such a scheme any ball that is intersected by the separating hyperplane may still interact with both sides of the partition. Therefore it is desirable that the separating hyperplane intersects a small number of balls only. We present three deterministic algorithms to bisect or approximately bisect a given set of disjoint unit balls by a hyperplane: Firstly, we present a simple linear-time algorithm to construct an $αn$-separator for balls in $\R^d$, for any $0<α<1/2$, that intersects at most $cn^{(d-1)/d}$ balls, for some constant $c$ that depends on $d$ and $α$. The number of intersected balls is best possible up to the constant $c$. Secondly, we present a near-linear time algorithm to construct an $(n/2-o(n))$-separator in $\R^d$ that intersects $o(n)$ balls. Finally, we give a linear-time algorithm to construct a halving line in $\R^2$ that intersects $O(n^{(5/6)+ε})$ disks. Our results improve the runtime of a disk sliding algorithm by Bereg, Dumitrescu and Pach. In addition, our results improve and derandomize an algorithm to construct a space decomposition used by L{ö}ffler and Mulzer to construct an onion (convex layer) decomposition for imprecise points (any point resides at an unknown location within a given disk).

cs.CG↗

On Universal Point Sets for Planar Graphs

A set P of points in R^2 is n-universal, if every planar graph on n vertices admits a plane straight-line embedding on P. Answering a question by Kobourov, we show that there is no n-universal point set of size n, for any n>=15. Conversely, we use a computer program to show that there exist universal point sets for all n<=10 and to enumerate all corresponding order types. Finally, we describe a collection G of 7'393 planar graphs on 35 vertices that do not admit a simultaneous geometric embedding without mapping, that is, no set of 35 points in the plane supports a plane straight-line embedding of all graphs in G.

cs.CG↗

Coloring Hypergraphs Induced by Dynamic Point Sets and Bottomless Rectangles

We consider a coloring problem on dynamic, one-dimensional point sets: points appearing and disappearing on a line at given times. We wish to color them with k colors so that at any time, any sequence of p(k) consecutive points, for some function p, contains at least one point of each color. We prove that no such function p(k) exists in general. However, in the restricted case in which points appear gradually, but never disappear, we give a coloring algorithm guaranteeing the property at any time with p(k)=3k-2. This can be interpreted as coloring point sets in R^2 with k colors such that any bottomless rectangle containing at least 3k-2 points contains at least one point of each color. Here a bottomless rectangle is an axis-aligned rectangle whose bottom edge is below the lowest point of the set. For this problem, we also prove a lower bound p(k)>ck, where c>1.67. Hence for every k there exists a point set, every k-coloring of which is such that there exists a bottomless rectangle containing ck points and missing at least one of the k colors. Chen et al. (2009) proved that no such function $p(k)$ exists in the case of general axis-aligned rectangles. Our result also complements recent results from Keszegh and Palvolgyi on cover-decomposability of octants (2011, 2012).

cs.CG↗

Orientation-dependent surface composition of in situ annealed strontium titanate

The surface composition of polycrystalline niobium-doped strontium titanate (SrTiO3 : Nb) is studied using X-ray photoelectron emission microscopy (XPEEM) for many grain orientations in order to characterise the surface chemistry with high spatial resolution. The surface sensitivity is maximised by the use of soft X-ray synchrotron radiation (SR). The grain orientation is determined by electron backscattering diffraction (EBSD). Stereographic plots are used to show the correlation between surface composition and orientation for several grains. Predominant surface terminations are assigned to major orientations.

cond-mat.mtrl-sci↗

Counting Plane Graphs: Flippability and its Applications

We generalize the notions of flippable and simultaneously flippable edges in a triangulation of a set S of points in the plane to so-called \emph{pseudo-simultaneously flippable edges}. Such edges are related to the notion of convex decompositions spanned by S. We prove a worst-case tight lower bound for the number of pseudo-simultaneously flippable edges in a triangulation in terms of the number of vertices. We use this bound for deriving new upper bounds for the maximal number of crossing-free straight-edge graphs that can be embedded on any fixed set of N points in the plane. We obtain new upper bounds for the number of spanning trees and forests as well. Specifically, let tr(N) denote the maximum number of triangulations on a set of N points in the plane. Then we show (using the known bound tr(N) < 30^N) that any N-element point set admits at most 6.9283^N * tr(N) < 207.85^N crossing-free straight-edge graphs, O(4.7022^N) * tr(N) = O(141.07^N) spanning trees, and O(5.3514^N) * tr(N) = O(160.55^N) forests. We also obtain upper bounds for the number of crossing-free straight-edge graphs that have cN, fewer than cN, or more than cN edges, for any constant parameter c, in terms of c and N.

cs.DM↗