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Mihai Mazilu

Publications and source records attributed to Mihai Mazilu.

3 recordsLinked to original sources

Emulation vs Simulation: A Case Study from Congestion Control Algorithms in Low Earth Orbit Satellite Networks

Evaluating congestion control is inherently challenging because performance depends on the interaction between the congestion-control algorithm, transport stack, application behaviour, measurement process, and network dynamics. This challenge is growing as state-of-the-art protocols incorporate pacing, selective loss recovery, model-based control, and, more recently, reinforcement learning. Low Earth Orbit (LEO) satellite networks are a particularly demanding setting: rapidly changing paths, handovers, non-congestive loss, RTT variation, and transient hotspots all affect transport behaviour. This paper reports the lessons learned from an extensive evaluation campaign across both simulation and emulation for LEO satellite congestion control. We compare multiple classes of congestion-control algorithms, including Cubic, BBR variants, LEO-specific protocols, and reinforcement-learning-based control, using comparable implementations across OMNeT++/INET simulation and Mininet-based emulation with the Linux transport stack. This gives us a rare opportunity to examine not only protocol performance, but also the methodological strengths and limitations of each experimental environment. Our findings show that simulation is indispensable for constellation-scale exploration, controlled parameter sweeps, and future deployment studies, but can miss behaviours caused by production transport-stack mechanisms such as pacing, SACK, RACK, kernel timing, and rate sampling. Emulation exposes these implementation-dependent effects and provides a necessary validation step, but is harder to scale and less exactly repeatable. We distil these experiences into practical lessons for combining simulation and emulation to obtain results that are scalable, reproducible, and deployment-relevant.

cs.NI

Learning-Based vs Human-Derived Congestion Control: An In-Depth Experimental Study

Learning-based congestion control (CC), including Reinforcement-Learning, promises efficient CC in a fast-changing networking landscape, where evolving communication technologies, applications and traffic workloads pose severe challenges to human-derived, static CC algorithms. Learning-based CC is in its early days and substantial research is required to understand existing limitations, identify research challenges and, eventually, yield deployable solutions for real-world networks. In this paper, we extend our prior work and present a reproducible and systematic study of learning-based CC with the aim to highlight strengths and uncover fundamental limitations of the state-of-the-art. We directly contrast said approaches with widely deployed, human-derived CC algorithms, namely TCP Cubic and BBR (version 3). We identify challenges in evaluating learning-based CC, establish a methodology for studying said approaches and perform large-scale experimentation with learning-based CC approaches that are publicly available. We show that embedding fairness directly into reward functions is effective; however, the fairness properties do not generalise into unseen conditions. We then show that RL learning-based approaches existing approaches can acquire all available bandwidth while largely maintaining low latency. Finally, we highlight that existing the latest learning-based CC approaches under-perform when the available bandwidth and end-to-end latency dynamically change while remaining resistant to non-congestive loss. As with our initial study, our experimentation codebase and datasets are publicly available with the aim to galvanise the research community towards transparency and reproducibility, which have been recognised as crucial for researching and evaluating machine-generated policies.

cs.NI

Evaluating Learning Congestion control Schemes for LEO Constellations

Low Earth Orbit (LEO) satellite networks introduce unique congestion control (CC) challenges due to frequent handovers, rapidly changing round-trip times (RTTs), and non-congestive loss. This paper presents the first comprehensive, emulation-driven evaluation of CC schemes in LEO networks, combining realistic orbital dynamics via the LeoEM framework with targeted Mininet micro-benchmarks. We evaluated representative CC algorithms from three classes, loss-based (Cubic, SaTCP), model-based (BBRv3), and learning-based (Vivace, Sage, Astraea), across diverse single-flow and multi-flow scenarios, including interactions with active queue management (AQM). Our findings reveal that: (1) handover-aware loss-based schemes can reclaim bandwidth but at the cost of increased latency; (2) BBRv3 sustains high throughput with modest delay penalties, yet reacts slowly to abrupt RTT changes; (3) RL-based schemes severely underperform under dynamic conditions, despite being notably resistant to non-congestive loss; (4) fairness degrades significantly with RTT asymmetry and multiple bottlenecks, especially in human-designed CC schemes; and (5) AQM at bottlenecks can restore fairness and boost efficiency. These results expose critical limitations in current CC schemes and provide insight for designing LEO-specific data transport protocols.

cs.NI