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Michal Balazia

Publications and source records attributed to Michal Balazia.

At least 19 recordsLinked to original sources

Augmenting Interviewer Judgments of Patient Experience with Automatic Language Analysis

Understanding how psychiatric patients subjectively experienced a clinical conversation is important for feedback and alliance-related process monitoring. While interviewers form post-session judgments about patient experience, these judgments do not always match patients' self-reports. Automatic approaches for predicting perceived interaction quality from conversation have been proposed, but it remains unclear whether such approaches can complement human judgment rather than simply replicate it. To address this gap, we evaluate a clinician-support framework in which post-session interviewer ratings are combined with automatic language-based predictions to estimate patient-reported interaction quality in free clinical interviews. We assess this integration across multiple standard model types, including Ridge, SVR, MLP, GRU, and BiLSTM, all trained on sentence embeddings extracted from dyadic transcripts of 107 free conversations between psychiatric patients and interviewers. Our results show that combining interviewer judgments with model predictions through simple averaging yields the strongest overall performance. The interviewer-only baseline reached a Pearson correlation of 0.365. Among fully automatic models, Ridge achieved the strongest Pearson correlation (r = 0.286), while BiLSTM achieved r = 0.270. The strongest result was obtained by BiLSTM interviewer integration (r = 0.403). Our findings suggest that automatic language analysis and interviewer judgment capture complementary aspects of patient experience and that their combination provides a more accurate approximation of the patient's own report than either source alone.

cs.HC

B-MoE: A Body-Part-Aware Mixture-of-Experts "All Parts Matter" Approach to Micro-Action Recognition

Micro-actions, fleeting and low-amplitude motions, such as glances, nods, or minor posture shifts, carry rich social meaning but remain difficult for current action recognition models to recognize due to their subtlety, short duration, and high inter-class ambiguity. In this paper, we introduce B-MoE, a Body-part-aware Mixture-of-Experts framework designed to explicitly model the structured nature of human motion. In B-MoE, each expert specializes in a distinct body region (head, body, upper limbs, lower limbs), and is based on the lightweight Macro-Micro Motion Encoder (M3E) that captures long-range contextual structure and fine-grained local motion. A cross-attention routing mechanism learns inter-region relationships and dynamically selects the most informative regions for each micro-action. B-MoE uses a dual-stream encoder that fuses these region-specific semantic cues with global motion features to jointly capture spatially localized cues and temporally subtle variations that characterize micro-actions. Experiments on three challenging benchmarks (MA-52, SocialGesture, and MPII-GroupInteraction) show consistent state-of-theart gains, with improvements in ambiguous, underrepresented, and low amplitude classes.

cs.CV

Not all Blends are Equal: The BLEMORE Dataset of Blended Emotion Expressions with Relative Salience Annotations

Humans often experience not just a single basic emotion at a time, but rather a blend of several emotions with varying salience. Despite the importance of such blended emotions, most video-based emotion recognition approaches are designed to recognize single emotions only. The few approaches that have attempted to recognize blended emotions typically cannot assess the relative salience of the emotions within a blend. This limitation largely stems from the lack of datasets containing a substantial number of blended emotion samples annotated with relative salience. To address this shortcoming, we introduce BLEMORE, a novel dataset for multimodal (video, audio) blended emotion recognition that includes information on the relative salience of each emotion within a blend. BLEMORE comprises over 3,000 clips from 58 actors, performing 6 basic emotions and 10 distinct blends, where each blend has 3 different salience configurations (50/50, 70/30, and 30/70). Using this dataset, we conduct extensive evaluations of state-of-the-art video classification approaches on two blended emotion prediction tasks: (1) predicting the presence of emotions in a given sample, and (2) predicting the relative salience of emotions in a blend. Our results show that unimodal classifiers achieve up to 29% presence accuracy and 13% salience accuracy on the validation set, while multimodal methods yield clear improvements, with ImageBind + WavLM reaching 35% presence accuracy and HiCMAE 18% salience accuracy. On the held-out test set, the best models achieve 33% presence accuracy (VideoMAEv2 + HuBERT) and 18% salience accuracy (HiCMAE). In sum, the BLEMORE dataset provides a valuable resource to advancing research on emotion recognition systems that account for the complexity and significance of blended emotion expressions.

cs.CV

MVP: Multimodal Emotion Recognition based on Video and Physiological Signals

Human emotions entail a complex set of behavioral, physiological and cognitive changes. Current state-of-the-art models fuse the behavioral and physiological components using classic machine learning, rather than recent deep learning techniques. We propose to fill this gap, designing the Multimodal for Video and Physio (MVP) architecture, streamlined to fuse video and physiological signals. Differently then others approaches, MVP exploits the benefits of attention to enable the use of long input sequences (1-2 minutes). We have studied video and physiological backbones for inputting long sequences and evaluated our method with respect to the state-of-the-art. Our results show that MVP outperforms former methods for emotion recognition based on facial videos, EDA, and ECG/PPG.

cs.CV

CM3T: Framework for Efficient Multimodal Learning for Inhomogeneous Interaction Datasets

Challenges in cross-learning involve inhomogeneous or even inadequate amount of training data and lack of resources for retraining large pretrained models. Inspired by transfer learning techniques in NLP, adapters and prefix tuning, this paper presents a new model-agnostic plugin architecture for cross-learning, called CM3T, that adapts transformer-based models to new or missing information. We introduce two adapter blocks: multi-head vision adapters for transfer learning and cross-attention adapters for multimodal learning. Training becomes substantially efficient as the backbone and other plugins do not need to be finetuned along with these additions. Comparative and ablation studies on three datasets Epic-Kitchens-100, MPIIGroupInteraction and UDIVA v0.5 show efficacy of this framework on different recording settings and tasks. With only 12.8% trainable parameters compared to the backbone to process video input and only 22.3% trainable parameters for two additional modalities, we achieve comparable and even better results than the state-of-the-art. CM3T has no specific requirements for training or pretraining and is a step towards bridging the gap between a general model and specific practical applications of video classification.

cs.CV

Identifying Surgical Instruments in Pedagogical Cataract Surgery Videos through an Optimized Aggregation Network

Instructional cataract surgery videos are crucial for ophthalmologists and trainees to observe surgical details repeatedly. This paper presents a deep learning model for real-time identification of surgical instruments in these videos, using a custom dataset scraped from open-access sources. Inspired by the architecture of YOLOV9, the model employs a Programmable Gradient Information (PGI) mechanism and a novel Generally-Optimized Efficient Layer Aggregation Network (Go-ELAN) to address the information bottleneck problem, enhancing Minimum Average Precision (mAP) at higher Non-Maximum Suppression Intersection over Union (NMS IoU) scores. The Go-ELAN YOLOV9 model, evaluated against YOLO v5, v7, v8, v9 vanilla, Laptool and DETR, achieves a superior mAP of 73.74 at IoU 0.5 on a dataset of 615 images with 10 instrument classes, demonstrating the effectiveness of the proposed model.

cs.CV

Introducing Gating and Context into Temporal Action Detection

Temporal Action Detection (TAD), the task of localizing and classifying actions in untrimmed video, remains challenging due to action overlaps and variable action durations. Recent findings suggest that TAD performance is dependent on the structural design of transformers rather than on the self-attention mechanism. Building on this insight, we propose a refined feature extraction process through lightweight, yet effective operations. First, we employ a local branch that employs parallel convolutions with varying window sizes to capture both fine-grained and coarse-grained temporal features. This branch incorporates a gating mechanism to select the most relevant features. Second, we introduce a context branch that uses boundary frames as key-value pairs to analyze their relationship with the central frame through cross-attention. The proposed method captures temporal dependencies and improves contextual understanding. Evaluations of the gating mechanism and context branch on challenging datasets (THUMOS14 and EPIC-KITCHEN 100) show a consistent improvement over the baseline and existing methods.

cs.CV

MultiMediate'24: Multi-Domain Engagement Estimation

Estimating the momentary level of participant's engagement is an important prerequisite for assistive systems that support human interactions. Previous work has addressed this task in within-domain evaluation scenarios, i.e. training and testing on the same dataset. This is in contrast to real-life scenarios where domain shifts between training and testing data frequently occur. With MultiMediate'24, we present the first challenge addressing multi-domain engagement estimation. As training data, we utilise the NOXI database of dyadic novice-expert interactions. In addition to within-domain test data, we add two new test domains. First, we introduce recordings following the NOXI protocol but covering languages that are not present in the NOXI training data. Second, we collected novel engagement annotations on the MPIIGroupInteraction dataset which consists of group discussions between three to four people. In this way, MultiMediate'24 evaluates the ability of approaches to generalise across factors such as language and cultural background, group size, task, and screen-mediated vs. face-to-face interaction. This paper describes the MultiMediate'24 challenge and presents baseline results. In addition, we discuss selected challenge solutions.

cs.MM

What Matters in Autonomous Driving Anomaly Detection: A Weakly Supervised Horizon

Video anomaly detection (VAD) in autonomous driving scenario is an important task, however it involves several challenges due to the ego-centric views and moving camera. Due to this, it remains largely under-explored. While recent developments in weakly-supervised VAD methods have shown remarkable progress in detecting critical real-world anomalies in static camera scenario, the development and validation of such methods are yet to be explored for moving camera VAD. This is mainly due to existing datasets like DoTA not following training pre-conditions of weakly-supervised learning. In this paper, we aim to promote weakly-supervised method development for autonomous driving VAD. We reorganize the DoTA dataset and aim to validate recent powerful weakly-supervised VAD methods on moving camera scenarios. Further, we provide a detailed analysis of what modifications on state-of-the-art methods can significantly improve the detection performance. Towards this, we propose a "feature transformation block" and through experimentation we show that our propositions can empower existing weakly-supervised VAD methods significantly in improving the VAD in autonomous driving. Our codes/dataset/demo will be released at github.com/ut21/WSAD-Driving

cs.CV

MultiMediate'23: Engagement Estimation and Bodily Behaviour Recognition in Social Interactions

Automatic analysis of human behaviour is a fundamental prerequisite for the creation of machines that can effectively interact with- and support humans in social interactions. In MultiMediate'23, we address two key human social behaviour analysis tasks for the first time in a controlled challenge: engagement estimation and bodily behaviour recognition in social interactions. This paper describes the MultiMediate'23 challenge and presents novel sets of annotations for both tasks. For engagement estimation we collected novel annotations on the NOvice eXpert Interaction (NOXI) database. For bodily behaviour recognition, we annotated test recordings of the MPIIGroupInteraction corpus with the BBSI annotation scheme. In addition, we present baseline results for both challenge tasks.

cs.CV

Multimodal Personality Recognition using Cross-Attention Transformer and Behaviour Encoding

Personality computing and affective computing have gained recent interest in many research areas. The datasets for the task generally have multiple modalities like video, audio, language and bio-signals. In this paper, we propose a flexible model for the task which exploits all available data. The task involves complex relations and to avoid using a large model for video processing specifically, we propose the use of behaviour encoding which boosts performance with minimal change to the model. Cross-attention using transformers has become popular in recent times and is utilised for fusion of different modalities. Since long term relations may exist, breaking the input into chunks is not desirable, thus the proposed model processes the entire input together. Our experiments show the importance of each of the above contributions

cs.CV

Interpretable Gait Recognition by Granger Causality

Which joint interactions in the human gait cycle can be used as biometric characteristics? Most current methods on gait recognition suffer from the lack of interpretability. We propose an interpretable feature representation of gait sequences by the graphical Granger causal inference. Gait sequence of a person in the standardized motion capture format, constituting a set of 3D joint spatial trajectories, is envisaged as a causal system of joints interacting in time. We apply the graphical Granger model (GGM) to obtain the so-called Granger causal graph among joints as a discriminative and visually interpretable representation of a person's gait. We evaluate eleven distance functions in the GGM feature space by established classification and class-separability evaluation metrics. Our experiments indicate that, depending on the metric, the most appropriate distance functions for the GGM are the total norm distance and the Ky-Fan 1-norm distance. Experiments also show that the GGM is able to detect the most discriminative joint interactions and that it outperforms five related interpretable models in correct classification rate and in Davies-Bouldin index. The proposed GGM model can serve as a complementary tool for gait analysis in kinesiology or for gait recognition in video surveillance.

cs.CV

Multimodal Vision Transformers with Forced Attention for Behavior Analysis

Human behavior understanding requires looking at minute details in the large context of a scene containing multiple input modalities. It is necessary as it allows the design of more human-like machines. While transformer approaches have shown great improvements, they face multiple challenges such as lack of data or background noise. To tackle these, we introduce the Forced Attention (FAt) Transformer which utilize forced attention with a modified backbone for input encoding and a use of additional inputs. In addition to improving the performance on different tasks and inputs, the modification requires less time and memory resources. We provide a model for a generalised feature extraction for tasks concerning social signals and behavior analysis. Our focus is on understanding behavior in videos where people are interacting with each other or talking into the camera which simulates the first person point of view in social interaction. FAt Transformers are applied to two downstream tasks: personality recognition and body language recognition. We achieve state-of-the-art results for Udiva v0.5, First Impressions v2 and MPII Group Interaction datasets. We further provide an extensive ablation study of the proposed architecture.

cs.CV

Walker-Independent Features for Gait Recognition from Motion Capture Data

MoCap-based human identification, as a pattern recognition discipline, can be optimized using a machine learning approach. Yet in some applications such as video surveillance new identities can appear on the fly and labeled data for all encountered people may not always be available. This work introduces the concept of learning walker-independent gait features directly from raw joint coordinates by a modification of the Fisher Linear Discriminant Analysis with Maximum Margin Criterion. Our new approach shows not only that these features can discriminate different people than who they are learned on, but also that the number of learning identities can be much smaller than the number of walkers encountered in the real operation.

cs.CV

An Evaluation Framework and Database for MoCap-Based Gait Recognition Methods

As a contribution to reproducible research, this paper presents a framework and a database to improve the development, evaluation and comparison of methods for gait recognition from motion capture (MoCap) data. The evaluation framework provides implementation details and source codes of state-of-the-art human-interpretable geometric features as well as our own approaches where gait features are learned by a modification of Fisher's Linear Discriminant Analysis with the Maximum Margin Criterion, and by a combination of Principal Component Analysis and Linear Discriminant Analysis. It includes a description and source codes of a mechanism for evaluating four class separability coefficients of feature space and four rank-based classifier performance metrics. This framework also contains a tool for learning a custom classifier and for classifying a custom query on a custom gallery. We provide an experimental database along with source codes for its extraction from the general CMU MoCap database.

cs.CV

FLAME: Facial Landmark Heatmap Activated Multimodal Gaze Estimation

3D gaze estimation is about predicting the line of sight of a person in 3D space. Person-independent models for the same lack precision due to anatomical differences of subjects, whereas person-specific calibrated techniques add strict constraints on scalability. To overcome these issues, we propose a novel technique, Facial Landmark Heatmap Activated Multimodal Gaze Estimation (FLAME), as a way of combining eye anatomical information using eye landmark heatmaps to obtain precise gaze estimation without any person-specific calibration. Our evaluation demonstrates a competitive performance of about 10% improvement on benchmark datasets ColumbiaGaze and EYEDIAP. We also conduct an ablation study to validate our method.

cs.CV

You Are How You Walk: Uncooperative MoCap Gait Identification for Video Surveillance with Incomplete and Noisy Data

This work offers a design of a video surveillance system based on a soft biometric -- gait identification from MoCap data. The main focus is on two substantial issues of the video surveillance scenario: (1) the walkers do not cooperate in providing learning data to establish their identities and (2) the data are often noisy or incomplete. We show that only a few examples of human gait cycles are required to learn a projection of raw MoCap data onto a low-dimensional sub-space where the identities are well separable. Latent features learned by Maximum Margin Criterion (MMC) method discriminate better than any collection of geometric features. The MMC method is also highly robust to noisy data and works properly even with only a fraction of joints tracked. The overall workflow of the design is directly applicable for a day-to-day operation based on the available MoCap technology and algorithms for gait analysis. In the concept we introduce, a walker's identity is represented by a cluster of gait data collected at their incidents within the surveillance system: They are how they walk.

cs.CV

Learning Robust Features for Gait Recognition by Maximum Margin Criterion

In the field of gait recognition from motion capture data, designing human-interpretable gait features is a common practice of many fellow researchers. To refrain from ad-hoc schemes and to find maximally discriminative features we may need to explore beyond the limits of human interpretability. This paper contributes to the state-of-the-art with a machine learning approach for extracting robust gait features directly from raw joint coordinates. The features are learned by a modification of Linear Discriminant Analysis with Maximum Margin Criterion so that the identities are maximally separated and, in combination with an appropriate classifier, used for gait recognition. Experiments on the CMU MoCap database show that this method outperforms eight other relevant methods in terms of the distribution of biometric templates in respective feature spaces expressed in four class separability coefficients. Additional experiments indicate that this method is a leading concept for rank-based classifier systems.

cs.CV