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Miguel Calvo-Fullana

Publications and source records attributed to Miguel Calvo-Fullana.

At least 19 recordsLinked to original sources

Cooperative Multi-Agent Assignment over Stochastic Graphs via Constrained Reinforcement Learning

Constrained multi-agent reinforcement learning offers the framework to design scalable and almost surely feasible solutions for teams of agents operating in dynamic environments to carry out conflicting tasks. We address the challenges of multi-agent coordination through an unconventional formulation in which the dual variables are not driven to convergence but are free to cycle, enabling agents to adapt their policies dynamically based on real-time constraint satisfaction levels. The coordination relies on a light single-bit communication protocol over a network with stochastic connectivity. Using this gossiped information, agents update local estimates of the dual variables. Furthermore, we modify the local dual dynamics by introducing a contraction factor, which lets us use finite communication buffers and keep the estimation error bounded. Under this model, we provide theoretical guarantees of almost sure feasibility and corroborate them with numerical experiments in which a team of robots successfully patrols multiple regions, communicating under a time-varying ad-hoc network.

eess.SY

Coordination Graphs for Constrained Multi-Agent Reinforcement Learning

Constrained Multi-agent reinforcement learning (CMARL) faces two intertwined challenges: the joint action space grows exponentially with the number of agents, and additional requirements couple agents in ways that reward structure alone does not capture. We introduce Coordination Graphs for Constrained Multi-Agent Reinforcement Learning (CG-CMARL), a framework that addresses both challenges by combining coordination graphs with Lagrangian duality. The system decomposes the joint problem into pairwise regions, each served by a set of shared Q-functions, one for the primary objective and one for each of the constraints, so that the number of learned models is independent of the number of agents. At execution time, Max-Sum message passing coordinates actions across the factor graph, while a Lagrangian multiplier controls the objective--constraint tradeoff, allowing a single trained model to trace a Pareto front without retraining. We provide convergence guarantees under mild conditions, together with a compositional error bound that decomposes into separate interpretable sources, each traceable to a specific design choice and independently controllable. Experiments on cooperative navigation tasks (where teams of up to 10 agents must coordinate to reach target positions while satisfying pairwise constraints) show that our method produces Pareto fronts dominating established baselines trained at fixed reward-shaping ratios, while scaling to team sizes where centralized approaches become intractable.

cs.AI

Scalable Constrained Multi-Agent Reinforcement Learning via State Augmentation and Consensus for Separable Dynamics

We present a distributed approach for constrained Multi-Agent Reinforcement Learning (MARL) that combines state-augmented policy learning with distributed consensus over dual variables. Our method targets systems where agents have separable dynamics but must coordinate to satisfy global resource constraints, a setting in which, as we demonstrate empirically, independent learning fails to produce feasible solutions because agents cannot determine appropriate individual contributions toward collective constraint satisfaction. The key technical contribution is showing that lightweight neighbor-to-neighbor consensus over Lagrange multipliers suffices for globally coordinated constraint enforcement while preserving the scalability of independent training. Each agent learns a single augmented policy offline, conditioned on both its local state and a dual variable encoding constraint feedback. During execution, agents reach agreement on this dual variable through local communication alone. We prove that under mild connectivity assumptions, the consensus error among agents' multipliers is bounded, and show that this translates to a bounded constraint violation that decreases with graph connectivity and the number of consensus rounds. Unlike centralized training with decentralized execution (CTDE) approaches, whose complexity grows at least quadratically with agent count, our method scales linearly in both training and execution. Experiments on smart grid demand response demonstrate that consensus coordination is \emph{essential for feasibility}: without it, agents satisfy grid capacity constraints only by indefinitely postponing demand, a degenerate non-solution. With consensus, agents converge to a shared dual variable and satisfy both grid constraints and demand fulfillment, scaling to thousands of agents while CTDE baselines are limited to dozens.

cs.LG

Decentralized Spatial Reuse Optimization in Wi-Fi: An Internal Regret Minimization Approach

Spatial Reuse (SR) is a cost-effective technique for improving spectral efficiency in dense IEEE 802.11 deployments by enabling simultaneous transmissions. However, the decentralized optimization of SR parameters -- transmission power and Carrier Sensing Threshold (CST) -- across different Basic Service Sets (BSSs) is challenging due to the lack of global state information. In addition, the concurrent operation of multiple agents creates a highly non-stationary environment, often resulting in suboptimal global configurations (e.g., using the maximum possible transmission power by default). To overcome these limitations, this paper introduces a decentralized learning algorithm based on regret-matching, grounded in internal regret minimization. Unlike standard decentralized ``selfish'' approaches that often converge to inefficient Nash Equilibria (NE), internal regret minimization guides competing agents toward Correlated Equilibria (CE), effectively mimicking coordination without explicit communication. Through simulation results, we showcase the superiority of our proposed approach and its ability to reach near-optimal global performance. These results confirm the not-yet-unleashed potential of scalable decentralized solutions and question the need for the heavy signaling overheads and architectural complexity associated with emerging centralized solutions like Multi-Access Point Coordination (MAPC).

cs.NI

Cross-Learning from Scarce Data via Multi-Task Constrained Optimization

A learning task, understood as the problem of fitting a parametric model from supervised data, fundamentally requires the dataset to be large enough to be representative of the underlying distribution of the source. When data is limited, the learned models fail generalize to cases not seen during training. This paper introduces a multi-task \emph{cross-learning} framework to overcome data scarcity by jointly estimating \emph{deterministic} parameters across multiple, related tasks. We formulate this joint estimation as a constrained optimization problem, where the constraints dictate the resulting similarity between the parameters of the different models, allowing the estimated parameters to differ across tasks while still combining information from multiple data sources. This framework enables knowledge transfer from tasks with abundant data to those with scarce data, leading to more accurate and reliable parameter estimates, providing a solution for scenarios where parameter inference from limited data is critical. We provide theoretical guarantees in a controlled framework with Gaussian data, and show the efficiency of our cross-learning method in applications with real data including image classification and propagation of infectious diseases.

cs.LG

A Networked Multi-Agent System for Mobile Wireless Infrastructure on Demand

Despite the prevalence of wireless connectivity in urban areas around the globe, there remain numerous and diverse situations where connectivity is insufficient or unavailable. To address this, we introduce mobile wireless infrastructure on demand, a system of UAVs that can be rapidly deployed to establish an ad-hoc wireless network. This network has the capability of reconfiguring itself dynamically to satisfy and maintain the required quality of communication. The system optimizes the positions of the UAVs and the routing of data flows throughout the network to achieve this quality of service (QoS). By these means, task agents using the network simply request a desired QoS, and the system adapts accordingly while allowing them to move freely. We have validated this system both in simulation and in real-world experiments. The results demonstrate that our system effectively offers mobile wireless infrastructure on demand, extending the operational range of task agents and supporting complex mobility patterns, all while ensuring connectivity and being resilient to agent failures.

cs.RO

Multi-agent assignment via state augmented reinforcement learning

We address the conflicting requirements of a multi-agent assignment problem through constrained reinforcement learning, emphasizing the inadequacy of standard regularization techniques for this purpose. Instead, we recur to a state augmentation approach in which the oscillation of dual variables is exploited by agents to alternate between tasks. In addition, we coordinate the actions of the multiple agents acting on their local states through these multipliers, which are gossiped through a communication network, eliminating the need to access other agent states. By these means, we propose a distributed multi-agent assignment protocol with theoretical feasibility guarantees that we corroborate in a monitoring numerical experiment.

eess.SY

State Augmented Constrained Reinforcement Learning: Overcoming the Limitations of Learning with Rewards

A common formulation of constrained reinforcement learning involves multiple rewards that must individually accumulate to given thresholds. In this class of problems, we show a simple example in which the desired optimal policy cannot be induced by any weighted linear combination of rewards. Hence, there exist constrained reinforcement learning problems for which neither regularized nor classical primal-dual methods yield optimal policies. This work addresses this shortcoming by augmenting the state with Lagrange multipliers and reinterpreting primal-dual methods as the portion of the dynamics that drives the multipliers evolution. This approach provides a systematic state augmentation procedure that is guaranteed to solve reinforcement learning problems with constraints. Thus, as we illustrate by an example, while previous methods can fail at finding optimal policies, running the dual dynamics while executing the augmented policy yields an algorithm that provably samples actions from the optimal policy.

cs.LG

Mission-Aware Value of Information Censoring for Distributed Filtering

In this paper, we study the problem of distributed estimation with an emphasis on communication-efficiency. The proposed algorithm is based on a windowed maximum a posteriori (MAP) estimation problem, wherein each agent in the network locally computes a Kalman-like filter estimate that approximates the centralized MAP solution. Information sharing among agents is restricted to their neighbors only, with guarantees on overall estimate consistency provided via logarithmic opinion pooling. The problem is efficiently distributed using the alternating direction method of multipliers (ADMM), whose overall communication usage is further reduced by a value of information (VoI) censoring mechanism, wherein agents only transmit their primal-dual iterates when deemed valuable to do so. The proposed censoring mechanism is mission-aware, enabling a globally efficient use of communication resources while guaranteeing possibly different local estimation requirements. To illustrate the validity of the approach we perform simulations in a target tracking scenario.

cs.RO

Multi-task Bias-Variance Trade-off Through Functional Constraints

Multi-task learning aims to acquire a set of functions, either regressors or classifiers, that perform well for diverse tasks. At its core, the idea behind multi-task learning is to exploit the intrinsic similarity across data sources to aid in the learning process for each individual domain. In this paper we draw intuition from the two extreme learning scenarios -- a single function for all tasks, and a task-specific function that ignores the other tasks dependencies -- to propose a bias-variance trade-off. To control the relationship between the variance (given by the number of i.i.d. samples), and the bias (coming from data from other task), we introduce a constrained learning formulation that enforces domain specific solutions to be close to a central function. This problem is solved in the dual domain, for which we propose a stochastic primal-dual algorithm. Experimental results for a multi-domain classification problem with real data show that the proposed procedure outperforms both the task specific, as well as the single classifiers.

cs.LG

Constrained Learning with Non-Convex Losses

Though learning has become a core component of modern information processing, there is now ample evidence that it can lead to biased, unsafe, and prejudiced systems. The need to impose requirements on learning is therefore paramount, especially as it reaches critical applications in social, industrial, and medical domains. However, the non-convexity of most modern statistical problems is only exacerbated by the introduction of constraints. Whereas good unconstrained solutions can often be learned using empirical risk minimization, even obtaining a model that satisfies statistical constraints can be challenging. All the more so, a good one. In this paper, we overcome this issue by learning in the empirical dual domain, where constrained statistical learning problems become unconstrained and deterministic. We analyze the generalization properties of this approach by bounding the empirical duality gap -- i.e., the difference between our approximate, tractable solution and the solution of the original (non-convex) statistical problem -- and provide a practical constrained learning algorithm. These results establish a constrained counterpart to classical learning theory, enabling the explicit use of constraints in learning. We illustrate this theory and algorithm in rate-constrained learning applications arising in fairness and adversarial robustness.

cs.LG

Distributed Riemannian Optimization with Lazy Communication for Collaborative Geometric Estimation

We present the first distributed optimization algorithm with lazy communication for collaborative geometric estimation, the backbone of modern collaborative simultaneous localization and mapping (SLAM) and structure-from-motion (SfM) applications. Our method allows agents to cooperatively reconstruct a shared geometric model on a central server by fusing individual observations, but without the need to transmit potentially sensitive information about the agents themselves (such as their locations). Furthermore, to alleviate the burden of communication during iterative optimization, we design a set of communication triggering conditions that enable agents to selectively upload a targeted subset of local information that is useful to global optimization. Our approach thus achieves significant communication reduction with minimal impact on optimization performance. As our main theoretical contribution, we prove that our method converges to first-order critical points with a global sublinear convergence rate. Numerical evaluations on bundle adjustment problems from collaborative SLAM and SfM datasets show that our method performs competitively against existing distributed techniques, while achieving up to 78% total communication reduction.

cs.RO

Distributed Filtering with Value of Information Censoring

This work presents a distributed estimation algorithm that efficiently uses the available communication resources. The approach is based on Bayesian filtering that is distributed across a network by using the logarithmic opinion pool operator. Communication efficiency is achieved by having only agents with high Value of Information (VoI) share their estimates, and the algorithm provides a tunable trade-off between communication resources and estimation error. Under linear-Gaussian models the algorithm takes the form of a censored distributed Information filter, which guarantees the consistency of agent estimates. Importantly, consistent estimates are shown to play a crucial role in enabling the large reductions in communication usage provided by the VoI censoring approach. We verify the performance of the proposed method via complex simulations in a dynamic network topology and by experimental validation over a real ad-hoc wireless communication network. The results show the validity of using the proposed method to drastically reduce the communication costs of distributed estimation tasks.

cs.RO

Safe Policies for Reinforcement Learning via Primal-Dual Methods

In this paper, we study the learning of safe policies in the setting of reinforcement learning problems. This is, we aim to control a Markov Decision Process (MDP) of which we do not know the transition probabilities, but we have access to sample trajectories through experience. We define safety as the agent remaining in a desired safe set with high probability during the operation time. We therefore consider a constrained MDP where the constraints are probabilistic. Since there is no straightforward way to optimize the policy with respect to the probabilistic constraint in a reinforcement learning framework, we propose an ergodic relaxation of the problem. The advantages of the proposed relaxation are threefold. (i) The safety guarantees are maintained in the case of episodic tasks and they are kept up to a given time horizon for continuing tasks. (ii) The constrained optimization problem despite its non-convexity has arbitrarily small duality gap if the parametrization of the policy is rich enough. (iii) The gradients of the Lagrangian associated with the safe-learning problem can be easily computed using standard policy gradient results and stochastic approximation tools. Leveraging these advantages, we establish that primal-dual algorithms are able to find policies that are safe and optimal. We test the proposed approach in a navigation task in a continuous domain. The numerical results show that our algorithm is capable of dynamically adapting the policy to the environment and the required safety levels.

eess.SY

Multi-task Supervised Learning via Cross-learning

In this paper we consider a problem known as multi-task learning, consisting of fitting a set of classifier or regression functions intended for solving different tasks. In our novel formulation, we couple the parameters of these functions, so that they learn in their task specific domains while staying close to each other. This facilitates cross-fertilization in which data collected across different domains help improving the learning performance at each other task. First, we present a simplified case in which the goal is to estimate the means of two Gaussian variables, for the purpose of gaining some insights on the advantage of the proposed cross-learning strategy. Then we provide a stochastic projected gradient algorithm to perform cross-learning over a generic loss function. If the number of parameters is large, then the projection step becomes computationally expensive. To avoid this situation, we derive a primal-dual algorithm that exploits the structure of the dual problem, achieving a formulation whose complexity only depends on the number of tasks. Preliminary numerical experiments for image classification by neural networks trained on a dataset divided in different domains corroborate that the cross-learned function outperforms both the task-specific and the consensus approaches.

cs.LG

Towards Safe Continuing Task Reinforcement Learning

Safety is a critical feature of controller design for physical systems. When designing control policies, several approaches to guarantee this aspect of autonomy have been proposed, such as robust controllers or control barrier functions. However, these solutions strongly rely on the model of the system being available to the designer. As a parallel development, reinforcement learning provides model-agnostic control solutions but in general, it lacks the theoretical guarantees required for safety. Recent advances show that under mild conditions, control policies can be learned via reinforcement learning, which can be guaranteed to be safe by imposing these requirements as constraints of an optimization problem. However, to transfer from learning safety to learning safely, there are two hurdles that need to be overcome: (i) it has to be possible to learn the policy without having to re-initialize the system; and (ii) the rollouts of the system need to be in themselves safe. In this paper, we tackle the first issue, proposing an algorithm capable of operating in the continuing task setting without the need of restarts. We evaluate our approach in a numerical example, which shows the capabilities of the proposed approach in learning safe policies via safe exploration.

cs.LG

ROS-NetSim: A Framework for the Integration of Robotic and Network Simulators

Multi-agent systems play an important role in modern robotics. Due to the nature of these systems, coordination among agents via communication is frequently necessary. Indeed, Perception-Action-Communication (PAC) loops, or Perception-Action loops closed over a communication channel, are a critical component of multi-robot systems. However, we lack appropriate tools for simulating PAC loops. To that end, in this paper, we introduce ROS-NetSim, a ROS package that acts as an interface between robotic and network simulators. With ROS-NetSim, we can attain high-fidelity representations of both robotic and network interactions by accurately simulating the PAC loop. Our proposed approach is lightweight, modular and adaptive. Furthermore, it can be used with many available network and physics simulators by making use of our proposed interface. In summary, ROS-NetSim is (i) Transparent to the ROS target application, (ii) Agnostic to the specific network and physics simulator being used, and (iii) Tunable in fidelity and complexity. As part of our contribution, we have made available an open-source implementation of ROS-NetSim to the community.

cs.RO

Multi-task Reinforcement Learning in Reproducing Kernel Hilbert Spaces via Cross-learning

Reinforcement learning (RL) is a framework to optimize a control policy using rewards that are revealed by the system as a response to a control action. In its standard form, RL involves a single agent that uses its policy to accomplish a specific task. These methods require large amounts of reward samples to achieve good performance, and may not generalize well when the task is modified, even if the new task is related. In this paper we are interested in a collaborative scheme in which multiple agents with different tasks optimize their policies jointly. To this end, we introduce cross-learning, in which agents tackling related tasks have their policies constrained to be close to one another. Two properties make our new approach attractive: (i) it produces a multi-task central policy that can be used as a starting point to adapt quickly to one of the tasks trained for, in a situation when the agent does not know which task is currently facing, and (ii) as in meta-learning, it adapts to environments related but different to those seen during training. We focus on continuous policies belonging to reproducing kernel Hilbert spaces for which we bound the distance between the task-specific policies and the cross-learned policy. To solve the resulting optimization problem, we resort to a projected policy gradient algorithm and prove that it converges to a near-optimal solution with high probability. We evaluate our methodology with a navigation example in which agents can move through environments with obstacles of multiple shapes and avoid obstacles not trained for.

eess.SY