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Michele Zorzi

Publications and source records attributed to Michele Zorzi.

At least 73 records · Page 4Linked to original sources

Repulsive Clustering Based Pilot Assignment for Cell-Free Massive MIMO Systems

Thanks to its capability to provide a uniform service rate for the User Equipments (UEs), Cell-free (CF) massive Multiple-Input, Multiple-Output (mMIMO), has recently attracted considerable attention, both in academia and in industry, and so is considered as one of the potential technologies for beyond-5G and 6G. However, the reuse of the same pilot signals by multiple users can create the so-called pilot contamination problem, which can hinder the CF mMIMO from unlocking its full performance. In this paper, we address the challenge by formulating the pilot assignment as a maximally diverse clustering problem and propose an efficient yet straightforward repulsive clustering-based pilot assignment scheme to mitigate the effects of pilot contamination on CF mMIMO. The numerical results show the superiority of the proposed technique compared to some other methods with respect to the achieved uplink per-user rate.

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Artificial Intelligence in Vehicular Wireless Networks: A Case Study Using ns-3

Artificial intelligence (AI) techniques have emerged as a powerful approach to make wireless networks more efficient and adaptable. In this paper we present an ns-3 simulation framework, able to implement AI algorithms for the optimization of wireless networks. Our pipeline consists of: (i) a new geometry-based mobility-dependent channel model for V2X; (ii) all the layers of a 5G-NR-compliant protocol stack, based on the ns3-mmwave module; (iii) a new application to simulate V2X data transmission, and (iv) a new intelligent entity for the control of the network via AI. Thanks to its flexible and modular design, researchers can use this tool to implement, train, and evaluate their own algorithms in a realistic and controlled environment. We test the behavior of our framework in a Predictive Quality of Service (PQoS) scenario, where AI functionalities are implemented using Reinforcement Learning (RL), and demonstrate that it promotes better network optimization compared to baseline solutions that do not implement AI.

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End-to-End Simulation of 5G Networks Assisted by IRS and AF Relays

The high propagation and penetration loss experienced at millimeter wave (mmWave) frequencies requires ultra-dense deployments of 5th generation (5G) base stations, which may be infeasible and costly for network operators. Integrated Access and Backhaul (IAB) has been proposed to partially address this issue, even though raising concerns in terms of power consumption and scalability. Recently, the research community has been investigating Intelligent Reflective Surfaces (IRSs) and Amplify-and-Forward (AF) relays as more energy-efficient alternatives to solve coverage issues in 5G scenarios. Along these lines, this paper relies on a new simulation framework, based on ns-3, to simulate IRS/AF systems with a full-stack, end-to-end perspective, with considerations on to the impact of the channel model and the protocol stack of 5G NR networks. Our goal is to demonstrate whether these technologies can be used to relay 5G traffic requests and, if so, how to dimension IRS/AF nodes as a function of the number of end users.

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UAV/HAP-Assisted Vehicular Edge Computing in 6G: Where and What to Offload?

In the context of 6th generation (6G) networks, vehicular edge computing (VEC) is emerging as a promising solution to let battery-powered ground vehicles with limited computing and storage resources offload processing tasks to more powerful devices. Given the dynamic vehicular environment, VEC systems need to be as flexible, intelligent, and adaptive as possible. To this aim, in this paper we study the opportunity to realize VEC via non-terrestrial networks (NTNs), where ground vehicles offload resource-hungry tasks to Unmanned Aerial Vehicles (UAVs), High Altitude Platforms (HAPs), or a combination of the two. We define an optimization problem in which tasks are modeled as a Poisson arrival process, and apply queuing theory to find the optimal offloading factor in the system. Numerical results show that aerial-assisted VEC is feasible even in dense networks, provided that high-capacity HAP/UAV platforms are available.

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Remote Contextual Bandits

We consider a remote contextual multi-armed bandit (CMAB) problem, in which the decision-maker observes the context and the reward, but must communicate the actions to be taken by the agents over a rate-limited communication channel. This can model, for example, a personalized ad placement application, where the content owner observes the individual visitors to its website, and hence has the context information, but must convey the ads that must be shown to each visitor to a separate entity that manages the marketing content. In this remote CMAB (R-CMAB) problem, the constraint on the communication rate between the decision-maker and the agents imposes a trade-off between the number of bits sent per agent and the acquired average reward. We are particularly interested in characterizing the rate required to achieve sub-linear regret. Consequently, this can be considered as a policy compression problem, where the distortion metric is induced by the learning objectives. We first study the fundamental information theoretic limits of this problem by letting the number of agents go to infinity, and study the regret achieved when Thompson sampling strategy is adopted. In particular, we identify two distinct rate regions resulting in linear and sub-linear regret behavior, respectively. Then, we provide upper bounds on the achievable regret when the decision-maker can reliably transmit the policy without distortion.

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A Reinforcement Learning Framework for PQoS in a Teleoperated Driving Scenario

In recent years, autonomous networks have been designed with Predictive Quality of Service (PQoS) in mind, as a means for applications operating in the industrial and/or automotive sectors to predict unanticipated Quality of Service (QoS) changes and react accordingly. In this context, Reinforcement Learning (RL) has come out as a promising approach to perform accurate predictions, and optimize the efficiency and adaptability of wireless networks. Along these lines, in this paper we propose the design of a new entity, implemented at the RAN-level that, with the support of an RL framework, implements PQoS functionalities. Specifically, we focus on the design of the reward function of the learning agent, able to convert QoS estimates into appropriate countermeasures if QoS requirements are not satisfied. We demonstrate via ns-3 simulations that our approach achieves the best trade-off in terms of QoS and Quality of Experience (QoE) performance of end users in a teleoperated-driving-like scenario, compared to other baseline solutions.

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Resource Management for 5G NR Integrated Access and Backhaul: a Semi-centralized Approach

The next generations of mobile networks will be deployed as ultra-dense networks, to match the demand for increased capacity and the challenges that communications in the higher portion of the spectrum (i.e., the mmWave band) introduce. Ultra-dense networks, however, require pervasive, high-capacity backhaul solutions, and deploying fiber optic to all base stations is generally considered to be too expensive for network operators. The 3rd Generation Partnership Project (3GPP) has thus introduced Integrated Access and Backhaul (IAB), a wireless backhaul solution in which the access and backhaul links share the same hardware, protocol stack, and also spectrum. The multiplexing of different links in the same frequency bands, however, introduces interference and capacity sharing issues, thus calling for the introduction of advanced scheduling and coordination schemes. This paper proposes a semi-centralized resource allocation scheme for IAB networks, designed to be flexible, with low complexity, and compliant with the 3GPP IAB specifications. We develop a version of the Maximum Weighted Matching (MWM) problem that can be applied on a spanning tree that represents the IAB network and whose complexity is linear in the number of IAB-nodes. The proposed solution is compared with state-of-the-art distributed approaches through end-to-end, full-stack system-level simulations with a 3GPP-compliant channel model, protocol stack, and a diverse set of user applications. The results show how that our scheme can increase the throughput of cell-edge users up to 5 times, while decreasing the overall network congestion with an end-to-end delay reduction of up to 25 times.

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Temporal Characterization of XR Traffic with Application to Predictive Network Slicing

Over the past few years, eXtended Reality (XR) has attracted increasing interest thanks to its extensive industrial and commercial applications, and its popularity is expected to rise exponentially over the next decade. However, the stringent Quality of Service (QoS) constraints imposed by XR's interactive nature require Network Slicing (NS) solutions to support its use over wireless connections: in this context, quasi-Constant Bit Rate (CBR) encoding is a promising solution, as it can increase the predictability of the stream, making the network resource allocation easier. However, traffic characterization of XR streams is still a largely unexplored subject, particularly with this encoding. In this work, we characterize XR streams from more than 4 hours of traces captured in a real setup, analyzing their temporal correlation and proposing two prediction models for future frame size. Our results show that even the state-of-the-art H.264 CBR mode can have significant frame size fluctuations, which can impact the NS optimization. Our proposed prediction models can be applied to different traces, and even to different contents, achieving very similar performance. We also show the trade-off between network resource efficiency and XR QoS in a simple NS use case.

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Full-stack Comparison of Channel Models for Networks Above 100 GHz in an Indoor Scenario

The Sixth Generation (6G) of mobile networks is expected to use carrier frequencies in the spectrum above 100 GHz, to satisfy the demands for higher data rates and bandwidth of future digital applications. The development of networking solutions at such high frequencies is challenged by the harsh propagation environment, and by the need for directional communications and signal processing at high data rates. A fundamental step in defining and developing wireless networks above 100 GHz is given by an accurate performance evaluation. For simulations, this strongly depends on the accuracy of the modeling of the channel and of the interaction with the higher layers of the stack. This paper introduces the implementation of two recently proposed channel models (based on ray tracing and on a fully stochastic model) for the 140 GHz band for the ns-3 TeraSim module, which enables simulation of macro wireless networks in the sub-terahertz and terahertz spectrum. We also compare the two channel models with full-stack simulations in an indoor scenario, highlighting differences and similarities in how they interact with the protocol stack and antenna model of TeraSim.

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Energy-Efficient Design for RIS-assisted UAVcommunications in beyond-5G Networks

The usage of Reconfigurable Intelligent Surfaces (RIS) in conjunction with Unmanned Ariel Vehicles (UAVs) is being investigated as a way to provide energy-efficient communication to ground users in dense urban areas. In this paper, we devise an optimization scenario to reduce overall energy consumption in the network while guaranteeing certain Quality of Service (QoS) to the ground users in the area. Due to the complex nature of the optimization problem, we provide a joint UAV trajectory and RIS phase decision to minimize transmission power of the UAV and Base Station (BS) that yields good performance with lower complexity. So, the proposed method uses a Successive Convex Approximation (SCA) to iteratively determine a joint optimal solution for UAV Trajectory, RIS phase and BS and UAV Transmission Power. The approach has, therefore, been analytically evaluated under different sets of criterion.

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Predictive Quality of Service (PQoS): The Next Frontier for Fully Autonomous Systems

Recent advances in software, hardware, computing and control have fueled significant progress in the field of autonomous systems. Notably, autonomous machines should continuously estimate how the scenario in which they move and operate will evolve within a predefined time frame, and foresee whether or not the network will be able to fulfill the agreed Quality of Service (QoS). If not, appropriate countermeasures should be taken to satisfy the application requirements. Along these lines, in this paper we present possible methods to enable predictive QoS (PQoS) in autonomous systems, and discuss which use cases will particularly benefit from network prediction. Then, we shed light on the challenges in the field that are still open for future research. As a case study, we demonstrate whether machine learning can facilitate PQoS in a teleoperated-driving-like use case, as a function of different measurement signals.

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An Open Framework for Analyzing and Modeling XR Network Traffic

Thanks to recent advancements in the technology, eXtended Reality (XR) applications are gaining a lot of momentum, and they will surely become increasingly popular in the next decade. These new applications, however, require a step forward also in terms of models to simulate and analyze this type of traffic sources in modern communication networks, in order to guarantee to the users state of the art performance and Quality of Experience (QoE). Recognizing this need, in this work, we present a novel open-source traffic model, which researchers can use as a starting point both for improvements of the model itself and for the design of optimized algorithms for the transmission of these peculiar data flows. Along with the mathematical model and the code, we also share with the community the traces that we gathered for our study, collected from freely available applications such as Minecraft VR, Google Earth VR, and Virus Popper. Finally, we propose a roadmap for the construction of an end-to-end framework that fills this gap in the current state of the art.

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A Configurable Mathematical Model for Single-Gateway LoRaWAN Performance Analysis

LoRaWAN is a Low Power Wide Area Network technology featuring long transmission ranges and a simple MAC layer, which can support sensor data collection, control applications and reliable services thanks to the flexibility offered by a large set of configurable system parameters. However, the impact of such parameters settings on the system's performance is often difficult to predict, depending on several factors. To ease this task, in this paper, we provide a mathematical model to estimate the performance of a LoRaWAN gateway serving a set of devices that may or may not employ confirmed traffic. The model features a set of parameters that can be adjusted to investigate different gateway and end-device configurations, making it possible to carry out a systematic analysis of various trade-offs. The results given by the proposed model are validated through realistic ns-3 simulations that confirm the ability of the model to predict the system performance with high accuracy, and assess the impact of the assumptions made in the model for tractability.

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Proof of convergence of LoRaWAN model

In this document, we prove the convergence of the model proposed in [1], which aims at estimating the LoRaWAN network performance in a single-gateway scenario. First, we provide an analytical proof of the existence of a fixed point solution for such a system. Then, we report experimental results, showing that the system of the two inter-dependent equations provided by the model can be solved through fixed-point iterations, and that a limited number of iterations is enough to reach convergence.

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The Potential of Multilayered Hierarchical Nonterrestrial Networks for 6G: A Comparative Analysis Among Networking Architectures

6th generation (6G) communication research is currently focusing on non-terrestrial networks (NTNs) to promote ubiquitous and ultra-high-capacity global connectivity. Specifically, multi-layered hierarchical networks, i.e., the orchestration among different aerial/space platforms, including Low and High Altitude Platforms (LAPs and HAPs), and satellites co-operating at different altitudes, currently represent one the most attractive technological options to solve coverage and latency constraints associated with the NTN paradigm. However, there are still several issues to be resolved for proper network design. In this work, we evaluate the performance of different multi-layered non-terrestrial configurations, and provide guidelines on the optimal working point(s) for which it is possible to achieve a good compromise between improved system flexibility and network performance, with respect to a baseline standalone deployment.

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A Simulation Framework for Contention-Free Scheduling on WiGig

The latest IEEE 802.11 amendments provide support to directional communications in the Millimeter Wave spectrum and, thanks to the wide bandwidth available at such frequencies, makes it possible to wirelessly approach several emergent use cases, such as virtual and augmented reality, telepresence, and remote control of industrial facilities. However, these applications require stringent Quality of Service, that only contention-free scheduling algorithms can guarantee. In this paper, we propose an end-to-end framework for the joint admission control and scheduling of periodic traffic streams over mmWave Wireless Local Area Networks based on Network Simulator 3, a popular full-stack open-source network simulator. Moreover, we design a baseline algorithm to handle scheduling requests, and we evaluate its performance with a full-stack perspective. The algorithm is tested in three scenarios, where we investigated different configurations and features to highlight the differences and trade-offs between contention-based and contention-free access strategies.

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An ns-3 Implementation of a Bursty Traffic Framework for Virtual Reality Sources

Next-generation wireless communication technologies will allow users to obtain unprecedented performance, paving the way to new and immersive applications. A prominent application requiring high data rates and low communication delay is Virtual Reality (VR), whose presence will become increasingly stronger in the years to come. To the best of our knowledge, we propose the first traffic model for VR applications based on traffic traces acquired from a commercial VR streaming software, allowing the community to further study and improve the technology to manage this type of traffic. This work implements ns-3 applications able to generate and process large bursts of packets, enabling the possibility of analyzing APP-level end-to-end metrics, making the source code as well as the acquired VR traffic traces publicly available and open-source.

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6G for Bridging the Digital Divide: Wireless Connectivity to Remote Areas

In telecommunications, network service accessibility as a requirement is closely related to equitably serving the population residing at locations that can most appropriately be described as remote. Remote connectivity, however, would have benefited from a more inclusive consideration in the existing generations of mobile communications. To remedy this, sustainability and its social impact are being positioned as key drivers of sixth generation's (6G) research and standardization activities. In particular, there has been a conscious attempt to understand the demands of remote wireless connectivity, which has led to a better understanding of the challenges that lie ahead. In this perspective, this article overviews the key challenges associated with constraints on network design and deployment to be addressed for providing broadband connectivity to rural areas, and proposes novel approaches and solutions for bridging the digital divide in those regions.

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