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Michael Mitzenmacher

Publications and source records attributed to Michael Mitzenmacher.

At least 55 records · Page 3Linked to original sources

Incentive Compatible Queues Without Money

For job scheduling systems, where jobs require some amount of processing and then leave the system, it is natural for each user to provide an estimate of their job's time requirement in order to aid the scheduler. However, if there is no incentive mechanism for truthfulness, each user will be motivated to provide estimates that give their job precedence in the schedule, so that the job completes as early as possible. We examine how to make such scheduling systems incentive compatible, without using monetary charges, under a natural queueing theory framework. In our setup, each user has an estimate of their job's running time, but it is possible for this estimate to be incorrect. We examine scheduling policies where if a job exceeds its estimate, it is with some probability "punished" and re-scheduled after other jobs, to disincentivize underestimates of job times. However, because user estimates may be incorrect (without any malicious intent), excessive punishment may incentivize users to overestimate their job times, which leads to less efficient scheduling. We describe two natural scheduling policies, BlindTrust and MeasuredTrust. We show that, for both of these policies, given the parameters of the system, we can efficiently determine the set of punishment probabilities that are incentive compatible, in that users are incentivized to provide their actual estimate of the job time. Moreover, we prove for MeasuredTrust that in the limit as estimates converge to perfect accuracy, the range of punishment probabilities that are incentive compatible converges to $[0,1]$. Our formalism establishes a framework for studying further queue-based scheduling problems where job time estimates from users are utilized, and the system needs to incentivize truthful reporting of estimates.

cs.GT↗

DRIVE: One-bit Distributed Mean Estimation

We consider the problem where $n$ clients transmit $d$-dimensional real-valued vectors using $d(1+o(1))$ bits each, in a manner that allows the receiver to approximately reconstruct their mean. Such compression problems naturally arise in distributed and federated learning. We provide novel mathematical results and derive computationally efficient algorithms that are more accurate than previous compression techniques. We evaluate our methods on a collection of distributed and federated learning tasks, using a variety of datasets, and show a consistent improvement over the state of the art.

cs.LG↗

Separating k-Player from t-Player One-Way Communication, with Applications to Data Streams

In a $k$-party communication problem, the $k$ players with inputs $x_1, x_2, \ldots, x_k$, respectively, want to evaluate a function $f(x_1, x_2, \ldots, x_k)$ using as little communication as possible. We consider the message-passing model, in which the inputs are partitioned in an arbitrary, possibly worst-case manner, among a smaller number $t$ of players ($t<k$). The $t$-player communication cost of computing $f$ can only be smaller than the $k$-player communication cost, since the $t$ players can trivially simulate the $k$-player protocol. But how much smaller can it be? We study deterministic and randomized protocols in the one-way model, and provide separations for product input distributions, which are optimal for low error probability protocols. We also provide much stronger separations when the input distribution is non-product. A key application of our results is in proving lower bounds for data stream algorithms. In particular, we give an optimal $Ω(ε^{-2}\log(N) \log \log(mM))$ bits of space lower bound for the fundamental problem of $(1\pmε)$-approximating the number $\|x\|_0$ of non-zero entries of an $n$-dimensional vector $x$ after $m$ integer updates each of magnitude at most $M$, and with success probability $\ge 2/3$, in a strict turnstile stream. We additionally prove the matching $Ω(ε^{-2}\log(N) \log \log(T))$ space lower bound for the problem when we have access to a heavy hitters oracle with threshold $T$. Our results match the best known upper bounds when $ε\ge 1/\operatorname{polylog}(mM)$ and when $T = 2^{\operatorname{poly}(1/ε)}$ respectively. It also improves on the prior $Ω(ε^{-2}\log(mM) )$ lower bound and separates the complexity of approximating $L_0$ from approximating the $p$-norm $L_p$ for $p$ bounded away from $0$, since the latter has an $O(ε^{-2}\log (mM))$ bit upper bound.

cs.CC↗

Zero-CPU Collection with Direct Telemetry Access

Programmable switches are driving a massive increase in fine-grained measurements. This puts significant pressure on telemetry collectors that have to process reports from many switches. Past research acknowledged this problem by either improving collectors' stack performance or by limiting the amount of data sent from switches. In this paper, we take a different and radical approach: switches are responsible for directly inserting queryable telemetry data into the collectors' memory, bypassing their CPU, and thereby improving their collection scalability. We propose to use a method we call \emph{direct telemetry access}, where switches jointly write telemetry reports directly into the same collector's memory region, without coordination. Our solution, DART, is probabilistic, trading memory redundancy and query success probability for CPU resources at collectors. We prototype DART using commodity hardware such as P4 switches and RDMA NICs and show that we get high query success rates with a reasonable memory overhead. For example, we can collect INT path tracing information on a fat tree topology without a collector's CPU involvement while achieving 99.9\% query success probability and using just 300 bytes per flow.

cs.NI↗

Gradient Disaggregation: Breaking Privacy in Federated Learning by Reconstructing the User Participant Matrix

We show that aggregated model updates in federated learning may be insecure. An untrusted central server may disaggregate user updates from sums of updates across participants given repeated observations, enabling the server to recover privileged information about individual users' private training data via traditional gradient inference attacks. Our method revolves around reconstructing participant information (e.g: which rounds of training users participated in) from aggregated model updates by leveraging summary information from device analytics commonly used to monitor, debug, and manage federated learning systems. Our attack is parallelizable and we successfully disaggregate user updates on settings with up to thousands of participants. We quantitatively and qualitatively demonstrate significant improvements in the capability of various inference attacks on the disaggregated updates. Our attack enables the attribution of learned properties to individual users, violating anonymity, and shows that a determined central server may undermine the secure aggregation protocol to break individual users' data privacy in federated learning.

cs.CR↗

How to send a real number using a single bit (and some shared randomness)

We consider the fundamental problem of communicating an estimate of a real number $x\in[0,1]$ using a single bit. A sender that knows $x$ chooses a value $X\in\set{0,1}$ to transmit. In turn, a receiver estimates $x$ based on the value of $X$. We consider both the biased and unbiased estimation problems and aim to minimize the cost. For the biased case, the cost is the worst-case (over the choice of $x$) expected squared error, which coincides with the variance if the algorithm is required to be unbiased. We first overview common biased and unbiased estimation approaches and prove their optimality when no shared randomness is allowed. We then show how a small amount of shared randomness, which can be as low as a single bit, reduces the cost in both cases. Specifically, we derive lower bounds on the cost attainable by any algorithm with unrestricted use of shared randomness and propose near-optimal solutions that use a small number of shared random bits. Finally, we discuss open problems and future directions.

cs.DS↗

SALSA: Self-Adjusting Lean Streaming Analytics

Counters are the fundamental building block of many data sketching schemes, which hash items to a small number of counters and account for collisions to provide good approximations for frequencies and other measures. Most existing methods rely on fixed-size counters, which may be wasteful in terms of space, as counters must be large enough to eliminate any risk of overflow. Instead, some solutions use small, fixed-size counters that may overflow into secondary structures. This paper takes a different approach. We propose a simple and general method called SALSA for dynamic re-sizing of counters and show its effectiveness. SALSA starts with small counters, and overflowing counters simply merge with their neighbors. SALSA can thereby allow more counters for a given space, expanding them as necessary to represent large numbers. Our evaluation demonstrates that, at the cost of a small overhead for its merging logic, SALSA significantly improves the accuracy of popular schemes (such as Count-Min Sketch and Count Sketch) over a variety of tasks. Our code is released as open-source [1].

cs.DS↗

Dynamic Longest Increasing Subsequence and the Erdös-Szekeres Partitioning Problem

In this paper, we provide new approximation algorithms for dynamic variations of the longest increasing subsequence (\textsf{LIS}) problem, and the complementary distance to monotonicity (\textsf{DTM}) problem. In this setting, operations of the following form arrive sequentially: (i) add an element, (ii) remove an element, or (iii) substitute an element for another. At every point in time, the algorithm has an approximation to the longest increasing subsequence (or distance to monotonicity). We present a $(1+ε)$-approximation algorithm for \textsf{DTM} with polylogarithmic worst-case update time and a constant factor approximation algorithm for \textsf{LIS} with worst-case update time $\tilde O(n^ε)$ for any constant $ε> 0$.% $n$ in the runtime denotes the size of the array at the time the operation arrives. Our dynamic algorithm for \textsf{LIS} leads to an almost optimal algorithm for the Erdös-Szekeres partitioning problem. Erdös-Szekeres partitioning problem was introduced by Erdös and Szekeres in 1935 and was known to be solvable in time $O(n^{1.5}\log n)$. Subsequent work improve the runtime to $O(n^{1.5})$ only in 1998. Our dynamic \textsf{LIS} algorithm leads to a solution for Erdös-Szekeres partitioning problem with runtime $\tilde O_ε(n^{1+ε})$ for any constant $ε> 0$.

cs.DS↗

Predicting Positive and Negative Links with Noisy Queries: Theory & Practice

Social networks involve both positive and negative relationships, which can be captured in signed graphs. The {\em edge sign prediction problem} aims to predict whether an interaction between a pair of nodes will be positive or negative. We provide theoretical results for this problem that motivate natural improvements to recent heuristics. The edge sign prediction problem is related to correlation clustering; a positive relationship means being in the same cluster. We consider the following model for two clusters: we are allowed to query any pair of nodes whether they belong to the same cluster or not, but the answer to the query is corrupted with some probability $0<q<\frac{1}{2}$. Let $δ=1-2q$ be the bias. We provide an algorithm that recovers all signs correctly with high probability in the presence of noise with $O(\frac{n\log n}{δ^2}+\frac{\log^2 n}{δ^6})$ queries. This is the best known result for this problem for all but tiny $δ$, improving on the recent work of Mazumdar and Saha \cite{mazumdar2017clustering}. We also provide an algorithm that performs $O(\frac{n\log n}{δ^4})$ queries, and uses breadth first search as its main algorithmic primitive. While both the running time and the number of queries for this algorithm are sub-optimal, our result relies on novel theoretical techniques, and naturally suggests the use of edge-disjoint paths as a feature for predicting signs in online social networks. Correspondingly, we experiment with using edge disjoint $s-t$ paths of short length as a feature for predicting the sign of edge $(s,t)$ in real-world signed networks. Empirical findings suggest that the use of such paths improves the classification accuracy, especially for pairs of nodes with no common neighbors.

cs.DS↗

Joint Alignment From Pairwise Differences with a Noisy Oracle

In this work we consider the problem of recovering $n$ discrete random variables $x_i\in \{0,\ldots,k-1\}, 1 \leq i \leq n$ (where $k$ is constant) with the smallest possible number of queries to a noisy oracle that returns for a given query pair $(x_i,x_j)$ a noisy measurement of their modulo $k$ pairwise difference, i.e., $y_{ij} = (x_i-x_j) \mod k$. This is a joint discrete alignment problem with important applications in computer vision, graph mining, and spectroscopy imaging. Our main result is a polynomial time algorithm that learns exactly with high probability the alignment (up to some unrecoverable offset) using $O(n^{1+o(1)})$ queries.

cs.DS↗

Erdös-Szekeres Partitioning Problem

In this note, we present a substantial improvement on the computational complexity of the Erdös-Szekeres partitioning problem and review recent works on dynamic \textsf{LIS}.

cs.DS↗

Partitioned Learned Bloom Filter

Bloom filters are space-efficient probabilistic data structures that are used to test whether an element is a member of a set, and may return false positives. Recently, variations referred to as learned Bloom filters were developed that can provide improved performance in terms of the rate of false positives, by using a learned model for the represented set. However, previous methods for learned Bloom filters do not take full advantage of the learned model. Here we show how to frame the problem of optimal model utilization as an optimization problem, and using our framework derive algorithms that can achieve near-optimal performance in many cases. Experimental results from both simulated and real-world datasets show significant performance improvements from our optimization approach over both the original learned Bloom filter constructions and previously proposed heuristic improvements.

cs.DS↗

PINT: Probabilistic In-band Network Telemetry

Commodity network devices support adding in-band telemetry measurements into data packets, enabling a wide range of applications, including network troubleshooting, congestion control, and path tracing. However, including such information on packets adds significant overhead that impacts both flow completion times and application-level performance. We introduce PINT, an in-band telemetry framework that bounds the amount of information added to each packet. PINT encodes the requested data on multiple packets, allowing per-packet overhead limits that can be as low as one bit. We analyze PINT and prove performance bounds, including cases when multiple queries are running simultaneously. PINT is implemented in P4 and can be deployed on network devices. Using real topologies and traffic characteristics, we show that PINT concurrently enables applications such as congestion control, path tracing, and computing tail latencies, using only sixteen bits per packet, with performance comparable to the state of the art.

cs.NI↗

Queues with Small Advice

Motivated by recent work on scheduling with predicted job sizes, we consider the performance of scheduling algorithms with minimal advice, namely a single bit. Besides demonstrating the power of very limited advice, such schemes are quite natural. In the prediction setting, one bit of advice can be used to model a simple prediction as to whether a job is "large" or "small"; that is, whether a job is above or below a given threshold. Further, one-bit advice schemes can correspond to mechanisms that tell whether to put a job at the front or the back for the queue, a limitation which may be useful in many implementation settings. Finally, queues with a single bit of advice have a simple enough state that they can be analyzed in the limiting mean-field analysis framework for the power of two choices. Our work follows in the path of recent work by showing that even small amounts of even possibly inaccurate information can greatly improve scheduling performance.

cs.PF↗

Algorithms with Predictions

We introduce algorithms that use predictions from machine learning applied to the input to circumvent worst-case analysis. We aim for algorithms that have near optimal performance when these predictions are good, but recover the prediction-less worst case behavior when the predictions have large errors.

cs.DS↗

Faster and More Accurate Measurement through Additive-Error Counters

Counters are a fundamental building block for networking applications such as load balancing, traffic engineering, and intrusion detection, which require estimating flow sizes and identifying heavy hitter flows. Existing works suggest replacing counters with shorter multiplicative error \emph{estimators} that improve the accuracy by fitting more of them within a given space. However, such estimators impose a computational overhead that degrades the measurement throughput. Instead, we propose \emph{additive} error estimators, which are simpler, faster, and more accurate when used for network measurement. Our solution is rigorously analyzed and empirically evaluated against several other measurement algorithms on real Internet traces. For a given error target, we improve the speed of the uncompressed solutions by $5\times$-$30\times$, and the space by up to $4\times$. Compared with existing state-of-the-art estimators, our solution is $ 9\times$-$35\times$ faster while being considerably more accurate.

cs.DS↗

Prophets, Secretaries, and Maximizing the Probability of Choosing the Best

Suppose a customer is faced with a sequence of fluctuating prices, such as for airfare or a product sold by a large online retailer. Given distributional information about what price they might face each day, how should they choose when to purchase in order to maximize the likelihood of getting the best price in retrospect? This is related to the classical secretary problem, but with values drawn from known distributions. In their pioneering work, Gilbert and Mosteller [\textit{J. Amer. Statist. Assoc. 1966}] showed that when the values are drawn i.i.d., there is a thresholding algorithm that selects the best value with probability approximately $0.5801$. However, the more general problem with non-identical distributions has remained unsolved. In this paper we provide an algorithm for the case of non-identical distributions that selects the maximum element with probability $1/e$, and we show that this is tight. We further show that if the observations arrive in a random order, this barrier of $1/e$ can be broken using a static threshold algorithm, and we show that our success probability is the best possible for any single-threshold algorithm under random observation order. Moreover, we prove that one can achieve a strictly better success probability using more general multi-threshold algorithms, unlike the non-random-order case. Along the way, we show that the best achievable success probability for the random-order case matches that of the i.i.d.\ case, which is approximately $0.5801$, under a "no-superstars" condition that no single distribution is very likely ex ante to generate the maximum value. We also extend our results to the problem of selecting one of the $k$ best values.

cs.DS↗

Optimal Learning of Joint Alignments with a Faulty Oracle

We consider the following problem, which is useful in applications such as joint image and shape alignment. The goal is to recover $n$ discrete variables $g_i \in \{0, \ldots, k-1\}$ (up to some global offset) given noisy observations of a set of their pairwise differences $\{(g_i - g_j) \bmod k\}$; specifically, with probability $\frac{1}{k}+δ$ for some $δ> 0$ one obtains the correct answer, and with the remaining probability one obtains a uniformly random incorrect answer. We consider a learning-based formulation where one can perform a query to observe a pairwise difference, and the goal is to perform as few queries as possible while obtaining the exact joint alignment. We provide an easy-to-implement, time efficient algorithm that performs $O\big(\frac{n \lg n}{k δ^2}\big)$ queries, and recovers the joint alignment with high probability. We also show that our algorithm is optimal by proving a general lower bound that holds for all non-adaptive algorithms. Our work improves significantly recent work by Chen and Candés \cite{chen2016projected}, who view the problem as a constrained principal components analysis problem that can be solved using the power method. Specifically, our approach is simpler both in the algorithm and the analysis, and provides additional insights into the problem structure.

cs.DS↗