Searcharxiv⌕ Search

arXiv subjects

Michal Feldman

Publications and source records attributed to Michal Feldman.

At least 55 records · Page 3Linked to original sources

"Who Is Next in Line?'' On the Significance of Knowing the Arrival Order in Bayesian Online Settings

We introduce a new measure for the performance of online algorithms in Bayesian settings, where the input is drawn from a known prior, but the realizations are revealed one-by-one in an online fashion. Our new measure is called order-competitive ratio. It is defined as the worst case (over all distribution sequences) ratio between the performance of the best order-unaware and order-aware algorithms, and quantifies the loss that is incurred due to lack of knowledge of the arrival order. Despite the growing interest in the role of the arrival order on the performance of online algorithms, this loss has been overlooked thus far. We study the order-competitive ratio in the paradigmatic prophet inequality problem, for the two common objective functions of (i) maximizing the expected value, and (ii) maximizing the probability of obtaining the largest value; and with respect to two families of algorithms, namely (i) adaptive algorithms, and (ii) single-threshold algorithms. We provide tight bounds for all four combinations, with respect to deterministic algorithms. Our analysis requires new ideas and departs from standard techniques. In particular, our adaptive algorithms inevitably go beyond single-threshold algorithms. The results with respect to the order-competitive ratio measure capture the intuition that adaptive algorithms are stronger than single-threshold ones, and may lead to a better algorithmic advice than the classical competitive ratio measure.

cs.GT↗

Truthful Matching with Online Items and Offline Agents

We study truthful mechanisms for welfare maximization in online bipartite matching. In our (multi-parameter) setting, every buyer is associated with a (possibly private) desired set of items, and has a private value for being assigned an item in her desired set. Unlike most online matching settings, where agents arrive online, in our setting the items arrive online in an adversarial order while the buyers are present for the entire duration of the process. This poses a significant challenge to the design of truthful mechanisms, due to the ability of buyers to strategize over future rounds. We provide an almost full picture of the competitive ratios in different scenarios, including myopic vs. non-myopic agents, tardy vs. prompt payments, and private vs. public desired sets. Among other results, we identify the frontier for which the celebrated $e/(e-1)$ competitive ratio for the vertex-weighted online matching of Karp, Vazirani and Vazirani extends to truthful agents and online items.

cs.GT↗

Lookahead Auctions with Pooling

A Lookahead Auction (LA), introduced by Ronen, is an auction format for the sale of a single item among multiple buyers, which is considered simpler and more fair than the optimal auction. Indeed, it anonymously selects a provisional winner by a symmetric ascending-price process, and only then uses a personalized posted price. A LA auction extracts at least 1/2 of the optimal revenue, even under a correlated value distribution. This bound is tight, even for 2 buyers with independent values. We introduce a natural extension of LA, called lookahead with pooling (LAP). A LAP auction proceeds as LA, with one difference: it allows the seller to pool together a range of values during the ascending-price stage, and treat them the same; thus, it preserves the simplicity and fairness of LA. Our main result is that this simple pooling operation improves the revenue guarantees for independent buyers from 1/2 to 4/7 of the optimal revenue. We also give a complementary negative result, showing that for arbitrary correlated priors LAP cannot do better than 1/2 approximation.

cs.GT↗

Interdependent Public Projects

In the interdependent values (IDV) model introduced by Milgrom and Weber [1982], agents have private signals that capture their information about different social alternatives, and the valuation of every agent is a function of all agent signals. While interdependence has been mainly studied for auctions, it is extremely relevant for a large variety of social choice settings, including the canonical setting of public projects. The IDV model is very challenging relative to standard independent private values, and welfare guarantees have been achieved through two alternative conditions known as {\em single-crossing} and {\em submodularity over signals (SOS)}. In either case, the existing theory falls short of solving the public projects setting. Our contribution is twofold: (i) We give a workable characterization of truthfulness for IDV public projects for the largest class of valuations for which such a characterization exists, and term this class \emph{decomposable valuations}; (ii) We provide possibility and impossibility results for welfare approximation in public projects with SOS valuations. Our main impossibility result is that, in contrast to auctions, no universally truthful mechanism performs better for public projects with SOS valuations than choosing a project at random. Our main positive result applies to {\em excludable} public projects with SOS, for which we establish a constant factor approximation similar to auctions. Our results suggest that exclusion may be a key tool for achieving welfare guarantees in the IDV model.

cs.GT↗

On Fair Division under Heterogeneous Matroid Constraints

We study fair allocation of indivisible goods among additive agents with feasibility constraints. In these settings, every agent is restricted to get a bundle among a specified set of feasible bundles. Such scenarios have been of great interest to the AI community due to their applicability to real-world problems. Following some impossibility results, we restrict attention to matroid feasibility constraints that capture natural scenarios, such as the allocation of shifts to medical doctors, and the allocation of conference papers to referees. We focus on the common fairness notion of envy-freeness up to one good (EF1). Previous algorithms for finding EF1 allocations are either restricted to agents with identical feasibility constraints, or allow free disposal of items. An open problem is the existence of EF1 complete allocations among heterogeneous agents, where the heterogeneity is both in the agents' feasibility constraints and in their valuations. In this work, we make progress on this problem by providing positive and negative results for different matroid and valuation types. Among other results, we devise polynomial-time algorithms for finding EF1 allocations in the following settings: (i) $n$ agents with heterogeneous partition matroids and heterogeneous binary valuations, (ii) 2 agents with heterogeneous partition matroids and heterogeneous additive valuations, and (iii) at most 3 agents with heterogeneous binary valuations and identical base-orderable matroid constraints.

cs.GT↗

Are Gross Substitutes a Substitute for Submodular Valuations?

The class of gross substitutes (GS) set functions plays a central role in Economics and Computer Science. GS belongs to the hierarchy of {\em complement free} valuations introduced by Lehmann, Lehmann and Nisan, along with other prominent classes: $GS \subsetneq Submodular \subsetneq XOS \subsetneq Subadditive$. The GS class has always been more enigmatic than its counterpart classes, both in its definition and in its relation to the other classes. For example, while it is well understood how closely the Submodular, XOS and Subadditive classes (point-wise) approximate one another, approximability of these classes by GS remained wide open. Our main result is the existence of a submodular valuation (one that is also budget additive) that cannot be approximated by GS within a ratio better than $Ω(\frac{\log m}{\log\log m})$, where $m$ is the number of items. En route, we uncover a new symmetrization operation that preserves GS, which may be of independent interest. We show that our main result is tight with respect to budget additive valuations. Additionally, for a class of submodular functions that we refer to as {\em concave of Rado} valuations (this class greatly extends budget additive valuations), we show approximability by GS within an $O(\log^2m)$ factor.

cs.GT↗

Bayesian and Randomized Clock Auctions

In a single-parameter mechanism design problem, a provider is looking to sell a service to a group of potential buyers. Each buyer $i$ has a private value $v_i$ for receiving the service and a feasibility constraint restricts which sets of buyers can be served simultaneously. Recent work in economics introduced clock auctions as a superior class of auctions for this problem, due to their transparency, simplicity, and strong incentive guarantees. Subsequent work focused on evaluating the social welfare approximation guarantees of these auctions, leading to strong impossibility results: in the absence of prior information regarding the buyers' values, no deterministic clock auction can achieve a bounded approximation, even for simple feasibility constraints with only two maximal feasible sets. We show that these negative results can be circumvented by using prior information or by leveraging randomization. We provide clock auctions that give a $O(\log\log k)$ approximation for general downward-closed feasibility constraints with $k$ maximal feasible sets for three different information models, ranging from full access to the value distributions to complete absence of information. The more information the seller has, the simpler these auctions are. Under full access, we use a particularly simple deterministic clock auction, called a single-price clock auction, which is only slightly more complex than posted price mechanisms. In this auction, each buyer is offered a single price and a feasible set is selected among those who accept their offers. In the other extreme, where no prior information is available, this approximation guarantee is obtained using a complex randomized clock auction. In addition to our main results, we propose a parameterization that interpolates between single-price clock auctions and general clock auctions, paving the way for an exciting line of future research.

cs.GT↗

Two-Price Equilibrium

Walrasian equilibrium is a prominent market equilibrium notion, but rarely exists in markets with indivisible items. We introduce a new market equilibrium notion, called two-price equilibrium (2PE). A 2PE is a relaxation of Walrasian equilibrium, where instead of a single price per item, every item has two prices: one for the item's owner and a (possibly) higher one for all other buyers. Thus, a 2PE is given by a tuple $(\textbf{S},\mathbf{\hat{p}},\mathbf{\check{p}})$ of an allocation $\textbf{S}$ and two price vectors $\mathbf{\hat{p}},\mathbf{\check{p}}$, where every buyer $i$ is maximally happy with her bundle $S_i$, given prices $\mathbf{\check{p}}$ for items in $S_i$ and prices $\mathbf{\hat{p}}$ for all other items. 2PE generalizes previous market equilibrium notions, such as conditional equilibrium, and is related to relaxed equilibrium notions like endowment equilibrium. We define the {\em discrepancy} of a 2PE -- a measure of distance from Walrasian equilibrium -- as the sum of differences $\hat{p}_j-\check{p}_j$ over all items (normalized by social welfare). We show that the social welfare degrades gracefully with the discrepancy; namely, the social welfare of a 2PE with discrepancy $d$ is at least a fraction $\frac{1}{d+1}$ of the optimal welfare. We use this to establish welfare guarantees for markets with subadditive valuations over identical items. In particular, we show that every such market admits a 2PE with at least $1/7$ of the optimal welfare. This is in contrast to Walrasian equilibrium or conditional equilibrium which may not even exist. Our techniques provide new insights regarding valuation functions over identical items, which we also use to characterize instances that admit a WE.

cs.GT↗

Prophet Inequality with Competing Agents

We introduce a model of competing agents in a prophet setting, where rewards arrive online, and decisions are made immediately and irrevocably. The rewards are unknown from the outset, but they are drawn from a known probability distribution. In the standard prophet setting, a single agent makes selection decisions in an attempt to maximize her expected reward. The novelty of our model is the introduction of a competition setting, where multiple agents compete over the arriving rewards, and make online selection decisions simultaneously, as rewards arrive. If a given reward is selected by more than a single agent, ties are broken either randomly or by a fixed ranking of the agents. The consideration of competition turns the prophet setting from an online decision making scenario to a multi-agent game. For both random and ranked tie-breaking rules, we present simple threshold strategies for the agents that give them high guarantees, independent of the strategies taken by others. In particular, for random tie-breaking, every agent can guarantee herself at least $\frac{1}{k+1}$ of the highest reward, and at least $\frac{1}{2k}$ of the optimal social welfare. For ranked tie-breaking, the $i$th ranked agent can guarantee herself at least a half of the $i$th highest reward. We complement these results by matching upper bounds, even with respect to equilibrium profiles. For ranked tie-breaking rule, we also show a correspondence between the equilibrium of the $k$-agent game and the optimal strategy of a single decision maker who can select up to $k$ rewards.

cs.GT↗

Simultaneous 2nd Price Item Auctions with No-Underbidding

The literature on the Price of Anarchy (PoA) of simple auctions employs a no-overbidding assumption but has completely overlooked the no-underbidding phenomenon, which is evident in empirical studies on variants of the second price auction. In this work, we provide a theoretical foundation for the no-underbidding phenomenon. We study the PoA of simultaneous 2nd price auctions (S2PA) under a new natural condition of {\em no underbidding}, meaning that agents never bid on items less than their marginal values. We establish improved (mostly tight) bounds on the PoA of S2PA under no underbidding for different valuation classes (including unit-demand, submodular, XOS, subadditive, and general monotone valuations), in both full-information and incomplete information settings. To derive our results, we introduce a new parameterized property of auctions, termed $(γ,δ)$-revenue guaranteed, which implies a PoA of at least $γ/(1+δ)$. Via extension theorems, this guarantee extends to coarse correlated equilibria (CCE) in full information settings, and to Bayesian PoA (BPoA) in settings with incomplete information and arbitrary (correlated) distributions. We then show that S2PA are $(1,1)$-revenue guaranteed with respect to bids satisfying no underbidding. This implies a PoA of at least $1/2$ for general monotone valuation, which extends to BPOA with arbitrary correlated distributions. Moreover, we show that $(λ,μ)$-smoothness combined with $(γ,δ)$-revenue guaranteed guarantees a PoA of at least $(γ+λ)/(1+δ+μ)$. This implies a host of results, such as a tight PoA of $2/3$ for S2PA with submodular (or XOS) valuations, under no overbidding and no underbidding. Beyond establishing improved bounds for S2PA, the no underbidding assumption sheds new light on the performance of S2PA relative to simultaneous 1st price auctions.

cs.GT↗

Competitive Equilibria with Unequal Budgets: Supporting Arbitrary Pareto Optimal Allocations

We consider a market setting of agents with additive valuations over heterogeneous divisible resources. Agents are assigned a budget of tokens (possibly unequal budgets) they can use to obtain resources; leftover tokens are worthless. We show how to support any Pareto efficient allocation in equilibrium, using anonymous resource prices and agent specific budgets. We also give computationally efficient algorithms for those tasks. In particular, this allows us to support the Rawlsian max-min allocation.

cs.GT↗

(Almost Full) EFX Exists for Four Agents (and Beyond)

The existence of EFX allocations is a major open problem in fair division, even for additive valuations. The current state of the art is that no setting where EFX allocations are impossible is known, and EFX is known to exist for ($i$) agents with identical valuations, ($ii$) 2 agents, ($iii$) 3 agents with additive valuations, ($iv$) agents with one of two additive valuations and ($v$) agents with two-valued instances. It is also known that EFX exists if one can leave $n-1$ items unallocated, where $n$ is the number of agents. We develop new techniques that allow us to push the boundaries of the enigmatic EFX problem beyond these known results, and, arguably, to simplify proofs of earlier results. Our main results are ($i$) every setting with 4 additive agents admits an EFX allocation that leaves at most a single item unallocated, ($ii$) every setting with $n$ additive valuations has an EFX allocation with at most $n-2$ unallocated items. Moreover, all of our results extend beyond additive valuations to all nice cancelable valuations (a new class, including additive, unit-demand, budget-additive and multiplicative valuations, among others). Furthermore, using our new techniques, we show that previous results for additive valuations extend to nice cancelable valuations.

cs.GT↗

Price of Anarchy of Simple Auctions with Interdependent Values

We expand the literature on the price of anarchy (PoA) of simultaneous item auctions by considering settings with correlated values; we do this via the fundamental economic model of interdependent values (IDV). It is well-known that in multi-item settings with private values, correlated values can lead to bad PoA, which can be polynomially large in the number of agents $n$. In the more general model of IDV, we show that the PoA can be polynomially large even in single-item settings. On the positive side, we identify a natural condition on information dispersion in the market, termed $γ$-heterogeneity, which enables good PoA guarantees. Under this condition, we show that for single-item settings, the PoA of standard mechanisms degrades gracefully with $γ$. For settings with $m>1$ items we show a separation between two domains: If $n \geq m$, we devise a new simultaneous item auction with good PoA (with respect to $γ$), under limited information asymmetry. To the best of our knowledge, this is the first positive PoA result for correlated values in multi-item settings. The main technical difficulty in establishing this result is that the standard tool for establishing PoA results -- the smoothness framework -- is unsuitable for IDV settings, and so we must introduce new techniques to address the unique challenges imposed by such settings. In the domain of $n \ll m$, we establish impossibility results even for surprisingly simple scenarios.

cs.GT↗

Secretary Matching with General Arrivals

We provide online algorithms for secretary matching in general weighted graphs, under the well-studied models of vertex and edge arrivals. In both models, edges are associated with arbitrary weights that are unknown from the outset, and are revealed online. Under vertex arrival, vertices arrive online in a uniformly random order; upon the arrival of a vertex $v$, the weights of edges from $v$ to all previously arriving vertices are revealed, and the algorithm decides which of these edges, if any, to include in the matching. Under edge arrival, edges arrive online in a uniformly random order; upon the arrival of an edge $e$, its weight is revealed, and the algorithm decides whether to include it in the matching or not. We provide a $5/12$-competitive algorithm for vertex arrival, and show it is tight. For edge arrival, we provide a $1/4$-competitive algorithm. Both results improve upon state of the art bounds for the corresponding settings. Interestingly, for vertex arrival, secretary matching in general graphs outperforms secretary matching in bipartite graphs with 1-sided arrival, where $1/e$ is the best possible guarantee.

cs.DS↗

On the Power and Limits of Dynamic Pricing in Combinatorial Markets

We study the power and limits of optimal dynamic pricing in combinatorial markets; i.e., dynamic pricing that leads to optimal social welfare. Previous work by Cohen-Addad et al. [EC'16] demonstrated the existence of optimal dynamic prices for unit-demand buyers, and showed a market with coverage valuations that admits no such prices. However, finding the frontier of markets (i.e., valuation functions) that admit optimal dynamic prices remains an open problem. In this work we establish positive and negative results that narrow the existing gap. On the positive side, we provide tools for handling markets beyond unit-demand valuations. In particular, we characterize all optimal allocations in multi-demand markets. This characterization allows us to partition the items into equivalence classes according to the role they play in achieving optimality. Using these tools, we provide a poly-time optimal dynamic pricing algorithm for up to $3$ multi-demand buyers. On the negative side, we establish a maximal domain theorem, showing that for every non-gross substitutes valuation, there exist unit-demand valuations such that adding them yields a market that does not admit an optimal dynamic pricing. This result is the dynamic pricing equivalent of the seminal maximal domain theorem by Gul and Stacchetti [JET'99] for Walrasian equilibrium. Yang [JET'17] discovered an error in their original proof, and established a different, incomparable version of their maximal domain theorem. En route to our maximal domain theorem for optimal dynamic pricing, we provide the first complete proof of the original theorem by Gul and Stacchetti.

cs.GT↗

An Economic-Based Analysis of RANKING for Online Bipartite Matching

In their seminal paper, Karp, Vazirani and Vazirani (STOC'90) introduce the online bipartite matching problem, and the RANKING algorithm, which admits a tight $1-\frac{1}{e}$ competitive ratio. Since its publication, the problem has received considerable attention, including a sequence of simplified proofs. In this paper we present a new proof that gives an economic interpretation of the RANKING algorithm -- further simplifying the proof and avoiding arguments such as duality. The new proof gives a new perspective on previous proofs.

cs.GT↗

Escaping Cannibalization? Correlation-Robust Pricing for a Unit-Demand Buyer

We consider a robust version of the revenue maximization problem, where a single seller wishes to sell $n$ items to a single unit-demand buyer. In this robust version, the seller knows the buyer's marginal value distribution for each item separately, but not the joint distribution, and prices the items to maximize revenue in the worst case over all compatible correlation structures. We devise a computationally efficient (polynomial in the support size of the marginals) algorithm that computes the worst-case joint distribution for any choice of item prices. And yet, in sharp contrast to the additive buyer case (Carroll, 2017), we show that it is NP-hard to approximate the optimal choice of prices to within any factor better than $n^{1/2-ε}$. For the special case of marginal distributions that satisfy the monotone hazard rate property, we show how to guarantee a constant fraction of the optimal worst-case revenue using item pricing; this pricing equates revenue across all possible correlations and can be computed efficiently.

cs.GT↗

On a Competitive Secretary Problem with Deferred Selections

We study secretary problems in settings with multiple agents. In the standard secretary problem, a sequence of arbitrary awards arrive online, in a random order, and a single decision maker makes an immediate and irrevocable decision whether to accept each award upon its arrival. The requirement to make immediate decisions arises in many cases due to an implicit assumption regarding competition. Namely, if the decision maker does not take the offered award immediately, it will be taken by someone else. The novelty in this paper is in introducing a multi-agent model in which the competition is endogenous. In our model, multiple agents compete over the arriving awards, but the decisions need not be immediate; instead, agents may select previous awards as long as they are available (i.e., not taken by another agent). If an award is selected by multiple agents, ties are broken either randomly or according to a global ranking. This induces a multi-agent game in which the time of selection is not enforced by the rules of the games, rather it is an important component of the agent's strategy. We study the structure and performance of equilibria in this game. For random tie breaking, we characterize the equilibria of the game, and show that the expected social welfare in equilibrium is nearly optimal, despite competition among the agents. For ranked tie breaking, we give a full characterization of equilibria in the 3-agent game, and show that as the number of agents grows, the winning probability of every agent under non-immediate selections approaches her winning probability under immediate selections.

cs.GT↗