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Michel Valstar

Publications and source records attributed to Michel Valstar.

28 records · Page 2Linked to original sources

Inferring Dynamic Representations of Facial Actions from a Still Image

Facial actions are spatio-temporal signals by nature, and therefore their modeling is crucially dependent on the availability of temporal information. In this paper, we focus on inferring such temporal dynamics of facial actions when no explicit temporal information is available, i.e. from still images. We present a novel approach to capture multiple scales of such temporal dynamics, with an application to facial Action Unit (AU) intensity estimation and dimensional affect estimation. In particular, 1) we propose a framework that infers a dynamic representation (DR) from a still image, which captures the bi-directional flow of time within a short time-window centered at the input image; 2) we show that we can train our method without the need of explicitly generating target representations, allowing the network to represent dynamics more broadly; and 3) we propose to apply a multiple temporal scale approach that infers DRs for different window lengths (MDR) from a still image. We empirically validate the value of our approach on the task of frame ranking, and show how our proposed MDR attains state of the art results on BP4D for AU intensity estimation and on SEMAINE for dimensional affect estimation, using only still images at test time.

cs.CV↗

Triple consistency loss for pairing distributions in GAN-based face synthesis

Generative Adversarial Networks have shown impressive results for the task of object translation, including face-to-face translation. A key component behind the success of recent approaches is the self-consistency loss, which encourages a network to recover the original input image when the output generated for a desired attribute is itself passed through the same network, but with the target attribute inverted. While the self-consistency loss yields photo-realistic results, it can be shown that the input and target domains, supposed to be close, differ substantially. This is empirically found by observing that a network recovers the input image even if attributes other than the inversion of the original goal are set as target. This stops one combining networks for different tasks, or using a network to do progressive forward passes. In this paper, we show empirical evidence of this effect, and propose a new loss to bridge the gap between the distributions of the input and target domains. This "triple consistency loss", aims to minimise the distance between the outputs generated by the network for different routes to the target, independent of any intermediate steps. To show this is effective, we incorporate the triple consistency loss into the training of a new landmark-guided face to face synthesis, where, contrary to previous works, the generated images can simultaneously undergo a large transformation in both expression and pose. To the best of our knowledge, we are the first to tackle the problem of mismatching distributions in self-domain synthesis, and to propose "in-the-wild" landmark-guided synthesis. Code will be available at https://github.com/ESanchezLozano/GANnotation

cs.CV↗

Joint Action Unit localisation and intensity estimation through heatmap regression

This paper proposes a supervised learning approach to jointly perform facial Action Unit (AU) localisation and intensity estimation. Contrary to previous works that try to learn an unsupervised representation of the Action Unit regions, we propose to directly and jointly estimate all AU intensities through heatmap regression, along with the location in the face where they cause visible changes. Our approach aims to learn a pixel-wise regression function returning a score per AU, which indicates an AU intensity at a given spatial location. Heatmap regression then generates an image, or channel, per AU, in which each pixel indicates the corresponding AU intensity. To generate the ground-truth heatmaps for a target AU, the facial landmarks are first estimated, and a 2D Gaussian is drawn around the points where the AU is known to cause changes. The amplitude and size of the Gaussian is determined by the intensity of the AU. We show that using a single Hourglass network suffices to attain new state of the art results, demonstrating the effectiveness of such a simple approach. The use of heatmap regression allows learning of a shared representation between AUs without the need to rely on latent representations, as these are implicitly learned from the data. We validate the proposed approach on the BP4D dataset, showing a modest improvement on recent, complex, techniques, as well as robustness against misalignment errors. Code for testing and models will be available to download from https://github.com/ESanchezLozano/Action-Units-Heatmaps.

cs.CV↗

Noise Invariant Frame Selection: A Simple Method to Address the Background Noise Problem for Text-independent Speaker Verification

The performance of speaker-related systems usually degrades heavily in practical applications largely due to the presence of background noise. To improve the robustness of such systems in unknown noisy environments, this paper proposes a simple pre-processing method called Noise Invariant Frame Selection (NIFS). Based on several noisy constraints, it selects noise invariant frames from utterances to represent speakers. Experiments conducted on the TIMIT database showed that the NIFS can significantly improve the performance of Vector Quantization (VQ), Gaussian Mixture Model-Universal Background Model (GMM-UBM) and i-vector-based speaker verification systems in different unknown noisy environments with different SNRs, in comparison to their baselines. Meanwhile, the proposed NIFS-based speaker verification systems achieves similar performance when we change the constraints (hyper-parameters) or features, which indicates that it is robust and easy to reproduce. Since NIFS is designed as a general algorithm, it could be further applied to other similar tasks.

cs.SD↗

A Functional Regression approach to Facial Landmark Tracking

Linear regression is a fundamental building block in many face detection and tracking algorithms, typically used to predict shape displacements from image features through a linear mapping. This paper presents a Functional Regression solution to the least squares problem, which we coin Continuous Regression, resulting in the first real-time incremental face tracker. Contrary to prior work in Functional Regression, in which B-splines or Fourier series were used, we propose to approximate the input space by its first-order Taylor expansion, yielding a closed-form solution for the continuous domain of displacements. We then extend the continuous least squares problem to correlated variables, and demonstrate the generalisation of our approach. We incorporate Continuous Regression into the cascaded regression framework, and show its computational benefits for both training and testing. We then present a fast approach for incremental learning within Cascaded Continuous Regression, coined iCCR, and show that its complexity allows real-time face tracking, being 20 times faster than the state of the art. To the best of our knowledge, this is the first incremental face tracker that is shown to operate in real-time. We show that iCCR achieves state-of-the-art performance on the 300-VW dataset, the most recent, large-scale benchmark for face tracking.

cs.CV↗

Fusing Deep Learned and Hand-Crafted Features of Appearance, Shape, and Dynamics for Automatic Pain Estimation

Automatic continuous time, continuous value assessment of a patient's pain from face video is highly sought after by the medical profession. Despite the recent advances in deep learning that attain impressive results in many domains, pain estimation risks not being able to benefit from this due to the difficulty in obtaining data sets of considerable size. In this work we propose a combination of hand-crafted and deep-learned features that makes the most of deep learning techniques in small sample settings. Encoding shape, appearance, and dynamics, our method significantly outperforms the current state of the art, attaining a RMSE error of less than 1 point on a 16-level pain scale, whilst simultaneously scoring a 67.3% Pearson correlation coefficient between our predicted pain level time series and the ground truth.

cs.CV↗

Automatic Detection of ADHD and ASD from Expressive Behaviour in RGBD Data

Attention Deficit Hyperactivity Disorder (ADHD) and Autism Spectrum Disorder (ASD) are neurodevelopmental conditions which impact on a significant number of children and adults. Currently, the diagnosis of such disorders is done by experts who employ standard questionnaires and look for certain behavioural markers through manual observation. Such methods for their diagnosis are not only subjective, difficult to repeat, and costly but also extremely time consuming. In this work, we present a novel methodology to aid diagnostic predictions about the presence/absence of ADHD and ASD by automatic visual analysis of a person's behaviour. To do so, we conduct the questionnaires in a computer-mediated way while recording participants with modern RGBD (Colour+Depth) sensors. In contrast to previous automatic approaches which have focussed only detecting certain behavioural markers, our approach provides a fully automatic end-to-end system for directly predicting ADHD and ASD in adults. Using state of the art facial expression analysis based on Dynamic Deep Learning and 3D analysis of behaviour, we attain classification rates of 96% for Controls vs Condition (ADHD/ASD) group and 94% for Comorbid (ADHD+ASD) vs ASD only group. We show that our system is a potentially useful time saving contribution to the diagnostic field of ADHD and ASD.

cs.CV↗

AVEC 2016 - Depression, Mood, and Emotion Recognition Workshop and Challenge

The Audio/Visual Emotion Challenge and Workshop (AVEC 2016) "Depression, Mood and Emotion" will be the sixth competition event aimed at comparison of multimedia processing and machine learning methods for automatic audio, visual and physiological depression and emotion analysis, with all participants competing under strictly the same conditions. The goal of the Challenge is to provide a common benchmark test set for multi-modal information processing and to bring together the depression and emotion recognition communities, as well as the audio, video and physiological processing communities, to compare the relative merits of the various approaches to depression and emotion recognition under well-defined and strictly comparable conditions and establish to what extent fusion of the approaches is possible and beneficial. This paper presents the challenge guidelines, the common data used, and the performance of the baseline system on the two tasks.

cs.CV↗

A CNN Cascade for Landmark Guided Semantic Part Segmentation

This paper proposes a CNN cascade for semantic part segmentation guided by pose-specific information encoded in terms of a set of landmarks (or keypoints). There is large amount of prior work on each of these tasks separately, yet, to the best of our knowledge, this is the first time in literature that the interplay between pose estimation and semantic part segmentation is investigated. To address this limitation of prior work, in this paper, we propose a CNN cascade of tasks that firstly performs landmark localisation and then uses this information as input for guiding semantic part segmentation. We applied our architecture to the problem of facial part segmentation and report large performance improvement over the standard unguided network on the most challenging face datasets. Testing code and models will be published online at http://cs.nott.ac.uk/~psxasj/.

cs.CV↗

Cascaded Continuous Regression for Real-time Incremental Face Tracking

This paper introduces a novel real-time algorithm for facial landmark tracking. Compared to detection, tracking has both additional challenges and opportunities. Arguably the most important aspect in this domain is updating a tracker's models as tracking progresses, also known as incremental (face) tracking. While this should result in more accurate localisation, how to do this online and in real time without causing a tracker to drift is still an important open research question. We address this question in the cascaded regression framework, the state-of-the-art approach for facial landmark localisation. Because incremental learning for cascaded regression is costly, we propose a much more efficient yet equally accurate alternative using continuous regression. More specifically, we first propose cascaded continuous regression (CCR) and show its accuracy is equivalent to the Supervised Descent Method. We then derive the incremental learning updates for CCR (iCCR) and show that it is an order of magnitude faster than standard incremental learning for cascaded regression, bringing the time required for the update from seconds down to a fraction of a second, thus enabling real-time tracking. Finally, we evaluate iCCR and show the importance of incremental learning in achieving state-of-the-art performance. Code for our iCCR is available from http://www.cs.nott.ac.uk/~psxes1

cs.CV↗