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Minchan Kim

Publications and source records attributed to Minchan Kim.

At least 19 recordsLinked to original sources

Spatio-Temporal Graphs Beyond Grids: Benchmark for Maritime Anomaly Detection

Spatio-temporal graph neural networks (ST-GNNs) have achieved notable success in structured domains such as road traffic and public transportation, where spatial entities can be naturally represented as fixed nodes. In contrast, many real-world systems including maritime traffic lack such fixed anchors, making the construction of spatio-temporal graphs a fundamental challenge. Anomaly detection in these non-grid environments is particularly difficult due to the absence of canonical reference points, the sparsity and irregularity of trajectories, and the fact that anomalies may manifest at multiple granularities. In this work, we introduce a novel benchmark dataset for anomaly detection in the maritime domain, extending the Open Maritime Traffic Analysis Dataset (OMTAD) into a benchmark tailored for graph-based anomaly detection. Our dataset enables systematic evaluation across three different granularities: node-level, edge-level, and graph-level anomalies. We plan to employ two specialized LLM-based agents: \emph{Trajectory Synthesizer} and \emph{Anomaly Injector} to construct richer interaction contexts and generate semantically meaningful anomalies. We expect this benchmark to promote reproducibility and to foster methodological advances in anomaly detection for non-grid spatio-temporal systems.

cs.LG

CostNav: A Navigation Benchmark for Real-World Economic-Cost Evaluation of Physical AI Agents

Current navigation benchmarks focus on task success but do not capture the economic constraints essential for commercializing autonomous delivery systems. We introduce CostNav, an Economic Navigation Benchmark that evaluates physical AI agents on a cost-revenue and break-even analysis, pairing Isaac Sim's collision and cargo dynamics with industry-standard data such as Securities and Exchange Commission (SEC) filings and Abbreviated Injury Scale (AIS) injury reports. To our knowledge, CostNav is the first physics-grounded economic benchmark to use regulatory and financial data to quantify the gap between navigation metrics and commercial deployment, revealing that high task-success rates alone do not ensure economic viability. Evaluating seven baselines (two rule-based and five imitation-learning methods), we find no method economically viable: all yield negative contribution margins. CANVAS, using only an RGB camera and GPS, attains the highest task success and the least-negative margin among methods with non-zero Service-Level Agreement (SLA) compliance (-\$28.40/run), outperforming LiDAR-equipped Nav2 w/ GPS (-\$37.34/run). A sim-trained policy evaluated on a real delivery robot yields SLA compliance close to its simulation result, indicating that policy performance in CostNav's simulation transfers to real-world deployment. We challenge the community to achieve economic viability on CostNav, which scores methods by cost-revenue outcomes. All resources are available at https://github.com/worv-ai/CostNav.

cs.AI

D2E: Scaling Vision-Action Pretraining on Desktop Data for Transfer to Embodied AI

Large language models leverage internet-scale text data, yet embodied AI remains constrained by the prohibitive costs of physical trajectory collection. Desktop environments -- particularly gaming -- offer a compelling alternative: they provide rich sensorimotor interactions at scale while maintaining the structured observation-action coupling essential for embodied learning. We present D2E (Desktop to Embodied AI), a framework that demonstrates desktop interactions can serve as an effective pretraining substrate for robotics embodied AI tasks. Unlike prior work that remained domain-specific (e.g., VPT for Minecraft) or kept data proprietary (e.g., SIMA), D2E establishes a complete pipeline from scalable desktop data collection to verified transfer in embodied domains. Our framework comprises three components: (1) the OWA Toolkit that unifies diverse desktop interactions into a standardized format with 152x compression, (2) the Generalist-IDM that achieves strong zero-shot generalization across unseen games through timestamp-based event prediction, enabling internet-scale pseudo-labeling, and (3) VAPT that transfers desktop-pretrained representations to physical manipulation and navigation. Using 1.3K+ hours of data (259 hours of human demonstrations and 1K+ hours of pseudo-labeled gameplay), our 1B-parameter model achieves 96.6% success on LIBERO manipulation and 83.3% on CANVAS navigation, matching or surpassing models up to 7x larger, such as \pi_{0} (3.3B) and OpenVLA (7B). These results demonstrate that sensorimotor primitives learned from digital interactions transfer effectively to real-world physical tasks, establishing desktop pretraining as a practical paradigm for embodied AI. All resources are publicly available at https://worv-ai.github.io/d2e.

cs.AI

PPMI: Privacy-Preserving LLM Interaction with Socratic Chain-of-Thought Reasoning and Homomorphically Encrypted Vector Databases

Large language models (LLMs) are increasingly used as personal agents, accessing sensitive user data such as calendars, emails, and medical records. Users currently face a trade-off: They can send private records, many of which are stored in remote databases, to powerful but untrusted LLM providers, increasing their exposure risk. Alternatively, they can run less powerful models locally on trusted devices. We bridge this gap. Our Socratic Chain-of-Thought Reasoning first sends a generic, non-private user query to a powerful, untrusted LLM, which generates a Chain-of-Thought (CoT) prompt and detailed sub-queries without accessing user data. Next, we embed these sub-queries and perform encrypted sub-second semantic search using our Homomorphically Encrypted Vector Database across one million entries of a single user's private data. This represents a realistic scale of personal documents, emails, and records accumulated over years of digital activity. Finally, we feed the CoT prompt and the decrypted records to a local language model and generate the final response. On the LoCoMo long-context QA benchmark, our hybrid framework, combining GPT-4o with a local Llama-3.2-1B model, outperforms using GPT-4o alone by up to 7.1 percentage points. This demonstrates a first step toward systems where tasks are decomposed and split between untrusted strong LLMs and weak local ones, preserving user privacy.

cs.CR

Adaptive Sparsified Graph Learning Framework for Vessel Behavior Anomalies

Graph neural networks have emerged as a powerful tool for learning spatiotemporal interactions. However, conventional approaches often rely on predefined graphs, which may obscure the precise relationships being modeled. Additionally, existing methods typically define nodes based on fixed spatial locations, a strategy that is ill-suited for dynamic environments like maritime environments. Our method introduces an innovative graph representation where timestamps are modeled as distinct nodes, allowing temporal dependencies to be explicitly captured through graph edges. This setup is extended to construct a multi-ship graph that effectively captures spatial interactions while preserving graph sparsity. The graph is processed using Graph Convolutional Network layers to capture spatiotemporal patterns, with a forecasting layer for feature prediction and a Variational Graph Autoencoder for reconstruction, enabling robust anomaly detection.

cs.LG

CUPID: A Real-Time Session-Based Reciprocal Recommendation System for a One-on-One Social Discovery Platform

This study introduces CUPID, a novel approach to session-based reciprocal recommendation systems designed for a real-time one-on-one social discovery platform. In such platforms, low latency is critical to enhance user experiences. However, conventional session-based approaches struggle with high latency due to the demands of modeling sequential user behavior for each recommendation process. Additionally, given the reciprocal nature of the platform, where users act as items for each other, training recommendation models on large-scale datasets is computationally prohibitive using conventional methods. To address these challenges, CUPID decouples the time-intensive user session modeling from the real-time user matching process to reduce inference time. Furthermore, CUPID employs a two-phase training strategy that separates the training of embedding and prediction layers, significantly reducing the computational burden by decreasing the number of sequential model inferences by several hundredfold. Extensive experiments on large-scale Azar datasets demonstrate CUPID's effectiveness in a real-world production environment. Notably, CUPID reduces response latency by more than 76% compared to non-asynchronous systems, while significantly improving user engagement.

cs.IR

SegINR: Segment-wise Implicit Neural Representation for Sequence Alignment in Neural Text-to-Speech

We present SegINR, a novel approach to neural Text-to-Speech (TTS) that addresses sequence alignment without relying on an auxiliary duration predictor and complex autoregressive (AR) or non-autoregressive (NAR) frame-level sequence modeling. SegINR simplifies the process by converting text sequences directly into frame-level features. It leverages an optimal text encoder to extract embeddings, transforming each into a segment of frame-level features using a conditional implicit neural representation (INR). This method, named segment-wise INR (SegINR), models temporal dynamics within each segment and autonomously defines segment boundaries, reducing computational costs. We integrate SegINR into a two-stage TTS framework, using it for semantic token prediction. Our experiments in zero-shot adaptive TTS scenarios demonstrate that SegINR outperforms conventional methods in speech quality with computational efficiency.

eess.AS

CANVAS: Commonsense-Aware Navigation System for Intuitive Human-Robot Interaction

Real-life robot navigation involves more than just reaching a destination; it requires optimizing movements while addressing scenario-specific goals. An intuitive way for humans to express these goals is through abstract cues like verbal commands or rough sketches. Such human guidance may lack details or be noisy. Nonetheless, we expect robots to navigate as intended. For robots to interpret and execute these abstract instructions in line with human expectations, they must share a common understanding of basic navigation concepts with humans. To this end, we introduce CANVAS, a novel framework that combines visual and linguistic instructions for commonsense-aware navigation. Its success is driven by imitation learning, enabling the robot to learn from human navigation behavior. We present COMMAND, a comprehensive dataset with human-annotated navigation results, spanning over 48 hours and 219 km, designed to train commonsense-aware navigation systems in simulated environments. Our experiments show that CANVAS outperforms the strong rule-based system ROS NavStack across all environments, demonstrating superior performance with noisy instructions. Notably, in the orchard environment, where ROS NavStack records a 0% total success rate, CANVAS achieves a total success rate of 67%. CANVAS also closely aligns with human demonstrations and commonsense constraints, even in unseen environments. Furthermore, real-world deployment of CANVAS showcases impressive Sim2Real transfer with a total success rate of 69%, highlighting the potential of learning from human demonstrations in simulated environments for real-world applications.

cs.RO

High Fidelity Text-to-Speech Via Discrete Tokens Using Token Transducer and Group Masked Language Model

We propose a novel two-stage text-to-speech (TTS) framework with two types of discrete tokens, i.e., semantic and acoustic tokens, for high-fidelity speech synthesis. It features two core components: the Interpreting module, which processes text and a speech prompt into semantic tokens focusing on linguistic contents and alignment, and the Speaking module, which captures the timbre of the target voice to generate acoustic tokens from semantic tokens, enriching speech reconstruction. The Interpreting stage employs a transducer for its robustness in aligning text to speech. In contrast, the Speaking stage utilizes a Conformer-based architecture integrated with a Grouped Masked Language Model (G-MLM) to boost computational efficiency. Our experiments verify that this innovative structure surpasses the conventional models in the zero-shot scenario in terms of speech quality and speaker similarity.

eess.AS

MakeSinger: A Semi-Supervised Training Method for Data-Efficient Singing Voice Synthesis via Classifier-free Diffusion Guidance

In this paper, we propose MakeSinger, a semi-supervised training method for singing voice synthesis (SVS) via classifier-free diffusion guidance. The challenge in SVS lies in the costly process of gathering aligned sets of text, pitch, and audio data. MakeSinger enables the training of the diffusion-based SVS model from any speech and singing voice data regardless of its labeling, thereby enhancing the quality of generated voices with large amount of unlabeled data. At inference, our novel dual guiding mechanism gives text and pitch guidance on the reverse diffusion step by estimating the score of masked input. Experimental results show that the model trained in a semi-supervised manner outperforms other baselines trained only on the labeled data in terms of pronunciation, pitch accuracy and overall quality. Furthermore, we demonstrate that by adding Text-to-Speech (TTS) data in training, the model can synthesize the singing voices of TTS speakers even without their singing voices.

eess.AS

ESREAL: Exploiting Semantic Reconstruction to Mitigate Hallucinations in Vision-Language Models

Hallucinations in vision-language models pose a significant challenge to their reliability, particularly in the generation of long captions. Current methods fall short of accurately identifying and mitigating these hallucinations. To address this issue, we introduce ESREAL, a novel unsupervised learning framework designed to suppress the generation of hallucinations through accurate localization and penalization of hallucinated tokens. Initially, ESREAL creates a reconstructed image based on the generated caption and aligns its corresponding regions with those of the original image. This semantic reconstruction aids in identifying both the presence and type of token-level hallucinations within the generated caption. Subsequently, ESREAL computes token-level hallucination scores by assessing the semantic similarity of aligned regions based on the type of hallucination. Finally, ESREAL employs a proximal policy optimization algorithm, where it selectively penalizes hallucinated tokens according to their token-level hallucination scores. Our framework notably reduces hallucinations in LLaVA, InstructBLIP, and mPLUG-Owl2 by 32.81%, 27.08%, and 7.46% on the CHAIR metric. This improvement is achieved solely through signals derived from the image itself, without the need for any image-text pairs.

cs.CV

Utilizing Neural Transducers for Two-Stage Text-to-Speech via Semantic Token Prediction

We propose a novel text-to-speech (TTS) framework centered around a neural transducer. Our approach divides the whole TTS pipeline into semantic-level sequence-to-sequence (seq2seq) modeling and fine-grained acoustic modeling stages, utilizing discrete semantic tokens obtained from wav2vec2.0 embeddings. For a robust and efficient alignment modeling, we employ a neural transducer named token transducer for the semantic token prediction, benefiting from its hard monotonic alignment constraints. Subsequently, a non-autoregressive (NAR) speech generator efficiently synthesizes waveforms from these semantic tokens. Additionally, a reference speech controls temporal dynamics and acoustic conditions at each stage. This decoupled framework reduces the training complexity of TTS while allowing each stage to focus on semantic and acoustic modeling. Our experimental results on zero-shot adaptive TTS demonstrate that our model surpasses the baseline in terms of speech quality and speaker similarity, both objectively and subjectively. We also delve into the inference speed and prosody control capabilities of our approach, highlighting the potential of neural transducers in TTS frameworks.

eess.AS

Efficient Parallel Audio Generation using Group Masked Language Modeling

We present a fast and high-quality codec language model for parallel audio generation. While SoundStorm, a state-of-the-art parallel audio generation model, accelerates inference speed compared to autoregressive models, it still suffers from slow inference due to iterative sampling. To resolve this problem, we propose Group-Masked Language Modeling~(G-MLM) and Group Iterative Parallel Decoding~(G-IPD) for efficient parallel audio generation. Both the training and sampling schemes enable the model to synthesize high-quality audio with a small number of iterations by effectively modeling the group-wise conditional dependencies. In addition, our model employs a cross-attention-based architecture to capture the speaker style of the prompt voice and improves computational efficiency. Experimental results demonstrate that our proposed model outperforms the baselines in prompt-based audio generation.

eess.AS

Transduce and Speak: Neural Transducer for Text-to-Speech with Semantic Token Prediction

We introduce a text-to-speech(TTS) framework based on a neural transducer. We use discretized semantic tokens acquired from wav2vec2.0 embeddings, which makes it easy to adopt a neural transducer for the TTS framework enjoying its monotonic alignment constraints. The proposed model first generates aligned semantic tokens using the neural transducer, then synthesizes a speech sample from the semantic tokens using a non-autoregressive(NAR) speech generator. This decoupled framework alleviates the training complexity of TTS and allows each stage to focus on 1) linguistic and alignment modeling and 2) fine-grained acoustic modeling, respectively. Experimental results on the zero-shot adaptive TTS show that the proposed model exceeds the baselines in speech quality and speaker similarity via objective and subjective measures. We also investigate the inference speed and prosody controllability of our proposed model, showing the potential of the neural transducer for TTS frameworks.

eess.AS

Pre- and post-contact policy decomposition for non-prehensile manipulation with zero-shot sim-to-real transfer

We present a system for non-prehensile manipulation that require a significant number of contact mode transitions and the use of environmental contacts to successfully manipulate an object to a target location. Our method is based on deep reinforcement learning which, unlike state-of-the-art planning algorithms, does not require apriori knowledge of the physical parameters of the object or environment such as friction coefficients or centers of mass. The planning time is reduced to the simple feed-forward prediction time on a neural network. We propose a computational structure, action space design, and curriculum learning scheme that facilitates efficient exploration and sim-to-real transfer. In challenging real-world non-prehensile manipulation tasks, we show that our method can generalize over different objects, and succeed even for novel objects not seen during training. Project website: https://sites.google.com/view/nonprenehsile-decomposition

cs.RO

EM-Network: Oracle Guided Self-distillation for Sequence Learning

We introduce EM-Network, a novel self-distillation approach that effectively leverages target information for supervised sequence-to-sequence (seq2seq) learning. In contrast to conventional methods, it is trained with oracle guidance, which is derived from the target sequence. Since the oracle guidance compactly represents the target-side context that can assist the sequence model in solving the task, the EM-Network achieves a better prediction compared to using only the source input. To allow the sequence model to inherit the promising capability of the EM-Network, we propose a new self-distillation strategy, where the original sequence model can benefit from the knowledge of the EM-Network in a one-stage manner. We conduct comprehensive experiments on two types of seq2seq models: connectionist temporal classification (CTC) for speech recognition and attention-based encoder-decoder (AED) for machine translation. Experimental results demonstrate that the EM-Network significantly advances the current state-of-the-art approaches, improving over the best prior work on speech recognition and establishing state-of-the-art performance on WMT'14 and IWSLT'14.

cs.LG

Adversarial Speaker-Consistency Learning Using Untranscribed Speech Data for Zero-Shot Multi-Speaker Text-to-Speech

Several recently proposed text-to-speech (TTS) models achieved to generate the speech samples with the human-level quality in the single-speaker and multi-speaker TTS scenarios with a set of pre-defined speakers. However, synthesizing a new speaker's voice with a single reference audio, commonly known as zero-shot multi-speaker text-to-speech (ZSM-TTS), is still a very challenging task. The main challenge of ZSM-TTS is the speaker domain shift problem upon the speech generation of a new speaker. To mitigate this problem, we propose adversarial speaker-consistency learning (ASCL). The proposed method first generates an additional speech of a query speaker using the external untranscribed datasets at each training iteration. Then, the model learns to consistently generate the speech sample of the same speaker as the corresponding speaker embedding vector by employing an adversarial learning scheme. The experimental results show that the proposed method is effective compared to the baseline in terms of the quality and speaker similarity in ZSM-TTS.

eess.AS

Fully Unsupervised Training of Few-shot Keyword Spotting

For training a few-shot keyword spotting (FS-KWS) model, a large labeled dataset containing massive target keywords has known to be essential to generalize to arbitrary target keywords with only a few enrollment samples. To alleviate the expensive data collection with labeling, in this paper, we propose a novel FS-KWS system trained only on synthetic data. The proposed system is based on metric learning enabling target keywords to be detected using distance metrics. Exploiting the speech synthesis model that generates speech with pseudo phonemes instead of texts, we easily obtain a large collection of multi-view samples with the same semantics. These samples are sufficient for training, considering metric learning does not intrinsically necessitate labeled data. All of the components in our framework do not require any supervision, making our method unsupervised. Experimental results on real datasets show our proposed method is competitive even without any labeled and real datasets.

eess.AS