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Ming Meng

Publications and source records attributed to Ming Meng.

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Understanding Human-like Solutions in Combinatorial Optimization via Learning and Search

Humans often find good solutions to combinatorial optimization problems that are computationally hard even for advanced computer algorithms. In the Euclidean traveling salesman problems (TSP), people rapidly produce tours that are near-optimal, despite severe limits on time and computation. What makes a tour human-like, and how might such solutions be learned? Here we address these questions through a large-scale behavioral and computational investigation of human performance in Euclidean TSP. We sampled a broad space of TSP instances, collected human solutions, and compared them with neural policies based on Pointer Networks, which are recurrent neural networks with an attention-based pointing mechanism that define probability distributions over valid tours. We trained these networks under multiple objectives, including reinforcement learning (RL), supervised learning from optimal tours, supervised learning from human tours, and RL fine-tuning after optimal-supervised pretraining. Human tours were not identical to optimal tours, but occupied a near-optimal geometric basin: they shared many structural properties with optimal solutions while preserving systematic human-specific deviations. The best account of human tours was not direct imitation of optimal tours, but a model pretrained on optimal tours, fine-tuned by RL, and decoded through $\text{Best-of-}N$ sampling. These findings suggest that human-like solutions may emerge from a combination of structured supervised learning, RL, and test-time search, echoing computational principles underlying many modern artificial intelligence systems.

cs.AI

DS-TTS: Zero-Shot Speaker Style Adaptation from Voice Clips via Dynamic Dual-Style Feature Modulation

Recent advancements in text-to-speech (TTS) technology have increased demand for personalized audio synthesis. Zero-shot voice cloning, a specialized TTS task, aims to synthesize a target speaker's voice using only a single audio sample and arbitrary text, without prior exposure to the speaker during training. This process employs pattern recognition techniques to analyze and replicate the speaker's unique vocal features. Despite progress, challenges remain in adapting to the vocal style of unseen speakers, highlighting difficulties in generalizing TTS systems to handle diverse voices while maintaining naturalness, expressiveness, and speaker fidelity. To address the challenges of unseen speaker style adaptation, we propose DS-TTS, a novel approach aimed at enhancing the synthesis of diverse, previously unheard voices. Central to our method is a Dual-Style Encoding Network (DuSEN), where two distinct style encoders capture complementary aspects of a speaker's vocal identity. These speaker-specific style vectors are seamlessly integrated into the Dynamic Generator Network (DyGN) via a Style Gating-Film (SGF) mechanism, enabling more accurate and expressive reproduction of unseen speakers' unique vocal characteristics. In addition, we introduce a Dynamic Generator Network to tackle synthesis issues that arise with varying sentence lengths. By dynamically adapting to the length of the input, this component ensures robust performance across diverse text inputs and speaker styles, significantly improving the model's ability to generalize to unseen speakers in a more natural and expressive manner. Experimental evaluations on the VCTK dataset suggest that DS-TTS demonstrates superior overall performance in voice cloning tasks compared to existing state-of-the-art models, showing notable improvements in both word error rate and speaker similarity.

cs.SD

HF-VTON: High-Fidelity Virtual Try-On via Consistent Geometric and Semantic Alignment

Virtual try-on technology has become increasingly important in the fashion and retail industries, enabling the generation of high-fidelity garment images that adapt seamlessly to target human models. While existing methods have achieved notable progress, they still face significant challenges in maintaining consistency across different poses. Specifically, geometric distortions lead to a lack of spatial consistency, mismatches in garment structure and texture across poses result in semantic inconsistency, and the loss or distortion of fine-grained details diminishes visual fidelity. To address these challenges, we propose HF-VTON, a novel framework that ensures high-fidelity virtual try-on performance across diverse poses. HF-VTON consists of three key modules: (1) the Appearance-Preserving Warp Alignment Module (APWAM), which aligns garments to human poses, addressing geometric deformations and ensuring spatial consistency; (2) the Semantic Representation and Comprehension Module (SRCM), which captures fine-grained garment attributes and multi-pose data to enhance semantic representation, maintaining structural, textural, and pattern consistency; and (3) the Multimodal Prior-Guided Appearance Generation Module (MPAGM), which integrates multimodal features and prior knowledge from pre-trained models to optimize appearance generation, ensuring both semantic and geometric consistency. Additionally, to overcome data limitations in existing benchmarks, we introduce the SAMP-VTONS dataset, featuring multi-pose pairs and rich textual annotations for a more comprehensive evaluation. Experimental results demonstrate that HF-VTON outperforms state-of-the-art methods on both VITON-HD and SAMP-VTONS, excelling in visual fidelity, semantic consistency, and detail preservation.

cs.CV

WMKA-Net: A Weighted Multi-Kernel Attention Network for Retinal Vessel Segmentation

Retinal vessel segmentation is crucial for intelligent ophthalmic diagnosis, yet it faces three major challenges: insufficient multi-scale feature fusion, disruption of contextual continuity, and noise interference. This study proposes a dual-stage solution to address these issues. The first stage employs a Reversible Multi-Scale Fusion Module (RMS) that uses hierarchical adaptive convolution to dynamically merge cross-scale features from capillaries to main vessels, self-adaptively calibrating feature biases. The second stage introduces a Vascular-Oriented Attention Mechanism, which models long-distance vascular continuity through an axial pathway and enhances the capture of topological key nodes, such as bifurcation points, via a dedicated bifurcation attention pathway. The synergistic operation of these two pathways effectively restores the continuity of vascular structures and improves the segmentation accuracy of complex vascular networks. Systematic experiments on the DRIVE, STARE, and CHASE-DB1 datasets demonstrate that WMKA-Net achieves an accuracy of 0.9909, sensitivity of 0.9198, and specificity of 0.9953, significantly outperforming existing methods. This model provides an efficient, precise, and robust intelligent solution for the early screening of diabetic retinopathy.

cs.CV

VarGes: Improving Variation in Co-Speech 3D Gesture Generation via StyleCLIPS

Generating expressive and diverse human gestures from audio is crucial in fields like human-computer interaction, virtual reality, and animation. Though existing methods have achieved remarkable performance, they often exhibit limitations due to constrained dataset diversity and the restricted amount of information derived from audio inputs. To address these challenges, we present VarGes, a novel variation-driven framework designed to enhance co-speech gesture generation by integrating visual stylistic cues while maintaining naturalness. Our approach begins with the Variation-Enhanced Feature Extraction (VEFE) module, which seamlessly incorporates \textcolor{blue}{style-reference} video data into a 3D human pose estimation network to extract StyleCLIPS, thereby enriching the input with stylistic information. Subsequently, we employ the Variation-Compensation Style Encoder (VCSE), a transformer-style encoder equipped with an additive attention mechanism pooling layer, to robustly encode diverse StyleCLIPS representations and effectively manage stylistic variations. Finally, the Variation-Driven Gesture Predictor (VDGP) module fuses MFCC audio features with StyleCLIPS encodings via cross-attention, injecting this fused data into a cross-conditional autoregressive model to modulate 3D human gesture generation based on audio input and stylistic clues. The efficacy of our approach is validated on benchmark datasets, where it outperforms existing methods in terms of gesture diversity and naturalness. The code and video results will be made publicly available upon acceptance:https://github.com/mookerr/VarGES/ .

cs.CV

A Comprehensive Taxonomy and Analysis of Talking Head Synthesis: Techniques for Portrait Generation, Driving Mechanisms, and Editing

Talking head synthesis, an advanced method for generating portrait videos from a still image driven by specific content, has garnered widespread attention in virtual reality, augmented reality and game production. Recently, significant breakthroughs have been made with the introduction of novel models such as the transformer and the diffusion model. Current methods can not only generate new content but also edit the generated material. This survey systematically reviews the technology, categorizing it into three pivotal domains: portrait generation, driven mechanisms, and editing techniques. We summarize milestone studies and critically analyze their innovations and shortcomings within each domain. Additionally, we organize an extensive collection of datasets and provide a thorough performance analysis of current methodologies based on various evaluation metrics, aiming to furnish a clear framework and robust data support for future research. Finally, we explore application scenarios of talking head synthesis, illustrate them with specific cases, and examine potential future directions.

cs.CV

Determining phase-space properties of the IHEP RFQ output beam using the RMS beam widths from wire-scanners

A beam line is built after the IHEP RFQ for halo study. To determine transverse emittance and ellipse parameters of the RFQ output beam, beam size data obtained from the first two of 14 wire scanners are employed. By using the transfer matrix method and the least square method, a set of linear equations were set up and solved. The solutions were then applied as initial beam parameters in multi-particle simulations to check the method of calculation. It is shown that difference between the simulated RMS beam size and the measured one at the measurement location is less than 7%, which is acceptable in our experiments.

physics.acc-ph