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Michele Ricciardi

Publications and source records attributed to Michele Ricciardi.

10 recordsLinked to original sources

Linear quadratic Mean Field Games and Master Equations in Hilbert spaces with common noise

We study linear-quadratic Mean Field Games with common noise in an infinite-dimensional Hilbert space. The state dynamics are driven by a possibly unbounded linear operator, and the interaction with the population enters through the mean of its conditional distribution, both in the dynamics and in the cost functional. We allow general quadratic costs including linear and non-separable terms. Exploiting the linear-quadratic structure, we characterize mild solutions of the Mean Field Game system and of the associated Master Equation through systems of operator-valued Riccati equations, linear ordinary differential equations, and stochastic differential equations. A central difficulty is the analysis of a possibly non-self-adjoint Riccati equation arising from the coupling with the population mean. Under suitable structural assumptions, we establish global-in-time existence, uniqueness, and uniform a priori estimates for the corresponding mild solutions. The analysis relies on a fixed-point argument, stability estimates, and Yosida approximations of the unbounded generator. We also prove that the solution of the Master Equation, evaluated along the equilibrium flow of conditional distributions, recovers the Mean Field Game value function, which is not obvious due to the mild formulation used for both solutions. Finally, a verification theorem shows that the mild Mean Field Game solution coincides with the value function of the representative agent and identifies the optimal feedback control.

math.AP↗

The Master Equation in a Bounded Domain with Absorption

We analyze the Master Equation within Mean Field Games (MFG) theory considering a bounded domain with homogeneous Dirichlet conditions. Concerning the N-players differential game, the player's dynamic ends when touching the boundary. We analyze the well-posedness of the Master Equation and the regularity of its solutions for a suitable class of parabolic equations.

math.AP↗

Time Dependent First-Order Mean Field Games with Neumann Boundary Conditions

The primary objective of this paper is to understand first-order, time-dependent mean-field games with Neumann boundary conditions, a question that remains under-explored in the literature. This matter is particularly relevant given the importance of boundary conditions in crowd models. In our model, the Neumann conditions result from players entering the domain according to a prescribed current, for instance, in a crowd entry scenario into an open-air concert or stadium. We formulate the model as a standard mean-field game coupling a Hamilton-Jacobi equation with a Fokker-Planck equation. Then, we introduce a relaxed variational problem and use Fenchel-Rockafellar duality to study the relation between these problems. Finally, we prove the existence and uniqueness of solutions for the system using variational methods.

math.AP↗

A second-order Mean Field Games model with controlled diffusion

Mean Field Games (MFG) theory describes strategic interactions in differential games with a large number of small and indistinguishable players. Traditionally, the players' control impacts only the drift term in the system's dynamics, leaving the diffusion term uncontrolled. This paper explores a novel scenario where agents control both drift and diffusion. This leads to a fully non-linear MFG system with a fully non-linear Hamilton-Jacobi-Bellman equation. We use viscosity arguments to prove existence of solutions for the HJB equation, and then we adapt and extend a result from Krylov to prove a $\mathcal C^3$ regularity for $u$ in the space variable. This allows us to prove a well-posedness result for the MFG system.

math.AP↗

Mean Field Games Incorporating Carryover Effects: Optimizing Advertising Models

We consider a class of optimal control problems that arise in connection with optimal advertising under uncertainty. Two main features appear in the model: a delay in the control variable driving the state dynamics; a mean-field term both in the state dynamics and in the utility functional, taking into account for other agents. We interpret the model in a competitive environment, hence we set it in the framework of Mean Field Games. We rephrase the problem in an infinite dimensional setting, in order to obtain the associated Mean Field Game system. Finally, we specify the problem to a simple case, and solve it providing an explicit solution.

math.OC↗

Forward-Forward Mean Field Games in mathematical modeling with application to opinion formation and voting models

While the general theory for the terminal-initial value problem in mean-field games is widely used in many models of applied mathematics, the modeling potential of the corresponding forward-forward version is still under-considered. In this work, we study the well-posedness of the problem in a quite general setting and explain how it is appropriate to model a system of players that have a complete knowledge of the past states of the system and are adapting to new information without any knowledge about the future. Then we show how forward-forward mean field games can be effectively used in mathematical models for opinion formation and other social phenomena.

math.AP↗

Ergodic Problems for Second-Order Mean Field Games with State Constraints

We study an ergodic mean field game problem with state constraints. In our model the agents are affected by idiosyncratic noise and use a (singular) feedback control to prevent the Brownian motion from exiting the domain. We characterize the equilibrium as the (possibly unique) solution to a second-order MFG system, where the value function blows up at the boundary while the density of the players is smooth and flattens near the boundary as a consequence of the singularity of the drift induced by the feedback strategy of the agents.

math.AP↗

The Convergence Problem in Mean Field Games with Neumann Boundary Conditions

In this article we study the convergence of the Nash Equilibria in a N-player differential game towards the optimal strategies in the Mean Field Games, when the dynamic of the generic player includes a reflection process which guarantees the invariance of the state space. The well-posedness of the Master Equation allows us to use its solution U in order to construct finite dimensional projections, which will converge, in some suitable spaces, to the solution of the Nash system.

math.AP↗

The Master Equation in a Bounded Domain with Neumann Conditions

In this article we study the well-posedness of the Master Equation of Mean Field Games in a framework of Neumann boundary condition. The definition of solution is closely related to the classical one of the Mean Field Games system, but the boundary condition here leads to two Neumann conditions in the Master Equation formulation, for both space and measure. The global regularity of the linearized system, which is crucial in order to prove the existence of solutions, is obtained with a deep study of the boundary conditions and the global regularity at the boundary of a suitable class of parabolic equations.

math.AP↗

Mean field games under invariance conditions for the state space

We investigate mean field game systems under invariance conditions for the state space, otherwise called {\it viability conditions} for the controlled dynamics. First we analyze separately the Hamilton-Jacobi and the Fokker-Planck equations, showing how the invariance condition on the underlying dynamics yields the existence and uniqueness, respectively in $L^\infty$ and in $L^1$. Then we apply this analysis to mean field games. We investigate further the regularity of solutions proving, under some extra conditions, that the value function is (globally) Lipschitz and semiconcave. This latter regularity eventually leads the distribution density to be bounded, under suitable conditions. The results are not restricted to smooth domains.

math.AP↗