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Michael Mistry

Publications and source records attributed to Michael Mistry.

At least 37 records · Page 2Linked to original sources

Exploiting Spherical Projections To Generate Human-Like Wrist Pointing Movements

The mechanism behind the generation of human movements is of great interest in many fields (e.g. robotics and neuroscience) to improve therapies and technologies. Optimal Feedback Control (OFC) and Passive Motion Paradigm (PMP) are currently two leading theories capable of effectively producing human-like motions, but they require solving nonlinear inverse problems to find a solution. The main benefit of using PMP is the possibility of generating path-independent movements consistent with the stereotypical behaviour observed in humans, while the equivalent OFC formulation is path-dependent. Our results demonstrate how the path-independent behaviour observed for the wrist pointing task can be explained by spherical projections of the planar tasks. The combination of the projections with the fractal impedance controller eliminates the nonlinear inverse problem, which reduces the computational cost compared to previous methodologies. The motion exploits a recently proposed PMP architecture that replaces the nonlinear inverse optimisation with a nonlinear anisotropic stiffness impedance profile generated by the Fractal Impedance Controller, reducing the computational cost and not requiring a task-dependent optimisation.

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HapFIC: An Adaptive Force/Position Controller for Safe Environment Interaction in Articulated Systems

Haptic interaction is essential for the dynamic dexterity of animals, which seamlessly switch from an impedance to an admittance behaviour using the force feedback from their proprioception. However, this ability is extremely challenging to reproduce in robots, especially when dealing with complex interaction dynamics, distributed contacts, and contact switching. Current model-based controllers require accurate interaction modelling to account for contacts and stabilise the interaction. In this manuscript, we propose an adaptive force/position controller that exploits the fractal impedance controller's passivity and non-linearity to execute a finite search algorithm using the force feedback signal from the sensor at the end-effector. The method is computationally inexpensive, opening the possibility to deal with distributed contacts in the future. We evaluated the architecture in physics simulation and showed that the controller can robustly control the interaction with objects of different dynamics without violating the maximum allowable target forces or causing numerical instability even for very rigid objects. The proposed controller can also autonomously deal with contact switching and may find application in multiple fields such as legged locomotion, rehabilitation and assistive robotics.

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Online Dynamic Trajectory Optimization and Control for a Quadruped Robot

Legged robot locomotion requires the planning of stable reference trajectories, especially while traversing uneven terrain. The proposed trajectory optimization framework is capable of generating dynamically stable base and footstep trajectories for multiple steps. The locomotion task can be defined with contact locations, base motion or both, making the algorithm suitable for multiple scenarios (e.g., presence of moving obstacles). The planner uses a simplified momentum-based task space model for the robot dynamics, allowing computation times that are fast enough for online replanning.This fast planning capabilitiy also enables the quadruped to accommodate for drift and environmental changes. The algorithm is tested on simulation and a real robot across multiple scenarios, which includes uneven terrain, stairs and moving obstacles. The results show that the planner is capable of generating stable trajectories in the real robot even when a box of 15 cm height is placed in front of its path at the last moment.

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Robust Footstep Planning and LQR Control for Dynamic Quadrupedal Locomotion

In this paper, we aim to improve the robustness of dynamic quadrupedal locomotion through two aspects: 1) fast model predictive foothold planning, and 2) applying LQR to projected inverse dynamic control for robust motion tracking. In our proposed planning and control framework, foothold plans are updated at 400 Hz considering the current robot state and an LQR controller generates optimal feedback gains for motion tracking. The LQR optimal gain matrix with non-zero off-diagonal elements leverages the coupling of dynamics to compensate for system underactuation. Meanwhile, the projected inverse dynamic control complements the LQR to satisfy inequality constraints. In addition to these contributions, we show robustness of our control framework to unmodeled adaptive feet. Experiments on the quadruped ANYmal demonstrate the effectiveness of the proposed method for robust dynamic locomotion given external disturbances and environmental uncertainties.

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Theoretical Evidence Supporting Harmonic Reaching Trajectories

Minimum Jerk trajectories have been long thought to be the reference trajectories for human movements due to their impressive similarity with human movements. Nevertheless, minimum jerk trajectories are not the only choice for $C^\infty$ (i.e., smooth) functions. For example, harmonic trajectories are smooth functions that can be superimposed to describe the evolution of physical systems. This paper analyses the possibility that motor control plans using harmonic trajectories, will be experimentally observed to have a minimum jerk likeness due to control signals being transported through the Central Nervous System (CNS) and muscle-skeletal system. We tested our theory on a 3-link arm simulation using a recently developed planner that we reformulated into a motor control architecture, inspired by the passive motion paradigm. The arm performed 100 movements, reaching for each target defined by the clock experiment. We analysed the shape of the trajectory planned in the CNS and executed in the physical simulator. We observed that even under ideal conditions (i.e., absence of delays and noise) the executed trajectories are similar to a minimum jerk trajectory; thus, supporting the thesis that the human brain might plan harmonic trajectories.

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Iterative Semi-parametric Dynamics Model Learning For Autonomous Racing

Accurately modeling robot dynamics is crucial to safe and efficient motion control. In this paper, we develop and apply an iterative learning semi-parametric model, with a neural network, to the task of autonomous racing with a Model Predictive Controller (MPC). We present a novel non-linear semi-parametric dynamics model where we represent the known dynamics with a parametric model, and a neural network captures the unknown dynamics. We show that our model can learn more accurately than a purely parametric model and generalize better than a purely non-parametric model, making it ideal for real-world applications where collecting data from the full state space is not feasible. We present a system where the model is bootstrapped on pre-recorded data and then updated iteratively at run time. Then we apply our iterative learning approach to the simulated problem of autonomous racing and show that it can safely adapt to modified dynamics online and even achieve better performance than models trained on data from manual driving.

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Bounded haptic teleoperation of a quadruped robot's foot posture for sensing and manipulation

This paper presents a control framework to teleoperate a quadruped robot's foot for operator-guided haptic exploration of the environment. Since one leg of a quadruped robot typically only has 3 actuated degrees of freedom (DoFs), the torso is employed to assist foot posture control via a hierarchical whole-body controller. The foot and torso postures are controlled by two analytical Cartesian impedance controllers cascaded by a null space projector. The contact forces acting on supporting feet are optimized by quadratic programming (QP). The foot's Cartesian impedance controller may also estimate contact forces from trajectory tracking errors, and relay the force-feedback to the operator. A 7D haptic joystick, Sigma.7, transmits motion commands to the quadruped robot ANYmal, and renders the force feedback. Furthermore, the joystick's motion is bounded by mapping the foot's feasible force polytope constrained by the friction cones and torque limits in order to prevent the operator from driving the robot to slipping or falling over. Experimental results demonstrate the efficiency of the proposed framework.

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Variable Autonomy of Whole-body Control for Inspection and Intervention in Industrial Environments using Legged Robots

The deployment of robots in industrial and civil scenarios is a viable solution to protect operators from danger and hazards. Shared autonomy is paramount to enable remote control of complex systems such as legged robots, allowing the operator to focus on the essential tasks instead of overly detailed execution. To realize this, we propose a comprehensive control framework for inspection and intervention using a legged robot and validate the integration of multiple loco-manipulation algorithms optimised for improving the remote operation. The proposed control offers 3 operation modes: fully automated, semi-autonomous, and the haptic interface receiving onsite physical interaction for assisting teleoperation. Our contribution is the design of a QP-based semi-analytical whole-body control, which is the key to the various task completion subject to internal and external constraints. We demonstrate the versatility of the whole-body control in terms of decoupling tasks, singularity tolerance and constraint satisfaction. We deploy our solution in field trials and evaluate in an emergency setting by an E-stop while the robot is clearing road barriers and traversing difficult terrains.

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Adversarial Generation of Informative Trajectories for Dynamics System Identification

Dynamic System Identification approaches usually heavily rely on the evolutionary and gradient-based optimisation techniques to produce optimal excitation trajectories for determining the physical parameters of robot platforms. Current optimisation techniques tend to generate single trajectories. This is expensive, and intractable for longer trajectories, thus limiting their efficacy for system identification. We propose to tackle this issue by using multiple shorter cyclic trajectories, which can be generated in parallel, and subsequently combined together to achieve the same effect as a longer trajectory. Crucially, we show how to scale this approach even further by increasing the generation speed and quality of the dataset through the use of generative adversarial network (GAN) based architectures to produce a large databases of valid and diverse excitation trajectories. To the best of our knowledge, this is the first robotics work to explore system identification with multiple cyclic trajectories and to develop GAN-based techniques for scaleably producing excitation trajectories that are diverse in both control parameter and inertial parameter spaces. We show that our approach dramatically accelerates trajectory optimisation, while simultaneously providing more accurate system identification than the conventional approach.

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Safe and Compliant Control of Redundant Robots Using Superimposition of Passive Task-Space Controllers

Safe and compliant control of dynamic systems in interaction with the environment, e.g., in shared workspaces, continues to represent a major challenge. Mismatches in the dynamic model of the robots, numerical singularities, and the intrinsic environmental unpredictability are all contributing factors. Online optimization of impedance controllers has recently shown great promise in addressing this challenge, however, their performance is not sufficiently robust to be deployed in challenging environments. This work proposes a compliant control method for redundant manipulators based on a superimposition of multiple passive task-space controllers in a hierarchy. Our control framework of passive controllers is inherently stable, numerically well-conditioned (as no matrix inversions are required), and computationally inexpensive (as no optimization is used). We leverage and introduce a novel stiffness profile for a recently proposed passive controller with smooth transitions between the divergence and convergence phases making it particularly suitable when multiple passive controllers are combined through superimposition. Our experimental results demonstrate that the proposed method achieves sub-centimeter tracking performance during demanding dynamic tasks with fast-changing references, while remaining safe to interact with and robust to singularities. he proposed framework achieves such results without knowledge of the robot dynamics and thanks to its passivity is intrinsically stable. The data further show that the robot can fully take advantage of the redundancy to maintain the primary task accuracy while compensating for unknown environmental interactions, which is not possible from current frameworks that require accurate contact information.

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Bio-mimetic Adaptive Force/Position Control Using Fractal Impedance

The ability of animals to interact with complex dynamics is unmatched in robots. Especially important to the interaction performances is the online adaptation of body dynamics, which can be modeled as an impedance behaviour. However, the variable impedance controller still possesses a challenge in the current control frameworks due to the difficulties of retaining stability when adapting the controller gains. The fractal impedance controller has been recently proposed to solve this issue. However, it still has limitations such as sudden jumps in force when it starts to converge to the desired position and the lack of a force feedback loop. In this manuscript, two improvements are made to the control framework to solve these limitations. The force discontinuity has been addressed introducing a modulation of the impedance via a virtual antagonist that modulates the output force. The force tracking has been modeled after the parallel force/position controller architecture. In contrast to traditional methods, the fractal impedance controller enables the implementation of a search algorithm on the force feedback to adapt its behaviour on the external environment instead of on relying on \textit{a priori} knowledge of the external dynamics. Preliminary simulation results presented in this paper show the feasibility of the proposed approach, and it allows to evaluate the trade-off that needs to be made when relying on the proposed controller for interaction. In conclusion, the proposed method mimics the behaviour of an agonist/antagonist system adapting to unknown external dynamics, and it may find application in computational neuroscience, haptics, and interaction control.

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Contact Surface Estimation via Haptic Perception

Legged systems need to optimize contact force in order to maintain contacts. For this, the controller needs to have the knowledge of the surface geometry and how slippery the terrain is. We can use a vision system to realize the terrain, but the accuracy of the vision system degrades in harsh weather, and it cannot visualize the terrain if it is covered with water or grass. Also, the degree of friction cannot be directly visualized. In this paper, we propose an online method to estimate the surface information via haptic exploration. We also introduce a probabilistic criterion to measure the quality of the estimation. The method is validated on both simulation and a real robot platform.

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Online Simultaneous Semi-Parametric Dynamics Model Learning

Accurate models of robots' dynamics are critical for control, stability, motion optimization, and interaction. Semi-Parametric approaches to dynamics learning combine physics-based Parametric models with unstructured Non-Parametric regression with the hope to achieve both accuracy and generalizablity. In this paper we highlight the non-stationary problem created when attempting to adapt both Parametric and Non-Parametric components simultaneously. We present a consistency transform designed to compensate for this non-stationary effect, such that the contributions of both models can adapt simultaneously without adversely affecting the performance of the platform. Thus we are able to apply the Semi-Parametric learning approach for continuous iterative online adaptation, without relying on batch or offline updates. We validate the transform via a perfect virtual model as well as by applying the overall system on a Kuka LWR IV manipulator. We demonstrate improved tracking performance during online learning and show a clear transference of contribution between the two components with a learning bias towards the Parametric component.

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Learning Generalisable Coupling Terms for Obstacle Avoidance via Low-dimensional Geometric Descriptors

Unforeseen events are frequent in the real-world environments where robots are expected to assist, raising the need for fast replanning of the policy in execution to guarantee the system and environment safety. Inspired by human behavioural studies of obstacle avoidance and route selection, this paper presents a hierarchical framework which generates reactive yet bounded obstacle avoidance behaviours through a multi-layered analysis. The framework leverages the strengths of learning techniques and the versatility of dynamic movement primitives to efficiently unify perception, decision, and action levels via low-dimensional geometric descriptors of the environment. Experimental evaluation on synthetic environments and a real anthropomorphic manipulator proves that the robustness and generalisation capabilities of the proposed approach regardless of the obstacle avoidance scenario makes it suitable for robotic systems in real-world environments.

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Learning and Composing Primitive Skills for Dual-arm Manipulation

In an attempt to confer robots with complex manipulation capabilities, dual-arm anthropomorphic systems have become an important research topic in the robotics community. Most approaches in the literature rely upon a great understanding of the dynamics underlying the system's behaviour and yet offer limited autonomous generalisation capabilities. To address these limitations, this work proposes a modelisation for dual-arm manipulators based on dynamic movement primitives laying in two orthogonal spaces. The modularity and learning capabilities of this model are leveraged to formulate a novel end-to-end learning-based framework which (i) learns a library of primitive skills from human demonstrations, and (ii) composes such knowledge simultaneously and sequentially to confront novel scenarios. The feasibility of the proposal is evaluated by teaching the iCub humanoid the basic skills to succeed on simulated dual-arm pick-and-place tasks. The results suggest the learning and generalisation capabilities of the proposed framework extend to autonomously conduct undemonstrated dual-arm manipulation tasks.

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Analytic Model for Quadruped Locomotion Task-Space Planning

Despite the extensive presence of the legged locomotion in animals, it is extremely challenging to be reproduced with robots. Legged locomotion is an dynamic task which benefits from a planning that takes advantage of the gravitational pull on the system. However, the computational cost of such optimization rapidly increases with the complexity of kinematic structures, rendering impossible real-time deployment in unstructured environments. This paper proposes a simplified method that can generate desired centre of mass and feet trajectory for quadrupeds. The model describes a quadruped as two bipeds connected via their centres of mass, and it is based on the extension of an algebraic bipedal model that uses the topology of the gravitational attractor to describe bipedal locomotion strategies. The results show that the model generates trajectories that agrees with previous studies. The model will be deployed in the future as seed solution for whole-body trajectory optimization in the attempt to reduce the computational cost and obtain real-time planning of complex action in challenging environments.

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Learning and Generalisation of Primitives Skills Towards Robust Dual-arm Manipulation

Robots are becoming a vital ingredient in society. Some of their daily tasks require dual-arm manipulation skills in the rapidly changing, dynamic and unpredictable real-world environments where they have to operate. Given the expertise of humans in conducting these activities, it is natural to study humans' motions to use the resulting knowledge in robotic control. With this in mind, this work leverages human knowledge to formulate a more general, real-time, and less task-specific framework for dual-arm manipulation. The proposed framework is evaluated on the iCub humanoid robot and several synthetic experiments, by conducting a dual-arm pick-and-place task of a parcel in the presence of unexpected obstacles. Results suggest the suitability of the method towards robust and generalisable dual-arm manipulation.

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Uncertainty Averse Pushing with Model Predictive Path Integral Control

Planning robust robot manipulation requires good forward models that enable robust plans to be found. This work shows how to achieve this using a forward model learned from robot data to plan push manipulations. We explore learning methods (Gaussian Process Regression, and an Ensemble of Mixture Density Networks) that give estimates of the uncertainty in their predictions. These learned models are utilised by a model predictive path integral (MPPI) controller to plan how to push the box to a goal location. The planner avoids regions of high predictive uncertainty in the forward model. This includes both inherent uncertainty in dynamics, and meta uncertainty due to limited data. Thus, pushing tasks are completed in a robust fashion with respect to estimated uncertainty in the forward model and without the need of differentiable cost functions. We demonstrate the method on a real robot, and show that learning can outperform physics simulation. Using simulation, we also show the ability to plan uncertainty averse paths.

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