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Ming Zhou

Publications and source records attributed to Ming Zhou.

At least 91 records · Page 5Linked to original sources

Adversarial Fine-tune with Dynamically Regulated Adversary

Adversarial training is an effective method to boost model robustness to malicious, adversarial attacks. However, such improvement in model robustness often leads to a significant sacrifice of standard performance on clean images. In many real-world applications such as health diagnosis and autonomous surgical robotics, the standard performance is more valued over model robustness against such extremely malicious attacks. This leads to the question: To what extent we can boost model robustness without sacrificing standard performance? This work tackles this problem and proposes a simple yet effective transfer learning-based adversarial training strategy that disentangles the negative effects of adversarial samples on model's standard performance. In addition, we introduce a training-friendly adversarial attack algorithm, which facilitates the boost of adversarial robustness without introducing significant training complexity. Extensive experimentation indicates that the proposed method outperforms previous adversarial training algorithms towards the target: to improve model robustness while preserving model's standard performance on clean data.

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Model-based Multi-agent Policy Optimization with Adaptive Opponent-wise Rollouts

This paper investigates the model-based methods in multi-agent reinforcement learning (MARL). We specify the dynamics sample complexity and the opponent sample complexity in MARL, and conduct a theoretic analysis of return discrepancy upper bound. To reduce the upper bound with the intention of low sample complexity during the whole learning process, we propose a novel decentralized model-based MARL method, named Adaptive Opponent-wise Rollout Policy Optimization (AORPO). In AORPO, each agent builds its multi-agent environment model, consisting of a dynamics model and multiple opponent models, and trains its policy with the adaptive opponent-wise rollout. We further prove the theoretic convergence of AORPO under reasonable assumptions. Empirical experiments on competitive and cooperative tasks demonstrate that AORPO can achieve improved sample efficiency with comparable asymptotic performance over the compared MARL methods.

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UniXcoder: Unified Cross-Modal Pre-training for Code Representation

Pre-trained models for programming languages have recently demonstrated great success on code intelligence. To support both code-related understanding and generation tasks, recent works attempt to pre-train unified encoder-decoder models. However, such encoder-decoder framework is sub-optimal for auto-regressive tasks, especially code completion that requires a decoder-only manner for efficient inference. In this paper, we present UniXcoder, a unified cross-modal pre-trained model for programming language. The model utilizes mask attention matrices with prefix adapters to control the behavior of the model and leverages cross-modal contents like AST and code comment to enhance code representation. To encode AST that is represented as a tree in parallel, we propose a one-to-one mapping method to transform AST in a sequence structure that retains all structural information from the tree. Furthermore, we propose to utilize multi-modal contents to learn representation of code fragment with contrastive learning, and then align representations among programming languages using a cross-modal generation task. We evaluate UniXcoder on five code-related tasks over nine datasets. To further evaluate the performance of code fragment representation, we also construct a dataset for a new task, called zero-shot code-to-code search. Results show that our model achieves state-of-the-art performance on most tasks and analysis reveals that comment and AST can both enhance UniXcoder.

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Generative Adversarial Exploration for Reinforcement Learning

Exploration is crucial for training the optimal reinforcement learning (RL) policy, where the key is to discriminate whether a state visiting is novel. Most previous work focuses on designing heuristic rules or distance metrics to check whether a state is novel without considering such a discrimination process that can be learned. In this paper, we propose a novel method called generative adversarial exploration (GAEX) to encourage exploration in RL via introducing an intrinsic reward output from a generative adversarial network, where the generator provides fake samples of states that help discriminator identify those less frequently visited states. Thus the agent is encouraged to visit those states which the discriminator is less confident to judge as visited. GAEX is easy to implement and of high training efficiency. In our experiments, we apply GAEX into DQN and the DQN-GAEX algorithm achieves convincing performance on challenging exploration problems, including the game Venture, Montezuma's Revenge and Super Mario Bros, without further fine-tuning on complicate learning algorithms. To our knowledge, this is the first work to employ GAN in RL exploration problems.

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Reasoning over Hybrid Chain for Table-and-Text Open Domain QA

Tabular and textual question answering requires systems to perform reasoning over heterogeneous information, considering table structure, and the connections among table and text. In this paper, we propose a ChAin-centric Reasoning and Pre-training framework (CARP). CARP utilizes hybrid chain to model the explicit intermediate reasoning process across table and text for question answering. We also propose a novel chain-centric pre-training method, to enhance the pre-trained model in identifying the cross-modality reasoning process and alleviating the data sparsity problem. This method constructs the large-scale reasoning corpus by synthesizing pseudo heterogeneous reasoning paths from Wikipedia and generating corresponding questions. We evaluate our system on OTT-QA, a large-scale table-and-text open-domain question answering benchmark, and our system achieves the state-of-the-art performance. Further analyses illustrate that the explicit hybrid chain offers substantial performance improvement and interpretablity of the intermediate reasoning process, and the chain-centric pre-training boosts the performance on the chain extraction.

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Leveraging Structural Information to Improve Point Line Visual-Inertial Odometry

Leveraging line features can help to improve the localization accuracy of point-based monocular Visual-Inertial Odometry (VIO) system, as lines provide additional constraints. Moreover, in an artificial environment, some straight lines are parallel to each other. In this paper, we designed a VIO system based on points and straight lines, which divides straight lines into structural straight lines (that is, straight lines parallel to each other) and non-structural straight lines. In addition, unlike the orthogonal representation using four parameters to represent the 3D straight line, we only used two parameters to minimize the representation of the structural straight line and the non-structural straight line. Furthermore, we designed a straight line matching strategy based on sampling points to improve the efficiency and success rate of straight line matching. The effectiveness of our method is verified on both public datasets of EuRoc and TUM VI benchmark and compared with other state-of-the-art algorithms.

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Applications of Generative Adversarial Networks in Anomaly Detection: A Systematic Literature Review

Anomaly detection has become an indispensable tool for modern society, applied in a wide range of applications, from detecting fraudulent transactions to malignant brain tumours. Over time, many anomaly detection techniques have been introduced. However, in general, they all suffer from the same problem: a lack of data that represents anomalous behaviour. As anomalous behaviour is usually costly (or dangerous) for a system, it is difficult to gather enough data that represents such behaviour. This, in turn, makes it difficult to develop and evaluate anomaly detection techniques. Recently, generative adversarial networks (GANs) have attracted a great deal of attention in anomaly detection research, due to their unique ability to generate new data. In this paper, we present a systematic literature review of the applications of GANs in anomaly detection, covering 128 papers on the subject. The goal of this review paper is to analyze and summarize: (1) which anomaly detection techniques can benefit from certain types of GANs, and how, (2) in which application domains GAN-assisted anomaly detection techniques have been applied, and (3) which datasets and performance metrics have been used to evaluate these techniques. Our study helps researchers and practitioners to find the most suitable GAN-assisted anomaly detection technique for their application. In addition, we present a research roadmap for future studies in this area.

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Mengzi: Towards Lightweight yet Ingenious Pre-trained Models for Chinese

Although pre-trained models (PLMs) have achieved remarkable improvements in a wide range of NLP tasks, they are expensive in terms of time and resources. This calls for the study of training more efficient models with less computation but still ensures impressive performance. Instead of pursuing a larger scale, we are committed to developing lightweight yet more powerful models trained with equal or less computation and friendly to rapid deployment. This technical report releases our pre-trained model called Mengzi, which stands for a family of discriminative, generative, domain-specific, and multimodal pre-trained model variants, capable of a wide range of language and vision tasks. Compared with public Chinese PLMs, Mengzi is simple but more powerful. Our lightweight model has achieved new state-of-the-art results on the widely-used CLUE benchmark with our optimized pre-training and fine-tuning techniques. Without modifying the model architecture, our model can be easily employed as an alternative to existing PLMs. Our sources are available at https://github.com/Langboat/Mengzi.

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Jointly Learning to Repair Code and Generate Commit Message

We propose a novel task of jointly repairing program codes and generating commit messages. Code repair and commit message generation are two essential and related tasks for software development. However, existing work usually performs the two tasks independently. We construct a multilingual triple dataset including buggy code, fixed code, and commit messages for this novel task. We provide the cascaded models as baseline, which are enhanced with different training approaches, including the teacher-student method, the multi-task method, and the back-translation method. To deal with the error propagation problem of the cascaded method, the joint model is proposed that can both repair the code and generate the commit message in a unified framework. Experimental results show that the enhanced cascaded model with teacher-student method and multitask-learning method achieves the best score on different metrics of automated code repair, and the joint model behaves better than the cascaded model on commit message generation.

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GraphCodeBERT: Pre-training Code Representations with Data Flow

Pre-trained models for programming language have achieved dramatic empirical improvements on a variety of code-related tasks such as code search, code completion, code summarization, etc. However, existing pre-trained models regard a code snippet as a sequence of tokens, while ignoring the inherent structure of code, which provides crucial code semantics and would enhance the code understanding process. We present GraphCodeBERT, a pre-trained model for programming language that considers the inherent structure of code. Instead of taking syntactic-level structure of code like abstract syntax tree (AST), we use data flow in the pre-training stage, which is a semantic-level structure of code that encodes the relation of "where-the-value-comes-from" between variables. Such a semantic-level structure is neat and does not bring an unnecessarily deep hierarchy of AST, the property of which makes the model more efficient. We develop GraphCodeBERT based on Transformer. In addition to using the task of masked language modeling, we introduce two structure-aware pre-training tasks. One is to predict code structure edges, and the other is to align representations between source code and code structure. We implement the model in an efficient way with a graph-guided masked attention function to incorporate the code structure. We evaluate our model on four tasks, including code search, clone detection, code translation, and code refinement. Results show that code structure and newly introduced pre-training tasks can improve GraphCodeBERT and achieves state-of-the-art performance on the four downstream tasks. We further show that the model prefers structure-level attentions over token-level attentions in the task of code search.

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Discovering Representation Sprachbund For Multilingual Pre-Training

Multilingual pre-trained models have demonstrated their effectiveness in many multilingual NLP tasks and enabled zero-shot or few-shot transfer from high-resource languages to low resource ones. However, due to significant typological differences and contradictions between some languages, such models usually perform poorly on many languages and cross-lingual settings, which shows the difficulty of learning a single model to handle massive diverse languages well at the same time. To alleviate this issue, we present a new multilingual pre-training pipeline. We propose to generate language representation from multilingual pre-trained models and conduct linguistic analysis to show that language representation similarity reflect linguistic similarity from multiple perspectives, including language family, geographical sprachbund, lexicostatistics and syntax. Then we cluster all the target languages into multiple groups and name each group as a representation sprachbund. Thus, languages in the same representation sprachbund are supposed to boost each other in both pre-training and fine-tuning as they share rich linguistic similarity. We pre-train one multilingual model for each representation sprachbund. Experiments are conducted on cross-lingual benchmarks and significant improvements are achieved compared to strong baselines.

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From LSAT: The Progress and Challenges of Complex Reasoning

Complex reasoning aims to draw a correct inference based on complex rules. As a hallmark of human intelligence, it involves a degree of explicit reading comprehension, interpretation of logical knowledge and complex rule application. In this paper, we take a step forward in complex reasoning by systematically studying the three challenging and domain-general tasks of the Law School Admission Test (LSAT), including analytical reasoning, logical reasoning and reading comprehension. We propose a hybrid reasoning system to integrate these three tasks and achieve impressive overall performance on the LSAT tests. The experimental results demonstrate that our system endows itself a certain complex reasoning ability, especially the fundamental reading comprehension and challenging logical reasoning capacities. Further analysis also shows the effectiveness of combining the pre-trained models with the task-specific reasoning module, and integrating symbolic knowledge into discrete interpretable reasoning steps in complex reasoning. We further shed a light on the potential future directions, like unsupervised symbolic knowledge extraction, model interpretability, few-shot learning and comprehensive benchmark for complex reasoning.

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Learning to Ask Conversational Questions by Optimizing Levenshtein Distance

Conversational Question Simplification (CQS) aims to simplify self-contained questions into conversational ones by incorporating some conversational characteristics, e.g., anaphora and ellipsis. Existing maximum likelihood estimation (MLE) based methods often get trapped in easily learned tokens as all tokens are treated equally during training. In this work, we introduce a Reinforcement Iterative Sequence Editing (RISE) framework that optimizes the minimum Levenshtein distance (MLD) through explicit editing actions. RISE is able to pay attention to tokens that are related to conversational characteristics. To train RISE, we devise an Iterative Reinforce Training (IRT) algorithm with a Dynamic Programming based Sampling (DPS) process to improve exploration. Experimental results on two benchmark datasets show that RISE significantly outperforms state-of-the-art methods and generalizes well on unseen data.

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BANG: Bridging Autoregressive and Non-autoregressive Generation with Large Scale Pretraining

In this paper, we propose BANG, a new pretraining model to Bridge the gap between Autoregressive (AR) and Non-autoregressive (NAR) Generation. AR and NAR generation can be uniformly regarded as to what extent previous tokens can be attended, and BANG bridges AR and NAR generation by designing a novel model structure for large-scale pretraining. The pretrained BANG model can simultaneously support AR, NAR and semi-NAR generation to meet different requirements. Experiments on question generation (SQuAD 1.1), summarization (XSum) and dialogue generation (PersonaChat) show that BANG improves NAR and semi-NAR performance significantly as well as attaining comparable performance with strong AR pretrained models. Compared with the semi-NAR strong baselines, BANG achieves absolute improvements of 14.01 and 5.24 in the overall scores of SQuAD 1.1 and XSum, respectively. In addition, BANG achieves absolute improvements of 10.73, 6.39 and 5.90 in the overall scores of SQuAD, XSUM and PersonaChat respectively compared with the strong NAR baselines.

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MALib: A Parallel Framework for Population-based Multi-agent Reinforcement Learning

Population-based multi-agent reinforcement learning (PB-MARL) refers to the series of methods nested with reinforcement learning (RL) algorithms, which produces a self-generated sequence of tasks arising from the coupled population dynamics. By leveraging auto-curricula to induce a population of distinct emergent strategies, PB-MARL has achieved impressive success in tackling multi-agent tasks. Despite remarkable prior arts of distributed RL frameworks, PB-MARL poses new challenges for parallelizing the training frameworks due to the additional complexity of multiple nested workloads between sampling, training and evaluation involved with heterogeneous policy interactions. To solve these problems, we present MALib, a scalable and efficient computing framework for PB-MARL. Our framework is comprised of three key components: (1) a centralized task dispatching model, which supports the self-generated tasks and scalable training with heterogeneous policy combinations; (2) a programming architecture named Actor-Evaluator-Learner, which achieves high parallelism for both training and sampling, and meets the evaluation requirement of auto-curriculum learning; (3) a higher-level abstraction of MARL training paradigms, which enables efficient code reuse and flexible deployments on different distributed computing paradigms. Experiments on a series of complex tasks such as multi-agent Atari Games show that MALib achieves throughput higher than 40K FPS on a single machine with $32$ CPU cores; 5x speedup than RLlib and at least 3x speedup than OpenSpiel in multi-agent training tasks. MALib is publicly available at https://github.com/sjtu-marl/malib.

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GLGE: A New General Language Generation Evaluation Benchmark

Multi-task benchmarks such as GLUE and SuperGLUE have driven great progress of pretraining and transfer learning in Natural Language Processing (NLP). These benchmarks mostly focus on a range of Natural Language Understanding (NLU) tasks, without considering the Natural Language Generation (NLG) models. In this paper, we present the General Language Generation Evaluation (GLGE), a new multi-task benchmark for evaluating the generalization capabilities of NLG models across eight language generation tasks. For each task, we continue to design three subtasks in terms of task difficulty (GLGE-Easy, GLGE-Medium, and GLGE-Hard). This introduces 24 subtasks to comprehensively compare model performance. To encourage research on pretraining and transfer learning on NLG models, we make GLGE publicly available and build a leaderboard with strong baselines including MASS, BART, and ProphetNet (The source code and dataset are publicly available at https://github.com/microsoft/glge).

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CoSQA: 20,000+ Web Queries for Code Search and Question Answering

Finding codes given natural language query isb eneficial to the productivity of software developers. Future progress towards better semantic matching between query and code requires richer supervised training resources. To remedy this, we introduce the CoSQA dataset.It includes 20,604 labels for pairs of natural language queries and codes, each annotated by at least 3 human annotators. We further introduce a contrastive learning method dubbed CoCLR to enhance query-code matching, which works as a data augmenter to bring more artificially generated training instances. We show that evaluated on CodeXGLUE with the same CodeBERT model, training on CoSQA improves the accuracy of code question answering by 5.1%, and incorporating CoCLR brings a further improvement of 10.5%.

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Logic-Driven Context Extension and Data Augmentation for Logical Reasoning of Text

Logical reasoning of text requires understanding critical logical information in the text and performing inference over them. Large-scale pre-trained models for logical reasoning mainly focus on word-level semantics of text while struggling to capture symbolic logic. In this paper, we propose to understand logical symbols and expressions in the text to arrive at the answer. Based on such logical information, we not only put forward a context extension framework but also propose a data augmentation algorithm. The former extends the context to cover implicit logical expressions following logical equivalence laws. The latter augments literally similar but logically different instances to better capture logical information, especially logical negative and conditional relationships. We conduct experiments on ReClor dataset. The results show that our method achieves the state-of-the-art performance, and both logic-driven context extension framework and data augmentation algorithm can help improve the accuracy. And our multi-model ensemble system is the first to surpass human performance on both EASY set and HARD set of ReClor.

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