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Ming Liu

Publications and source records attributed to Ming Liu.

At least 271 records · Page 15Linked to original sources

Forecast-MAE: Self-supervised Pre-training for Motion Forecasting with Masked Autoencoders

This study explores the application of self-supervised learning (SSL) to the task of motion forecasting, an area that has not yet been extensively investigated despite the widespread success of SSL in computer vision and natural language processing. To address this gap, we introduce Forecast-MAE, an extension of the mask autoencoders framework that is specifically designed for self-supervised learning of the motion forecasting task. Our approach includes a novel masking strategy that leverages the strong interconnections between agents' trajectories and road networks, involving complementary masking of agents' future or history trajectories and random masking of lane segments. Our experiments on the challenging Argoverse 2 motion forecasting benchmark show that Forecast-MAE, which utilizes standard Transformer blocks with minimal inductive bias, achieves competitive performance compared to state-of-the-art methods that rely on supervised learning and sophisticated designs. Moreover, it outperforms the previous self-supervised learning method by a significant margin. Code is available at https://github.com/jchengai/forecast-mae.

cs.RO↗

Kuaipedia: a Large-scale Multi-modal Short-video Encyclopedia

Online encyclopedias, such as Wikipedia, have been well-developed and researched in the last two decades. One can find any attributes or other information of a wiki item on a wiki page edited by a community of volunteers. However, the traditional text, images and tables can hardly express some aspects of an wiki item. For example, when we talk about ``Shiba Inu'', one may care more about ``How to feed it'' or ``How to train it not to protect its food''. Currently, short-video platforms have become a hallmark in the online world. Whether you're on TikTok, Instagram, Kuaishou, or YouTube Shorts, short-video apps have changed how we consume and create content today. Except for producing short videos for entertainment, we can find more and more authors sharing insightful knowledge widely across all walks of life. These short videos, which we call knowledge videos, can easily express any aspects (e.g. hair or how-to-feed) consumers want to know about an item (e.g. Shiba Inu), and they can be systematically analyzed and organized like an online encyclopedia. In this paper, we propose Kuaipedia, a large-scale multi-modal encyclopedia consisting of items, aspects, and short videos lined to them, which was extracted from billions of videos of Kuaishou (Kwai), a well-known short-video platform in China. We first collected items from multiple sources and mined user-centered aspects from millions of users' queries to build an item-aspect tree. Then we propose a new task called ``multi-modal item-aspect linking'' as an expansion of ``entity linking'' to link short videos into item-aspect pairs and build the whole short-video encyclopedia. Intrinsic evaluations show that our encyclopedia is of large scale and highly accurate. We also conduct sufficient extrinsic experiments to show how Kuaipedia can help fundamental applications such as entity typing and entity linking.

cs.IR↗

Recent Advances in Hierarchical Multi-label Text Classification: A Survey

Hierarchical multi-label text classification aims to classify the input text into multiple labels, among which the labels are structured and hierarchical. It is a vital task in many real world applications, e.g. scientific literature archiving. In this paper, we survey the recent progress of hierarchical multi-label text classification, including the open sourced data sets, the main methods, evaluation metrics, learning strategies and the current challenges. A few future research directions are also listed for community to further improve this field.

cs.CL↗

Car-Studio: Learning Car Radiance Fields from Single-View and Endless In-the-wild Images

Compositional neural scene graph studies have shown that radiance fields can be an efficient tool in an editable autonomous driving simulator. However, previous studies learned within a sequence of autonomous driving datasets, resulting in unsatisfactory blurring when rotating the car in the simulator. In this letter, we propose a pipeline for learning unconstrained images and building a dataset from processed images. To meet the requirements of the simulator, which demands that the vehicle maintain clarity when the perspective changes and that the contour remains sharp from the background to avoid artifacts when editing, we design a radiation field of the vehicle, a crucial part of the urban scene foreground. Through experiments, we demonstrate that our model achieves competitive performance compared to baselines. Using the datasets built from in-the-wild images, our method gradually presents a controllable appearance editing function. We will release the dataset and code on https://lty2226262.github.io/car-studio/ to facilitate further research in the field.

cs.CV↗

Adaptive Control of Resource Flow to Optimize Construction Work and Cash Flow via Online Deep Reinforcement Learning

Due to complexity and dynamics of construction work, resource, and cash flows, poor management of them usually leads to time and cost overruns, bankruptcy, even project failure. Existing approaches in construction failed to achieve optimal control of resource flow in a dynamic environment with uncertainty. Therefore, this paper introducess a model and method to adaptive control the resource flows to optimize the work and cash flows of construction projects. First, a mathematical model based on a partially observable Markov decision process is established to formulate the complex interactions of construction work, resource, and cash flows as well as uncertainty and variability of diverse influence factors. Meanwhile, to efficiently find the optimal solutions, a deep reinforcement learning (DRL) based method is introduced to realize the continuous adaptive optimal control of labor and material flows, thereby optimizing the work and cash flows. To assist the training process of DRL, a simulator based on discrete event simulation is also developed to mimic the dynamic features and external environments of a project. Experiments in simulated scenarios illustrate that our method outperforms the vanilla empirical method and genetic algorithm, possesses remarkable capability in diverse projects and external environments, and a hybrid agent of DRL and empirical method leads to the best result. This paper contributes to adaptive control and optimization of coupled work, resource, and cash flows, and may serve as a step stone for adopting DRL technology in construction project management.

cs.AI↗

Exploring & Exploiting High-Order Graph Structure for Sparse Knowledge Graph Completion

Sparse knowledge graph (KG) scenarios pose a challenge for previous Knowledge Graph Completion (KGC) methods, that is, the completion performance decreases rapidly with the increase of graph sparsity. This problem is also exacerbated because of the widespread existence of sparse KGs in practical applications. To alleviate this challenge, we present a novel framework, LR-GCN, that is able to automatically capture valuable long-range dependency among entities to supplement insufficient structure features and distill logical reasoning knowledge for sparse KGC. The proposed approach comprises two main components: a GNN-based predictor and a reasoning path distiller. The reasoning path distiller explores high-order graph structures such as reasoning paths and encodes them as rich-semantic edges, explicitly compositing long-range dependencies into the predictor. This step also plays an essential role in densifying KGs, effectively alleviating the sparse issue. Furthermore, the path distiller further distills logical reasoning knowledge from these mined reasoning paths into the predictor. These two components are jointly optimized using a well-designed variational EM algorithm. Extensive experiments and analyses on four sparse benchmarks demonstrate the effectiveness of our proposed method.

cs.AI↗

Thickness and temperature dependent damping in La$_{0.67}$Sr$_{0.33}$MnO$_{3}$ epitaxial films

The damping of La0.67Sr0.33MnO3 (LSMO) epitaxial films as a function of thickness at different temperatures was studied. The competition between two scattering types (\r{ho}-like and σ-like) with entirely distinct thickness and temperature dependencies resulted in complicated damping behavior. The behavior of σ-like damping in LSMO films is consistent with the behavior in magnetic metal films. However, because \r{ho}-like damping is sensitive to the fine electron structure near the Fermi surface, the distortion of the oxygen octahedra controlled by the film thickness is an important factor in controlling the damping. Our study demonstrates that the complexity of damping in LSMO epitaxial films is a consequence of strong-correlation effects, which are characteristic of complex transition-metal oxides.

cond-mat.mtrl-sci↗

Can Pretrained Language Models Derive Correct Semantics from Corrupt Subwords under Noise?

For Pretrained Language Models (PLMs), their susceptibility to noise has recently been linked to subword segmentation. However, it is unclear which aspects of segmentation affect their understanding. This study assesses the robustness of PLMs against various disrupted segmentation caused by noise. An evaluation framework for subword segmentation, named Contrastive Lexical Semantic (CoLeS) probe, is proposed. It provides a systematic categorization of segmentation corruption under noise and evaluation protocols by generating contrastive datasets with canonical-noisy word pairs. Experimental results indicate that PLMs are unable to accurately compute word meanings if the noise introduces completely different subwords, small subword fragments, or a large number of additional subwords, particularly when they are inserted within other subwords.

cs.CL↗

A Survey on Out-of-Distribution Evaluation of Neural NLP Models

Adversarial robustness, domain generalization and dataset biases are three active lines of research contributing to out-of-distribution (OOD) evaluation on neural NLP models. However, a comprehensive, integrated discussion of the three research lines is still lacking in the literature. In this survey, we 1) compare the three lines of research under a unifying definition; 2) summarize the data-generating processes and evaluation protocols for each line of research; and 3) emphasize the challenges and opportunities for future work.

cs.CL↗

PALoc: Robust Prior-assisted Trajectory Generation for Benchmarking

Evaluating simultaneous localization and mapping (SLAM) algorithms necessitates high-precision and dense ground truth (GT) trajectories. But obtaining desirable GT trajectories is sometimes challenging without GT tracking sensors. As an alternative, in this paper, we propose a novel prior-assisted SLAM system to generate a full six-degree-of-freedom ($6$-DOF) trajectory at around $10$Hz for benchmarking under the framework of the factor graph. Our degeneracy-aware map factor utilizes a prior point cloud map and LiDAR frame for point-to-plane optimization, simultaneously detecting degeneration cases to reduce drift and enhancing the consistency of pose estimation. Our system is seamlessly integrated with cutting-edge odometry via a loosely coupled scheme to generate high-rate and precise trajectories. Moreover, we propose a norm-constrained gravity factor for stationary cases, optimizing pose and gravity to boost performance. Extensive evaluations demonstrate our algorithm's superiority over existing SLAM or map-based methods in diverse scenarios in terms of precision, smoothness, and robustness. Our approach substantially advances reliable and accurate SLAM evaluation methods, fostering progress in robotics research.

cs.RO↗

Automatic Localization and Detection Applicable to Robust Image Watermarking Resisting against Camera Shooting

Robust image watermarking that can resist camera shooting has become an active research topic in recent years due to the increasing demand for preventing sensitive information displayed on computer screens from being captured. However, many mainstream schemes require human assistance during the watermark detection process and cannot adapt to scenarios that require processing a large number of images. Although deep learning-based schemes enable end-to-end watermark embedding and detection, their limited generalization ability makes them vulnerable to failure in complex scenarios. In this paper, we propose a carefully crafted watermarking system that can resist camera shooting. The proposed scheme deals with two important problems: automatic watermark localization (AWL) and automatic watermark detection (AWD). AWL automatically identifies the region of interest (RoI), which contains watermark information, in the camera-shooting image by analyzing the local statistical characteristics. Meanwhile, AWD extracts the hidden watermark from the identified RoI after applying perspective correction. Compared with previous works, the proposed scheme is fully automatic, making it ideal for application scenarios. Furthermore, the proposed scheme is not limited to any specific watermark embedding strategy, allowing for improvements in the watermark embedding and extraction procedure. Extensive experimental results and analysis show that the embedded watermark can be automatically and reliably extracted from the camera-shooting image in different scenarios, demonstrating the superiority and applicability of the proposed approach.

cs.CV↗

Binary stochasticity enabled highly efficient neuromorphic deep learning achieves better-than-software accuracy

Deep learning needs high-precision handling of forwarding signals, backpropagating errors, and updating weights. This is inherently required by the learning algorithm since the gradient descent learning rule relies on the chain product of partial derivatives. However, it is challenging to implement deep learning in hardware systems that use noisy analog memristors as artificial synapses, as well as not being biologically plausible. Memristor-based implementations generally result in an excessive cost of neuronal circuits and stringent demands for idealized synaptic devices. Here, we demonstrate that the requirement for high precision is not necessary and that more efficient deep learning can be achieved when this requirement is lifted. We propose a binary stochastic learning algorithm that modifies all elementary neural network operations, by introducing (i) stochastic binarization of both the forwarding signals and the activation function derivatives, (ii) signed binarization of the backpropagating errors, and (iii) step-wised weight updates. Through an extensive hybrid approach of software simulation and hardware experiments, we find that binary stochastic deep learning systems can provide better performance than the software-based benchmarks using the high-precision learning algorithm. Also, the binary stochastic algorithm strongly simplifies the neural network operations in hardware, resulting in an improvement of the energy efficiency for the multiply-and-accumulate operations by more than three orders of magnitudes.

cs.NE↗

D2NT: A High-Performing Depth-to-Normal Translator

Surface normal holds significant importance in visual environmental perception, serving as a source of rich geometric information. However, the state-of-the-art (SoTA) surface normal estimators (SNEs) generally suffer from an unsatisfactory trade-off between efficiency and accuracy. To resolve this dilemma, this paper first presents a superfast depth-to-normal translator (D2NT), which can directly translate depth images into surface normal maps without calculating 3D coordinates. We then propose a discontinuity-aware gradient (DAG) filter, which adaptively generates gradient convolution kernels to improve depth gradient estimation. Finally, we propose a surface normal refinement module that can easily be integrated into any depth-to-normal SNEs, substantially improving the surface normal estimation accuracy. Our proposed algorithm demonstrates the best accuracy among all other existing real-time SNEs and achieves the SoTA trade-off between efficiency and accuracy.

cs.CV↗

FSNet: Redesign Self-Supervised MonoDepth for Full-Scale Depth Prediction for Autonomous Driving

Predicting accurate depth with monocular images is important for low-cost robotic applications and autonomous driving. This study proposes a comprehensive self-supervised framework for accurate scale-aware depth prediction on autonomous driving scenes utilizing inter-frame poses obtained from inertial measurements. In particular, we introduce a Full-Scale depth prediction network named FSNet. FSNet contains four important improvements over existing self-supervised models: (1) a multichannel output representation for stable training of depth prediction in driving scenarios, (2) an optical-flow-based mask designed for dynamic object removal, (3) a self-distillation training strategy to augment the training process, and (4) an optimization-based post-processing algorithm in test time, fusing the results from visual odometry. With this framework, robots and vehicles with only one well-calibrated camera can collect sequences of training image frames and camera poses, and infer accurate 3D depths of the environment without extra labeling work or 3D data. Extensive experiments on the KITTI dataset, KITTI-360 dataset and the nuScenes dataset demonstrate the potential of FSNet. More visualizations are presented in \url{https://sites.google.com/view/fsnet/home}

cs.CV↗

DCL-SLAM: A Distributed Collaborative LiDAR SLAM Framework for a Robotic Swarm

To execute collaborative tasks in unknown environments, a robotic swarm needs to establish a global reference frame and locate itself in a shared understanding of the environment. However, it faces many challenges in real-world scenarios, such as the prior information about the environment being absent and poor communication among the team members. This work presents DCL-SLAM, a fully distributed collaborative LiDAR SLAM framework intended for the robotic swarm to simultaneously co-localize in an unknown environment with minimal information exchange. Based on ad-hoc wireless peer-to-peer communication (limited bandwidth and communication range), DCL-SLAM adopts the lightweight LiDAR-Iris descriptor for place recognition and does not require full connectivity among teams. DCL-SLAM includes three main parts: a replaceable single-robot front-end that produces LiDAR odometry results; a distributed loop closure module that detects inter-robot loop closures with keyframes; and a distributed back-end module that adapts distributed pose graph optimizer combined with a pairwise consistent measurement set maximization algorithm to reject spurious inter-robot loop closures. We integrate our proposed framework with diverse open-source LiDAR odometry methods to show its versatility. The proposed system is extensively evaluated on benchmarking datasets and field experiments over various scales and environments. Experimental result shows that DCL-SLAM achieves higher accuracy and lower communication bandwidth than other state-of-art multi-robot SLAM systems. The full source code is available at https://github.com/zhongshp/DCL-SLAM.git.

cs.RO↗

Human Guided Ground-truth Generation for Realistic Image Super-resolution

How to generate the ground-truth (GT) image is a critical issue for training realistic image super-resolution (Real-ISR) models. Existing methods mostly take a set of high-resolution (HR) images as GTs and apply various degradations to simulate their low-resolution (LR) counterparts. Though great progress has been achieved, such an LR-HR pair generation scheme has several limitations. First, the perceptual quality of HR images may not be high enough, limiting the quality of Real-ISR outputs. Second, existing schemes do not consider much human perception in GT generation, and the trained models tend to produce over-smoothed results or unpleasant artifacts. With the above considerations, we propose a human guided GT generation scheme. We first elaborately train multiple image enhancement models to improve the perceptual quality of HR images, and enable one LR image having multiple HR counterparts. Human subjects are then involved to annotate the high quality regions among the enhanced HR images as GTs, and label the regions with unpleasant artifacts as negative samples. A human guided GT image dataset with both positive and negative samples is then constructed, and a loss function is proposed to train the Real-ISR models. Experiments show that the Real-ISR models trained on our dataset can produce perceptually more realistic results with less artifacts. Dataset and codes can be found at https://github.com/ChrisDud0257/HGGT

cs.CV↗

LCE-Calib: Automatic LiDAR-Frame/Event Camera Extrinsic Calibration With A Globally Optimal Solution

The combination of LiDARs and cameras enables a mobile robot to perceive environments with multi-modal data, becoming a key factor in achieving robust perception. Traditional frame cameras are sensitive to changing illumination conditions, motivating us to introduce novel event cameras to make LiDAR-camera fusion more complete and robust. However, to jointly exploit these sensors, the challenging extrinsic calibration problem should be addressed. This paper proposes an automatic checkerboard-based approach to calibrate extrinsics between a LiDAR and a frame/event camera, where four contributions are presented. Firstly, we present an automatic feature extraction and checkerboard tracking method from LiDAR's point clouds. Secondly, we reconstruct realistic frame images from event streams, applying traditional corner detectors to event cameras. Thirdly, we propose an initialization-refinement procedure to estimate extrinsics using point-to-plane and point-to-line constraints in a coarse-to-fine manner. Fourthly, we introduce a unified and globally optimal solution to address two optimization problems in calibration. Our approach has been validated with extensive experiments on 19 simulated and real-world datasets and outperforms the state-of-the-art.

cs.RO↗

RNGDet++: Road Network Graph Detection by Transformer with Instance Segmentation and Multi-scale Features Enhancement

The road network graph is a critical component for downstream tasks in autonomous driving, such as global route planning and navigation. In the past years, road network graphs are usually annotated by human experts manually, which is time-consuming and labor-intensive. To annotate road network graphs effectively and efficiently, automatic algorithms for road network graph detection are demanded. Most existing methods either adopt a post-processing step on semantic segmentation maps to produce road network graphs, or propose graph-based algorithms to directly predict the graphs. However, these works suffer from hard-coded algorithms and inferior performance. To enhance the previous state-of-the-art (SOTA) method RNGDet, we add an instance segmentation head to better supervise the training, and enable the network to leverage multi-scale features of the backbone. Since the new proposed approach is improved from RNGDet, we name it RNGDet++. Experimental results show that our RNGDet++ outperforms baseline methods in terms of almost all evaluation metrics on two large-scale public datasets. Our code and supplementary materials are available at \url{https://tonyxuqaq.github.io/projects/RNGDetPlusPlus/}.

cs.CV↗