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Mikaila J. Gossman

Publications and source records attributed to Mikaila J. Gossman.

2 recordsLinked to original sources

Understanding LLM Checkpoint/Restore I/O Strategies and Patterns

As LLMs and foundation models scale, checkpoint/restore has become a critical pattern for training and inference. With 3D parallelism (tensor, pipeline, data), checkpointing involves many processes, each managing numerous tensors of varying shapes and sizes, that must be persisted frequently to stable storage (e.g., parallel file systems). This turns checkpoint/restore into a big-data I/O problem characterized by volume, variety, and velocity. The workflow must traverse the full storage stack -- from GPU memory through host memory and local storage to external repositories -- whose tiers differ by orders of magnitude in performance, creating bottlenecks under concurrency even with asynchronous flush/prefetch. Kernel-accelerated I/O libraries such as \texttt{liburing} may mitigate these issues versus POSIX, but their effectiveness for LLM checkpointing remains underexplored. We develop microbenchmarks to quantify trade-offs when using \texttt{liburing}, evaluating how aggregation, alignment, and I/O coalescing interact under buffered and direct I/O. We find that uncoalesced small-buffer operations halve throughput relative to synthetic workloads, while file system-aware aggregation restores bandwidth and reduces metadata overhead. Compared to state-of-the-art LLM checkpointing engines, our approach achieves up to $3.9\times$ higher write throughput than DataStates-LLM and $7.6\times$ higher than TorchSnapshot. These results highlight the need for aggregation and coalescing strategies that align with modern file systems and I/O backends.

cs.DC↗

Towards Aggregated Asynchronous Checkpointing

High-Performance Computing (HPC) applications need to checkpoint massive amounts of data at scale. Multi-level asynchronous checkpoint runtimes like VELOC (Very Low Overhead Checkpoint Strategy) are gaining popularity among application scientists for their ability to leverage fast node-local storage and flush independently to stable, external storage (e.g., parallel file systems) in the background. Currently, VELOC adopts a one-file-per-process flush strategy, which results in a large number of files being written to external storage, thereby overwhelming metadata servers and making it difficult to transfer and access checkpoints as a whole. This paper discusses the viability and challenges of designing aggregation techniques for asynchronous multi-level checkpointing. To this end we implement and study two aggregation strategies, their limitations, and propose a new aggregation strategy specifically for asynchronous multi-level checkpointing.

cs.DC↗