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Michel Grabisch

Publications and source records attributed to Michel Grabisch.

At least 37 records · Page 2Linked to original sources

Axiomatization of an importance index for $k$-ary games

We consider MultiCriteria Decision Analysis models which are defined over discrete attributes, taking a finite number of values. We do not assume that the model is monotonically increasing with respect to the attributes values. Our aim is to define an importance index for such general models, considering that they are equivalent to $k$-ary games (multichoice games). We show that classical solutions like the Shapley value are not suitable for such models, essentially because of the efficiency axiom which does not make sense in this context. We propose an importance index which is a kind of average variation of the model along the attributes. We give an axiomatic characterization of it.

cs.GT↗

On the decomposition of Generalized Additive Independence models

The GAI (Generalized Additive Independence) model proposed by Fishburn is a generalization of the additive utility model, which need not satisfy mutual preferential independence. Its great generality makes however its application and study difficult. We consider a significant subclass of GAI models, namely the discrete 2-additive GAI models, and provide for this class a decomposition into nonnegative monotone terms. This decomposition allows a reduction from exponential to quadratic complexity in any optimization problem involving discrete 2-additive models, making them usable in practice.

cs.DM↗

Least Square Approximations and Linear Values of Cooperative Games

Many important values for cooperative games are known to arise from least square optimization problems. The present investigation develops an optimization framework to explain and clarify this phenomenon in a general setting. The main result shows that every linear value results from some least square approximation problem and that, conversely, every least square approximation problem with linear constraints yields a linear value. This approach includes and extends previous results on so-called least square values and semivalues in the literature. In particular, is it demonstrated how known explicit formulas for solutions under additional assumptions easily follow from the general results presented here.

math.OC↗

A note on the Sobol' indices and interactive criteria

The Choquet integral and the Owen extension (or multilinear extension) are the most popular tools in multicriteria decision making to take into account the interaction between criteria. It is known that the interaction transform and the Banzhaf interaction transform arise as the average total variation of the Choquet integral and multilinear extension respectively. We consider in this note another approach to define interaction, by using the Sobol' indices which are related to the analysis of variance of a multivariate model. We prove that the Sobol' indices of the multilinear extension gives the square of the Fourier transform, a well-known concept in computer sciences. We also relate the latter to the Banzhaf interaction transform and compute the Sobol' indices for the 2-additive Choquet integral.

math.ST↗

Exact bounds of the M{ö}bius inverse of monotone set functions

We give the exact upper and lower bounds of the M{ö}bius inverse of monotone and normalized set functions (a.k.a. normalized capacities) on a finite set of n elements. We find that the absolute value of the bounds tend to 4 n/2 $\sqrt$ $π$n/2 when n is large. We establish also the exact bounds of the interaction transform and Banzhaf interaction transform, as well as the exact bounds of the M{ö}bius inverse for the subfamilies of k-additive normalized capacities and p-symmetric normalized capacities.

cs.DM↗

The core of games on ordered structures and graphs

In cooperative games, the core is the most popular solution concept, and its properties are well known. In the classical setting of cooperative games, it is generally assumed that all coalitions can form, i.e., they are all feasible. In many situations, this assumption is too strong and one has to deal with some unfeasible coalitions. Defining a game on a subcollection of the power set of the set of players has many implications on the mathematical structure of the core, depending on the precise structure of the subcollection of feasible coalitions. Many authors have contributed to this topic, and we give a unified view of these different results.

cs.GT↗

Assessing the value of a candidate. Comparing belief function and possibility theories

The problem of assessing the value of a candidate is viewed here as a multiple combination problem. On the one hand a candidate can be evaluated according to different criteria, and on the other hand several experts are supposed to assess the value of candidates according to each criterion. Criteria are not equally important, experts are not equally competent or reliable. Moreover levels of satisfaction of criteria, or levels of confidence are only assumed to take their values in qualitative scales which are just linearly ordered. The problem is discussed within two frameworks, the transferable belief model and the qualitative possibility theory. They respectively offer a quantitative and a qualitative setting for handling the problem, providing thus a way to compare the nature of the underlying assumptions.

cs.AI↗

On the poset of computation rules for nonassociative calculus

The symmetric maximum, denoted by v, is an extension of the usual max operation so that 0 is the neutral element, and -x is the symmetric (or inverse) of x, i.e., x v(-x)=0. However, such an extension does not preserve the associativity of max. This fact asks for systematic ways of parenthesing (or bracketing) terms of a sequence (with more than two arguments) when using such an extended maximum. We refer to such systematic (predefined) ways of parenthesing as computation rules. As it turns out there are infinitely many computation rules each of which corresponding to a systematic way of bracketing arguments of sequences. Essentially, computation rules reduce to deleting terms of sequences based on the condition x v(-x)=0. This observation gives raise to a quasi-order on the set of such computation rules: say that rule 1 is below rule 2 if for all sequences of numbers, rule 1 deletes more terms in the sequence than rule 2. In this paper we present a study of this quasi-ordering of computation rules. In particular, we show that the induced poset of all equivalence classes of computation rules is uncountably infinite, has infinitely many maximal elements, has infinitely many atoms, and it embeds the powerset of natural numbers ordered by inclusion.

cs.DM↗

Ensuring the boundedness of the core of games with restricted cooperation

The core of a cooperative game on a set of players $N$ is one of the most popular concept of solution. When cooperation is restricted (feasible coalitions form a subcollection $\cF$ of $2^N$), the core may become unbounded, which makes it usage questionable in practice. Our proposal is to make the core bounded by turning some of the inequalities defining the core into equalities (additional efficiency constraints). We address the following mathematical problem: can we find a minimal set of inequalities in the core such that, if turned into equalities, the core becomes bounded? The new core obtained is called the restricted core. We completely solve the question when $\cF$ is a distributive lattice, introducing also the notion of restricted Weber set. We show that the case of regular set systems amounts more or less to the case of distributive lattices. We also study the case of weakly union-closed systems and give some results for the general case.

cs.GT↗

On the set of imputations induced by the k-additive core

An extension to the classical notion of core is the notion of $k$-additive core, that is, the set of $k$-additive games which dominate a given game, where a $k$-additive game has its Möbius transform (or Harsanyi dividends) vanishing for subsets of more than $k$ elements. Therefore, the 1-additive core coincides with the classical core. The advantages of the $k$-additive core is that it is never empty once $k\geq 2$, and that it preserves the idea of coalitional rationality. However, it produces $k$-imputations, that is, imputations on individuals and coalitions of at most $k$ inidividuals, instead of a classical imputation. Therefore one needs to derive a classical imputation from a $k$-order imputation by a so-called sharing rule. The paper investigates what set of imputations the $k$-additive core can produce from a given sharing rule.

cs.GT↗

A Discrete Choquet Integral for Ordered Systems

A model for a Choquet integral for arbitrary finite set systems is presented. The model includes in particular the classical model on the system of all subsets of a finite set. The general model associates canonical non-negative and positively homogeneous superadditive functionals with generalized belief functions relative to an ordered system, which are then extended to arbitrary valuations on the set system. It is shown that the general Choquet integral can be computed by a simple Monge-type algorithm for so-called intersection systems, which include as a special case weakly union-closed families. Generalizing Lovász' classical characterization, we give a characterization of the superadditivity of the Choquet integral relative to a capacity on a union-closed system in terms of an appropriate model of supermodularity of such capacities.

cs.DM↗

The lattice of embedded subsets

In cooperative game theory, games in partition function form are real-valued function on the set of so-called embedded coalitions, that is, pairs $(S,π)$ where $S$ is a subset (coalition) of the set $N$ of players, and $π$ is a partition of $N$ containing $S$. Despite the fact that many studies have been devoted to such games, surprisingly nobody clearly defined a structure (i.e., an order) on embedded coalitions, resulting in scattered and divergent works, lacking unification and proper analysis. The aim of the paper is to fill this gap, thus to study the structure of embedded coalitions (called here embedded subsets), and the properties of games in partition function form.

cs.DM↗

Belief functions on lattices

We extend the notion of belief function to the case where the underlying structure is no more the Boolean lattice of subsets of some universal set, but any lattice, which we will endow with a minimal set of properties according to our needs. We show that all classical constructions and definitions (e.g., mass allocation, commonality function, plausibility functions, necessity measures with nested focal elements, possibility distributions, Dempster rule of combination, decomposition w.r.t. simple support functions, etc.) remain valid in this general setting. Moreover, our proof of decomposition of belief functions into simple support functions is much simpler and general than the original one by Shafer.

cs.DM↗

On the vertices of the k-addiive core

The core of a game $v$ on $N$, which is the set of additive games $ϕ$ dominating $v$ such that $ϕ(N)=v(N)$, is a central notion in cooperative game theory, decision making and in combinatorics, where it is related to submodular functions, matroids and the greedy algorithm. In many cases however, the core is empty, and alternative solutions have to be found. We define the $k$-additive core by replacing additive games by $k$-additive games in the definition of the core, where $k$-additive games are those games whose Möbius transform vanishes for subsets of more than $k$ elements. For a sufficiently high value of $k$, the $k$-additive core is nonempty, and is a convex closed polyhedron. Our aim is to establish results similar to the classical results of Shapley and Ichiishi on the core of convex games (corresponds to Edmonds' theorem for the greedy algorithm), which characterize the vertices of the core.

cs.DM↗

Bipolarization of posets and natural interpolation

The Choquet integral w.r.t. a capacity can be seen in the finite case as a parsimonious linear interpolator between vertices of $[0,1]^n$. We take this basic fact as a starting point to define the Choquet integral in a very general way, using the geometric realization of lattices and their natural triangulation, as in the work of Koshevoy. A second aim of the paper is to define a general mechanism for the bipolarization of ordered structures. Bisets (or signed sets), as well as bisubmodular functions, bicapacities, bicooperative games, as well as the Choquet integral defined for them can be seen as particular instances of this scheme. Lastly, an application to multicriteria aggregation with multiple reference levels illustrates all the results presented in the paper.

cs.DM↗

p-Symmetric fuzzy measures

In this paper we propose a generalization of the concept of symmetric fuzzy measure based in a decomposition of the universal set in what we have called subsets of indifference. Some properties of these measures are studied, as well as their Choquet integral. Finally, a degree of interaction between the subsets of indifference is defined.

cs.DM↗

On the Extension of Pseudo-Boolean Functions for the Aggregation of Interacting Criteria

The paper presents an analysis on the use of integrals defined for non-additive measures (or capacities) as the Choquet and the \Sipos{} integral, and the multilinear model, all seen as extensions of pseudo-Boolean functions, and used as a means to model interaction between criteria in a multicriteria decision making problem. The emphasis is put on the use, besides classical comparative information, of information about difference of attractiveness between acts, and on the existence, for each point of view, of a ``neutral level'', allowing to introduce the absolute notion of attractive or repulsive act. It is shown that in this case, the Sipos integral is a suitable solution, although not unique. Properties of the Sipos integral as a new way of aggregating criteria are shown, with emphasis on the interaction among criteria.

cs.DM↗

Measure and integral with purely ordinal scales

We develop a purely ordinal model for aggregation functionals for lattice valued functions, comprising as special cases quantiles, the Ky Fan metric and the Sugeno integral. For modeling findings of psychological experiments like the reflection effect in decision behaviour under risk or uncertainty, we introduce reflection lattices. These are complete linear lattices endowed with an order reversing bijection like the reflection at 0 on the real interval $[-1,1]$. Mathematically we investigate the lattice of non-void intervals in a complete linear lattice, then the class of monotone interval-valued functions and their inner product.

cs.DM↗