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Michael I. Jordan

Publications and source records attributed to Michael I. Jordan.

At least 289 records · Page 16Linked to original sources

Gen-Oja: A Two-time-scale approach for Streaming CCA

In this paper, we study the problems of principal Generalized Eigenvector computation and Canonical Correlation Analysis in the stochastic setting. We propose a simple and efficient algorithm, Gen-Oja, for these problems. We prove the global convergence of our algorithm, borrowing ideas from the theory of fast-mixing Markov chains and two-time-scale stochastic approximation, showing that it achieves the optimal rate of convergence. In the process, we develop tools for understanding stochastic processes with Markovian noise which might be of independent interest.

cs.LG↗

Variance Reduction with Sparse Gradients

Variance reduction methods such as SVRG and SpiderBoost use a mixture of large and small batch gradients to reduce the variance of stochastic gradients. Compared to SGD, these methods require at least double the number of operations per update to model parameters. To reduce the computational cost of these methods, we introduce a new sparsity operator: The random-top-k operator. Our operator reduces computational complexity by estimating gradient sparsity exhibited in a variety of applications by combining the top-k operator and the randomized coordinate descent operator. With this operator, large batch gradients offer an extra benefit beyond variance reduction: A reliable estimate of gradient sparsity. Theoretically, our algorithm is at least as good as the best algorithm (SpiderBoost), and further excels in performance whenever the random-top-k operator captures gradient sparsity. Empirically, our algorithm consistently outperforms SpiderBoost using various models on various tasks including image classification, natural language processing, and sparse matrix factorization. We also provide empirical evidence to support the intuition behind our algorithm via a simple gradient entropy computation, which serves to quantify gradient sparsity at every iteration.

cs.LG↗

Policy-Gradient Algorithms Have No Guarantees of Convergence in Linear Quadratic Games

We show by counterexample that policy-gradient algorithms have no guarantees of even local convergence to Nash equilibria in continuous action and state space multi-agent settings. To do so, we analyze gradient-play in N-player general-sum linear quadratic games, a classic game setting which is recently emerging as a benchmark in the field of multi-agent learning. In such games the state and action spaces are continuous and global Nash equilibria can be found be solving coupled Ricatti equations. Further, gradient-play in LQ games is equivalent to multi agent policy-gradient. We first show that these games are surprisingly not convex games. Despite this, we are still able to show that the only critical points of the gradient dynamics are global Nash equilibria. We then give sufficient conditions under which policy-gradient will avoid the Nash equilibria, and generate a large number of general-sum linear quadratic games that satisfy these conditions. In such games we empirically observe the players converging to limit cycles for which the time average does not coincide with a Nash equilibrium. The existence of such games indicates that one of the most popular approaches to solving reinforcement learning problems in the classic reinforcement learning setting has no local guarantee of convergence in multi-agent settings. Further, the ease with which we can generate these counterexamples suggests that such situations are not mere edge cases and are in fact quite common.

cs.LG↗

Sampling for Bayesian Mixture Models: MCMC with Polynomial-Time Mixing

We study the problem of sampling from the power posterior distribution in Bayesian Gaussian mixture models, a robust version of the classical posterior. This power posterior is known to be non-log-concave and multi-modal, which leads to exponential mixing times for some standard MCMC algorithms. We introduce and study the Reflected Metropolis-Hastings Random Walk (RMRW) algorithm for sampling. For symmetric two-component Gaussian mixtures, we prove that its mixing time is bounded as $d^{1.5}(d + \Vert θ_{0} \Vert^2)^{4.5}$ as long as the sample size $n$ is of the order $d (d + \Vert θ_{0} \Vert^2)$. Notably, this result requires no conditions on the separation of the two means. En route to proving this bound, we establish some new results of possible independent interest that allow for combining Poincaré inequalities for conditional and marginal densities.

stat.ML↗

A Bayesian Perspective of Convolutional Neural Networks through a Deconvolutional Generative Model

Inspired by the success of Convolutional Neural Networks (CNNs) for supervised prediction in images, we design the Deconvolutional Generative Model (DGM), a new probabilistic generative model whose inference calculations correspond to those in a given CNN architecture. The DGM uses a CNN to design the prior distribution in the probabilistic model. Furthermore, the DGM generates images from coarse to finer scales. It introduces a small set of latent variables at each scale, and enforces dependencies among all the latent variables via a conjugate prior distribution. This conjugate prior yields a new regularizer based on paths rendered in the generative model for training CNNs-the Rendering Path Normalization (RPN). We demonstrate that this regularizer improves generalization, both in theory and in practice. In addition, likelihood estimation in the DGM yields training losses for CNNs, and inspired by this, we design a new loss termed as the Max-Min cross entropy which outperforms the traditional cross-entropy loss for object classification. The Max-Min cross entropy suggests a new deep network architecture, namely the Max-Min network, which can learn from less labeled data while maintaining good prediction performance. Our experiments demonstrate that the DGM with the RPN and the Max-Min architecture exceeds or matches the-state-of-art on benchmarks including SVHN, CIFAR10, and CIFAR100 for semi-supervised and supervised learning tasks.

cs.CV↗

MLSys: The New Frontier of Machine Learning Systems

Machine learning (ML) techniques are enjoying rapidly increasing adoption. However, designing and implementing the systems that support ML models in real-world deployments remains a significant obstacle, in large part due to the radically different development and deployment profile of modern ML methods, and the range of practical concerns that come with broader adoption. We propose to foster a new systems machine learning research community at the intersection of the traditional systems and ML communities, focused on topics such as hardware systems for ML, software systems for ML, and ML optimized for metrics beyond predictive accuracy. To do this, we describe a new conference, MLSys, that explicitly targets research at the intersection of systems and machine learning with a program committee split evenly between experts in systems and ML, and an explicit focus on topics at the intersection of the two.

cs.LG↗

Cost-Effective Incentive Allocation via Structured Counterfactual Inference

We address a practical problem ubiquitous in modern marketing campaigns, in which a central agent tries to learn a policy for allocating strategic financial incentives to customers and observes only bandit feedback. In contrast to traditional policy optimization frameworks, we take into account the additional reward structure and budget constraints common in this setting, and develop a new two-step method for solving this constrained counterfactual policy optimization problem. Our method first casts the reward estimation problem as a domain adaptation problem with supplementary structure, and then subsequently uses the estimators for optimizing the policy with constraints. We also establish theoretical error bounds for our estimation procedure and we empirically show that the approach leads to significant improvement on both synthetic and real datasets.

stat.ML↗

Acceleration via Symplectic Discretization of High-Resolution Differential Equations

We study first-order optimization methods obtained by discretizing ordinary differential equations (ODEs) corresponding to Nesterov's accelerated gradient methods (NAGs) and Polyak's heavy-ball method. We consider three discretization schemes: an explicit Euler scheme, an implicit Euler scheme, and a symplectic scheme. We show that the optimization algorithm generated by applying the symplectic scheme to a high-resolution ODE proposed by Shi et al. [2018] achieves an accelerated rate for minimizing smooth strongly convex functions. On the other hand, the resulting algorithm either fails to achieve acceleration or is impractical when the scheme is implicit, the ODE is low-resolution, or the scheme is explicit.

math.OC↗

Is There an Analog of Nesterov Acceleration for MCMC?

We formulate gradient-based Markov chain Monte Carlo (MCMC) sampling as optimization on the space of probability measures, with Kullback-Leibler (KL) divergence as the objective functional. We show that an underdamped form of the Langevin algorithm performs accelerated gradient descent in this metric. To characterize the convergence of the algorithm, we construct a Lyapunov functional and exploit hypocoercivity of the underdamped Langevin algorithm. As an application, we show that accelerated rates can be obtained for a class of nonconvex functions with the Langevin algorithm.

stat.ML↗

How Does Learning Rate Decay Help Modern Neural Networks?

Learning rate decay (lrDecay) is a \emph{de facto} technique for training modern neural networks. It starts with a large learning rate and then decays it multiple times. It is empirically observed to help both optimization and generalization. Common beliefs in how lrDecay works come from the optimization analysis of (Stochastic) Gradient Descent: 1) an initially large learning rate accelerates training or helps the network escape spurious local minima; 2) decaying the learning rate helps the network converge to a local minimum and avoid oscillation. Despite the popularity of these common beliefs, experiments suggest that they are insufficient in explaining the general effectiveness of lrDecay in training modern neural networks that are deep, wide, and nonconvex. We provide another novel explanation: an initially large learning rate suppresses the network from memorizing noisy data while decaying the learning rate improves the learning of complex patterns. The proposed explanation is validated on a carefully-constructed dataset with tractable pattern complexity. And its implication, that additional patterns learned in later stages of lrDecay are more complex and thus less transferable, is justified in real-world datasets. We believe that this alternative explanation will shed light into the design of better training strategies for modern neural networks.

cs.LG↗

Towards Understanding the Transferability of Deep Representations

Deep neural networks trained on a wide range of datasets demonstrate impressive transferability. Deep features appear general in that they are applicable to many datasets and tasks. Such property is in prevalent use in real-world applications. A neural network pretrained on large datasets, such as ImageNet, can significantly boost generalization and accelerate training if fine-tuned to a smaller target dataset. Despite its pervasiveness, few effort has been devoted to uncovering the reason of transferability in deep feature representations. This paper tries to understand transferability from the perspectives of improved generalization, optimization and the feasibility of transferability. We demonstrate that 1) Transferred models tend to find flatter minima, since their weight matrices stay close to the original flat region of pretrained parameters when transferred to a similar target dataset; 2) Transferred representations make the loss landscape more favorable with improved Lipschitzness, which accelerates and stabilizes training substantially. The improvement largely attributes to the fact that the principal component of gradient is suppressed in the pretrained parameters, thus stabilizing the magnitude of gradient in back-propagation. 3) The feasibility of transferability is related to the similarity of both input and label. And a surprising discovery is that the feasibility is also impacted by the training stages in that the transferability first increases during training, and then declines. We further provide a theoretical analysis to verify our observations.

cs.LG↗

On Nonconvex Optimization for Machine Learning: Gradients, Stochasticity, and Saddle Points

Gradient descent (GD) and stochastic gradient descent (SGD) are the workhorses of large-scale machine learning. While classical theory focused on analyzing the performance of these methods in convex optimization problems, the most notable successes in machine learning have involved nonconvex optimization, and a gap has arisen between theory and practice. Indeed, traditional analyses of GD and SGD show that both algorithms converge to stationary points efficiently. But these analyses do not take into account the possibility of converging to saddle points. More recent theory has shown that GD and SGD can avoid saddle points, but the dependence on dimension in these analyses is polynomial. For modern machine learning, where the dimension can be in the millions, such dependence would be catastrophic. We analyze perturbed versions of GD and SGD and show that they are truly efficient---their dimension dependence is only polylogarithmic. Indeed, these algorithms converge to second-order stationary points in essentially the same time as they take to converge to classical first-order stationary points.

cs.LG↗

Sampling Can Be Faster Than Optimization

Optimization algorithms and Monte Carlo sampling algorithms have provided the computational foundations for the rapid growth in applications of statistical machine learning in recent years. There is, however, limited theoretical understanding of the relationships between these two kinds of methodology, and limited understanding of relative strengths and weaknesses. Moreover, existing results have been obtained primarily in the setting of convex functions (for optimization) and log-concave functions (for sampling). In this setting, where local properties determine global properties, optimization algorithms are unsurprisingly more efficient computationally than sampling algorithms. We instead examine a class of nonconvex objective functions that arise in mixture modeling and multi-stable systems. In this nonconvex setting, we find that the computational complexity of sampling algorithms scales linearly with the model dimension while that of optimization algorithms scales exponentially.

stat.ML↗

Provably Efficient Reinforcement Learning with Linear Function Approximation

Modern Reinforcement Learning (RL) is commonly applied to practical problems with an enormous number of states, where function approximation must be deployed to approximate either the value function or the policy. The introduction of function approximation raises a fundamental set of challenges involving computational and statistical efficiency, especially given the need to manage the exploration/exploitation tradeoff. As a result, a core RL question remains open: how can we design provably efficient RL algorithms that incorporate function approximation? This question persists even in a basic setting with linear dynamics and linear rewards, for which only linear function approximation is needed. This paper presents the first provable RL algorithm with both polynomial runtime and polynomial sample complexity in this linear setting, without requiring a "simulator" or additional assumptions. Concretely, we prove that an optimistic modification of Least-Squares Value Iteration (LSVI)---a classical algorithm frequently studied in the linear setting---achieves $\tilde{\mathcal{O}}(\sqrt{d^3H^3T})$ regret, where $d$ is the ambient dimension of feature space, $H$ is the length of each episode, and $T$ is the total number of steps. Importantly, such regret is independent of the number of states and actions.

cs.LG↗

A unified treatment of multiple testing with prior knowledge using the p-filter

There is a significant literature on methods for incorporating knowledge into multiple testing procedures so as to improve their power and precision. Some common forms of prior knowledge include (a) beliefs about which hypotheses are null, modeled by non-uniform prior weights; (b) differing importances of hypotheses, modeled by differing penalties for false discoveries; (c) multiple arbitrary partitions of the hypotheses into (possibly overlapping) groups; and (d) knowledge of independence, positive or arbitrary dependence between hypotheses or groups, suggesting the use of more aggressive or conservative procedures. We present a unified algorithmic framework called p-filter for global null testing and false discovery rate (FDR) control that allows the scientist to incorporate all four types of prior knowledge (a)-(d) simultaneously, recovering a variety of known algorithms as special cases.

stat.ME↗

A Higher-Order Swiss Army Infinitesimal Jackknife

Cross validation (CV) and the bootstrap are ubiquitous model-agnostic tools for assessing the error or variability of machine learning and statistical estimators. However, these methods require repeatedly re-fitting the model with different weighted versions of the original dataset, which can be prohibitively time-consuming. For sufficiently regular optimization problems the optimum depends smoothly on the data weights, and so the process of repeatedly re-fitting can be approximated with a Taylor series that can be often evaluated relatively quickly. The first-order approximation is known as the "infinitesimal jackknife" in the statistics literature and has been the subject of recent interest in machine learning for approximate CV. In this work, we consider high-order approximations, which we call the "higher-order infinitesimal jackknife" (HOIJ). Under mild regularity conditions, we provide a simple recursive procedure to compute approximations of all orders with finite-sample accuracy bounds. Additionally, we show that the HOIJ can be efficiently computed even in high dimensions using forward-mode automatic differentiation. We show that a linear approximation with bootstrap weights approximation is equivalent to those provided by asymptotic normal approximations. Consequently, the HOIJ opens up the possibility of enjoying higher-order accuracy properties of the bootstrap using local approximations. Consistency of the HOIJ for leave-one-out CV under different asymptotic regimes follows as corollaries from our finite-sample bounds under additional regularity assumptions. The generality of the computation and bounds motivate the name "higher-order Swiss Army infinitesimal jackknife."

math.ST↗

Bayesian Robustness: A Nonasymptotic Viewpoint

We study the problem of robustly estimating the posterior distribution for the setting where observed data can be contaminated with potentially adversarial outliers. We propose Rob-ULA, a robust variant of the Unadjusted Langevin Algorithm (ULA), and provide a finite-sample analysis of its sampling distribution. In particular, we show that after $T= \tilde{\mathcal{O}}(d/\varepsilon_{\textsf{acc}})$ iterations, we can sample from $p_T$ such that $\text{dist}(p_T, p^*) \leq \varepsilon_{\textsf{acc}} + \tilde{\mathcal{O}}(ε)$, where $ε$ is the fraction of corruptions. We corroborate our theoretical analysis with experiments on both synthetic and real-world data sets for mean estimation, regression and binary classification.

stat.ML↗

Bridging Theory and Algorithm for Domain Adaptation

This paper addresses the problem of unsupervised domain adaption from theoretical and algorithmic perspectives. Existing domain adaptation theories naturally imply minimax optimization algorithms, which connect well with the domain adaptation methods based on adversarial learning. However, several disconnections still exist and form the gap between theory and algorithm. We extend previous theories (Mansour et al., 2009c; Ben-David et al., 2010) to multiclass classification in domain adaptation, where classifiers based on the scoring functions and margin loss are standard choices in algorithm design. We introduce Margin Disparity Discrepancy, a novel measurement with rigorous generalization bounds, tailored to the distribution comparison with the asymmetric margin loss, and to the minimax optimization for easier training. Our theory can be seamlessly transformed into an adversarial learning algorithm for domain adaptation, successfully bridging the gap between theory and algorithm. A series of empirical studies show that our algorithm achieves the state of the art accuracies on challenging domain adaptation tasks.

cs.LG↗