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Michael Xieyang Liu

Publications and source records attributed to Michael Xieyang Liu.

18 recordsLinked to original sources

AI LEGO: Scaffolding Cross-Functional Collaboration in Industrial Responsible AI Practices during Early Design Stages

Responsible AI (RAI) efforts increasingly emphasize the importance of addressing potential harms early in the AI development lifecycle through social-technical lenses. However, in cross-functional industry teams, this work is often stalled by a persistent coordination challenge: how technical roles hand off technical intent, how teams establish shared structures for collaboration, and how non-technical roles are supported in systematically evaluating harms. Through literature review and a semi-structured interview study with 8 practitioners, we unpack how this challenge manifests---technical design choices are rarely handed off in ways that support meaningful engagement by non-technical roles; collaborative workflows lack shared, visual structures to support mutual understanding; and non-technical practitioners are left without scaffolds for systematic harm evaluation. Existing tools like JIRA or Google Docs, while useful for product tracking, are ill-suited for supporting joint harm identification across roles, often requiring significant extra effort to align understanding. To address this, we developed AI LEGO, a web-based prototype that operationalizes the boundary object theory to support cross-functional AI practitioners in effectively facilitating knowledge handoff and identifying harmful design choices in the early design stages. Technical roles use interactive blocks to draft development plans, while non-technical roles engage with those blocks through stage-specific checklists and LLM-driven persona simulations to surface potential harms. In a study with 18 cross-functional practitioners, AI LEGO increased the volume and likelihood of harms identified compared to baseline worksheets. Participants found that its modular structure and persona prompts made harm identification more accessible, fostering clearer and more collaborative RAI practices in early design.

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What Prompts Don't Say: Understanding and Managing Underspecification in LLM Prompts

Prompt underspecification is a common challenge when interacting with LLMs. In this paper, we present an in-depth analysis of this problem, showing that while LLMs can often infer unspecified requirements by default (41.1%), such behavior is fragile: Under-specified prompts are 2x as likely to regress across model or prompt changes, sometimes with accuracy drops exceeding 20%. This instability makes it difficult to reliably build LLM applications. Moreover, simply specifying all requirements does not consistently help, as models have limited instruction-following ability and requirements can conflict. Standard prompt optimizers likewise provide little benefit. To address these issues, we propose requirements-aware prompt optimization mechanisms that improve performance by 4.8% on average over baselines. We further advocate for a systematic process of proactive requirements discovery, evaluation, and monitoring to better manage prompt underspecification in practice.

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Compass vs Railway Tracks: Unpacking User Mental Models for Communicating Long-Horizon Work to Humans vs. AI

As AI systems grow increasingly capable of operating for hours or days at a time, users' prompts are transforming into elaborate specifications for the AI to autonomously work on. While prompting for bounded, single-turn tasks has been extensively studied, less is known about how people communicate specifications for long-horizon tasks. We conducted a qualitative study in which 16 professionals drafted specifications for both a human colleague and an AI, revealing a core divergence: participants treated human delegation as a "compass", offering high-level intent to encourage flexible exploration. In contrast, communication with AI resembled painstakingly laying down "railway tracks": rigid, exhaustive instructions to minimize ambiguity and deviation. This reflected a perception that current AI struggles to infer intent, prioritize, and make judgments on its own. When envisioning an ideal AI collaborator, users desired a hybrid: a collaborator blending AI's efficiency and large context window with the critical thinking and agency of a human colleague. We discuss design implications for future AI systems, proposing that they align on outcomes through generated rough drafts, verify feasibility via end-to-end "test runs," and monitor execution through intelligent check-ins -- ultimately transforming AI from a passive instruction-follower into a reliable collaborator for ambiguous, long-horizon tasks.

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ADCanvas: Accessible and Conversational Audio Description Authoring for Blind and Low Vision Creators

Audio Description (AD) provides essential access to visual media for blind and low vision (BLV) audiences. Yet current AD production tools remain largely inaccessible to BLV video creators, who possess valuable expertise but face barriers due to visually-driven interfaces. We present ADCanvas, a multimodal authoring system that supports non-visual control over audio description (AD) creation. ADCanvas combines conversational interaction with keyboard-based playback control and a plain-text, screen reader-accessible editor to support end-to-end AD authoring and visual question answering (VQA). Combining screen-reader-friendly controls with a multimodal LLM agent, ADCanvas supports live VQA, script generation, and AD modification. Through a user study with 12 BLV video creators, we find that users adopt the conversational agent as an informational aide and drafting assistant, while maintaining agency through verification and editing. For example, participants saw themselves as curators who received information from the model and filtered it down for their audience. Our findings offer design implications for accessible media tools, including precise editing controls, accessibility support for creative ideation, and configurable rules for human-AI collaboration.

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Gensors: Authoring Personalized Visual Sensors with Multimodal Foundation Models and Reasoning

Multimodal large language models (MLLMs), with their expansive world knowledge and reasoning capabilities, present a unique opportunity for end-users to create personalized AI sensors capable of reasoning about complex situations. A user could describe a desired sensing task in natural language (e.g., "alert if my toddler is getting into mischief"), with the MLLM analyzing the camera feed and responding within seconds. In a formative study, we found that users saw substantial value in defining their own sensors, yet struggled to articulate their unique personal requirements and debug the sensors through prompting alone. To address these challenges, we developed Gensors, a system that empowers users to define customized sensors supported by the reasoning capabilities of MLLMs. Gensors 1) assists users in eliciting requirements through both automatically-generated and manually created sensor criteria, 2) facilitates debugging by allowing users to isolate and test individual criteria in parallel, 3) suggests additional criteria based on user-provided images, and 4) proposes test cases to help users "stress test" sensors on potentially unforeseen scenarios. In a user study, participants reported significantly greater sense of control, understanding, and ease of communication when defining sensors using Gensors. Beyond addressing model limitations, Gensors supported users in debugging, eliciting requirements, and expressing unique personal requirements to the sensor through criteria-based reasoning; it also helped uncover users' "blind spots" by exposing overlooked criteria and revealing unanticipated failure modes. Finally, we discuss how unique characteristics of MLLMs--such as hallucinations and inconsistent responses--can impact the sensor-creation process. These findings contribute to the design of future intelligent sensing systems that are intuitive and customizable by everyday users.

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The Evolution of LLM Adoption in Industry Data Curation Practices

As large language models (LLMs) grow increasingly adept at processing unstructured text data, they offer new opportunities to enhance data curation workflows. This paper explores the evolution of LLM adoption among practitioners at a large technology company, evaluating the impact of LLMs in data curation tasks through participants' perceptions, integration strategies, and reported usage scenarios. Through a series of surveys, interviews, and user studies, we provide a timely snapshot of how organizations are navigating a pivotal moment in LLM evolution. In Q2 2023, we conducted a survey to assess LLM adoption in industry for development tasks (N=84), and facilitated expert interviews to assess evolving data needs (N=10) in Q3 2023. In Q2 2024, we explored practitioners' current and anticipated LLM usage through a user study involving two LLM-based prototypes (N=12). While each study addressed distinct research goals, they revealed a broader narrative about evolving LLM usage in aggregate. We discovered an emerging shift in data understanding from heuristic-first, bottom-up approaches to insights-first, top-down workflows supported by LLMs. Furthermore, to respond to a more complex data landscape, data practitioners now supplement traditional subject-expert-created 'golden datasets' with LLM-generated 'silver' datasets and rigorously validated 'super golden' datasets curated by diverse experts. This research sheds light on the transformative role of LLMs in large-scale analysis of unstructured data and highlights opportunities for further tool development.

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Tasks, Time, and Tools: Quantifying Online Sensemaking Efforts Through a Survey-based Study

Aiming to help people conduct online research tasks, much research has gone into tools for searching for, collecting, organizing, and synthesizing online information. However, outside of the lab, in-the-wild sensemaking sessions (with data on tasks, users, their tools and challenges) can ground us in the reality of such efforts and the state of tool support. We use a survey-based approach with aided recall focused on segmenting and contextualizing individual exploratory browsing sessions to conduct a mixed method analysis of everyday sensemaking sessions in the traditional desktop browser setting while preserving user privacy. We report data from our survey (n=111) collected in September, 2022, and use these results to update and deepen the rich literature on information seeking behavior and exploratory search, contributing new empirical insights into the time spent per week and distribution of that time across tasks, and the lack of externalization and tool-use despite widespread desire for support.

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In Situ AI Prototyping: Infusing Multimodal Prompts into Mobile Settings with MobileMaker

Recent advances in multimodal large language models (LLMs) have made it easier to rapidly prototype AI-powered features, especially for mobile use cases. However, gathering early, mobile-situated user feedback on these AI prototypes remains challenging. The broad scope and flexibility of LLMs means that, for a given use-case-specific prototype, there is a crucial need to understand the wide range of in-the-wild input users are likely to provide and their in-context expectations for the AI's behavior. To explore the concept of in situ AI prototyping and testing, we created MobileMaker: a platform that enables designers to rapidly create and test mobile AI prototypes directly on devices. This tool also enables testers to make on-device, in-the-field revisions of prototypes using natural language. In an exploratory study with 16 participants, we explored how user feedback on prototypes created with MobileMaker compares to that of existing prototyping tools (e.g., Figma, prompt editors). Our findings suggest that MobileMaker prototypes enabled more serendipitous discovery of: model input edge cases, discrepancies between AI's and user's in-context interpretation of the task, and contextual signals missed by the AI. Furthermore, we learned that while the ability to make in-the-wild revisions led users to feel more fulfilled as active participants in the design process, it might also constrain their feedback to the subset of changes perceived as more actionable or implementable by the prototyping tool.

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"We Need Structured Output": Towards User-centered Constraints on Large Language Model Output

Large language models can produce creative and diverse responses. However, to integrate them into current developer workflows, it is essential to constrain their outputs to follow specific formats or standards. In this work, we surveyed 51 experienced industry professionals to understand the range of scenarios and motivations driving the need for output constraints from a user-centered perspective. We identified 134 concrete use cases for constraints at two levels: low-level, which ensures the output adhere to a structured format and an appropriate length, and high-level, which requires the output to follow semantic and stylistic guidelines without hallucination. Critically, applying output constraints could not only streamline the currently repetitive process of developing, testing, and integrating LLM prompts for developers, but also enhance the user experience of LLM-powered features and applications. We conclude with a discussion on user preferences and needs towards articulating intended constraints for LLMs, alongside an initial design for a constraint prototyping tool.

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A Contextual Inquiry of People with Vision Impairments in Cooking

Individuals with vision impairments employ a variety of strategies for object identification, such as pans or soy sauce, in the culinary process. In addition, they often rely on contextual details about objects, such as location, orientation, and current status, to autonomously execute cooking activities. To understand how people with vision impairments collect and use the contextual information of objects while cooking, we conducted a contextual inquiry study with 12 participants in their own kitchens. This research aims to analyze object interaction dynamics in culinary practices to enhance assistive vision technologies for visually impaired cooks. We outline eight different types of contextual information and the strategies that blind cooks currently use to access the information while preparing meals. Further, we discuss preferences for communicating contextual information about kitchen objects as well as considerations for the deployment of AI-powered assistive technologies.

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LLM Comparator: Visual Analytics for Side-by-Side Evaluation of Large Language Models

Automatic side-by-side evaluation has emerged as a promising approach to evaluating the quality of responses from large language models (LLMs). However, analyzing the results from this evaluation approach raises scalability and interpretability challenges. In this paper, we present LLM Comparator, a novel visual analytics tool for interactively analyzing results from automatic side-by-side evaluation. The tool supports interactive workflows for users to understand when and why a model performs better or worse than a baseline model, and how the responses from two models are qualitatively different. We iteratively designed and developed the tool by closely working with researchers and engineers at a large technology company. This paper details the user challenges we identified, the design and development of the tool, and an observational study with participants who regularly evaluate their models.

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Selenite: Scaffolding Online Sensemaking with Comprehensive Overviews Elicited from Large Language Models

Sensemaking in unfamiliar domains can be challenging, demanding considerable user effort to compare different options with respect to various criteria. Prior research and our formative study found that people would benefit from reading an overview of an information space upfront, including the criteria others previously found useful. However, existing sensemaking tools struggle with the "cold-start" problem -- it not only requires significant input from previous users to generate and share these overviews, but such overviews may also turn out to be biased and incomplete. In this work, we introduce a novel system, Selenite, which leverages Large Language Models (LLMs) as reasoning machines and knowledge retrievers to automatically produce a comprehensive overview of options and criteria to jumpstart users' sensemaking processes. Subsequently, Selenite also adapts as people use it, helping users find, read, and navigate unfamiliar information in a systematic yet personalized manner. Through three studies, we found that Selenite produced accurate and high-quality overviews reliably, significantly accelerated users' information processing, and effectively improved their overall comprehension and sensemaking experience.

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"What It Wants Me To Say": Bridging the Abstraction Gap Between End-User Programmers and Code-Generating Large Language Models

Code-generating large language models translate natural language into code. However, only a small portion of the infinite space of naturalistic utterances is effective at guiding code generation. For non-expert end-user programmers, learning this is the challenge of abstraction matching. We examine this challenge in the specific context of data analysis in spreadsheets, in a system that maps the users natural language query to Python code using the Codex generator, executes the code, and shows the result. We propose grounded abstraction matching, which bridges the abstraction gap by translating the code back into a systematic and predictable naturalistic utterance. In a between-subjects, think-aloud study (n=24), we compare grounded abstraction matching to an ungrounded alternative based on previously established query framing principles. We find that the grounded approach improves end-users' understanding of the scope and capabilities of the code-generating model, and the kind of language needed to use it effectively.

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Wigglite: Low-cost Information Collection and Triage

Consumers conducting comparison shopping, researchers making sense of competitive space, and developers looking for code snippets online all face the challenge of capturing the information they find for later use without interrupting their current flow. In addition, during many learning and exploration tasks, people need to externalize their mental context, such as estimating how urgent a topic is to follow up on, or rating a piece of evidence as a "pro" or "con," which helps scaffold subsequent deeper exploration. However, current approaches incur a high cost, often requiring users to select, copy, context switch, paste, and annotate information in a separate document without offering specific affordances that capture their mental context. In this work, we explore a new interaction technique called "wiggling," which can be used to fluidly collect, organize, and rate information during early sensemaking stages with a single gesture. Wiggling involves rapid back-and-forth movements of a pointer or up-and-down scrolling on a smartphone, which can indicate the information to be collected and its valence, using a single, light-weight gesture that does not interfere with other interactions that are already available. Through implementation and user evaluation, we found that wiggling helped participants accurately collect information and encode their mental context with a 58% reduction in operational cost while being 24% faster compared to a common baseline.

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Freedom to Choose: Understanding Input Modality Preferences of People with Upper-body Motor Impairments for Activities of Daily Living

Many people with upper-body motor impairments encounter challenges while performing Activities of Daily Living (ADLs) and Instrumental Activities of Daily Living (IADLs), such as toileting, grooming, and managing finances, which have impacts on their Quality of Life (QOL). Although existing assistive technologies enable people with upper-body motor impairments to use different input modalities to interact with computing devices independently (e.g., using voice to interact with a computer), many people still require Personal Care Assistants (PCAs) to perform ADLs. Multimodal input has the potential to enable users to perform ADLs without human assistance. We conducted 12 semi-structured interviews with people who have upper-body motor impairments to capture their existing practices and challenges of performing ADLs, identify opportunities to expand the input possibilities for assistive devices, and understand user preferences for multimodal interaction during everyday tasks. Finally, we discuss implications for the design and use of multimodal input solutions to support user independence and collaborative experiences when performing daily living tasks.

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Crystalline: Lowering the Cost for Developers to Collect and Organize Information for Decision Making

Developers perform online sensemaking on a daily basis, such as researching and choosing libraries and APIs. Prior research has introduced tools that help developers capture information from various sources and organize it into structures useful for subsequent decision-making. However, it remains a laborious process for developers to manually identify and clip content, maintaining its provenance and synthesizing it with other content. In this work, we introduce a new system called Crystalline that attempts to automatically collect and organize information into tabular structures as the user searches and browses the web. It leverages natural language processing to automatically group similar criteria together to reduce clutter as well as passive behavioral signals such as mouse movement and dwell time to infer what information to collect and how to visualize and prioritize it. Our user study suggests that developers are able to create comparison tables about 20% faster with a 60% reduction in operational cost without sacrificing the quality of the tables.

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Understanding How Programmers Can Use Annotations on Documentation

Modern software development requires developers to find and effectively utilize new APIs and their documentation, but documentation has many well-known issues. Despite this, developers eventually overcome these issues but have no way of sharing what they learned. We investigate sharing this documentation-specific information through \textit{annotations}, which have advantages over developer forums as the information is contextualized, not disruptive, and is short, thus easy to author. Developers can also author annotations to support their own comprehension. In order to support the documentation usage behaviors we found, we built the Adamite annotation tool, which supports features such as multi-anchoring, annotation types, and pinning. In our user study, we found that developers are able to create annotations that are useful to themselves and are able to utilize annotations created by other developers when learning a new API, with readers of the annotations completing 67% more of the task, on average, than the baseline.

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To Reuse or Not To Reuse? A Framework and System for Evaluating Summarized Knowledge

As the amount of information online continues to grow, a correspondingly important opportunity is for individuals to reuse knowledge which has been summarized by others rather than starting from scratch. However, appropriate reuse requires judging the relevance, trustworthiness, and thoroughness of others' knowledge in relation to an individual's goals and context. In this work, we explore augmenting judgements of the appropriateness of reusing knowledge in the domain of programming, specifically of reusing artifacts that result from other developers' searching and decision making. Through an analysis of prior research on sensemaking and trust, along with new interviews with developers, we synthesized a framework for reuse judgements. The interviews also validated that developers express a desire for help with judging whether to reuse an existing decision. From this framework, we developed a set of techniques for capturing the initial decision maker's behavior and visualizing signals calculated based on the behavior, to facilitate subsequent consumers' reuse decisions, instantiated in a prototype system called Strata. Results of a user study suggest that the system significantly improves the accuracy, depth, and speed of reusing decisions. These results have implications for systems involving user-generated content in which other users need to evaluate the relevance and trustworthiness of that content.

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